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++ // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qconemesh.h"
++
++ #include <Qt3DExtras/qconegeometryview.h>
++ #include <Qt3DCore/qbuffer.h>
++ #include <Qt3DCore/qattribute.h>
++ #include <QtGui/QVector3D>
++
++ #include <qmath.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DExtras {
++
++ /*!
++ * \qmltype ConeMesh
++ * \nativetype Qt3DExtras::QConeMesh
++ * \inqmlmodule Qt3D.Extras
++ * \brief A conical mesh.
++ */
++
++ /*!
++ * \qmlproperty int ConeMesh::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++
++ /*!
++ * \qmlproperty int ConeMesh::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++
++ /*!
++ * \qmlproperty bool ConeMesh::hasTopEndcap
++ *
++ * Determines if the cone top is capped or open.
++ */
++
++ /*!
++ * \qmlproperty bool ConeMesh::hasBottomEndcap
++ *
++ * Determines if the cone bottom is capped or open.
++ */
++
++ /*!
++ * \qmlproperty real ConeMesh::topRadius
++ *
++ * Holds the top radius of the cone.
++ */
++
++ /*!
++ * \qmlproperty real ConeMesh::bottomRadius
++ *
++ * Holds the bottom radius of the cone.
++ */
++
++ /*!
++ * \qmlproperty real ConeMesh::length
++ *
++ * Holds the length of the cone.
++ */
++
++ /*!
++ * \class Qt3DExtras::QConeMesh
++ * \ingroup qt3d-extras-geometries
++ * \inheaderfile Qt3DExtras/QConeMesh
++ * \inmodule Qt3DExtras
++ *
++ * \inherits Qt3DRender::QGeometryRenderer
++ *
++ * \brief A conical mesh.
++ */
++
++ QConeMesh::QConeMesh(QNode *parent)
++ : Qt3DRender::QGeometryRenderer(parent)
++ {
++ QConeGeometryView *geometry = new QConeGeometryView(this);
++ QObject::connect(geometry, &QConeGeometryView::hasTopEndcapChanged, this, &QConeMesh::hasTopEndcapChanged);
++ QObject::connect(geometry, &QConeGeometryView::hasBottomEndcapChanged, this, &QConeMesh::hasBottomEndcapChanged);
++ QObject::connect(geometry, &QConeGeometryView::topRadiusChanged, this, &QConeMesh::topRadiusChanged);
++ QObject::connect(geometry, &QConeGeometryView::bottomRadiusChanged, this, &QConeMesh::bottomRadiusChanged);
++ QObject::connect(geometry, &QConeGeometryView::ringsChanged, this, &QConeMesh::ringsChanged);
++ QObject::connect(geometry, &QConeGeometryView::slicesChanged, this, &QConeMesh::slicesChanged);
++ QObject::connect(geometry, &QConeGeometryView::lengthChanged, this, &QConeMesh::lengthChanged);
++
++ setView(geometry);
++ }
++
++ /*! \internal */
++ QConeMesh::~QConeMesh()
++ {
++ }
++
++ void QConeMesh::setHasTopEndcap(bool hasTopEndcap)
++ {
++ static_cast<QConeGeometryView *>(view())->setHasTopEndcap(hasTopEndcap);
++ }
++
++ void QConeMesh::setHasBottomEndcap(bool hasBottomEndcap)
++ {
++ static_cast<QConeGeometryView *>(view())->setHasBottomEndcap(hasBottomEndcap);
++ }
++
++ void QConeMesh::setTopRadius(float topRadius)
++ {
++ static_cast<QConeGeometryView *>(view())->setTopRadius(topRadius);
++ }
++
++ void QConeMesh::setBottomRadius(float bottomRadius)
++ {
++ static_cast<QConeGeometryView *>(view())->setBottomRadius(bottomRadius);
++ }
++
++ void QConeMesh::setRings(int rings)
++ {
++ static_cast<QConeGeometryView *>(view())->setRings(rings);
++ }
++
++ void QConeMesh::setSlices(int slices)
++ {
++ static_cast<QConeGeometryView *>(view())->setSlices(slices);
++ }
++
++ void QConeMesh::setLength(float length)
++ {
++ static_cast<QConeGeometryView *>(view())->setLength(length);
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::hasTopEndcap
++ *
++ * Determines if the cone top is capped or open.
++ */
++ bool QConeMesh::hasTopEndcap() const
++ {
++ return static_cast<QConeGeometryView *>(view())->hasTopEndcap();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::hasBottomEndcap
++ *
++ * Determines if the cone bottom is capped or open.
++ */
++ bool QConeMesh::hasBottomEndcap() const
++ {
++ return static_cast<QConeGeometryView *>(view())->hasBottomEndcap();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::topRadius
++ *
++ * Holds the top radius of the cone.
++ */
++ float QConeMesh::topRadius() const
++ {
++ return static_cast<QConeGeometryView *>(view())->topRadius();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::bottomRadius
++ *
++ * Holds the bottom radius of the cone.
++ */
++ float QConeMesh::bottomRadius() const
++ {
++ return static_cast<QConeGeometryView *>(view())->bottomRadius();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++ int QConeMesh::rings() const
++ {
++ return static_cast<QConeGeometryView *>(view())->rings();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++ int QConeMesh::slices() const
++ {
++ return static_cast<QConeGeometryView *>(view())->slices();
++ }
++
++ /*!
++ * \property Qt3DExtras::QConeMesh::length
++ *
++ * Holds the length of the cone.
++ */
++ float QConeMesh::length() const
++ {
++ return static_cast<QConeGeometryView *>(view())->length();
++ }
++
++ } // namespace Qt3DExtras
++
++ QT_END_NAMESPACE
++
++ #include "moc_qconemesh.cpp"