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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "channelmapping_p.h"
++ #include <Qt3DAnimation/qchannelmapping.h>
++ #include <Qt3DAnimation/qskeletonmapping.h>
++ #include <Qt3DAnimation/qcallbackmapping.h>
++ #include <Qt3DAnimation/private/qcallbackmapping_p.h>
++ #include <Qt3DAnimation/private/qchannelmapping_p.h>
++ #include <Qt3DAnimation/private/qskeletonmapping_p.h>
++ #include <Qt3DAnimation/private/animationlogging_p.h>
++ #include <Qt3DAnimation/private/managers_p.h>
++ #include <Qt3DCore/qabstractskeleton.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DAnimation {
++ namespace Animation {
++
++ ChannelMapping::ChannelMapping()
++ : BackendNode(ReadOnly)
++ , m_channelName()
++ , m_targetId()
++ , m_type(static_cast<int>(QMetaType::UnknownType))
++ , m_componentCount(0)
++ , m_propertyName(nullptr)
++ , m_callback(nullptr)
++ , m_skeletonId()
++ , m_mappingType(MappingType::ChannelMappingType)
++ {
++ }
++
++ void ChannelMapping::cleanup()
++ {
++ setEnabled(false);
++ m_channelName.clear();
++ m_targetId = Qt3DCore::QNodeId();
++ m_type = static_cast<int>(QMetaType::UnknownType);
++ m_propertyName = nullptr;
++ m_componentCount = 0;
++ m_callback = nullptr;
++ m_callbackFlags = {};
++ m_skeletonId = Qt3DCore::QNodeId();
++ }
++
++ void ChannelMapping::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
++ {
++ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
++ const QAbstractChannelMapping *node = qobject_cast<const QAbstractChannelMapping *>(frontEnd);
++ if (!node)
++ return;
++
++ const QChannelMapping *channelMapping = qobject_cast<const QChannelMapping *>(frontEnd);
++ if (channelMapping) {
++ m_mappingType = ChannelMappingType;
++ m_channelName = channelMapping->channelName();
++ m_targetId = Qt3DCore::qIdForNode(channelMapping->target());
++
++ QChannelMappingPrivate *d = static_cast<QChannelMappingPrivate *>(Qt3DCore::QNodePrivate::get(const_cast<QChannelMapping *>(channelMapping)));
++ m_type = d->m_type;
++ m_propertyName = d->m_propertyName;
++ m_componentCount = d->m_componentCount;
++ }
++
++ const QSkeletonMapping *skeletonMapping = qobject_cast<const QSkeletonMapping *>(frontEnd);
++ if (skeletonMapping) {
++ m_mappingType = SkeletonMappingType;
++ m_skeletonId = Qt3DCore::qIdForNode(skeletonMapping->skeleton());
++ }
++
++ const QCallbackMapping *callbackMapping = qobject_cast<const QCallbackMapping *>(frontEnd);
++ if (callbackMapping) {
++ m_mappingType = ChannelMappingType;
++ m_channelName = callbackMapping->channelName();
++
++ const QCallbackMappingPrivate *d = static_cast<const QCallbackMappingPrivate *>(Qt3DCore::QNodePrivate::get(callbackMapping));
++ m_type = d->m_type;
++ m_callback = d->m_callback;
++ m_callbackFlags = d->m_callbackFlags;
++ }
++ }
++
++ Skeleton *ChannelMapping::skeleton() const
++ {
++ return m_handler->skeletonManager()->lookupResource(m_skeletonId);
++ }
++
++ } // namespace Animation
++ } // namespace Qt3DAnimation
++
++ QT_END_NAMESPACE