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++ //
++ // Copyright (C) 2018 Google, Inc.
++ //
++ // All rights reserved.
++ //
++ // Redistribution and use in source and binary forms, with or without
++ // modification, are permitted provided that the following conditions
++ // are met:
++ //
++ // Redistributions of source code must retain the above copyright
++ // notice, this list of conditions and the following disclaimer.
++ //
++ // Redistributions in binary form must reproduce the above
++ // copyright notice, this list of conditions and the following
++ // disclaimer in the documentation and/or other materials provided
++ // with the distribution.
++ //
++ // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
++ // contributors may be used to endorse or promote products derived
++ // from this software without specific prior written permission.
++ //
++ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
++ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
++ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
++ // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
++ // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
++ // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
++ // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
++ // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
++ // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
++ // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
++ // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
++ // POSSIBILITY OF SUCH DAMAGE.
++
++ //
++ // Post-processing for SPIR-V IR, in internal form, not standard binary form.
++ //
++
++ #include <cassert>
++ #include <cstdlib>
++
++ #include <unordered_map>
++ #include <unordered_set>
++ #include <algorithm>
++
++ #include "SPIRV/spvIR.h"
++ #include "SpvBuilder.h"
++ #include "spirv.hpp11"
++ #include "spvUtil.h"
++
++ namespace spv {
++ #include "GLSL.std.450.h"
++ #include "GLSL.ext.KHR.h"
++ #include "GLSL.ext.EXT.h"
++ #include "GLSL.ext.AMD.h"
++ #include "GLSL.ext.NV.h"
++ #include "GLSL.ext.ARM.h"
++ #include "GLSL.ext.QCOM.h"
++ }
++
++ namespace spv {
++
++ // Hook to visit each operand type and result type of an instruction.
++ // Will be called multiple times for one instruction, once for each typed
++ // operand and the result.
++ void Builder::postProcessType(const Instruction& inst, Id typeId)
++ {
++ // Characterize the type being questioned
++ Op basicTypeOp = getMostBasicTypeClass(typeId);
++ int width = 0;
++ if (basicTypeOp == Op::OpTypeFloat || basicTypeOp == Op::OpTypeInt)
++ width = getScalarTypeWidth(typeId);
++
++ // Do opcode-specific checks
++ switch (inst.getOpCode()) {
++ case Op::OpLoad:
++ case Op::OpStore:
++ if (basicTypeOp == Op::OpTypeStruct) {
++ if (containsType(typeId, Op::OpTypeInt, 8))
++ addCapability(Capability::Int8);
++ if (containsType(typeId, Op::OpTypeInt, 16))
++ addCapability(Capability::Int16);
++ if (containsType(typeId, Op::OpTypeFloat, 16))
++ addCapability(Capability::Float16);
++ } else {
++ StorageClass storageClass = StorageClass::Max;
++ if (module.getInstruction(inst.getIdOperand(0))->getOpCode() != Op::OpUntypedAccessChainKHR) {
++ storageClass = getStorageClass(inst.getIdOperand(0));
++ }
++ if (width == 8) {
++ switch (storageClass) {
++ case StorageClass::PhysicalStorageBufferEXT:
++ case StorageClass::Uniform:
++ case StorageClass::StorageBuffer:
++ case StorageClass::PushConstant:
++ break;
++ default:
++ addCapability(Capability::Int8);
++ break;
++ }
++ } else if (width == 16) {
++ switch (storageClass) {
++ case StorageClass::PhysicalStorageBufferEXT:
++ case StorageClass::Uniform:
++ case StorageClass::StorageBuffer:
++ case StorageClass::PushConstant:
++ case StorageClass::Input:
++ case StorageClass::Output:
++ break;
++ default:
++ if (basicTypeOp == Op::OpTypeInt)
++ addCapability(Capability::Int16);
++ if (basicTypeOp == Op::OpTypeFloat)
++ addCapability(Capability::Float16);
++ break;
++ }
++ }
++ }
++ break;
++ case Op::OpCopyObject:
++ break;
++ case Op::OpFConvert:
++ case Op::OpSConvert:
++ case Op::OpUConvert:
++ // Look for any 8/16-bit storage capabilities. If there are none, assume that
++ // the convert instruction requires the Float16/Int8/16 capability.
++ if (containsType(typeId, Op::OpTypeFloat, 16) || containsType(typeId, Op::OpTypeInt, 16)) {
++ bool foundStorage = false;
++ for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
++ spv::Capability cap = *it;
++ if (cap == spv::Capability::StorageInputOutput16 ||
++ cap == spv::Capability::StoragePushConstant16 ||
++ cap == spv::Capability::StorageUniformBufferBlock16 ||
++ cap == spv::Capability::StorageUniform16) {
++ foundStorage = true;
++ break;
++ }
++ }
++ if (!foundStorage) {
++ if (containsType(typeId, Op::OpTypeFloat, 16))
++ addCapability(Capability::Float16);
++ if (containsType(typeId, Op::OpTypeInt, 16))
++ addCapability(Capability::Int16);
++ }
++ }
++ if (containsType(typeId, Op::OpTypeInt, 8)) {
++ bool foundStorage = false;
++ for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
++ spv::Capability cap = *it;
++ if (cap == spv::Capability::StoragePushConstant8 ||
++ cap == spv::Capability::UniformAndStorageBuffer8BitAccess ||
++ cap == spv::Capability::StorageBuffer8BitAccess) {
++ foundStorage = true;
++ break;
++ }
++ }
++ if (!foundStorage) {
++ addCapability(Capability::Int8);
++ }
++ }
++ break;
++ case Op::OpExtInst:
++ switch (inst.getImmediateOperand(1)) {
++ case GLSLstd450Frexp:
++ case GLSLstd450FrexpStruct:
++ if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, Op::OpTypeInt, 16))
++ addExtension(spv::E_SPV_AMD_gpu_shader_int16);
++ break;
++ case GLSLstd450InterpolateAtCentroid:
++ case GLSLstd450InterpolateAtSample:
++ case GLSLstd450InterpolateAtOffset:
++ if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, Op::OpTypeFloat, 16))
++ addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
++ break;
++ default:
++ break;
++ }
++ if (basicTypeOp == Op::OpTypeInt) {
++ if (width == 16)
++ addCapability(Capability::Int16);
++ else if (width == 8)
++ addCapability(Capability::Int8);
++ } else if (basicTypeOp == Op::OpTypeFloat) {
++ if (width == 16)
++ addCapability(Capability::Float16);
++ }
++ break;
++ case Op::OpAccessChain:
++ case Op::OpPtrAccessChain:
++ if (isPointerType(typeId))
++ break;
++ if (basicTypeOp == Op::OpTypeInt) {
++ if (width == 16)
++ addCapability(Capability::Int16);
++ else if (width == 8)
++ addCapability(Capability::Int8);
++ }
++ break;
++ default:
++ if (basicTypeOp == Op::OpTypeInt) {
++ if (width == 16)
++ addCapability(Capability::Int16);
++ else if (width == 8)
++ addCapability(Capability::Int8);
++ else if (width == 64)
++ addCapability(Capability::Int64);
++ } else if (basicTypeOp == Op::OpTypeFloat) {
++ if (width == 16)
++ addCapability(Capability::Float16);
++ else if (width == 64)
++ addCapability(Capability::Float64);
++ }
++ break;
++ }
++ }
++
++ unsigned int Builder::postProcessGetLargestScalarSize(const Instruction& type)
++ {
++ switch (type.getOpCode()) {
++ case Op::OpTypeBool:
++ return 1;
++ case Op::OpTypeInt:
++ case Op::OpTypeFloat:
++ return type.getImmediateOperand(0) / 8;
++ case Op::OpTypePointer:
++ return 8;
++ case Op::OpTypeVector:
++ case Op::OpTypeMatrix:
++ case Op::OpTypeArray:
++ case Op::OpTypeRuntimeArray: {
++ const Instruction* elem_type = module.getInstruction(type.getIdOperand(0));
++ return postProcessGetLargestScalarSize(*elem_type);
++ }
++ case Op::OpTypeStruct: {
++ unsigned int largest = 0;
++ for (int i = 0; i < type.getNumOperands(); ++i) {
++ const Instruction* elem_type = module.getInstruction(type.getIdOperand(i));
++ unsigned int elem_size = postProcessGetLargestScalarSize(*elem_type);
++ largest = std::max(largest, elem_size);
++ }
++ return largest;
++ }
++ default:
++ return 0;
++ }
++ }
++
++ // Called for each instruction that resides in a block.
++ void Builder::postProcess(Instruction& inst)
++ {
++ // Add capabilities based simply on the opcode.
++ switch (inst.getOpCode()) {
++ case Op::OpExtInst:
++ switch (inst.getImmediateOperand(1)) {
++ case GLSLstd450InterpolateAtCentroid:
++ case GLSLstd450InterpolateAtSample:
++ case GLSLstd450InterpolateAtOffset:
++ addCapability(Capability::InterpolationFunction);
++ break;
++ default:
++ break;
++ }
++ break;
++ case Op::OpDPdxFine:
++ case Op::OpDPdyFine:
++ case Op::OpFwidthFine:
++ case Op::OpDPdxCoarse:
++ case Op::OpDPdyCoarse:
++ case Op::OpFwidthCoarse:
++ addCapability(Capability::DerivativeControl);
++ break;
++
++ case Op::OpImageQueryLod:
++ case Op::OpImageQuerySize:
++ case Op::OpImageQuerySizeLod:
++ case Op::OpImageQuerySamples:
++ case Op::OpImageQueryLevels:
++ addCapability(Capability::ImageQuery);
++ break;
++
++ case Op::OpGroupNonUniformPartitionNV:
++ addExtension(E_SPV_NV_shader_subgroup_partitioned);
++ addCapability(Capability::GroupNonUniformPartitionedNV);
++ break;
++
++ case Op::OpLoad:
++ case Op::OpStore:
++ {
++ // For any load/store to a PhysicalStorageBufferEXT, walk the accesschain
++ // index list to compute the misalignment. The pre-existing alignment value
++ // (set via Builder::AccessChain::alignment) only accounts for the base of
++ // the reference type and any scalar component selection in the accesschain,
++ // and this function computes the rest from the SPIR-V Offset decorations.
++ Instruction *accessChain = module.getInstruction(inst.getIdOperand(0));
++ if (accessChain->getOpCode() == Op::OpAccessChain) {
++ const Instruction* base = module.getInstruction(accessChain->getIdOperand(0));
++ // Get the type of the base of the access chain. It must be a pointer type.
++ Id typeId = base->getTypeId();
++ Instruction *type = module.getInstruction(typeId);
++ assert(type->getOpCode() == Op::OpTypePointer);
++ if (type->getImmediateOperand(0) != StorageClass::PhysicalStorageBuffer) {
++ break;
++ }
++ // Get the pointee type.
++ typeId = type->getIdOperand(1);
++ type = module.getInstruction(typeId);
++ // Walk the index list for the access chain. For each index, find any
++ // misalignment that can apply when accessing the member/element via
++ // Offset/ArrayStride/MatrixStride decorations, and bitwise OR them all
++ // together.
++ int alignment = 0;
++ bool first_struct_elem = false;
++ for (int i = 1; i < accessChain->getNumOperands(); ++i) {
++ Instruction *idx = module.getInstruction(accessChain->getIdOperand(i));
++ if (type->getOpCode() == Op::OpTypeStruct) {
++ assert(idx->getOpCode() == Op::OpConstant);
++ unsigned int c = idx->getImmediateOperand(0);
++
++ const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
++ if (decoration.get()->getOpCode() == Op::OpMemberDecorate &&
++ decoration.get()->getIdOperand(0) == typeId &&
++ decoration.get()->getImmediateOperand(1) == c &&
++ (decoration.get()->getImmediateOperand(2) == Decoration::Offset ||
++ decoration.get()->getImmediateOperand(2) == Decoration::MatrixStride)) {
++ unsigned int opernad_value = decoration.get()->getImmediateOperand(3);
++ alignment |= opernad_value;
++ if (opernad_value == 0 &&
++ decoration.get()->getImmediateOperand(2) == Decoration::Offset) {
++ first_struct_elem = true;
++ }
++ }
++ };
++ std::for_each(decorations.begin(), decorations.end(), function);
++ // get the next member type
++ typeId = type->getIdOperand(c);
++ type = module.getInstruction(typeId);
++ } else if (type->getOpCode() == Op::OpTypeArray ||
++ type->getOpCode() == Op::OpTypeRuntimeArray) {
++ const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
++ if (decoration.get()->getOpCode() == Op::OpDecorate &&
++ decoration.get()->getIdOperand(0) == typeId &&
++ decoration.get()->getImmediateOperand(1) == Decoration::ArrayStride) {
++ alignment |= decoration.get()->getImmediateOperand(2);
++ }
++ };
++ std::for_each(decorations.begin(), decorations.end(), function);
++ // Get the element type
++ typeId = type->getIdOperand(0);
++ type = module.getInstruction(typeId);
++ } else {
++ // Once we get to any non-aggregate type, we're done.
++ break;
++ }
++ }
++ assert(inst.getNumOperands() >= 3);
++ const bool is_store = inst.getOpCode() == Op::OpStore;
++ auto const memoryAccess = (MemoryAccessMask)inst.getImmediateOperand(is_store ? 2 : 1);
++ assert(anySet(memoryAccess, MemoryAccessMask::Aligned));
++ static_cast<void>(memoryAccess);
++
++ // Compute the index of the alignment operand.
++ int alignmentIdx = 2;
++ if (is_store)
++ alignmentIdx++;
++ // Merge new and old (mis)alignment
++ alignment |= inst.getImmediateOperand(alignmentIdx);
++
++ Instruction* inst_type = nullptr;
++ if (is_store) {
++ // For a store, we are storing through a pointer, so what this ends up looking like when storing a BDA pointer is we have a "OpTypePointer PhysicalStorageBuffer" pointing at the actual "OpTypePointer PhysicalStorageBuffer" value storing
++ inst_type = module.getInstruction(accessChain->getTypeId());
++ if (inst_type->getOpCode() == Op::OpTypePointer &&
++ inst_type->getImmediateOperand(0) == StorageClass::PhysicalStorageBuffer) {
++ inst_type = module.getInstruction(inst_type->getIdOperand(1));
++ }
++ } else {
++ inst_type = module.getInstruction(inst.getTypeId());
++ }
++
++ if (inst_type->getOpCode() == Op::OpTypePointer &&
++ inst_type->getImmediateOperand(0) == StorageClass::PhysicalStorageBuffer) {
++ // This means we are loading a pointer which means need to ensure it is at least 8-byte aligned
++ // In case the alignment is currently 4, need to ensure it is 8 before grabbing the LSB
++ alignment |= 8;
++ alignment &= 8;
++ }
++
++ // Pick the LSB
++ alignment = alignment & ~(alignment & (alignment-1));
++
++ // The edge case we find is when copying a struct to another struct, we never find the alignment anywhere,
++ // so in this case, fallback to doing a full size lookup on the type
++ if (alignment == 0 && first_struct_elem) {
++ // Quick get the struct type back
++ const Instruction* pointer_type = module.getInstruction(base->getTypeId());
++ const Instruction* struct_type = module.getInstruction(pointer_type->getIdOperand(1));
++ assert(struct_type->getOpCode() == Op::OpTypeStruct);
++
++ const Instruction* elem_type = module.getInstruction(struct_type->getIdOperand(0));
++ unsigned int largest_scalar = postProcessGetLargestScalarSize(*elem_type);
++ if (largest_scalar != 0) {
++ alignment = largest_scalar;
++ } else {
++ alignment = 16; // fallback if can't determine a godo alignment
++ }
++ }
++ // update the Aligned operand
++ assert(alignment != 0);
++ inst.setImmediateOperand(alignmentIdx, alignment);
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ // Checks based on type
++ if (inst.getTypeId() != NoType)
++ postProcessType(inst, inst.getTypeId());
++ for (int op = 0; op < inst.getNumOperands(); ++op) {
++ if (inst.isIdOperand(op)) {
++ // In blocks, these are always result ids, but we are relying on
++ // getTypeId() to return NoType for things like OpLabel.
++ if (getTypeId(inst.getIdOperand(op)) != NoType)
++ postProcessType(inst, getTypeId(inst.getIdOperand(op)));
++ }
++ }
++ }
++
++ // comment in header
++ void Builder::postProcessCFG()
++ {
++ // reachableBlocks is the set of blockss reached via control flow, or which are
++ // unreachable continue targert or unreachable merge.
++ std::unordered_set<const Block*> reachableBlocks;
++ std::unordered_map<Block*, Block*> headerForUnreachableContinue;
++ std::unordered_set<Block*> unreachableMerges;
++ std::unordered_set<Id> unreachableDefinitions;
++ // Collect IDs defined in unreachable blocks. For each function, label the
++ // reachable blocks first. Then for each unreachable block, collect the
++ // result IDs of the instructions in it.
++ for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
++ Function* f = *fi;
++ Block* entry = f->getEntryBlock();
++ inReadableOrder(entry,
++ [&reachableBlocks, &unreachableMerges, &headerForUnreachableContinue]
++ (Block* b, ReachReason why, Block* header) {
++ reachableBlocks.insert(b);
++ if (why == ReachDeadContinue) headerForUnreachableContinue[b] = header;
++ if (why == ReachDeadMerge) unreachableMerges.insert(b);
++ });
++ for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
++ Block* b = *bi;
++ if (unreachableMerges.count(b) != 0 || headerForUnreachableContinue.count(b) != 0) {
++ auto ii = b->getInstructions().cbegin();
++ ++ii; // Keep potential decorations on the label.
++ for (; ii != b->getInstructions().cend(); ++ii)
++ unreachableDefinitions.insert(ii->get()->getResultId());
++ } else if (reachableBlocks.count(b) == 0) {
++ // The normal case for unreachable code. All definitions are considered dead.
++ for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ++ii)
++ unreachableDefinitions.insert(ii->get()->getResultId());
++ }
++ }
++ }
++
++ // Modify unreachable merge blocks and unreachable continue targets.
++ // Delete their contents.
++ for (auto mergeIter = unreachableMerges.begin(); mergeIter != unreachableMerges.end(); ++mergeIter) {
++ (*mergeIter)->rewriteAsCanonicalUnreachableMerge();
++ }
++ for (auto continueIter = headerForUnreachableContinue.begin();
++ continueIter != headerForUnreachableContinue.end();
++ ++continueIter) {
++ Block* continue_target = continueIter->first;
++ Block* header = continueIter->second;
++ continue_target->rewriteAsCanonicalUnreachableContinue(header);
++ }
++
++ // Remove unneeded decorations, for unreachable instructions
++ for (auto decorationIter = decorations.begin(); decorationIter != decorations.end();) {
++ Id decorationId = (*decorationIter)->getIdOperand(0);
++ if (unreachableDefinitions.count(decorationId) != 0) {
++ decorationIter = decorations.erase(decorationIter);
++ } else {
++ ++decorationIter;
++ }
++ }
++ }
++
++ // comment in header
++ void Builder::postProcessFeatures() {
++ // Add per-instruction capabilities, extensions, etc.,
++
++ // Look for any 8/16 bit type in physical storage buffer class, and set the
++ // appropriate capability. This happens in createSpvVariable for other storage
++ // classes, but there isn't always a variable for physical storage buffer.
++ for (int t = 0; t < (int)groupedTypes[enumCast(Op::OpTypePointer)].size(); ++t) {
++ Instruction* type = groupedTypes[enumCast(Op::OpTypePointer)][t];
++ if (type->getImmediateOperand(0) == (unsigned)StorageClass::PhysicalStorageBufferEXT) {
++ if (containsType(type->getIdOperand(1), Op::OpTypeInt, 8)) {
++ addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
++ addCapability(spv::Capability::StorageBuffer8BitAccess);
++ }
++ if (containsType(type->getIdOperand(1), Op::OpTypeInt, 16) ||
++ containsType(type->getIdOperand(1), Op::OpTypeFloat, 16)) {
++ addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
++ addCapability(spv::Capability::StorageBuffer16BitAccess);
++ }
++ }
++ }
++
++ // process all block-contained instructions
++ for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
++ Function* f = *fi;
++ for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
++ Block* b = *bi;
++ for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ii++)
++ postProcess(*ii->get());
++
++ // For all local variables that contain pointers to PhysicalStorageBufferEXT, check whether
++ // there is an existing restrict/aliased decoration. If we don't find one, add Aliased as the
++ // default.
++ for (auto vi = b->getLocalVariables().cbegin(); vi != b->getLocalVariables().cend(); vi++) {
++ const Instruction& inst = *vi->get();
++ Id resultId = inst.getResultId();
++ if (containsPhysicalStorageBufferOrArray(getDerefTypeId(resultId))) {
++ bool foundDecoration = false;
++ const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
++ if (decoration.get()->getIdOperand(0) == resultId &&
++ decoration.get()->getOpCode() == Op::OpDecorate &&
++ (decoration.get()->getImmediateOperand(1) == spv::Decoration::AliasedPointerEXT ||
++ decoration.get()->getImmediateOperand(1) == spv::Decoration::RestrictPointerEXT)) {
++ foundDecoration = true;
++ }
++ };
++ std::for_each(decorations.begin(), decorations.end(), function);
++ if (!foundDecoration) {
++ addDecoration(resultId, spv::Decoration::AliasedPointerEXT);
++ }
++ }
++ }
++ }
++ }
++
++ // If any Vulkan memory model-specific functionality is used, update the
++ // OpMemoryModel to match.
++ if (capabilities.find(spv::Capability::VulkanMemoryModelKHR) != capabilities.end()) {
++ memoryModel = spv::MemoryModel::VulkanKHR;
++ addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5);
++ }
++
++ // Add Aliased decoration if there's more than one Workgroup Block variable.
++ // Compile-only mode emits no entry point, so there is no interface to scan.
++ if (capabilities.find(spv::Capability::WorkgroupMemoryExplicitLayoutKHR) != capabilities.end() &&
++ !entryPoints.empty()) {
++ auto &ep = entryPoints[0];
++
++ std::vector<Id> workgroup_variables;
++ for (int i = 0; i < (int)ep->getNumOperands(); i++) {
++ if (!ep->isIdOperand(i))
++ continue;
++
++ const Id id = ep->getIdOperand(i);
++ const Instruction *instr = module.getInstruction(id);
++ if (instr->getOpCode() != spv::Op::OpVariable)
++ continue;
++
++ if (instr->getImmediateOperand(0) == spv::StorageClass::Workgroup)
++ workgroup_variables.push_back(id);
++ }
++
++ if (workgroup_variables.size() > 1) {
++ for (size_t i = 0; i < workgroup_variables.size(); i++)
++ addDecoration(workgroup_variables[i], spv::Decoration::Aliased);
++ }
++ }
++ }
++
++ // SPIR-V requires that any instruction consuming the result of an OpSampledImage
++ // be in the same block as the OpSampledImage instruction. This pass goes finds
++ // uses of OpSampledImage where that is not the case and duplicates the
++ // OpSampledImage to be immediately before the instruction that consumes it.
++ // The old OpSampledImage is left in place, potentially with no users.
++ void Builder::postProcessSamplers()
++ {
++ // first, find all OpSampledImage instructions and store them in a map.
++ std::map<Id, Instruction*> sampledImageInstrs;
++ for (auto f: module.getFunctions()) {
++ for (auto b: f->getBlocks()) {
++ for (auto &i: b->getInstructions()) {
++ if (i->getOpCode() == spv::Op::OpSampledImage) {
++ sampledImageInstrs[i->getResultId()] = i.get();
++ }
++ }
++ }
++ }
++ // next find all uses of the given ids and rewrite them if needed.
++ for (auto f: module.getFunctions()) {
++ for (auto b: f->getBlocks()) {
++ auto &instrs = b->getInstructions();
++ for (size_t idx = 0; idx < instrs.size(); idx++) {
++ Instruction *i = instrs[idx].get();
++ for (int opnum = 0; opnum < i->getNumOperands(); opnum++) {
++ // Is this operand of the current instruction the result of an OpSampledImage?
++ if (i->isIdOperand(opnum) &&
++ sampledImageInstrs.count(i->getIdOperand(opnum)))
++ {
++ Instruction *opSampImg = sampledImageInstrs[i->getIdOperand(opnum)];
++ if (i->getBlock() != opSampImg->getBlock()) {
++ Instruction *newInstr = new Instruction(getUniqueId(),
++ opSampImg->getTypeId(),
++ spv::Op::OpSampledImage);
++ newInstr->addIdOperand(opSampImg->getIdOperand(0));
++ newInstr->addIdOperand(opSampImg->getIdOperand(1));
++ newInstr->setBlock(b);
++
++ // rewrite the user of the OpSampledImage to use the new instruction.
++ i->setIdOperand(opnum, newInstr->getResultId());
++ // insert the new OpSampledImage right before the current instruction.
++ instrs.insert(instrs.begin() + idx,
++ std::unique_ptr<Instruction>(newInstr));
++ idx++;
++ }
++ }
++ }
++ }
++ }
++ }
++ }
++
++ // comment in header
++ void Builder::postProcess(bool compileOnly)
++ {
++ // postProcessCFG needs an entrypoint to determine what is reachable, but if we are not creating an "executable" shader, we don't have an entrypoint
++ if (!compileOnly)
++ postProcessCFG();
++
++ postProcessFeatures();
++ postProcessSamplers();
++ }
++
++ } // end spv namespace