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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "vector3d_sse_p.h"
++
++ #include <private/qsimd_p.h>
++
++ #include "matrix4x4_sse_p.h"
++ #include "vector4d_sse_p.h"
++ #include <QDebug>
++
++ #ifdef __SSE2__
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DCore {
++
++ QDebug operator<<(QDebug dbg, const Vector3D_SSE &v)
++ {
++ dbg.nospace() << "Vector3D_SSE(" << v.x() << ", " << v.y() << ", " << v.z() << ") ";
++ return dbg;
++ }
++
++ Vector3D_SSE::Vector3D_SSE(const Vector4D_SSE &v)
++ {
++ m_xyzw = _mm_mul_ps(v.m_xyzw, _mm_set_ps(0.0f, 1.0f, 1.0f, 1.0f));
++ }
++
++ Vector3D_SSE Vector3D_SSE::unproject(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const
++ {
++ const Matrix4x4_SSE inverse = (projection * modelView).inverted();
++
++ Vector4D_SSE tmp(*this, 1.0f);
++ tmp.setX((tmp.x() - float(viewport.x())) / float(viewport.width()));
++ tmp.setY((tmp.y() - float(viewport.y())) / float(viewport.height()));
++ tmp = tmp * 2.0f - Vector4D_SSE(1.0f, 1.0f, 1.0f, 1.0f);
++
++ Vector4D_SSE obj = inverse * tmp;
++ if (qFuzzyIsNull(obj.w()))
++ obj.setW(1.0f);
++ obj /= obj.w();
++ return Vector3D_SSE(obj);
++ }
++
++ Vector3D_SSE Vector3D_SSE::project(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const
++ {
++ Vector4D_SSE tmp(*this, 1.0f);
++ tmp = projection * modelView * tmp;
++ if (qFuzzyIsNull(tmp.w()))
++ tmp.setW(1.0f);
++ tmp /= tmp.w();
++
++ tmp = tmp * 0.5f + Vector4D_SSE(0.5f, 0.5f, 0.5f, 0.5f);
++ tmp.setX(tmp.x() * viewport.width() + viewport.x());
++ tmp.setY(tmp.y() * viewport.height() + viewport.y());
++
++ return Vector3D_SSE(tmp);
++ }
++
++ } // Qt3DCore
++
++ QT_END_NAMESPACE
++
++ #endif // __SSE2__