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++ //
++ // Copyright (C) 2016 Google, Inc.
++ //
++ // All rights reserved.
++ //
++ // Redistribution and use in source and binary forms, with or without
++ // modification, are permitted provided that the following conditions
++ // are met:
++ //
++ // Redistributions of source code must retain the above copyright
++ // notice, this list of conditions and the following disclaimer.
++ //
++ // Redistributions in binary form must reproduce the above
++ // copyright notice, this list of conditions and the following
++ // disclaimer in the documentation and/or other materials provided
++ // with the distribution.
++ //
++ // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
++ // contributors may be used to endorse or promote products derived
++ // from this software without specific prior written permission.
++ //
++ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
++ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
++ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
++ // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
++ // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
++ // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
++ // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
++ // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
++ // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
++ // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
++ // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
++ // POSSIBILITY OF SUCH DAMAGE.
++
++ // The SPIR-V spec requires code blocks to appear in an order satisfying the
++ // dominator-tree direction (ie, dominator before the dominated). This is,
++ // actually, easy to achieve: any pre-order CFG traversal algorithm will do it.
++ // Because such algorithms visit a block only after traversing some path to it
++ // from the root, they necessarily visit the block's idom first.
++ //
++ // But not every graph-traversal algorithm outputs blocks in an order that
++ // appears logical to human readers. The problem is that unrelated branches may
++ // be interspersed with each other, and merge blocks may come before some of the
++ // branches being merged.
++ //
++ // A good, human-readable order of blocks may be achieved by performing
++ // depth-first search but delaying merge nodes until after all their branches
++ // have been visited. This is implemented below by the inReadableOrder()
++ // function.
++
++ #include "spvIR.h"
++
++ #include <cassert>
++ #include <unordered_set>
++
++ using spv::Block;
++ using spv::Id;
++
++ namespace {
++ // Traverses CFG in a readable order, invoking a pre-set callback on each block.
++ // Use by calling visit() on the root block.
++ class ReadableOrderTraverser {
++ public:
++ ReadableOrderTraverser(std::function<void(Block*, spv::ReachReason, Block*)> callback)
++ : callback_(callback) {}
++ // Visits the block if it hasn't been visited already and isn't currently
++ // being delayed. Invokes callback(block, why, header), then descends into its
++ // successors. Delays merge-block and continue-block processing until all
++ // the branches have been completed. If |block| is an unreachable merge block or
++ // an unreachable continue target, then |header| is the corresponding header block.
++ void visit(Block* block, spv::ReachReason why, Block* header)
++ {
++ assert(block);
++ if (why == spv::ReachViaControlFlow) {
++ reachableViaControlFlow_.insert(block);
++ }
++ if (visited_.count(block) || delayed_.count(block))
++ return;
++ callback_(block, why, header);
++ visited_.insert(block);
++ Block* mergeBlock = nullptr;
++ Block* continueBlock = nullptr;
++ auto mergeInst = block->getMergeInstruction();
++ if (mergeInst) {
++ Id mergeId = mergeInst->getIdOperand(0);
++ mergeBlock = block->getParent().getParent().getInstruction(mergeId)->getBlock();
++ delayed_.insert(mergeBlock);
++ if (mergeInst->getOpCode() == spv::Op::OpLoopMerge) {
++ Id continueId = mergeInst->getIdOperand(1);
++ continueBlock =
++ block->getParent().getParent().getInstruction(continueId)->getBlock();
++ delayed_.insert(continueBlock);
++ }
++ }
++ if (why == spv::ReachViaControlFlow) {
++ const auto& successors = block->getSuccessors();
++ for (auto it = successors.cbegin(); it != successors.cend(); ++it)
++ visit(*it, why, nullptr);
++ }
++ if (continueBlock) {
++ const spv::ReachReason continueWhy =
++ (reachableViaControlFlow_.count(continueBlock) > 0)
++ ? spv::ReachViaControlFlow
++ : spv::ReachDeadContinue;
++ delayed_.erase(continueBlock);
++ visit(continueBlock, continueWhy, block);
++ }
++ if (mergeBlock) {
++ const spv::ReachReason mergeWhy =
++ (reachableViaControlFlow_.count(mergeBlock) > 0)
++ ? spv::ReachViaControlFlow
++ : spv::ReachDeadMerge;
++ delayed_.erase(mergeBlock);
++ visit(mergeBlock, mergeWhy, block);
++ }
++ }
++
++ private:
++ std::function<void(Block*, spv::ReachReason, Block*)> callback_;
++ // Whether a block has already been visited or is being delayed.
++ std::unordered_set<Block *> visited_, delayed_;
++
++ // The set of blocks that actually are reached via control flow.
++ std::unordered_set<Block *> reachableViaControlFlow_;
++ };
++ }
++
++ void spv::inReadableOrder(Block* root, std::function<void(Block*, spv::ReachReason, Block*)> callback)
++ {
++ ReadableOrderTraverser(callback).visit(root, spv::ReachViaControlFlow, nullptr);
++ }