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++ // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DANIMATION_ANIMATION_BACKENDNODE_H
++ #define QT3DANIMATION_ANIMATION_BACKENDNODE_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DAnimation/qt3danimation_global.h>
++ #include <Qt3DCore/qbackendnode.h>
++ #include <Qt3DAnimation/private/handler_p.h>
++ #include <Qt3DCore/qnode.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DAnimation {
++ namespace Animation {
++
++ class Q_AUTOTEST_EXPORT BackendNode : public Qt3DCore::QBackendNode
++ {
++ public:
++ BackendNode(Qt3DCore::QBackendNode::Mode mode = ReadOnly);
++ ~BackendNode();
++
++ void setHandler(Handler *handler);
++
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++
++ protected:
++ void setDirty(Handler::DirtyFlag flag);
++ Handler *m_handler;
++ };
++
++ } // namespace Animation
++ } // namespace Qt3DAnimation
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DANIMATION_ANIMATION_BACKENDNODE_H