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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DCORE_QSKELETONLOADER_P_H
++ #define QT3DCORE_QSKELETONLOADER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DCore/private/qabstractskeleton_p.h>
++ #include "qskeletonloader.h"
++
++ #include <memory>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DCore {
++
++ class QJoint;
++
++ class Q_3DCORE_PRIVATE_EXPORT QSkeletonLoaderPrivate : public QAbstractSkeletonPrivate
++ {
++ public:
++ QSkeletonLoaderPrivate();
++
++ void setStatus(QSkeletonLoader::Status status);
++ void setRootJoint(QJoint *rootJoint);
++
++ Q_DECLARE_PUBLIC(QSkeletonLoader)
++
++ QUrl m_source;
++ bool m_createJoints;
++
++ // Set by the backend
++ QSkeletonLoader::Status m_status;
++ Qt3DCore::QJoint* m_rootJoint;
++ };
++
++ struct QSkeletonLoaderData
++ {
++ QUrl source;
++ bool createJoints;
++ };
++
++ class QJoint;
++
++ } // namespace Qt3DCore
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DCORE_QSKELETONLOADER_P_H