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++ /*
++ * Copyright 2015-2021 Arm Limited
++ * SPDX-License-Identifier: Apache-2.0 OR MIT
++ *
++ * Licensed under the Apache License, Version 2.0 (the "License");
++ * you may not use this file except in compliance with the License.
++ * You may obtain a copy of the License at
++ *
++ *
++ * Unless required by applicable law or agreed to in writing, software
++ * distributed under the License is distributed on an "AS IS" BASIS,
++ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
++ * See the License for the specific language governing permissions and
++ * limitations under the License.
++ */
++
++ /*
++ * At your option, you may choose to accept this material under either:
++ * 1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or
++ * 2. The MIT License, found at <http://opensource.org/licenses/MIT>.
++ */
++
++ #include "spirv_cross.hpp"
++ #include "GLSL.std.450.h"
++ #include "spirv_cfg.hpp"
++ #include "spirv_common.hpp"
++ #include "spirv_parser.hpp"
++ #include <algorithm>
++ #include <cstring>
++ #include <utility>
++
++ using namespace std;
++ using namespace SPIRV_CROSS_SPV_HEADER_NAMESPACE;
++ using namespace SPIRV_CROSS_NAMESPACE;
++
++ Compiler::Compiler(vector<uint32_t> ir_)
++ {
++ Parser parser(std::move(ir_));
++ parser.parse();
++ set_ir(std::move(parser.get_parsed_ir()));
++ }
++
++ Compiler::Compiler(const uint32_t *ir_, size_t word_count)
++ {
++ Parser parser(ir_, word_count);
++ parser.parse();
++ set_ir(std::move(parser.get_parsed_ir()));
++ }
++
++ Compiler::Compiler(const ParsedIR &ir_)
++ {
++ set_ir(ir_);
++ }
++
++ Compiler::Compiler(ParsedIR &&ir_)
++ {
++ set_ir(std::move(ir_));
++ }
++
++ void Compiler::set_ir(ParsedIR &&ir_)
++ {
++ ir = std::move(ir_);
++ parse_fixup();
++ }
++
++ void Compiler::set_ir(const ParsedIR &ir_)
++ {
++ ir = ir_;
++ parse_fixup();
++ }
++
++ string Compiler::compile()
++ {
++ return "";
++ }
++
++ bool Compiler::variable_storage_is_aliased(const SPIRVariable &v)
++ {
++ auto &type = get<SPIRType>(v.basetype);
++
++ // Untyped pointer, assume full aliasing.
++ if (type.basetype == SPIRType::Void)
++ return true;
++
++ bool ssbo = v.storage == StorageClassStorageBuffer ||
++ ir.meta[type.self].decoration.decoration_flags.get(DecorationBufferBlock);
++ bool image = type.basetype == SPIRType::Image;
++ bool counter = type.basetype == SPIRType::AtomicCounter;
++ bool buffer_reference = type.storage == StorageClassPhysicalStorageBuffer;
++ bool shared_block =
++ type.storage == StorageClassWorkgroup && has_decoration(type.self, Decoration::DecorationBlock);
++
++ bool is_restrict;
++ if (ssbo)
++ is_restrict = ir.get_buffer_block_flags(v).get(DecorationRestrict);
++ else if (shared_block)
++ // When more than one shared block is present, all shared blocks must be decorated Aliased
++ is_restrict = !has_decoration(v.self, DecorationAliased);
++ else
++ is_restrict = has_decoration(v.self, DecorationRestrict);
++
++ return !is_restrict && (ssbo || image || counter || buffer_reference || shared_block);
++ }
++
++ bool Compiler::block_is_control_dependent(const SPIRBlock &block)
++ {
++ for (auto &i : block.ops)
++ {
++ auto ops = stream(i);
++ auto op = static_cast<Op>(i.op);
++
++ switch (op)
++ {
++ case OpFunctionCall:
++ {
++ uint32_t func = ops[2];
++ if (function_is_control_dependent(get<SPIRFunction>(func)))
++ return true;
++ break;
++ }
++
++ // Derivatives
++ case OpDPdx:
++ case OpDPdxCoarse:
++ case OpDPdxFine:
++ case OpDPdy:
++ case OpDPdyCoarse:
++ case OpDPdyFine:
++ case OpFwidth:
++ case OpFwidthCoarse:
++ case OpFwidthFine:
++
++ // Anything implicit LOD
++ case OpImageSampleImplicitLod:
++ case OpImageSampleDrefImplicitLod:
++ case OpImageSampleProjImplicitLod:
++ case OpImageSampleProjDrefImplicitLod:
++ case OpImageSparseSampleImplicitLod:
++ case OpImageSparseSampleDrefImplicitLod:
++ case OpImageSparseSampleProjImplicitLod:
++ case OpImageSparseSampleProjDrefImplicitLod:
++ case OpImageQueryLod:
++ case OpImageDrefGather:
++ case OpImageGather:
++ case OpImageSparseDrefGather:
++ case OpImageSparseGather:
++
++ // Anything subgroups
++ case OpGroupNonUniformElect:
++ case OpGroupNonUniformAll:
++ case OpGroupNonUniformAny:
++ case OpGroupNonUniformAllEqual:
++ case OpGroupNonUniformBroadcast:
++ case OpGroupNonUniformBroadcastFirst:
++ case OpGroupNonUniformBallot:
++ case OpGroupNonUniformInverseBallot:
++ case OpGroupNonUniformBallotBitExtract:
++ case OpGroupNonUniformBallotBitCount:
++ case OpGroupNonUniformBallotFindLSB:
++ case OpGroupNonUniformBallotFindMSB:
++ case OpGroupNonUniformShuffle:
++ case OpGroupNonUniformShuffleXor:
++ case OpGroupNonUniformShuffleUp:
++ case OpGroupNonUniformShuffleDown:
++ case OpGroupNonUniformIAdd:
++ case OpGroupNonUniformFAdd:
++ case OpGroupNonUniformIMul:
++ case OpGroupNonUniformFMul:
++ case OpGroupNonUniformSMin:
++ case OpGroupNonUniformUMin:
++ case OpGroupNonUniformFMin:
++ case OpGroupNonUniformSMax:
++ case OpGroupNonUniformUMax:
++ case OpGroupNonUniformFMax:
++ case OpGroupNonUniformBitwiseAnd:
++ case OpGroupNonUniformBitwiseOr:
++ case OpGroupNonUniformBitwiseXor:
++ case OpGroupNonUniformLogicalAnd:
++ case OpGroupNonUniformLogicalOr:
++ case OpGroupNonUniformLogicalXor:
++ case OpGroupNonUniformQuadBroadcast:
++ case OpGroupNonUniformQuadSwap:
++ case OpGroupNonUniformRotateKHR:
++
++ // Control barriers
++ case OpControlBarrier:
++ return true;
++
++ default:
++ break;
++ }
++ }
++
++ return false;
++ }
++
++ bool Compiler::block_is_pure(const SPIRBlock &block)
++ {
++ // This is a global side effect of the function.
++ if (block.terminator == SPIRBlock::Kill ||
++ block.terminator == SPIRBlock::TerminateRay ||
++ block.terminator == SPIRBlock::IgnoreIntersection ||
++ block.terminator == SPIRBlock::EmitMeshTasks)
++ return false;
++
++ for (auto &i : block.ops)
++ {
++ auto ops = stream(i);
++ auto op = static_cast<Op>(i.op);
++
++ switch (op)
++ {
++ case OpFunctionCall:
++ {
++ uint32_t func = ops[2];
++ if (!function_is_pure(get<SPIRFunction>(func)))
++ return false;
++ break;
++ }
++
++ case OpCopyMemory:
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ {
++ auto &type = expression_type(ops[0]);
++ if (type.storage != StorageClassFunction)
++ return false;
++ break;
++ }
++
++ case OpImageWrite:
++ return false;
++
++ // Atomics are impure.
++ case OpAtomicLoad:
++ case OpAtomicStore:
++ case OpAtomicExchange:
++ case OpAtomicCompareExchange:
++ case OpAtomicCompareExchangeWeak:
++ case OpAtomicIIncrement:
++ case OpAtomicIDecrement:
++ case OpAtomicIAdd:
++ case OpAtomicISub:
++ case OpAtomicSMin:
++ case OpAtomicUMin:
++ case OpAtomicSMax:
++ case OpAtomicUMax:
++ case OpAtomicAnd:
++ case OpAtomicOr:
++ case OpAtomicXor:
++ return false;
++
++ // Geometry shader builtins modify global state.
++ case OpEndPrimitive:
++ case OpEmitStreamVertex:
++ case OpEndStreamPrimitive:
++ case OpEmitVertex:
++ return false;
++
++ // Mesh shader functions modify global state.
++ // (EmitMeshTasks is a terminator).
++ case OpSetMeshOutputsEXT:
++ return false;
++
++ // Barriers disallow any reordering, so we should treat blocks with barrier as writing.
++ case OpControlBarrier:
++ case OpMemoryBarrier:
++ return false;
++
++ // Ray tracing builtins are impure.
++ case OpReportIntersectionKHR:
++ case OpIgnoreIntersectionNV:
++ case OpTerminateRayNV:
++ case OpTraceNV:
++ case OpTraceRayKHR:
++ case OpExecuteCallableNV:
++ case OpExecuteCallableKHR:
++ case OpRayQueryInitializeKHR:
++ case OpRayQueryTerminateKHR:
++ case OpRayQueryGenerateIntersectionKHR:
++ case OpRayQueryConfirmIntersectionKHR:
++ case OpRayQueryProceedKHR:
++ // There are various getters in ray query, but they are considered pure.
++ return false;
++
++ // OpExtInst is potentially impure depending on extension, but GLSL builtins are at least pure.
++
++ case OpDemoteToHelperInvocationEXT:
++ // This is a global side effect of the function.
++ return false;
++
++ case OpTensorReadARM:
++ return false;
++
++ case OpExtInst:
++ {
++ uint32_t extension_set = ops[2];
++ if (get<SPIRExtension>(extension_set).ext == SPIRExtension::GLSL)
++ {
++ auto op_450 = static_cast<GLSLstd450>(ops[3]);
++ switch (op_450)
++ {
++ case GLSLstd450Modf:
++ case GLSLstd450Frexp:
++ {
++ auto &type = expression_type(ops[5]);
++ if (type.storage != StorageClassFunction)
++ return false;
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++
++ return true;
++ }
++
++ string Compiler::to_name(uint32_t id, bool allow_alias) const
++ {
++ if (allow_alias && ir.ids[id].get_type() == TypeType)
++ {
++ // If this type is a simple alias, emit the
++ // name of the original type instead.
++ // We don't want to override the meta alias
++ // as that can be overridden by the reflection APIs after parse.
++ auto &type = get<SPIRType>(id);
++ if (type.type_alias)
++ {
++ // If the alias master has been specially packed, we will have emitted a clean variant as well,
++ // so skip the name aliasing here.
++ if (!has_extended_decoration(type.type_alias, SPIRVCrossDecorationBufferBlockRepacked))
++ return to_name(type.type_alias);
++ }
++ }
++
++ auto &alias = ir.get_name(id);
++ if (alias.empty())
++ return join("_", id);
++ else
++ return alias;
++ }
++
++ bool Compiler::function_is_pure(const SPIRFunction &func)
++ {
++ for (auto block : func.blocks)
++ if (!block_is_pure(get<SPIRBlock>(block)))
++ return false;
++
++ return true;
++ }
++
++ bool Compiler::function_is_control_dependent(const SPIRFunction &func)
++ {
++ for (auto block : func.blocks)
++ if (block_is_control_dependent(get<SPIRBlock>(block)))
++ return true;
++
++ return false;
++ }
++
++ void Compiler::register_global_read_dependencies(const SPIRBlock &block, uint32_t id)
++ {
++ for (auto &i : block.ops)
++ {
++ auto ops = stream(i);
++ auto op = static_cast<Op>(i.op);
++
++ switch (op)
++ {
++ case OpFunctionCall:
++ {
++ uint32_t func = ops[2];
++ register_global_read_dependencies(get<SPIRFunction>(func), id);
++ break;
++ }
++
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ case OpCooperativeVectorLoadNV:
++ case OpImageRead:
++ {
++ // If we're in a storage class which does not get invalidated, adding dependencies here is no big deal.
++ auto *var = maybe_get_backing_variable(ops[2]);
++ if (var && var->storage != StorageClassFunction)
++ {
++ auto &type = get<SPIRType>(var->basetype);
++
++ // InputTargets are immutable.
++ if (type.basetype != SPIRType::Image && type.image.dim != DimSubpassData)
++ var->dependees.push_back(id);
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++ }
++
++ void Compiler::register_global_read_dependencies(const SPIRFunction &func, uint32_t id)
++ {
++ for (auto block : func.blocks)
++ register_global_read_dependencies(get<SPIRBlock>(block), id);
++ }
++
++ SPIRVariable *Compiler::maybe_get_backing_variable(uint32_t chain)
++ {
++ auto *var = maybe_get<SPIRVariable>(chain);
++ if (!var)
++ {
++ auto *cexpr = maybe_get<SPIRExpression>(chain);
++ if (cexpr)
++ {
++ var = maybe_get<SPIRVariable>(cexpr->loaded_from);
++ if (!var && cexpr->loaded_from != chain)
++ var = maybe_get_backing_variable(cexpr->loaded_from);
++ }
++
++ auto *access_chain = maybe_get<SPIRAccessChain>(chain);
++ if (access_chain)
++ {
++ var = maybe_get<SPIRVariable>(access_chain->loaded_from);
++ if (!var && access_chain->loaded_from != chain)
++ var = maybe_get_backing_variable(access_chain->loaded_from);
++ }
++ }
++
++ return var;
++ }
++
++ SPIRExpression *Compiler::maybe_get_backing_buffer_pointer(uint32_t chain)
++ {
++ auto *expr = maybe_get<SPIRExpression>(chain);
++ while (expr && !expr->buffer_pointer && expr->loaded_from)
++ expr = maybe_get<SPIRExpression>(expr->loaded_from);
++ return expr && expr->buffer_pointer ? expr : nullptr;
++ }
++
++ void Compiler::register_read(uint32_t expr, uint32_t chain, bool forwarded)
++ {
++ auto &e = get<SPIRExpression>(expr);
++ auto *var = maybe_get_backing_variable(chain);
++ auto *buffer_pointer = maybe_get_backing_buffer_pointer(chain);
++
++ if (var)
++ {
++ e.loaded_from = var->self;
++
++ // If the backing variable is immutable, we do not need to depend on the variable.
++ if (forwarded && !is_immutable(var->self))
++ var->dependees.push_back(e.self);
++
++ // If we load from a parameter, make sure we create "inout" if we also write to the parameter.
++ // The default is "in" however, so we never invalidate our compilation by reading.
++ if (var && var->parameter)
++ var->parameter->read_count++;
++ }
++ else if (buffer_pointer)
++ {
++ e.loaded_from = buffer_pointer->self;
++ // If the backing variable is immutable, we do not need to depend on the variable.
++ if (forwarded && !is_immutable(buffer_pointer->self))
++ buffer_pointer->buffer_pointer_dependees.push_back(e.self);
++ }
++ }
++
++ void Compiler::register_write(uint32_t chain)
++ {
++ auto *var = maybe_get<SPIRVariable>(chain);
++ if (!var)
++ {
++ // If we're storing through an access chain, invalidate the backing variable instead.
++ auto *expr = maybe_get<SPIRExpression>(chain);
++ if (expr && expr->loaded_from)
++ var = maybe_get<SPIRVariable>(expr->loaded_from);
++
++ auto *access_chain = maybe_get<SPIRAccessChain>(chain);
++ if (access_chain && access_chain->loaded_from)
++ var = maybe_get<SPIRVariable>(access_chain->loaded_from);
++ }
++
++ auto *buffer_pointer = maybe_get_backing_buffer_pointer(chain);
++
++ auto &chain_type = expression_type(chain);
++
++ if (var)
++ {
++ bool check_argument_storage_qualifier = true;
++ auto &type = expression_type(chain);
++
++ // If our variable is in a storage class which can alias with other buffers,
++ // invalidate all variables which depend on aliased variables. And if this is a
++ // variable pointer, then invalidate all variables regardless.
++ // For BDA, this is overly conservative, since BDA pointers are usually restrict
++ // depending on how that BDA pointer is loaded, but being overly conservative
++ // is better than risking bad aliasing which is very hard to diagnose.
++ // The only real cost is slightly less pretty code, which is an acceptable compromise.
++ if (get_variable_data_type(*var).pointer)
++ {
++ flush_all_active_variables();
++
++ if (type.pointer_depth == 1)
++ {
++ // We have a backing variable which is a pointer-to-pointer type.
++ // We are storing some data through a pointer acquired through that variable,
++ // but we are not writing to the value of the variable itself,
++ // i.e., we are not modifying the pointer directly.
++ // If we are storing a non-pointer type (pointer_depth == 1),
++ // we know that we are storing some unrelated data.
++ // A case here would be
++ // void foo(Foo * const *arg) {
++ // Foo *bar = *arg;
++ // bar->unrelated = 42;
++ // }
++ // arg, the argument is constant.
++ check_argument_storage_qualifier = false;
++ }
++ }
++
++ if (type.storage == StorageClassPhysicalStorageBuffer || variable_storage_is_aliased(*var))
++ flush_all_aliased_variables();
++ else if (var)
++ flush_dependees(*var);
++
++ // We tried to write to a parameter which is not marked with out qualifier, force a recompile.
++ if (check_argument_storage_qualifier && var->parameter && var->parameter->write_count == 0)
++ {
++ var->parameter->write_count++;
++ force_recompile();
++ }
++ }
++ else if (buffer_pointer)
++ {
++ flush_dependees(*buffer_pointer);
++ }
++ else if (chain_type.pointer)
++ {
++ // If we stored through a variable pointer, then we don't know which
++ // variable we stored to. So *all* expressions after this point need to
++ // be invalidated.
++ // FIXME: If we can prove that the variable pointer will point to
++ // only certain variables, we can invalidate only those.
++ flush_all_active_variables();
++ }
++
++ // If chain_type.pointer is false, we're not writing to memory backed variables, but temporaries instead.
++ // This can happen in copy_logical_type where we unroll complex reads and writes to temporaries.
++ }
++
++ void Compiler::flush_dependees(SPIRVariable &var)
++ {
++ for (auto expr : var.dependees)
++ invalid_expressions.insert(expr);
++ var.dependees.clear();
++ }
++
++ void Compiler::flush_dependees(SPIRExpression &expr)
++ {
++ // A little ugly to split things up like this since BufferPointerEXT is a weird case
++ // where it's both an expression (chain into global heap) and a memory declaration at the same time ...
++ assert(expr.buffer_pointer);
++ for (auto dep : expr.buffer_pointer_dependees)
++ invalid_expressions.insert(dep);
++ expr.buffer_pointer_dependees.clear();
++ }
++
++ void Compiler::flush_all_aliased_variables()
++ {
++ for (auto aliased : aliased_variables)
++ flush_dependees(get<SPIRVariable>(aliased));
++ }
++
++ void Compiler::flush_all_atomic_capable_variables()
++ {
++ for (auto global : global_variables)
++ flush_dependees(get<SPIRVariable>(global));
++ for (auto global : buffer_pointer_variables)
++ flush_dependees(get<SPIRExpression>(global));
++ flush_all_aliased_variables();
++ }
++
++ void Compiler::flush_control_dependent_expressions(uint32_t block_id)
++ {
++ auto &block = get<SPIRBlock>(block_id);
++ for (auto &expr : block.invalidate_expressions)
++ invalid_expressions.insert(expr);
++ block.invalidate_expressions.clear();
++ }
++
++ void Compiler::flush_all_active_variables()
++ {
++ // Invalidate all temporaries we read from variables in this block since they were forwarded.
++ // Invalidate all temporaries we read from globals.
++ for (auto &v : current_function->local_variables)
++ flush_dependees(get<SPIRVariable>(v));
++ for (auto &arg : current_function->arguments)
++ flush_dependees(get<SPIRVariable>(arg.id));
++ for (auto global : global_variables)
++ flush_dependees(get<SPIRVariable>(global));
++ for (auto global : buffer_pointer_variables)
++ flush_dependees(get<SPIRExpression>(global));
++
++ flush_all_aliased_variables();
++ }
++
++ uint32_t Compiler::expression_type_id(uint32_t id) const
++ {
++ switch (ir.ids[id].get_type())
++ {
++ case TypeVariable:
++ return get<SPIRVariable>(id).basetype;
++
++ case TypeExpression:
++ return get<SPIRExpression>(id).expression_type;
++
++ case TypeConstant:
++ return get<SPIRConstant>(id).constant_type;
++
++ case TypeConstantOp:
++ return get<SPIRConstantOp>(id).basetype;
++
++ case TypeUndef:
++ return get<SPIRUndef>(id).basetype;
++
++ case TypeCombinedImageSampler:
++ return get<SPIRCombinedImageSampler>(id).combined_type;
++
++ case TypeAccessChain:
++ return get<SPIRAccessChain>(id).basetype;
++
++ default:
++ SPIRV_CROSS_THROW("Cannot resolve expression type.");
++ }
++ }
++
++ const SPIRType &Compiler::expression_type(uint32_t id) const
++ {
++ return get<SPIRType>(expression_type_id(id));
++ }
++
++ bool Compiler::expression_is_lvalue(uint32_t id) const
++ {
++ auto &type = expression_type(id);
++
++ switch (type.basetype)
++ {
++ case SPIRType::SampledImage:
++ case SPIRType::Image:
++ case SPIRType::Sampler:
++ return false;
++
++ default:
++ return true;
++ }
++ }
++
++ bool Compiler::is_immutable(uint32_t id) const
++ {
++ if (ir.ids[id].get_type() == TypeVariable)
++ {
++ auto &var = get<SPIRVariable>(id);
++
++ // Anything we load from the UniformConstant address space is guaranteed to be immutable.
++ bool pointer_to_const = var.storage == StorageClassUniformConstant;
++ return pointer_to_const || var.phi_variable || !expression_is_lvalue(id);
++ }
++ else if (ir.ids[id].get_type() == TypeAccessChain)
++ return get<SPIRAccessChain>(id).immutable;
++ else if (ir.ids[id].get_type() == TypeExpression)
++ return get<SPIRExpression>(id).immutable;
++ else if (ir.ids[id].get_type() == TypeConstant || ir.ids[id].get_type() == TypeConstantOp ||
++ ir.ids[id].get_type() == TypeUndef)
++ return true;
++ else
++ return false;
++ }
++
++ static inline bool storage_class_is_interface(StorageClass storage)
++ {
++ switch (storage)
++ {
++ case StorageClassInput:
++ case StorageClassOutput:
++ case StorageClassUniform:
++ case StorageClassUniformConstant:
++ case StorageClassAtomicCounter:
++ case StorageClassPushConstant:
++ case StorageClassStorageBuffer:
++ return true;
++
++ default:
++ return false;
++ }
++ }
++
++ bool Compiler::is_hidden_variable(const SPIRVariable &var, bool include_builtins) const
++ {
++ if ((is_builtin_variable(var) && !include_builtins) || var.remapped_variable)
++ return true;
++
++ // Combined image samplers are always considered active as they are "magic" variables.
++ if (find_if(begin(combined_image_samplers), end(combined_image_samplers), [&var](const CombinedImageSampler &samp) {
++ return samp.combined_id == var.self;
++ }) != end(combined_image_samplers))
++ {
++ return false;
++ }
++
++ // In SPIR-V 1.4 and up we must also use the active variable interface to disable global variables
++ // which are not part of the entry point. Library modules have no real entry point so the filter
++ // would hide every global so skip it in that case.
++ if (ir.get_spirv_version() >= 0x10400 && !ir.is_library_module && var.storage != StorageClassGeneric &&
++ var.storage != StorageClassFunction && !interface_variable_exists_in_entry_point(var.self))
++ {
++ return true;
++ }
++
++ return check_active_interface_variables && storage_class_is_interface(var.storage) &&
++ active_interface_variables.find(var.self) == end(active_interface_variables);
++ }
++
++ bool Compiler::is_builtin_type(const SPIRType &type) const
++ {
++ auto *type_meta = ir.find_meta(type.self);
++
++ // We can have builtin structs as well. If one member of a struct is builtin, the struct must also be builtin.
++ if (type_meta)
++ for (auto &m : type_meta->members)
++ if (m.builtin)
++ return true;
++
++ return false;
++ }
++
++ bool Compiler::is_builtin_variable(const SPIRVariable &var) const
++ {
++ auto *m = ir.find_meta(var.self);
++
++ if (var.compat_builtin || (m && m->decoration.builtin))
++ return true;
++ else
++ return is_builtin_type(get<SPIRType>(var.basetype));
++ }
++
++ bool Compiler::is_member_builtin(const SPIRType &type, uint32_t index, BuiltIn *builtin) const
++ {
++ auto *type_meta = ir.find_meta(type.self);
++
++ if (type_meta)
++ {
++ auto &memb = type_meta->members;
++ if (index < memb.size() && memb[index].builtin)
++ {
++ if (builtin)
++ *builtin = memb[index].builtin_type;
++ return true;
++ }
++ }
++
++ return false;
++ }
++
++ bool Compiler::is_scalar(const SPIRType &type) const
++ {
++ return type.basetype != SPIRType::Struct && type.vecsize == 1 && type.columns == 1;
++ }
++
++ bool Compiler::is_vector(const SPIRType &type) const
++ {
++ return type.vecsize > 1 && type.columns == 1;
++ }
++
++ bool Compiler::is_matrix(const SPIRType &type) const
++ {
++ return type.vecsize > 1 && type.columns > 1;
++ }
++
++ bool Compiler::is_array(const SPIRType &type) const
++ {
++ return type.op == OpTypeArray || type.op == OpTypeRuntimeArray;
++ }
++
++ bool Compiler::is_pointer(const SPIRType &type) const
++ {
++ return (type.op == OpTypePointer || type.op == OpTypeUntypedPointerKHR) && type.basetype != SPIRType::Unknown; // Ignore function pointers.
++ }
++
++ bool Compiler::is_physical_pointer(const SPIRType &type) const
++ {
++ return (type.op == OpTypePointer || type.op == OpTypeUntypedPointerKHR) && type.storage == StorageClassPhysicalStorageBuffer;
++ }
++
++ bool Compiler::is_physical_or_buffer_pointer(const SPIRType &type) const
++ {
++ return (type.op == OpTypePointer || type.op == OpTypeUntypedPointerKHR) &&
++ (type.storage == StorageClassPhysicalStorageBuffer || type.storage == StorageClassUniform ||
++ type.storage == StorageClassStorageBuffer || type.storage == StorageClassWorkgroup ||
++ type.storage == StorageClassPushConstant);
++ }
++
++ bool Compiler::is_physical_pointer_to_buffer_block(const SPIRType &type) const
++ {
++ return is_physical_pointer(type) && get_pointee_type(type).self == type.parent_type &&
++ (has_decoration(type.self, DecorationBlock) ||
++ has_decoration(type.self, DecorationBufferBlock));
++ }
++
++ bool Compiler::is_runtime_size_array(const SPIRType &type)
++ {
++ return type.op == OpTypeRuntimeArray;
++ }
++
++ ShaderResources Compiler::get_shader_resources() const
++ {
++ return get_shader_resources(nullptr);
++ }
++
++ ShaderResources Compiler::get_shader_resources(const unordered_set<VariableID> &active_variables) const
++ {
++ return get_shader_resources(&active_variables);
++ }
++
++ bool Compiler::InterfaceVariableAccessHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ uint32_t variable = 0;
++ switch (opcode)
++ {
++ // Need this first, otherwise, GCC complains about unhandled switch statements.
++ default:
++ break;
++
++ case OpFunctionCall:
++ {
++ // Invalid SPIR-V.
++ if (length < 3)
++ return false;
++
++ uint32_t count = length - 3;
++ args += 3;
++ for (uint32_t i = 0; i < count; i++)
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[i]);
++ }
++ break;
++ }
++
++ case OpSelect:
++ {
++ // Invalid SPIR-V.
++ if (length < 5)
++ return false;
++
++ uint32_t count = length - 3;
++ args += 3;
++ for (uint32_t i = 0; i < count; i++)
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[i]);
++ }
++ break;
++ }
++
++ case OpPhi:
++ {
++ // Invalid SPIR-V.
++ if (length < 2)
++ return false;
++
++ uint32_t count = length - 2;
++ args += 2;
++ for (uint32_t i = 0; i < count; i += 2)
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[i]);
++ }
++ break;
++ }
++
++ case OpAtomicStore:
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ // Invalid SPIR-V.
++ if (length < 1)
++ return false;
++ variable = args[0];
++ break;
++
++ case OpCopyMemory:
++ {
++ if (length < 2)
++ return false;
++
++ auto *var = compiler.maybe_get<SPIRVariable>(args[0]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[0]);
++
++ var = compiler.maybe_get<SPIRVariable>(args[1]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[1]);
++ break;
++ }
++
++ case OpExtInst:
++ {
++ if (length < 3)
++ return false;
++ auto &extension_set = compiler.get<SPIRExtension>(args[2]);
++ switch (extension_set.ext)
++ {
++ case SPIRExtension::GLSL:
++ {
++ auto op = static_cast<GLSLstd450>(args[3]);
++
++ switch (op)
++ {
++ case GLSLstd450InterpolateAtCentroid:
++ case GLSLstd450InterpolateAtSample:
++ case GLSLstd450InterpolateAtOffset:
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[4]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[4]);
++ break;
++ }
++
++ case GLSLstd450Modf:
++ case GLSLstd450Fract:
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[5]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[5]);
++ break;
++ }
++
++ default:
++ break;
++ }
++ break;
++ }
++ case SPIRExtension::SPV_AMD_shader_explicit_vertex_parameter:
++ {
++ enum AMDShaderExplicitVertexParameter
++ {
++ InterpolateAtVertexAMD = 1
++ };
++
++ auto op = static_cast<AMDShaderExplicitVertexParameter>(args[3]);
++
++ switch (op)
++ {
++ case InterpolateAtVertexAMD:
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(args[4]);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(args[4]);
++ break;
++ }
++
++ default:
++ break;
++ }
++ break;
++ }
++ default:
++ break;
++ }
++ break;
++ }
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ case OpCopyObject:
++ case OpImageTexelPointer:
++ case OpAtomicLoad:
++ case OpAtomicExchange:
++ case OpAtomicCompareExchange:
++ case OpAtomicCompareExchangeWeak:
++ case OpAtomicIIncrement:
++ case OpAtomicIDecrement:
++ case OpAtomicIAdd:
++ case OpAtomicISub:
++ case OpAtomicSMin:
++ case OpAtomicUMin:
++ case OpAtomicSMax:
++ case OpAtomicUMax:
++ case OpAtomicAnd:
++ case OpAtomicOr:
++ case OpAtomicXor:
++ case OpArrayLength:
++ // Invalid SPIR-V.
++ if (length < 3)
++ return false;
++ variable = args[2];
++ break;
++ }
++
++ if (variable)
++ {
++ auto *var = compiler.maybe_get<SPIRVariable>(variable);
++ if (var && storage_class_is_interface(var->storage))
++ variables.insert(variable);
++ }
++ return true;
++ }
++
++ unordered_set<VariableID> Compiler::get_active_interface_variables() const
++ {
++ // Traverse the call graph and find all interface variables which are in use.
++ unordered_set<VariableID> variables;
++ InterfaceVariableAccessHandler handler(*this, variables);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ ir.for_each_typed_id<SPIRVariable>([&](uint32_t, const SPIRVariable &var) {
++ if (var.storage != StorageClassOutput)
++ return;
++ if (!interface_variable_exists_in_entry_point(var.self))
++ return;
++
++ // An output variable which is just declared (but uninitialized) might be read by subsequent stages
++ // so we should force-enable these outputs,
++ // since compilation will fail if a subsequent stage attempts to read from the variable in question.
++ // Also, make sure we preserve output variables which are only initialized, but never accessed by any code.
++ if (var.initializer != ID(0) || get_execution_model() != ExecutionModelFragment)
++ variables.insert(var.self);
++ });
++
++ // If we needed to create one, we'll need it.
++ if (dummy_sampler_id)
++ variables.insert(dummy_sampler_id);
++
++ return variables;
++ }
++
++ void Compiler::set_enabled_interface_variables(std::unordered_set<VariableID> active_variables)
++ {
++ active_interface_variables = std::move(active_variables);
++ check_active_interface_variables = true;
++ }
++
++ ShaderResources Compiler::get_shader_resources(const unordered_set<VariableID> *active_variables) const
++ {
++ ShaderResources res;
++
++ bool ssbo_instance_name = reflection_ssbo_instance_name_is_significant();
++
++ ir.for_each_typed_id<SPIRVariable>([&](uint32_t, const SPIRVariable &var) {
++ auto &type = this->get<SPIRType>(var.basetype);
++
++ // It is possible for uniform storage classes to be passed as function parameters, so detect
++ // that. To detect function parameters, check of StorageClass of variable is function scope.
++ if (var.storage == StorageClassFunction || !type.pointer)
++ return;
++
++ if (active_variables && active_variables->find(var.self) == end(*active_variables))
++ return;
++
++ // In SPIR-V 1.4 and up, every global must be present in the entry point interface list,
++ // not just IO variables.
++ bool active_in_entry_point = true;
++ if (ir.get_spirv_version() < 0x10400)
++ {
++ if (var.storage == StorageClassInput || var.storage == StorageClassOutput)
++ active_in_entry_point = interface_variable_exists_in_entry_point(var.self);
++ }
++ else
++ active_in_entry_point = interface_variable_exists_in_entry_point(var.self);
++
++ if (!active_in_entry_point)
++ return;
++
++ bool is_builtin = is_builtin_variable(var);
++
++ if (is_builtin)
++ {
++ if (var.storage != StorageClassInput && var.storage != StorageClassOutput)
++ return;
++
++ auto &list = var.storage == StorageClassInput ? res.builtin_inputs : res.builtin_outputs;
++ BuiltInResource resource;
++
++ if (has_decoration(type.self, DecorationBlock))
++ {
++ resource.resource = { var.self, var.basetype, type.self,
++ get_remapped_declared_block_name(var.self, false) };
++
++ for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
++ {
++ resource.value_type_id = type.member_types[i];
++ resource.builtin = BuiltIn(get_member_decoration(type.self, i, DecorationBuiltIn));
++ list.push_back(resource);
++ }
++ }
++ else
++ {
++ bool strip_array =
++ !has_decoration(var.self, DecorationPatch) && (
++ get_execution_model() == ExecutionModelTessellationControl ||
++ (get_execution_model() == ExecutionModelTessellationEvaluation &&
++ var.storage == StorageClassInput));
++
++ resource.resource = { var.self, var.basetype, type.self, get_name(var.self) };
++
++ if (strip_array && !type.array.empty())
++ resource.value_type_id = get_variable_data_type(var).parent_type;
++ else
++ resource.value_type_id = get_variable_data_type_id(var);
++
++ assert(resource.value_type_id);
++
++ resource.builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
++ list.push_back(std::move(resource));
++ }
++ return;
++ }
++
++ // Input
++ if (var.storage == StorageClassInput)
++ {
++ if (has_decoration(type.self, DecorationBlock))
++ {
++ res.stage_inputs.push_back(
++ { var.self, var.basetype, type.self,
++ get_remapped_declared_block_name(var.self, false) });
++ }
++ else
++ res.stage_inputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Subpass inputs
++ else if (var.storage == StorageClassUniformConstant && type.image.dim == DimSubpassData)
++ {
++ res.subpass_inputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Outputs
++ else if (var.storage == StorageClassOutput)
++ {
++ if (has_decoration(type.self, DecorationBlock))
++ {
++ res.stage_outputs.push_back(
++ { var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self, false) });
++ }
++ else
++ res.stage_outputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // UBOs
++ else if (type.storage == StorageClassUniform && has_decoration(type.self, DecorationBlock))
++ {
++ res.uniform_buffers.push_back(
++ { var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self, false) });
++ }
++ // Old way to declare SSBOs.
++ else if (type.storage == StorageClassUniform && has_decoration(type.self, DecorationBufferBlock))
++ {
++ res.storage_buffers.push_back(
++ { var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self, ssbo_instance_name) });
++ }
++ // Modern way to declare SSBOs.
++ else if (type.storage == StorageClassStorageBuffer)
++ {
++ res.storage_buffers.push_back(
++ { var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self, ssbo_instance_name) });
++ }
++ // Push constant blocks
++ else if (type.storage == StorageClassPushConstant)
++ {
++ // There can only be one push constant block, but keep the vector in case this restriction is lifted
++ // in the future.
++ res.push_constant_buffers.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ else if (type.storage == StorageClassShaderRecordBufferKHR)
++ {
++ res.shader_record_buffers.push_back({ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self, ssbo_instance_name) });
++ }
++ // Atomic counters
++ else if (type.storage == StorageClassAtomicCounter)
++ {
++ res.atomic_counters.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ else if (type.storage == StorageClassUniformConstant)
++ {
++ if (type.basetype == SPIRType::Image)
++ {
++ // Images
++ if (type.image.sampled == 2)
++ {
++ res.storage_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Separate images
++ else if (type.image.sampled == 1)
++ {
++ res.separate_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ }
++ // Separate samplers
++ else if (type.basetype == SPIRType::Sampler)
++ {
++ res.separate_samplers.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Textures
++ else if (type.basetype == SPIRType::SampledImage)
++ {
++ res.sampled_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Acceleration structures
++ else if (type.basetype == SPIRType::AccelerationStructure)
++ {
++ res.acceleration_structures.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ // Tensors
++ else if (type.basetype == SPIRType::Tensor)
++ {
++ res.tensors.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ else
++ {
++ res.gl_plain_uniforms.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
++ }
++ }
++ });
++
++ return res;
++ }
++
++ bool Compiler::type_is_top_level_block(const SPIRType &type) const
++ {
++ if (type.basetype != SPIRType::Struct)
++ return false;
++ return has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock);
++ }
++
++ bool Compiler::type_is_explicit_layout(const SPIRType &type) const
++ {
++ if (type.basetype == SPIRType::Struct)
++ {
++ // Block-like types may have Offset decorations.
++ for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
++ if (has_member_decoration(type.self, i, DecorationOffset))
++ return true;
++ }
++
++ return false;
++ }
++
++ bool Compiler::type_is_block_like(const SPIRType &type) const
++ {
++ if (type_is_top_level_block(type))
++ return true;
++ else
++ return type_is_explicit_layout(type);
++ }
++
++ void Compiler::parse_fixup()
++ {
++ // Figure out specialization constants for work group sizes.
++ for (auto id_ : ir.ids_for_constant_or_variable)
++ {
++ auto &id = ir.ids[id_];
++
++ if (id.get_type() == TypeConstant)
++ {
++ auto &c = id.get<SPIRConstant>();
++ if (has_decoration(c.self, DecorationBuiltIn) &&
++ BuiltIn(get_decoration(c.self, DecorationBuiltIn)) == BuiltInWorkgroupSize)
++ {
++ // In current SPIR-V, there can be just one constant like this.
++ // All entry points will receive the constant value.
++ // WorkgroupSize take precedence over LocalSizeId.
++ for (auto &entry : ir.entry_points)
++ {
++ entry.second.workgroup_size.constant = c.self;
++ entry.second.workgroup_size.x = c.scalar(0, 0);
++ entry.second.workgroup_size.y = c.scalar(0, 1);
++ entry.second.workgroup_size.z = c.scalar(0, 2);
++ }
++ }
++ }
++ else if (id.get_type() == TypeVariable)
++ {
++ auto &var = id.get<SPIRVariable>();
++ auto &type = get<SPIRType>(var.basetype);
++
++ if (var.storage == StorageClassPrivate ||
++ (var.storage == StorageClassWorkgroup && !has_decoration(type.self, DecorationBlock)) ||
++ var.storage == StorageClassTaskPayloadWorkgroupEXT || var.storage == StorageClassOutput)
++ {
++ global_variables.push_back(var.self);
++ }
++ if (variable_storage_is_aliased(var))
++ aliased_variables.push_back(var.self);
++ }
++ }
++ }
++
++ void Compiler::update_name_cache(unordered_set<string> &cache_primary, const unordered_set<string> &cache_secondary,
++ string &name)
++ {
++ if (name.empty())
++ return;
++
++ const auto find_name = [&](const string &n) -> bool {
++ if (cache_primary.find(n) != end(cache_primary))
++ return true;
++
++ if (&cache_primary != &cache_secondary)
++ if (cache_secondary.find(n) != end(cache_secondary))
++ return true;
++
++ return false;
++ };
++
++ const auto insert_name = [&](const string &n) { cache_primary.insert(n); };
++
++ if (!find_name(name))
++ {
++ insert_name(name);
++ return;
++ }
++
++ uint32_t counter = 0;
++ auto tmpname = name;
++
++ bool use_linked_underscore = true;
++
++ if (tmpname == "_")
++ {
++ // We cannot just append numbers, as we will end up creating internally reserved names.
++ // Make it like _0_<counter> instead.
++ tmpname += "0";
++ }
++ else if (tmpname.back() == '_')
++ {
++ // The last_character is an underscore, so we don't need to link in underscore.
++ // This would violate double underscore rules.
++ use_linked_underscore = false;
++ }
++
++ // If there is a collision (very rare),
++ // keep tacking on extra identifier until it's unique.
++ do
++ {
++ counter++;
++ name = tmpname + (use_linked_underscore ? "_" : "") + convert_to_string(counter);
++ } while (find_name(name));
++ insert_name(name);
++ }
++
++ void Compiler::update_name_cache(unordered_set<string> &cache, string &name)
++ {
++ update_name_cache(cache, cache, name);
++ }
++
++ void Compiler::set_name(ID id, const std::string &name)
++ {
++ ir.set_name(id, name);
++ }
++
++ const SPIRType &Compiler::get_type(TypeID id) const
++ {
++ return get<SPIRType>(id);
++ }
++
++ const SPIRType &Compiler::get_type_from_variable(VariableID id) const
++ {
++ return get<SPIRType>(get<SPIRVariable>(id).basetype);
++ }
++
++ uint32_t Compiler::get_pointee_type_id(uint32_t type_id) const
++ {
++ auto *p_type = &get<SPIRType>(type_id);
++ if (p_type->pointer)
++ {
++ assert(p_type->parent_type);
++ type_id = p_type->parent_type;
++ }
++ return type_id;
++ }
++
++ const SPIRType &Compiler::get_pointee_type(const SPIRType &type) const
++ {
++ auto *p_type = &type;
++ if (p_type->pointer)
++ {
++ assert(p_type->parent_type);
++ p_type = &get<SPIRType>(p_type->parent_type);
++ }
++ return *p_type;
++ }
++
++ const SPIRType &Compiler::get_pointee_type(uint32_t type_id) const
++ {
++ return get_pointee_type(get<SPIRType>(type_id));
++ }
++
++ uint32_t Compiler::get_variable_data_type_id(const SPIRVariable &var) const
++ {
++ if (var.phi_variable || var.storage == StorageClassAtomicCounter)
++ return var.basetype;
++ return get_pointee_type_id(var.basetype);
++ }
++
++ SPIRType &Compiler::get_variable_data_type(const SPIRVariable &var)
++ {
++ return get<SPIRType>(get_variable_data_type_id(var));
++ }
++
++ const SPIRType &Compiler::get_variable_data_type(const SPIRVariable &var) const
++ {
++ return get<SPIRType>(get_variable_data_type_id(var));
++ }
++
++ SPIRType &Compiler::get_variable_element_type(const SPIRVariable &var)
++ {
++ SPIRType *type = &get_variable_data_type(var);
++ if (is_array(*type))
++ type = &get<SPIRType>(type->parent_type);
++ return *type;
++ }
++
++ const SPIRType &Compiler::get_variable_element_type(const SPIRVariable &var) const
++ {
++ const SPIRType *type = &get_variable_data_type(var);
++ if (is_array(*type))
++ type = &get<SPIRType>(type->parent_type);
++ return *type;
++ }
++
++ bool Compiler::is_sampled_image_type(const SPIRType &type)
++ {
++ return (type.basetype == SPIRType::Image || type.basetype == SPIRType::SampledImage) && type.image.sampled == 1 &&
++ type.image.dim != DimBuffer;
++ }
++
++ void Compiler::set_member_decoration_string(TypeID id, uint32_t index, Decoration decoration,
++ const std::string &argument)
++ {
++ ir.set_member_decoration_string(id, index, decoration, argument);
++ }
++
++ void Compiler::set_member_decoration(TypeID id, uint32_t index, Decoration decoration, uint32_t argument)
++ {
++ ir.set_member_decoration(id, index, decoration, argument);
++ }
++
++ void Compiler::set_member_name(TypeID id, uint32_t index, const std::string &name)
++ {
++ ir.set_member_name(id, index, name);
++ }
++
++ const std::string &Compiler::get_member_name(TypeID id, uint32_t index) const
++ {
++ return ir.get_member_name(id, index);
++ }
++
++ void Compiler::set_qualified_name(uint32_t id, const string &name)
++ {
++ ir.meta[id].decoration.qualified_alias = name;
++ }
++
++ void Compiler::set_member_qualified_name(uint32_t type_id, uint32_t index, const std::string &name)
++ {
++ ir.meta[type_id].members.resize(max(ir.meta[type_id].members.size(), size_t(index) + 1));
++ ir.meta[type_id].members[index].qualified_alias = name;
++ }
++
++ const string &Compiler::get_member_qualified_name(TypeID type_id, uint32_t index) const
++ {
++ auto *m = ir.find_meta(type_id);
++ if (m && index < m->members.size())
++ return m->members[index].qualified_alias;
++ else
++ return ir.get_empty_string();
++ }
++
++ uint32_t Compiler::get_member_decoration(TypeID id, uint32_t index, Decoration decoration) const
++ {
++ return ir.get_member_decoration(id, index, decoration);
++ }
++
++ const Bitset &Compiler::get_member_decoration_bitset(TypeID id, uint32_t index) const
++ {
++ return ir.get_member_decoration_bitset(id, index);
++ }
++
++ bool Compiler::has_member_decoration(TypeID id, uint32_t index, Decoration decoration) const
++ {
++ return ir.has_member_decoration(id, index, decoration);
++ }
++
++ void Compiler::unset_member_decoration(TypeID id, uint32_t index, Decoration decoration)
++ {
++ ir.unset_member_decoration(id, index, decoration);
++ }
++
++ void Compiler::set_decoration_string(ID id, Decoration decoration, const std::string &argument)
++ {
++ ir.set_decoration_string(id, decoration, argument);
++ }
++
++ void Compiler::set_decoration(ID id, Decoration decoration, uint32_t argument)
++ {
++ ir.set_decoration(id, decoration, argument);
++ }
++
++ void Compiler::set_extended_decoration(uint32_t id, ExtendedDecorations decoration, uint32_t value)
++ {
++ auto &dec = ir.meta[id].decoration;
++ dec.extended.flags.set(decoration);
++ dec.extended.values[decoration] = value;
++ }
++
++ void Compiler::set_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration,
++ uint32_t value)
++ {
++ ir.meta[type].members.resize(max(ir.meta[type].members.size(), size_t(index) + 1));
++ auto &dec = ir.meta[type].members[index];
++ dec.extended.flags.set(decoration);
++ dec.extended.values[decoration] = value;
++ }
++
++ static uint32_t get_default_extended_decoration(ExtendedDecorations decoration)
++ {
++ switch (decoration)
++ {
++ case SPIRVCrossDecorationResourceIndexPrimary:
++ case SPIRVCrossDecorationResourceIndexSecondary:
++ case SPIRVCrossDecorationResourceIndexTertiary:
++ case SPIRVCrossDecorationResourceIndexQuaternary:
++ case SPIRVCrossDecorationInterfaceMemberIndex:
++ return ~(0u);
++
++ default:
++ return 0;
++ }
++ }
++
++ uint32_t Compiler::get_extended_decoration(uint32_t id, ExtendedDecorations decoration) const
++ {
++ auto *m = ir.find_meta(id);
++ if (!m)
++ return 0;
++
++ auto &dec = m->decoration;
++
++ if (!dec.extended.flags.get(decoration))
++ return get_default_extended_decoration(decoration);
++
++ return dec.extended.values[decoration];
++ }
++
++ uint32_t Compiler::get_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration) const
++ {
++ auto *m = ir.find_meta(type);
++ if (!m)
++ return 0;
++
++ if (index >= m->members.size())
++ return 0;
++
++ auto &dec = m->members[index];
++ if (!dec.extended.flags.get(decoration))
++ return get_default_extended_decoration(decoration);
++ return dec.extended.values[decoration];
++ }
++
++ bool Compiler::has_extended_decoration(uint32_t id, ExtendedDecorations decoration) const
++ {
++ auto *m = ir.find_meta(id);
++ if (!m)
++ return false;
++
++ auto &dec = m->decoration;
++ return dec.extended.flags.get(decoration);
++ }
++
++ bool Compiler::has_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration) const
++ {
++ auto *m = ir.find_meta(type);
++ if (!m)
++ return false;
++
++ if (index >= m->members.size())
++ return false;
++
++ auto &dec = m->members[index];
++ return dec.extended.flags.get(decoration);
++ }
++
++ void Compiler::unset_extended_decoration(uint32_t id, ExtendedDecorations decoration)
++ {
++ auto &dec = ir.meta[id].decoration;
++ dec.extended.flags.clear(decoration);
++ dec.extended.values[decoration] = 0;
++ }
++
++ void Compiler::unset_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration)
++ {
++ ir.meta[type].members.resize(max(ir.meta[type].members.size(), size_t(index) + 1));
++ auto &dec = ir.meta[type].members[index];
++ dec.extended.flags.clear(decoration);
++ dec.extended.values[decoration] = 0;
++ }
++
++ StorageClass Compiler::get_storage_class(VariableID id) const
++ {
++ return get<SPIRVariable>(id).storage;
++ }
++
++ const std::string &Compiler::get_name(ID id) const
++ {
++ return ir.get_name(id);
++ }
++
++ const std::string Compiler::get_fallback_name(ID id) const
++ {
++ return join("_", id);
++ }
++
++ const std::string Compiler::get_block_fallback_name(VariableID id) const
++ {
++ auto &var = get<SPIRVariable>(id);
++ if (get_name(id).empty())
++ return join("_", get<SPIRType>(var.basetype).self, "_", id);
++ else
++ return get_name(id);
++ }
++
++ const Bitset &Compiler::get_decoration_bitset(ID id) const
++ {
++ return ir.get_decoration_bitset(id);
++ }
++
++ bool Compiler::has_decoration(ID id, Decoration decoration) const
++ {
++ return ir.has_decoration(id, decoration);
++ }
++
++ const string &Compiler::get_decoration_string(ID id, Decoration decoration) const
++ {
++ return ir.get_decoration_string(id, decoration);
++ }
++
++ const string &Compiler::get_member_decoration_string(TypeID id, uint32_t index, Decoration decoration) const
++ {
++ return ir.get_member_decoration_string(id, index, decoration);
++ }
++
++ uint32_t Compiler::get_decoration(ID id, Decoration decoration) const
++ {
++ return ir.get_decoration(id, decoration);
++ }
++
++ void Compiler::unset_decoration(ID id, Decoration decoration)
++ {
++ ir.unset_decoration(id, decoration);
++ }
++
++ bool Compiler::get_binary_offset_for_decoration(VariableID id, Decoration decoration, uint32_t &word_offset) const
++ {
++ auto *m = ir.find_meta(id);
++ if (!m)
++ return false;
++
++ auto &word_offsets = m->decoration_word_offset;
++ auto itr = word_offsets.find(decoration);
++ if (itr == end(word_offsets))
++ return false;
++
++ word_offset = itr->second;
++ return true;
++ }
++
++ bool Compiler::block_is_noop(const SPIRBlock &block) const
++ {
++ if (block.terminator != SPIRBlock::Direct)
++ return false;
++
++ auto &child = get<SPIRBlock>(block.next_block);
++
++ // If this block participates in PHI, the block isn't really noop.
++ for (auto &phi : block.phi_variables)
++ if (phi.parent == block.self || phi.parent == child.self)
++ return false;
++
++ for (auto &phi : child.phi_variables)
++ if (phi.parent == block.self)
++ return false;
++
++ // Verify all instructions have no semantic impact.
++ for (auto &i : block.ops)
++ {
++ auto op = static_cast<Op>(i.op);
++
++ switch (op)
++ {
++ // Non-Semantic instructions.
++ case OpLine:
++ case OpNoLine:
++ break;
++
++ case OpExtInst:
++ {
++ auto *ops = stream(i);
++ auto ext = get<SPIRExtension>(ops[2]).ext;
++
++ bool ext_is_nonsemantic_only =
++ ext == SPIRExtension::NonSemanticShaderDebugInfo ||
++ ext == SPIRExtension::SPV_debug_info ||
++ ext == SPIRExtension::NonSemanticGeneric;
++
++ if (!ext_is_nonsemantic_only)
++ return false;
++
++ break;
++ }
++
++ default:
++ return false;
++ }
++ }
++
++ return true;
++ }
++
++ bool Compiler::block_is_loop_candidate(const SPIRBlock &block, SPIRBlock::Method method) const
++ {
++ // Tried and failed.
++ if (block.disable_block_optimization || block.complex_continue)
++ return false;
++
++ if (method == SPIRBlock::MergeToSelectForLoop || method == SPIRBlock::MergeToSelectContinueForLoop)
++ {
++ // Try to detect common for loop pattern
++ // which the code backend can use to create cleaner code.
++ // for(;;) { if (cond) { some_body; } else { break; } }
++ // is the pattern we're looking for.
++ const auto *false_block = maybe_get<SPIRBlock>(block.false_block);
++ const auto *true_block = maybe_get<SPIRBlock>(block.true_block);
++ const auto *merge_block = maybe_get<SPIRBlock>(block.merge_block);
++
++ bool false_block_is_merge = block.false_block == block.merge_block ||
++ (false_block && merge_block && execution_is_noop(*false_block, *merge_block));
++
++ bool true_block_is_merge = block.true_block == block.merge_block ||
++ (true_block && merge_block && execution_is_noop(*true_block, *merge_block));
++
++ bool positive_candidate =
++ block.true_block != block.merge_block && block.true_block != block.self && false_block_is_merge;
++
++ bool negative_candidate =
++ block.false_block != block.merge_block && block.false_block != block.self && true_block_is_merge;
++
++ bool ret = block.terminator == SPIRBlock::Select && block.merge == SPIRBlock::MergeLoop &&
++ (positive_candidate || negative_candidate);
++
++ if (ret && positive_candidate && method == SPIRBlock::MergeToSelectContinueForLoop)
++ ret = block.true_block == block.continue_block;
++ else if (ret && negative_candidate && method == SPIRBlock::MergeToSelectContinueForLoop)
++ ret = block.false_block == block.continue_block;
++
++ // If we have OpPhi which depends on branches which came from our own block,
++ // we need to flush phi variables in else block instead of a trivial break,
++ // so we cannot assume this is a for loop candidate.
++ if (ret)
++ {
++ for (auto &phi : block.phi_variables)
++ if (phi.parent == block.self)
++ return false;
++
++ auto *merge = maybe_get<SPIRBlock>(block.merge_block);
++ if (merge)
++ for (auto &phi : merge->phi_variables)
++ if (phi.parent == block.self)
++ return false;
++ }
++ return ret;
++ }
++ else if (method == SPIRBlock::MergeToDirectForLoop)
++ {
++ // Empty loop header that just sets up merge target
++ // and branches to loop body.
++ bool ret = block.terminator == SPIRBlock::Direct && block.merge == SPIRBlock::MergeLoop && block_is_noop(block);
++
++ if (!ret)
++ return false;
++
++ auto &child = get<SPIRBlock>(block.next_block);
++
++ const auto *false_block = maybe_get<SPIRBlock>(child.false_block);
++ const auto *true_block = maybe_get<SPIRBlock>(child.true_block);
++ const auto *merge_block = maybe_get<SPIRBlock>(block.merge_block);
++
++ bool false_block_is_merge = child.false_block == block.merge_block ||
++ (false_block && merge_block && execution_is_noop(*false_block, *merge_block));
++
++ bool true_block_is_merge = child.true_block == block.merge_block ||
++ (true_block && merge_block && execution_is_noop(*true_block, *merge_block));
++
++ bool positive_candidate =
++ child.true_block != block.merge_block && child.true_block != block.self && false_block_is_merge;
++
++ bool negative_candidate =
++ child.false_block != block.merge_block && child.false_block != block.self && true_block_is_merge;
++
++ ret = child.terminator == SPIRBlock::Select && child.merge == SPIRBlock::MergeNone &&
++ (positive_candidate || negative_candidate);
++
++ if (ret)
++ {
++ auto *merge = maybe_get<SPIRBlock>(block.merge_block);
++ if (merge)
++ for (auto &phi : merge->phi_variables)
++ if (phi.parent == block.self || phi.parent == child.false_block)
++ return false;
++ }
++
++ return ret;
++ }
++ else
++ return false;
++ }
++
++ bool Compiler::execution_is_noop(const SPIRBlock &from, const SPIRBlock &to) const
++ {
++ if (!execution_is_branchless(from, to))
++ return false;
++
++ auto *start = &from;
++ for (;;)
++ {
++ if (start->self == to.self)
++ return true;
++
++ if (!block_is_noop(*start))
++ return false;
++
++ auto &next = get<SPIRBlock>(start->next_block);
++ start = &next;
++ }
++ }
++
++ bool Compiler::execution_is_branchless(const SPIRBlock &from, const SPIRBlock &to) const
++ {
++ auto *start = &from;
++ for (;;)
++ {
++ if (start->self == to.self)
++ return true;
++
++ if (start->terminator == SPIRBlock::Direct && start->merge == SPIRBlock::MergeNone)
++ start = &get<SPIRBlock>(start->next_block);
++ else
++ return false;
++ }
++ }
++
++ bool Compiler::execution_is_direct_branch(const SPIRBlock &from, const SPIRBlock &to) const
++ {
++ return from.terminator == SPIRBlock::Direct && from.merge == SPIRBlock::MergeNone && from.next_block == to.self;
++ }
++
++ SPIRBlock::ContinueBlockType Compiler::continue_block_type(const SPIRBlock &block) const
++ {
++ // The block was deemed too complex during code emit, pick conservative fallback paths.
++ if (block.complex_continue)
++ return SPIRBlock::ComplexLoop;
++
++ // In older glslang output continue block can be equal to the loop header.
++ // In this case, execution is clearly branchless, so just assume a while loop header here.
++ if (block.merge == SPIRBlock::MergeLoop)
++ return SPIRBlock::WhileLoop;
++
++ if (block.loop_dominator == BlockID(SPIRBlock::NoDominator))
++ {
++ // Continue block is never reached from CFG.
++ return SPIRBlock::ComplexLoop;
++ }
++
++ auto &dominator = get<SPIRBlock>(block.loop_dominator);
++
++ if (execution_is_noop(block, dominator))
++ return SPIRBlock::WhileLoop;
++ else if (execution_is_branchless(block, dominator))
++ return SPIRBlock::ForLoop;
++ else
++ {
++ const auto *false_block = maybe_get<SPIRBlock>(block.false_block);
++ const auto *true_block = maybe_get<SPIRBlock>(block.true_block);
++ const auto *merge_block = maybe_get<SPIRBlock>(dominator.merge_block);
++
++ // If we need to flush Phi in this block, we cannot have a DoWhile loop.
++ bool flush_phi_to_false = false_block && flush_phi_required(block.self, block.false_block);
++ bool flush_phi_to_true = true_block && flush_phi_required(block.self, block.true_block);
++ if (flush_phi_to_false || flush_phi_to_true)
++ return SPIRBlock::ComplexLoop;
++
++ bool positive_do_while = block.true_block == dominator.self &&
++ (block.false_block == dominator.merge_block ||
++ (false_block && merge_block && execution_is_noop(*false_block, *merge_block)));
++
++ bool negative_do_while = block.false_block == dominator.self &&
++ (block.true_block == dominator.merge_block ||
++ (true_block && merge_block && execution_is_noop(*true_block, *merge_block)));
++
++ if (block.merge == SPIRBlock::MergeNone && block.terminator == SPIRBlock::Select &&
++ (positive_do_while || negative_do_while))
++ {
++ return SPIRBlock::DoWhileLoop;
++ }
++ else
++ return SPIRBlock::ComplexLoop;
++ }
++ }
++
++ const SmallVector<SPIRBlock::Case> &Compiler::get_case_list(const SPIRBlock &block) const
++ {
++ uint32_t width = 0;
++
++ // First we check if we can get the type directly from the block.condition
++ // since it can be a SPIRConstant or a SPIRVariable.
++ if (const auto *constant = maybe_get<SPIRConstant>(block.condition))
++ {
++ const auto &type = get<SPIRType>(constant->constant_type);
++ width = type.width;
++ }
++ else if (const auto *op = maybe_get<SPIRConstantOp>(block.condition))
++ {
++ const auto &type = get<SPIRType>(op->basetype);
++ width = type.width;
++ }
++ else if (const auto *var = maybe_get<SPIRVariable>(block.condition))
++ {
++ const auto &type = get<SPIRType>(var->basetype);
++ width = type.width;
++ }
++ else if (const auto *undef = maybe_get<SPIRUndef>(block.condition))
++ {
++ const auto &type = get<SPIRType>(undef->basetype);
++ width = type.width;
++ }
++ else
++ {
++ auto search = ir.load_type_width.find(block.condition);
++ if (search == ir.load_type_width.end())
++ {
++ SPIRV_CROSS_THROW("Use of undeclared variable on a switch statement.");
++ }
++
++ width = search->second;
++ }
++
++ if (width > 32)
++ return block.cases_64bit;
++
++ return block.cases_32bit;
++ }
++
++ bool Compiler::traverse_all_reachable_opcodes(const SPIRBlock &block, OpcodeHandler &handler) const
++ {
++ handler.set_current_block(block);
++ handler.rearm_current_block(block);
++
++ if (handler.enable_result_types)
++ {
++ for (auto &phi: block.phi_variables)
++ {
++ auto &v = get<SPIRVariable>(phi.function_variable);
++ handler.result_types[phi.function_variable] = v.basetype;
++ }
++ }
++
++ // Ideally, perhaps traverse the CFG instead of all blocks in order to eliminate dead blocks,
++ // but this shouldn't be a problem in practice unless the SPIR-V is doing insane things like recursing
++ // inside dead blocks ...
++ for (auto &i : block.ops)
++ {
++ auto ops = stream(i);
++ auto op = static_cast<Op>(i.op);
++
++ if (!handler.handle(op, ops, i.length))
++ return false;
++
++ if (handler.enable_result_types)
++ {
++ // If it has one, keep track of the instruction's result type, mapped by ID
++ uint32_t result_type, result_id;
++ if (instruction_to_result_type(result_type, result_id, op, ops, i.length))
++ handler.result_types[result_id] = result_type;
++ }
++
++ if (op == OpFunctionCall)
++ {
++ auto &func = get<SPIRFunction>(ops[2]);
++ if (handler.follow_function_call(func))
++ {
++ if (handler.enable_result_types)
++ for (auto &arg : func.arguments)
++ if (!arg.alias_global_variable)
++ handler.result_types[arg.id] = arg.type;
++
++ if (!handler.begin_function_scope(ops, i.length))
++ return false;
++ if (!traverse_all_reachable_opcodes(get<SPIRFunction>(ops[2]), handler))
++ return false;
++ if (!handler.end_function_scope(ops, i.length))
++ return false;
++
++ handler.rearm_current_block(block);
++ }
++ }
++ }
++
++ if (!handler.handle_terminator(block))
++ return false;
++
++ return true;
++ }
++
++ bool Compiler::traverse_all_reachable_opcodes(const SPIRFunction &func, OpcodeHandler &handler) const
++ {
++ for (auto block : func.blocks)
++ if (!traverse_all_reachable_opcodes(get<SPIRBlock>(block), handler))
++ return false;
++
++ return true;
++ }
++
++ uint32_t Compiler::type_struct_member_offset(const SPIRType &type, uint32_t index) const
++ {
++ auto *type_meta = ir.find_meta(type.self);
++ if (type_meta)
++ {
++ // Decoration must be set in valid SPIR-V, otherwise throw.
++ auto &dec = type_meta->members[index];
++ if (dec.decoration_flags.get(DecorationOffset))
++ return dec.offset;
++ else
++ SPIRV_CROSS_THROW("Struct member does not have Offset set.");
++ }
++ else
++ SPIRV_CROSS_THROW("Struct member does not have Offset set.");
++ }
++
++ uint32_t Compiler::type_struct_member_array_stride(const SPIRType &type, uint32_t index) const
++ {
++ auto *type_meta = ir.find_meta(type.member_types[index]);
++ if (type_meta)
++ {
++ // Decoration must be set in valid SPIR-V, otherwise throw.
++ // ArrayStride is part of the array type not OpMemberDecorate.
++ auto &dec = type_meta->decoration;
++ if (dec.decoration_flags.get(DecorationArrayStride))
++ return dec.array_stride;
++ else
++ SPIRV_CROSS_THROW("Struct member does not have ArrayStride set.");
++ }
++ else
++ SPIRV_CROSS_THROW("Struct member does not have ArrayStride set.");
++ }
++
++ uint32_t Compiler::type_struct_member_matrix_stride(const SPIRType &type, uint32_t index) const
++ {
++ auto *type_meta = ir.find_meta(type.self);
++ if (type_meta)
++ {
++ // Decoration must be set in valid SPIR-V, otherwise throw.
++ // MatrixStride is part of OpMemberDecorate.
++ auto &dec = type_meta->members[index];
++ if (dec.decoration_flags.get(DecorationMatrixStride))
++ return dec.matrix_stride;
++ else
++ SPIRV_CROSS_THROW("Struct member does not have MatrixStride set.");
++ }
++ else
++ SPIRV_CROSS_THROW("Struct member does not have MatrixStride set.");
++ }
++
++ size_t Compiler::get_declared_struct_size(const SPIRType &type) const
++ {
++ if (type.member_types.empty())
++ SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
++
++ // Offsets can be declared out of order, so we need to deduce the actual size
++ // based on last member instead.
++ uint32_t member_index = 0;
++ size_t highest_offset = 0;
++ for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
++ {
++ size_t offset = type_struct_member_offset(type, i);
++ if (offset > highest_offset)
++ {
++ highest_offset = offset;
++ member_index = i;
++ }
++ }
++
++ size_t size = get_declared_struct_member_size(type, member_index);
++ return highest_offset + size;
++ }
++
++ size_t Compiler::get_declared_struct_size_runtime_array(const SPIRType &type, size_t array_size) const
++ {
++ if (type.member_types.empty())
++ SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
++
++ size_t size = get_declared_struct_size(type);
++ auto &last_type = get<SPIRType>(type.member_types.back());
++ if (!last_type.array.empty() && last_type.array_size_literal.back() && last_type.array.back() == 0) // Runtime array
++ size += array_size * type_struct_member_array_stride(type, uint32_t(type.member_types.size() - 1));
++
++ return size;
++ }
++
++ uint32_t Compiler::evaluate_spec_constant_u32(const SPIRConstantOp &spec) const
++ {
++ auto &result_type = get<SPIRType>(spec.basetype);
++ if (result_type.basetype != SPIRType::UInt && result_type.basetype != SPIRType::Int &&
++ result_type.basetype != SPIRType::Boolean)
++ {
++ SPIRV_CROSS_THROW(
++ "Only 32-bit integers and booleans are currently supported when evaluating specialization constants.\n");
++ }
++
++ if (!is_scalar(result_type))
++ SPIRV_CROSS_THROW("Spec constant evaluation must be a scalar.\n");
++
++ uint32_t value = 0;
++
++ const auto eval_u32 = [&](uint32_t id) -> uint32_t {
++ auto &type = expression_type(id);
++ if (type.basetype != SPIRType::UInt && type.basetype != SPIRType::Int && type.basetype != SPIRType::Boolean)
++ {
++ SPIRV_CROSS_THROW("Only 32-bit integers and booleans are currently supported when evaluating "
++ "specialization constants.\n");
++ }
++
++ if (!is_scalar(type))
++ SPIRV_CROSS_THROW("Spec constant evaluation must be a scalar.\n");
++ if (const auto *c = this->maybe_get<SPIRConstant>(id))
++ return c->scalar();
++ else
++ return evaluate_spec_constant_u32(this->get<SPIRConstantOp>(id));
++ };
++
++ #define binary_spec_op(op, binary_op) \
++ case Op##op: \
++ value = eval_u32(spec.arguments[0]) binary_op eval_u32(spec.arguments[1]); \
++ break
++ #define binary_spec_op_cast(op, binary_op, type) \
++ case Op##op: \
++ value = uint32_t(type(eval_u32(spec.arguments[0])) binary_op type(eval_u32(spec.arguments[1]))); \
++ break
++
++ // Support the basic opcodes which are typically used when computing array sizes.
++ switch (spec.opcode)
++ {
++ binary_spec_op(IAdd, +);
++ binary_spec_op(ISub, -);
++ binary_spec_op(IMul, *);
++ binary_spec_op(BitwiseAnd, &);
++ binary_spec_op(BitwiseOr, |);
++ binary_spec_op(BitwiseXor, ^);
++ binary_spec_op(LogicalAnd, &);
++ binary_spec_op(LogicalOr, |);
++ binary_spec_op(ShiftLeftLogical, <<);
++ binary_spec_op(ShiftRightLogical, >>);
++ binary_spec_op_cast(ShiftRightArithmetic, >>, int32_t);
++ binary_spec_op(LogicalEqual, ==);
++ binary_spec_op(LogicalNotEqual, !=);
++ binary_spec_op(IEqual, ==);
++ binary_spec_op(INotEqual, !=);
++ binary_spec_op(ULessThan, <);
++ binary_spec_op(ULessThanEqual, <=);
++ binary_spec_op(UGreaterThan, >);
++ binary_spec_op(UGreaterThanEqual, >=);
++ binary_spec_op_cast(SLessThan, <, int32_t);
++ binary_spec_op_cast(SLessThanEqual, <=, int32_t);
++ binary_spec_op_cast(SGreaterThan, >, int32_t);
++ binary_spec_op_cast(SGreaterThanEqual, >=, int32_t);
++ #undef binary_spec_op
++ #undef binary_spec_op_cast
++
++ case OpLogicalNot:
++ value = uint32_t(!eval_u32(spec.arguments[0]));
++ break;
++
++ case OpNot:
++ value = ~eval_u32(spec.arguments[0]);
++ break;
++
++ case OpSNegate:
++ value = uint32_t(-int32_t(eval_u32(spec.arguments[0])));
++ break;
++
++ case OpSelect:
++ value = eval_u32(spec.arguments[0]) ? eval_u32(spec.arguments[1]) : eval_u32(spec.arguments[2]);
++ break;
++
++ case OpUMod:
++ {
++ uint32_t a = eval_u32(spec.arguments[0]);
++ uint32_t b = eval_u32(spec.arguments[1]);
++ if (b == 0)
++ SPIRV_CROSS_THROW("Undefined behavior in UMod, b == 0.\n");
++ value = a % b;
++ break;
++ }
++
++ case OpSRem:
++ {
++ auto a = int32_t(eval_u32(spec.arguments[0]));
++ auto b = int32_t(eval_u32(spec.arguments[1]));
++ if (b == 0)
++ SPIRV_CROSS_THROW("Undefined behavior in SRem, b == 0.\n");
++ value = a % b;
++ break;
++ }
++
++ case OpSMod:
++ {
++ auto a = int32_t(eval_u32(spec.arguments[0]));
++ auto b = int32_t(eval_u32(spec.arguments[1]));
++ if (b == 0)
++ SPIRV_CROSS_THROW("Undefined behavior in SMod, b == 0.\n");
++ auto v = a % b;
++
++ // Makes sure we match the sign of b, not a.
++ if ((b < 0 && v > 0) || (b > 0 && v < 0))
++ v += b;
++ value = v;
++ break;
++ }
++
++ case OpUDiv:
++ {
++ uint32_t a = eval_u32(spec.arguments[0]);
++ uint32_t b = eval_u32(spec.arguments[1]);
++ if (b == 0)
++ SPIRV_CROSS_THROW("Undefined behavior in UDiv, b == 0.\n");
++ value = a / b;
++ break;
++ }
++
++ case OpSDiv:
++ {
++ auto a = int32_t(eval_u32(spec.arguments[0]));
++ auto b = int32_t(eval_u32(spec.arguments[1]));
++ if (b == 0)
++ SPIRV_CROSS_THROW("Undefined behavior in SDiv, b == 0.\n");
++ value = a / b;
++ break;
++ }
++
++ default:
++ SPIRV_CROSS_THROW("Unsupported spec constant opcode for evaluation.\n");
++ }
++
++ return value;
++ }
++
++ uint32_t Compiler::evaluate_constant_u32(uint32_t id) const
++ {
++ if (const auto *c = maybe_get<SPIRConstant>(id))
++ return c->scalar();
++ else
++ return evaluate_spec_constant_u32(get<SPIRConstantOp>(id));
++ }
++
++ size_t Compiler::get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const
++ {
++ if (struct_type.member_types.empty())
++ SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
++
++ auto &flags = get_member_decoration_bitset(struct_type.self, index);
++ auto &type = get<SPIRType>(struct_type.member_types[index]);
++
++ switch (type.basetype)
++ {
++ case SPIRType::Unknown:
++ case SPIRType::Void:
++ case SPIRType::Boolean: // Bools are purely logical, and cannot be used for externally visible types.
++ case SPIRType::AtomicCounter:
++ case SPIRType::Image:
++ case SPIRType::SampledImage:
++ case SPIRType::Sampler:
++ SPIRV_CROSS_THROW("Querying size for object with opaque size.");
++
++ default:
++ break;
++ }
++
++ if (type.pointer && type.storage == StorageClassPhysicalStorageBuffer)
++ {
++ // Check if this is a top-level pointer type, and not an array of pointers.
++ if (type.pointer_depth > get<SPIRType>(type.parent_type).pointer_depth)
++ return 8;
++ }
++
++ if (!type.array.empty())
++ {
++ // For arrays, we can use ArrayStride to get an easy check.
++ bool array_size_literal = type.array_size_literal.back();
++ uint32_t array_size = array_size_literal ? type.array.back() : evaluate_constant_u32(type.array.back());
++ return type_struct_member_array_stride(struct_type, index) * array_size;
++ }
++ else if (type.basetype == SPIRType::Struct)
++ {
++ return get_declared_struct_size(type);
++ }
++ else
++ {
++ unsigned vecsize = type.vecsize;
++ unsigned columns = type.columns;
++
++ // Vectors.
++ if (columns == 1)
++ {
++ size_t component_size = type.width / 8;
++ return vecsize * component_size;
++ }
++ else
++ {
++ uint32_t matrix_stride = type_struct_member_matrix_stride(struct_type, index);
++
++ // Per SPIR-V spec, matrices must be tightly packed and aligned up for vec3 accesses.
++ if (flags.get(DecorationRowMajor))
++ return matrix_stride * vecsize;
++ else if (flags.get(DecorationColMajor))
++ return matrix_stride * columns;
++ else
++ SPIRV_CROSS_THROW("Either row-major or column-major must be declared for matrices.");
++ }
++ }
++ }
++
++ bool Compiler::BufferAccessHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ if (opcode != OpAccessChain && opcode != OpInBoundsAccessChain && opcode != OpPtrAccessChain)
++ return true;
++
++ bool ptr_chain = (opcode == OpPtrAccessChain);
++
++ // Invalid SPIR-V.
++ if (length < (ptr_chain ? 5u : 4u))
++ return false;
++
++ if (args[2] != id)
++ return true;
++
++ // Don't bother traversing the entire access chain tree yet.
++ // If we access a struct member, assume we access the entire member.
++ uint32_t index = compiler.get<SPIRConstant>(args[ptr_chain ? 4 : 3]).scalar();
++
++ // Seen this index already.
++ if (seen.find(index) != end(seen))
++ return true;
++ seen.insert(index);
++
++ auto &type = compiler.expression_type(id);
++ uint32_t offset = compiler.type_struct_member_offset(type, index);
++
++ size_t range;
++ // If we have another member in the struct, deduce the range by looking at the next member.
++ // This is okay since structs in SPIR-V can have padding, but Offset decoration must be
++ // monotonically increasing.
++ // Of course, this doesn't take into account if the SPIR-V for some reason decided to add
++ // very large amounts of padding, but that's not really a big deal.
++ if (index + 1 < type.member_types.size())
++ {
++ range = compiler.type_struct_member_offset(type, index + 1) - offset;
++ }
++ else
++ {
++ // No padding, so just deduce it from the size of the member directly.
++ range = compiler.get_declared_struct_member_size(type, index);
++ }
++
++ ranges.push_back({ index, offset, range });
++ return true;
++ }
++
++ SmallVector<BufferRange> Compiler::get_active_buffer_ranges(VariableID id) const
++ {
++ SmallVector<BufferRange> ranges;
++ BufferAccessHandler handler(*this, ranges, id);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ return ranges;
++ }
++
++ bool Compiler::types_are_logically_equivalent(const SPIRType &a, const SPIRType &b) const
++ {
++ if (a.basetype != b.basetype)
++ return false;
++ if (a.width != b.width)
++ return false;
++ if (a.vecsize != b.vecsize)
++ return false;
++ if (a.columns != b.columns)
++ return false;
++ if (a.array.size() != b.array.size())
++ return false;
++
++ size_t array_count = a.array.size();
++ if (array_count && memcmp(a.array.data(), b.array.data(), array_count * sizeof(uint32_t)) != 0)
++ return false;
++
++ if (a.basetype == SPIRType::Image || a.basetype == SPIRType::SampledImage)
++ {
++ if (memcmp(&a.image, &b.image, sizeof(SPIRType::Image)) != 0)
++ return false;
++ }
++
++ if (a.member_types.size() != b.member_types.size())
++ return false;
++
++ size_t member_types = a.member_types.size();
++ for (size_t i = 0; i < member_types; i++)
++ {
++ if (!types_are_logically_equivalent(get<SPIRType>(a.member_types[i]), get<SPIRType>(b.member_types[i])))
++ return false;
++ }
++
++ return true;
++ }
++
++ const Bitset &Compiler::get_execution_mode_bitset() const
++ {
++ return get_entry_point().flags;
++ }
++
++ void Compiler::set_execution_mode(ExecutionMode mode, uint32_t arg0, uint32_t arg1, uint32_t arg2)
++ {
++ auto &execution = get_entry_point();
++
++ execution.flags.set(mode);
++ switch (mode)
++ {
++ case ExecutionModeLocalSize:
++ execution.workgroup_size.x = arg0;
++ execution.workgroup_size.y = arg1;
++ execution.workgroup_size.z = arg2;
++ break;
++
++ case ExecutionModeLocalSizeId:
++ execution.workgroup_size.id_x = arg0;
++ execution.workgroup_size.id_y = arg1;
++ execution.workgroup_size.id_z = arg2;
++ break;
++
++ case ExecutionModeInvocations:
++ execution.invocations = arg0;
++ break;
++
++ case ExecutionModeOutputVertices:
++ execution.output_vertices = arg0;
++ break;
++
++ case ExecutionModeOutputPrimitivesEXT:
++ execution.output_primitives = arg0;
++ break;
++
++ case ExecutionModeFPFastMathDefault:
++ execution.fp_fast_math_defaults[arg0] = arg1;
++ break;
++
++ default:
++ break;
++ }
++ }
++
++ void Compiler::unset_execution_mode(ExecutionMode mode)
++ {
++ auto &execution = get_entry_point();
++ execution.flags.clear(mode);
++ }
++
++ uint32_t Compiler::get_work_group_size_specialization_constants(SpecializationConstant &x, SpecializationConstant &y,
++ SpecializationConstant &z) const
++ {
++ auto &execution = get_entry_point();
++ x = { 0, 0 };
++ y = { 0, 0 };
++ z = { 0, 0 };
++
++ // WorkgroupSize builtin takes precedence over LocalSize / LocalSizeId.
++ if (execution.workgroup_size.constant != 0)
++ {
++ auto &c = get<SPIRConstant>(execution.workgroup_size.constant);
++
++ if (c.m.c[0].id[0] != ID(0))
++ {
++ x.id = c.m.c[0].id[0];
++ x.constant_id = get_decoration(c.m.c[0].id[0], DecorationSpecId);
++ }
++
++ if (c.m.c[0].id[1] != ID(0))
++ {
++ y.id = c.m.c[0].id[1];
++ y.constant_id = get_decoration(c.m.c[0].id[1], DecorationSpecId);
++ }
++
++ if (c.m.c[0].id[2] != ID(0))
++ {
++ z.id = c.m.c[0].id[2];
++ z.constant_id = get_decoration(c.m.c[0].id[2], DecorationSpecId);
++ }
++ }
++ else if (execution.flags.get(ExecutionModeLocalSizeId))
++ {
++ auto &cx = get<SPIRConstant>(execution.workgroup_size.id_x);
++ if (cx.specialization)
++ {
++ x.id = execution.workgroup_size.id_x;
++ x.constant_id = get_decoration(execution.workgroup_size.id_x, DecorationSpecId);
++ }
++
++ auto &cy = get<SPIRConstant>(execution.workgroup_size.id_y);
++ if (cy.specialization)
++ {
++ y.id = execution.workgroup_size.id_y;
++ y.constant_id = get_decoration(execution.workgroup_size.id_y, DecorationSpecId);
++ }
++
++ auto &cz = get<SPIRConstant>(execution.workgroup_size.id_z);
++ if (cz.specialization)
++ {
++ z.id = execution.workgroup_size.id_z;
++ z.constant_id = get_decoration(execution.workgroup_size.id_z, DecorationSpecId);
++ }
++ }
++
++ return execution.workgroup_size.constant;
++ }
++
++ uint32_t Compiler::get_execution_mode_argument(ExecutionMode mode, uint32_t index) const
++ {
++ auto &execution = get_entry_point();
++ switch (mode)
++ {
++ case ExecutionModeLocalSizeId:
++ if (execution.flags.get(ExecutionModeLocalSizeId))
++ {
++ switch (index)
++ {
++ case 0:
++ return execution.workgroup_size.id_x;
++ case 1:
++ return execution.workgroup_size.id_y;
++ case 2:
++ return execution.workgroup_size.id_z;
++ default:
++ return 0;
++ }
++ }
++ else
++ return 0;
++
++ case ExecutionModeLocalSize:
++ switch (index)
++ {
++ case 0:
++ if (execution.flags.get(ExecutionModeLocalSizeId) && execution.workgroup_size.id_x != 0)
++ return get<SPIRConstant>(execution.workgroup_size.id_x).scalar();
++ else
++ return execution.workgroup_size.x;
++ case 1:
++ if (execution.flags.get(ExecutionModeLocalSizeId) && execution.workgroup_size.id_y != 0)
++ return get<SPIRConstant>(execution.workgroup_size.id_y).scalar();
++ else
++ return execution.workgroup_size.y;
++ case 2:
++ if (execution.flags.get(ExecutionModeLocalSizeId) && execution.workgroup_size.id_z != 0)
++ return get<SPIRConstant>(execution.workgroup_size.id_z).scalar();
++ else
++ return execution.workgroup_size.z;
++ default:
++ return 0;
++ }
++
++ case ExecutionModeInvocations:
++ return execution.invocations;
++
++ case ExecutionModeOutputVertices:
++ return execution.output_vertices;
++
++ case ExecutionModeOutputPrimitivesEXT:
++ return execution.output_primitives;
++
++ default:
++ return 0;
++ }
++ }
++
++ ExecutionModel Compiler::get_execution_model() const
++ {
++ auto &execution = get_entry_point();
++ return execution.model;
++ }
++
++ bool Compiler::is_tessellation_shader(ExecutionModel model)
++ {
++ return model == ExecutionModelTessellationControl || model == ExecutionModelTessellationEvaluation;
++ }
++
++ bool Compiler::is_vertex_like_shader() const
++ {
++ auto model = get_execution_model();
++ return model == ExecutionModelVertex || model == ExecutionModelGeometry ||
++ model == ExecutionModelTessellationControl || model == ExecutionModelTessellationEvaluation;
++ }
++
++ bool Compiler::is_tessellation_shader() const
++ {
++ return is_tessellation_shader(get_execution_model());
++ }
++
++ bool Compiler::is_tessellating_triangles() const
++ {
++ return get_execution_mode_bitset().get(ExecutionModeTriangles);
++ }
++
++ void Compiler::set_remapped_variable_state(VariableID id, bool remap_enable)
++ {
++ get<SPIRVariable>(id).remapped_variable = remap_enable;
++ }
++
++ bool Compiler::get_remapped_variable_state(VariableID id) const
++ {
++ return get<SPIRVariable>(id).remapped_variable;
++ }
++
++ void Compiler::set_subpass_input_remapped_components(VariableID id, uint32_t components)
++ {
++ get<SPIRVariable>(id).remapped_components = components;
++ }
++
++ uint32_t Compiler::get_subpass_input_remapped_components(VariableID id) const
++ {
++ return get<SPIRVariable>(id).remapped_components;
++ }
++
++ void Compiler::add_implied_read_expression(SPIRExpression &e, uint32_t source)
++ {
++ auto itr = find(begin(e.implied_read_expressions), end(e.implied_read_expressions), ID(source));
++ if (itr == end(e.implied_read_expressions))
++ e.implied_read_expressions.push_back(source);
++ }
++
++ void Compiler::add_implied_read_expression(SPIRAccessChain &e, uint32_t source)
++ {
++ auto itr = find(begin(e.implied_read_expressions), end(e.implied_read_expressions), ID(source));
++ if (itr == end(e.implied_read_expressions))
++ e.implied_read_expressions.push_back(source);
++ }
++
++ void Compiler::add_active_interface_variable(uint32_t var_id)
++ {
++ active_interface_variables.insert(var_id);
++
++ // In SPIR-V 1.4 and up we must also track the interface variable in the entry point.
++ if (ir.get_spirv_version() >= 0x10400)
++ {
++ auto &vars = get_entry_point().interface_variables;
++ if (find(begin(vars), end(vars), VariableID(var_id)) == end(vars))
++ vars.push_back(var_id);
++ }
++ }
++
++ void Compiler::inherit_expression_dependencies(uint32_t dst, uint32_t source_expression)
++ {
++ auto *ptr_e = maybe_get<SPIRExpression>(dst);
++
++ if (is_position_invariant() && ptr_e && maybe_get<SPIRExpression>(source_expression))
++ {
++ auto &deps = ptr_e->invariance_dependencies;
++ if (std::find(deps.begin(), deps.end(), source_expression) == deps.end())
++ deps.push_back(source_expression);
++ }
++
++ // Don't inherit any expression dependencies if the expression in dst
++ // is not a forwarded temporary.
++ if (forwarded_temporaries.find(dst) == end(forwarded_temporaries) ||
++ forced_temporaries.find(dst) != end(forced_temporaries))
++ {
++ return;
++ }
++
++ auto &e = *ptr_e;
++ auto *phi = maybe_get<SPIRVariable>(source_expression);
++ if (phi && phi->phi_variable)
++ {
++ // We have used a phi variable, which can change at the end of the block,
++ // so make sure we take a dependency on this phi variable.
++ phi->dependees.push_back(dst);
++ }
++
++ auto *s = maybe_get<SPIRExpression>(source_expression);
++ if (!s)
++ return;
++
++ auto &e_deps = e.expression_dependencies;
++ auto &s_deps = s->expression_dependencies;
++
++ // If we depend on a expression, we also depend on all sub-dependencies from source.
++ e_deps.push_back(source_expression);
++ e_deps.insert(end(e_deps), begin(s_deps), end(s_deps));
++
++ // Eliminate duplicated dependencies.
++ sort(begin(e_deps), end(e_deps));
++ e_deps.erase(unique(begin(e_deps), end(e_deps)), end(e_deps));
++ }
++
++ SmallVector<EntryPoint> Compiler::get_entry_points_and_stages() const
++ {
++ SmallVector<EntryPoint> entries;
++ for (auto &entry : ir.entry_points)
++ entries.push_back({ entry.second.orig_name, entry.second.model });
++ return entries;
++ }
++
++ void Compiler::rename_entry_point(const std::string &old_name, const std::string &new_name, ExecutionModel model)
++ {
++ auto &entry = get_entry_point(old_name, model);
++ entry.orig_name = new_name;
++ entry.name = new_name;
++ }
++
++ void Compiler::set_entry_point(const std::string &name, ExecutionModel model)
++ {
++ auto &entry = get_entry_point(name, model);
++ ir.default_entry_point = entry.self;
++ }
++
++ SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name)
++ {
++ auto itr = find_if(
++ begin(ir.entry_points), end(ir.entry_points),
++ [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.orig_name == name; });
++
++ if (itr == end(ir.entry_points))
++ SPIRV_CROSS_THROW("Entry point does not exist.");
++
++ return itr->second;
++ }
++
++ const SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name) const
++ {
++ auto itr = find_if(
++ begin(ir.entry_points), end(ir.entry_points),
++ [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.orig_name == name; });
++
++ if (itr == end(ir.entry_points))
++ SPIRV_CROSS_THROW("Entry point does not exist.");
++
++ return itr->second;
++ }
++
++ SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model)
++ {
++ auto itr = find_if(begin(ir.entry_points), end(ir.entry_points),
++ [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
++ return entry.second.orig_name == name && entry.second.model == model;
++ });
++
++ if (itr == end(ir.entry_points))
++ SPIRV_CROSS_THROW("Entry point does not exist.");
++
++ return itr->second;
++ }
++
++ const SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model) const
++ {
++ auto itr = find_if(begin(ir.entry_points), end(ir.entry_points),
++ [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
++ return entry.second.orig_name == name && entry.second.model == model;
++ });
++
++ if (itr == end(ir.entry_points))
++ SPIRV_CROSS_THROW("Entry point does not exist.");
++
++ return itr->second;
++ }
++
++ const string &Compiler::get_cleansed_entry_point_name(const std::string &name, ExecutionModel model) const
++ {
++ return get_entry_point(name, model).name;
++ }
++
++ const SPIREntryPoint &Compiler::get_entry_point() const
++ {
++ return ir.entry_points.find(ir.default_entry_point)->second;
++ }
++
++ SPIREntryPoint &Compiler::get_entry_point()
++ {
++ return ir.entry_points.find(ir.default_entry_point)->second;
++ }
++
++ bool Compiler::interface_variable_exists_in_entry_point(uint32_t id) const
++ {
++ auto &var = get<SPIRVariable>(id);
++
++ if (ir.get_spirv_version() < 0x10400)
++ {
++ if (var.storage != StorageClassInput && var.storage != StorageClassOutput &&
++ var.storage != StorageClassUniformConstant)
++ SPIRV_CROSS_THROW("Only Input, Output variables and Uniform constants are part of a shader linking interface.");
++
++ // This is to avoid potential problems with very old glslang versions which did
++ // not emit input/output interfaces properly.
++ // We can assume they only had a single entry point, and single entry point
++ // shaders could easily be assumed to use every interface variable anyways.
++ if (ir.entry_points.size() <= 1)
++ return true;
++ }
++
++ // In SPIR-V 1.4 and later, all global resource variables must be present.
++
++ auto &execution = get_entry_point();
++ return find(begin(execution.interface_variables), end(execution.interface_variables), VariableID(id)) !=
++ end(execution.interface_variables);
++ }
++
++ void Compiler::CombinedImageSamplerHandler::push_remap_parameters(const SPIRFunction &func, const uint32_t *args,
++ uint32_t length)
++ {
++ // If possible, pipe through a remapping table so that parameters know
++ // which variables they actually bind to in this scope.
++ unordered_map<uint32_t, uint32_t> remapping;
++ for (uint32_t i = 0; i < length; i++)
++ remapping[func.arguments[i].id] = remap_parameter(args[i]);
++ parameter_remapping.push(std::move(remapping));
++ }
++
++ void Compiler::CombinedImageSamplerHandler::pop_remap_parameters()
++ {
++ parameter_remapping.pop();
++ }
++
++ uint32_t Compiler::CombinedImageSamplerHandler::remap_parameter(uint32_t id)
++ {
++ auto *var = compiler.maybe_get_backing_variable(id);
++ if (var)
++ id = var->self;
++
++ if (parameter_remapping.empty())
++ return id;
++
++ auto &remapping = parameter_remapping.top();
++ auto itr = remapping.find(id);
++ if (itr != end(remapping))
++ return itr->second;
++ else
++ return id;
++ }
++
++ bool Compiler::CombinedImageSamplerHandler::begin_function_scope(const uint32_t *args, uint32_t length)
++ {
++ if (length < 3)
++ return false;
++
++ auto &callee = compiler.get<SPIRFunction>(args[2]);
++ args += 3;
++ length -= 3;
++ push_remap_parameters(callee, args, length);
++ functions.push(&callee);
++ return true;
++ }
++
++ bool Compiler::CombinedImageSamplerHandler::end_function_scope(const uint32_t *args, uint32_t length)
++ {
++ if (length < 3)
++ return false;
++
++ auto &callee = compiler.get<SPIRFunction>(args[2]);
++ args += 3;
++
++ // There are two types of cases we have to handle,
++ // a callee might call sampler2D(texture2D, sampler) directly where
++ // one or more parameters originate from parameters.
++ // Alternatively, we need to provide combined image samplers to our callees,
++ // and in this case we need to add those as well.
++
++ pop_remap_parameters();
++
++ // Our callee has now been processed at least once.
++ // No point in doing it again.
++ callee.do_combined_parameters = false;
++
++ auto &params = functions.top()->combined_parameters;
++ functions.pop();
++ if (functions.empty())
++ return true;
++
++ auto &caller = *functions.top();
++ if (caller.do_combined_parameters)
++ {
++ for (auto &param : params)
++ {
++ VariableID image_id = param.global_image ? param.image_id : VariableID(args[param.image_id]);
++ VariableID sampler_id = param.global_sampler ? param.sampler_id : VariableID(args[param.sampler_id]);
++
++ auto *i = compiler.maybe_get_backing_variable(image_id);
++ auto *s = compiler.maybe_get_backing_variable(sampler_id);
++ if (i)
++ image_id = i->self;
++ if (s)
++ sampler_id = s->self;
++
++ register_combined_image_sampler(caller, 0, image_id, sampler_id, param.depth);
++ }
++ }
++
++ return true;
++ }
++
++ void Compiler::CombinedImageSamplerHandler::register_combined_image_sampler(SPIRFunction &caller,
++ VariableID combined_module_id,
++ VariableID image_id, VariableID sampler_id,
++ bool depth)
++ {
++ // We now have a texture ID and a sampler ID which will either be found as a global
++ // or a parameter in our own function. If both are global, they will not need a parameter,
++ // otherwise, add it to our list.
++ SPIRFunction::CombinedImageSamplerParameter param = {
++ 0u, image_id, sampler_id, true, true, depth,
++ };
++
++ auto texture_itr = find_if(begin(caller.arguments), end(caller.arguments),
++ [image_id](const SPIRFunction::Parameter &p) { return p.id == image_id; });
++ auto sampler_itr = find_if(begin(caller.arguments), end(caller.arguments),
++ [sampler_id](const SPIRFunction::Parameter &p) { return p.id == sampler_id; });
++
++ if (texture_itr != end(caller.arguments))
++ {
++ param.global_image = false;
++ param.image_id = uint32_t(texture_itr - begin(caller.arguments));
++ }
++
++ if (sampler_itr != end(caller.arguments))
++ {
++ param.global_sampler = false;
++ param.sampler_id = uint32_t(sampler_itr - begin(caller.arguments));
++ }
++
++ if (param.global_image && param.global_sampler)
++ return;
++
++ auto itr = find_if(begin(caller.combined_parameters), end(caller.combined_parameters),
++ [&param](const SPIRFunction::CombinedImageSamplerParameter &p) {
++ return param.image_id == p.image_id && param.sampler_id == p.sampler_id &&
++ param.global_image == p.global_image && param.global_sampler == p.global_sampler;
++ });
++
++ if (itr == end(caller.combined_parameters))
++ {
++ uint32_t id = compiler.ir.increase_bound_by(3);
++ auto type_id = id + 0;
++ auto ptr_type_id = id + 1;
++ auto combined_id = id + 2;
++ auto &base = compiler.expression_type(image_id);
++ auto &type = compiler.set<SPIRType>(type_id, OpTypeSampledImage);
++ auto &ptr_type = compiler.set<SPIRType>(ptr_type_id, OpTypePointer);
++
++ type = base;
++ type.self = type_id;
++ type.basetype = SPIRType::SampledImage;
++ type.pointer = false;
++ type.storage = StorageClassGeneric;
++ type.image.depth = depth;
++
++ ptr_type = type;
++ ptr_type.pointer = true;
++ ptr_type.storage = StorageClassUniformConstant;
++ ptr_type.parent_type = type_id;
++
++ // Build new variable.
++ compiler.set<SPIRVariable>(combined_id, ptr_type_id, StorageClassFunction, 0);
++
++ // Inherit RelaxedPrecision.
++ // If any of OpSampledImage, underlying image or sampler are marked, inherit the decoration.
++ bool relaxed_precision =
++ compiler.has_decoration(sampler_id, DecorationRelaxedPrecision) ||
++ compiler.has_decoration(image_id, DecorationRelaxedPrecision) ||
++ (combined_module_id && compiler.has_decoration(combined_module_id, DecorationRelaxedPrecision));
++
++ if (relaxed_precision)
++ compiler.set_decoration(combined_id, DecorationRelaxedPrecision);
++
++ param.id = combined_id;
++
++ compiler.set_name(combined_id,
++ join("SPIRV_Cross_Combined", compiler.to_name(image_id), compiler.to_name(sampler_id)));
++
++ caller.combined_parameters.push_back(param);
++ caller.shadow_arguments.push_back({ ptr_type_id, combined_id, 0u, 0u, true });
++ }
++ }
++
++ bool Compiler::DummySamplerForCombinedImageHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ if (need_dummy_sampler)
++ {
++ // No need to traverse further, we know the result.
++ return false;
++ }
++
++ switch (opcode)
++ {
++ case OpLoad:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t result_type = args[0];
++
++ auto &type = compiler.get<SPIRType>(result_type);
++ bool separate_image =
++ type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer;
++
++ // If not separate image, don't bother.
++ if (!separate_image)
++ return true;
++
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++ break;
++ }
++
++ case OpImageFetch:
++ case OpImageQuerySizeLod:
++ case OpImageQuerySize:
++ case OpImageQueryLevels:
++ case OpImageQuerySamples:
++ {
++ // If we are fetching or querying LOD from a plain OpTypeImage, we must pre-combine with our dummy sampler.
++ auto *var = compiler.maybe_get_backing_variable(args[2]);
++ if (var)
++ {
++ auto &type = compiler.get<SPIRType>(var->basetype);
++ if (type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer)
++ need_dummy_sampler = true;
++ }
++
++ break;
++ }
++
++ case OpInBoundsAccessChain:
++ case OpAccessChain:
++ case OpPtrAccessChain:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t result_type = args[0];
++ auto &type = compiler.get<SPIRType>(result_type);
++ bool separate_image =
++ type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer;
++ if (!separate_image)
++ return true;
++
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++
++ // Other backends might use SPIRAccessChain for this later.
++ compiler.ir.ids[id].set_allow_type_rewrite();
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ bool Compiler::CombinedImageSamplerHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ // We need to figure out where samplers and images are loaded from, so do only the bare bones compilation we need.
++ bool is_fetch = false;
++
++ switch (opcode)
++ {
++ case OpLoad:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t result_type = args[0];
++
++ auto &type = compiler.get<SPIRType>(result_type);
++ bool separate_image = type.basetype == SPIRType::Image && type.image.sampled == 1;
++ bool separate_sampler = type.basetype == SPIRType::Sampler;
++
++ // If not separate image or sampler, don't bother.
++ if (!separate_image && !separate_sampler)
++ return true;
++
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++ return true;
++ }
++
++ case OpInBoundsAccessChain:
++ case OpAccessChain:
++ case OpPtrAccessChain:
++ {
++ if (length < 3)
++ return false;
++
++ // Technically, it is possible to have arrays of textures and arrays of samplers and combine them, but this becomes essentially
++ // impossible to implement, since we don't know which concrete sampler we are accessing.
++ // One potential way is to create a combinatorial explosion where N textures and M samplers are combined into N * M sampler2Ds,
++ // but this seems ridiculously complicated for a problem which is easy to work around.
++ // Checking access chains like this assumes we don't have samplers or textures inside uniform structs, but this makes no sense.
++
++ uint32_t result_type = args[0];
++
++ auto &type = compiler.get<SPIRType>(result_type);
++ bool separate_image = type.basetype == SPIRType::Image && type.image.sampled == 1;
++ bool separate_sampler = type.basetype == SPIRType::Sampler;
++ if (separate_sampler)
++ SPIRV_CROSS_THROW(
++ "Attempting to use arrays or structs of separate samplers. This is not possible to statically "
++ "remap to plain GLSL.");
++
++ if (separate_image)
++ {
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++ }
++ return true;
++ }
++
++ case OpImageFetch:
++ case OpImageQuerySizeLod:
++ case OpImageQuerySize:
++ case OpImageQueryLevels:
++ case OpImageQuerySamples:
++ {
++ // If we are fetching from a plain OpTypeImage or querying LOD, we must pre-combine with our dummy sampler.
++ auto *var = compiler.maybe_get_backing_variable(args[2]);
++ if (!var)
++ return true;
++
++ auto &type = compiler.get<SPIRType>(var->basetype);
++ if (type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer)
++ {
++ if (compiler.dummy_sampler_id == 0)
++ SPIRV_CROSS_THROW("texelFetch without sampler was found, but no dummy sampler has been created with "
++ "build_dummy_sampler_for_combined_images().");
++
++ // Do it outside.
++ is_fetch = true;
++ break;
++ }
++
++ return true;
++ }
++
++ case OpSampledImage:
++ // Do it outside.
++ break;
++
++ default:
++ return true;
++ }
++
++ // Registers sampler2D calls used in case they are parameters so
++ // that their callees know which combined image samplers to propagate down the call stack.
++ if (!functions.empty())
++ {
++ auto &callee = *functions.top();
++ if (callee.do_combined_parameters)
++ {
++ uint32_t image_id = args[2];
++
++ auto *image = compiler.maybe_get_backing_variable(image_id);
++ if (image)
++ image_id = image->self;
++
++ uint32_t sampler_id = is_fetch ? compiler.dummy_sampler_id : args[3];
++ auto *sampler = compiler.maybe_get_backing_variable(sampler_id);
++ if (sampler)
++ sampler_id = sampler->self;
++
++ uint32_t combined_id = args[1];
++
++ auto &combined_type = compiler.get<SPIRType>(args[0]);
++ register_combined_image_sampler(callee, combined_id, image_id, sampler_id, combined_type.image.depth);
++ }
++ }
++
++ // For function calls, we need to remap IDs which are function parameters into global variables.
++ // This information is statically known from the current place in the call stack.
++ // Function parameters are not necessarily pointers, so if we don't have a backing variable, remapping will know
++ // which backing variable the image/sample came from.
++ VariableID image_id = remap_parameter(args[2]);
++ VariableID sampler_id = is_fetch ? compiler.dummy_sampler_id : remap_parameter(args[3]);
++
++ auto itr = find_if(begin(compiler.combined_image_samplers), end(compiler.combined_image_samplers),
++ [image_id, sampler_id](const CombinedImageSampler &combined) {
++ return combined.image_id == image_id && combined.sampler_id == sampler_id;
++ });
++
++ if (itr == end(compiler.combined_image_samplers))
++ {
++ uint32_t sampled_type;
++ uint32_t combined_module_id;
++ if (is_fetch)
++ {
++ // Have to invent the sampled image type.
++ sampled_type = compiler.ir.increase_bound_by(1);
++ auto &type = compiler.set<SPIRType>(sampled_type, OpTypeSampledImage);
++ type = compiler.expression_type(args[2]);
++ type.self = sampled_type;
++ type.basetype = SPIRType::SampledImage;
++ type.image.depth = false;
++ combined_module_id = 0;
++ }
++ else
++ {
++ sampled_type = args[0];
++ combined_module_id = args[1];
++ }
++
++ auto id = compiler.ir.increase_bound_by(2);
++ auto type_id = id + 0;
++ auto combined_id = id + 1;
++
++ // Make a new type, pointer to OpTypeSampledImage, so we can make a variable of this type.
++ // We will probably have this type lying around, but it doesn't hurt to make duplicates for internal purposes.
++ auto &type = compiler.set<SPIRType>(type_id, OpTypePointer);
++ auto &base = compiler.get<SPIRType>(sampled_type);
++ type = base;
++ type.pointer = true;
++ type.storage = StorageClassUniformConstant;
++ type.parent_type = type_id;
++
++ // Build new variable.
++ compiler.set<SPIRVariable>(combined_id, type_id, StorageClassUniformConstant, 0);
++
++ // Inherit RelaxedPrecision (and potentially other useful flags if deemed relevant).
++ // If any of OpSampledImage, underlying image or sampler are marked, inherit the decoration.
++ bool relaxed_precision =
++ (sampler_id && compiler.has_decoration(sampler_id, DecorationRelaxedPrecision)) ||
++ (image_id && compiler.has_decoration(image_id, DecorationRelaxedPrecision)) ||
++ (combined_module_id && compiler.has_decoration(combined_module_id, DecorationRelaxedPrecision));
++
++ if (relaxed_precision)
++ compiler.set_decoration(combined_id, DecorationRelaxedPrecision);
++
++ // Propagate the array type for the original image as well.
++ auto *var = compiler.maybe_get_backing_variable(image_id);
++ if (var)
++ {
++ auto &parent_type = compiler.get<SPIRType>(var->basetype);
++ type.array = parent_type.array;
++ type.array_size_literal = parent_type.array_size_literal;
++ }
++
++ compiler.combined_image_samplers.push_back({ combined_id, image_id, sampler_id });
++ }
++
++ return true;
++ }
++
++ VariableID Compiler::build_dummy_sampler_for_combined_images()
++ {
++ DummySamplerForCombinedImageHandler handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ if (handler.need_dummy_sampler)
++ {
++ uint32_t offset = ir.increase_bound_by(3);
++ auto type_id = offset + 0;
++ auto ptr_type_id = offset + 1;
++ auto var_id = offset + 2;
++
++ auto &sampler = set<SPIRType>(type_id, OpTypeSampler);
++ sampler.basetype = SPIRType::Sampler;
++
++ auto &ptr_sampler = set<SPIRType>(ptr_type_id, OpTypePointer);
++ ptr_sampler = sampler;
++ ptr_sampler.self = type_id;
++ ptr_sampler.storage = StorageClassUniformConstant;
++ ptr_sampler.pointer = true;
++ ptr_sampler.parent_type = type_id;
++
++ set<SPIRVariable>(var_id, ptr_type_id, StorageClassUniformConstant, 0);
++ set_name(var_id, "SPIRV_Cross_DummySampler");
++ dummy_sampler_id = var_id;
++ return var_id;
++ }
++ else
++ return 0;
++ }
++
++ void Compiler::build_combined_image_samplers()
++ {
++ ir.for_each_typed_id<SPIRFunction>([&](uint32_t, SPIRFunction &func) {
++ func.combined_parameters.clear();
++ func.shadow_arguments.clear();
++ func.do_combined_parameters = true;
++ });
++
++ combined_image_samplers.clear();
++ CombinedImageSamplerHandler handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ }
++
++ SmallVector<SpecializationConstant> Compiler::get_specialization_constants() const
++ {
++ SmallVector<SpecializationConstant> spec_consts;
++ ir.for_each_typed_id<SPIRConstant>([&](uint32_t, const SPIRConstant &c) {
++ if (c.specialization && has_decoration(c.self, DecorationSpecId))
++ spec_consts.push_back({ c.self, get_decoration(c.self, DecorationSpecId) });
++ });
++ return spec_consts;
++ }
++
++ SPIRConstant &Compiler::get_constant(ConstantID id)
++ {
++ return get<SPIRConstant>(id);
++ }
++
++ const SPIRConstant &Compiler::get_constant(ConstantID id) const
++ {
++ return get<SPIRConstant>(id);
++ }
++
++ static bool exists_unaccessed_path_to_return(const CFG &cfg, uint32_t block, const unordered_set<uint32_t> &blocks,
++ unordered_set<uint32_t> &visit_cache)
++ {
++ // This block accesses the variable.
++ if (blocks.find(block) != end(blocks))
++ return false;
++
++ // We are at the end of the CFG.
++ if (cfg.get_succeeding_edges(block).empty())
++ return true;
++
++ // If any of our successors have a path to the end, there exists a path from block.
++ for (auto &succ : cfg.get_succeeding_edges(block))
++ {
++ if (visit_cache.count(succ) == 0)
++ {
++ if (exists_unaccessed_path_to_return(cfg, succ, blocks, visit_cache))
++ return true;
++ visit_cache.insert(succ);
++ }
++ }
++
++ return false;
++ }
++
++ void Compiler::analyze_parameter_preservation(
++ SPIRFunction &entry, const CFG &cfg, const unordered_map<uint32_t, unordered_set<uint32_t>> &variable_to_blocks,
++ const unordered_map<uint32_t, unordered_set<uint32_t>> &complete_write_blocks)
++ {
++ for (auto &arg : entry.arguments)
++ {
++ // Non-pointers are always inputs.
++ auto &type = get<SPIRType>(arg.type);
++ if (!type.pointer)
++ continue;
++
++ // Opaque argument types are always in
++ bool potential_preserve;
++ switch (type.basetype)
++ {
++ case SPIRType::Sampler:
++ case SPIRType::Image:
++ case SPIRType::SampledImage:
++ case SPIRType::AtomicCounter:
++ potential_preserve = false;
++ break;
++
++ default:
++ potential_preserve = true;
++ break;
++ }
++
++ if (!potential_preserve)
++ continue;
++
++ auto itr = variable_to_blocks.find(arg.id);
++ if (itr == end(variable_to_blocks))
++ {
++ // Variable is never accessed.
++ continue;
++ }
++
++ // We have accessed a variable, but there was no complete writes to that variable.
++ // We deduce that we must preserve the argument.
++ itr = complete_write_blocks.find(arg.id);
++ if (itr == end(complete_write_blocks))
++ {
++ arg.read_count++;
++ continue;
++ }
++
++ // If there is a path through the CFG where no block completely writes to the variable, the variable will be in an undefined state
++ // when the function returns. We therefore need to implicitly preserve the variable in case there are writers in the function.
++ // Major case here is if a function is
++ // void foo(int &var) { if (cond) var = 10; }
++ // Using read/write counts, we will think it's just an out variable, but it really needs to be inout,
++ // because if we don't write anything whatever we put into the function must return back to the caller.
++ unordered_set<uint32_t> visit_cache;
++ if (exists_unaccessed_path_to_return(cfg, entry.entry_block, itr->second, visit_cache))
++ arg.read_count++;
++ }
++ }
++
++ Compiler::AnalyzeVariableScopeAccessHandler::AnalyzeVariableScopeAccessHandler(Compiler &compiler_,
++ SPIRFunction &entry_)
++ : OpcodeHandler(compiler_)
++ , entry(entry_)
++ {
++ }
++
++ bool Compiler::AnalyzeVariableScopeAccessHandler::follow_function_call(const SPIRFunction &)
++ {
++ // Only analyze within this function.
++ return false;
++ }
++
++ void Compiler::AnalyzeVariableScopeAccessHandler::set_current_block(const SPIRBlock &block)
++ {
++ current_block = &block;
++
++ // If we're branching to a block which uses OpPhi, in GLSL
++ // this will be a variable write when we branch,
++ // so we need to track access to these variables as well to
++ // have a complete picture.
++ const auto test_phi = [this, &block](uint32_t to) {
++ auto &next = compiler.get<SPIRBlock>(to);
++ for (auto &phi : next.phi_variables)
++ {
++ if (phi.parent == block.self)
++ {
++ accessed_variables_to_block[phi.function_variable].insert(block.self);
++ // Phi variables are also accessed in our target branch block.
++ accessed_variables_to_block[phi.function_variable].insert(next.self);
++
++ notify_variable_access(phi.local_variable, block.self);
++ }
++ }
++ };
++
++ switch (block.terminator)
++ {
++ case SPIRBlock::Direct:
++ notify_variable_access(block.condition, block.self);
++ test_phi(block.next_block);
++ break;
++
++ case SPIRBlock::Select:
++ notify_variable_access(block.condition, block.self);
++ test_phi(block.true_block);
++ test_phi(block.false_block);
++ break;
++
++ case SPIRBlock::MultiSelect:
++ {
++ notify_variable_access(block.condition, block.self);
++ auto &cases = compiler.get_case_list(block);
++ for (auto &target : cases)
++ test_phi(target.block);
++ if (block.default_block)
++ test_phi(block.default_block);
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++
++ void Compiler::AnalyzeVariableScopeAccessHandler::notify_variable_access(uint32_t id, uint32_t block)
++ {
++ if (id == 0)
++ return;
++
++ // Access chains used in multiple blocks mean hoisting all the variables used to construct the access chain as not all backends can use pointers.
++ auto itr = rvalue_forward_children.find(id);
++ if (itr != end(rvalue_forward_children))
++ for (auto child_id : itr->second)
++ notify_variable_access(child_id, block);
++
++ if (id_is_phi_variable(id))
++ accessed_variables_to_block[id].insert(block);
++ else if (id_is_potential_temporary(id))
++ accessed_temporaries_to_block[id].insert(block);
++ }
++
++ bool Compiler::AnalyzeVariableScopeAccessHandler::id_is_phi_variable(uint32_t id) const
++ {
++ if (id >= compiler.get_current_id_bound())
++ return false;
++ auto *var = compiler.maybe_get<SPIRVariable>(id);
++ return var && var->phi_variable;
++ }
++
++ bool Compiler::AnalyzeVariableScopeAccessHandler::id_is_potential_temporary(uint32_t id) const
++ {
++ if (id >= compiler.get_current_id_bound())
++ return false;
++
++ // Temporaries are not created before we start emitting code.
++ return compiler.ir.ids[id].empty() || (compiler.ir.ids[id].get_type() == TypeExpression);
++ }
++
++ bool Compiler::AnalyzeVariableScopeAccessHandler::handle_terminator(const SPIRBlock &block)
++ {
++ switch (block.terminator)
++ {
++ case SPIRBlock::Return:
++ if (block.return_value)
++ notify_variable_access(block.return_value, block.self);
++ break;
++
++ case SPIRBlock::Select:
++ case SPIRBlock::MultiSelect:
++ notify_variable_access(block.condition, block.self);
++ break;
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ bool Compiler::AnalyzeVariableScopeAccessHandler::handle(Op op, const uint32_t *args, uint32_t length)
++ {
++ // Keep track of the types of temporaries, so we can hoist them out as necessary.
++ uint32_t result_type = 0, result_id = 0;
++ if (instruction_to_result_type(result_type, result_id, op, args, length))
++ {
++ // For some opcodes, we will need to override the result id.
++ // If we need to hoist the temporary, the temporary type is the input, not the result.
++ if (op == OpConvertUToAccelerationStructureKHR)
++ {
++ auto itr = result_id_to_type.find(args[2]);
++ if (itr != result_id_to_type.end())
++ result_type = itr->second;
++ }
++
++ result_id_to_type[result_id] = result_type;
++ }
++
++ switch (op)
++ {
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ {
++ if (length < 2)
++ return false;
++
++ ID ptr = args[0];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++
++ // If we store through an access chain, we have a partial write.
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ if (var->self == ptr)
++ complete_write_variables_to_block[var->self].insert(current_block->self);
++ else
++ partial_write_variables_to_block[var->self].insert(current_block->self);
++ }
++
++ // args[0] might be an access chain we have to track use of.
++ notify_variable_access(args[0], current_block->self);
++ // Might try to store a Phi variable here.
++ notify_variable_access(args[1], current_block->self);
++ break;
++ }
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ {
++ if (length < 3)
++ return false;
++
++ // Access chains used in multiple blocks mean hoisting all the variables used to construct the access chain as not all backends can use pointers.
++ uint32_t ptr = args[2];
++ auto *var = compiler.maybe_get<SPIRVariable>(ptr);
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ rvalue_forward_children[args[1]].insert(var->self);
++ }
++
++ // args[2] might be another access chain we have to track use of.
++ for (uint32_t i = 2; i < length; i++)
++ {
++ notify_variable_access(args[i], current_block->self);
++ rvalue_forward_children[args[1]].insert(args[i]);
++ }
++
++ // Also keep track of the access chain pointer itself.
++ // In exceptionally rare cases, we can end up with a case where
++ // the access chain is generated in the loop body, but is consumed in continue block.
++ // This means we need complex loop workarounds, and we must detect this via CFG analysis.
++ notify_variable_access(args[1], current_block->self);
++
++ // The result of an access chain is a fixed expression and is not really considered a temporary.
++ auto &e = compiler.set<SPIRExpression>(args[1], "", args[0], true);
++ auto *backing_variable = compiler.maybe_get_backing_variable(ptr);
++ e.loaded_from = backing_variable ? VariableID(backing_variable->self) : VariableID(0);
++
++ // Other backends might use SPIRAccessChain for this later.
++ compiler.ir.ids[args[1]].set_allow_type_rewrite();
++ access_chain_expressions.insert(args[1]);
++ break;
++ }
++
++ case OpCopyMemory:
++ {
++ if (length < 2)
++ return false;
++
++ ID lhs = args[0];
++ ID rhs = args[1];
++ auto *var = compiler.maybe_get_backing_variable(lhs);
++
++ // If we store through an access chain, we have a partial write.
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ if (var->self == lhs)
++ complete_write_variables_to_block[var->self].insert(current_block->self);
++ else
++ partial_write_variables_to_block[var->self].insert(current_block->self);
++ }
++
++ // args[0:1] might be access chains we have to track use of.
++ for (uint32_t i = 0; i < 2; i++)
++ notify_variable_access(args[i], current_block->self);
++
++ var = compiler.maybe_get_backing_variable(rhs);
++ if (var)
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ break;
++ }
++
++ case OpCopyObject:
++ {
++ // OpCopyObject copies the underlying non-pointer type,
++ // so any temp variable should be declared using the underlying type.
++ // If the type is a pointer, get its base type and overwrite the result type mapping.
++ auto &type = compiler.get<SPIRType>(result_type);
++ if (type.pointer)
++ result_id_to_type[result_id] = type.parent_type;
++
++ if (length < 3)
++ return false;
++
++ auto *var = compiler.maybe_get_backing_variable(args[2]);
++ if (var)
++ accessed_variables_to_block[var->self].insert(current_block->self);
++
++ // Might be an access chain which we have to keep track of.
++ notify_variable_access(args[1], current_block->self);
++ if (access_chain_expressions.count(args[2]))
++ access_chain_expressions.insert(args[1]);
++
++ // Might try to copy a Phi variable here.
++ notify_variable_access(args[2], current_block->self);
++ break;
++ }
++
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ {
++ if (length < 3)
++ return false;
++ uint32_t ptr = args[2];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++ if (var)
++ accessed_variables_to_block[var->self].insert(current_block->self);
++
++ // Loaded value is a temporary.
++ notify_variable_access(args[1], current_block->self);
++
++ // Might be an access chain we have to track use of.
++ notify_variable_access(args[2], current_block->self);
++
++ // If we're loading an opaque type we cannot lower it to a temporary,
++ // we must defer access of args[2] until it's used.
++ auto &type = compiler.get<SPIRType>(args[0]);
++ if (compiler.type_is_opaque_value(type))
++ rvalue_forward_children[args[1]].insert(args[2]);
++ break;
++ }
++
++ case OpFunctionCall:
++ {
++ if (length < 3)
++ return false;
++
++ // Return value may be a temporary.
++ if (compiler.get_type(args[0]).basetype != SPIRType::Void)
++ notify_variable_access(args[1], current_block->self);
++
++ length -= 3;
++ args += 3;
++
++ for (uint32_t i = 0; i < length; i++)
++ {
++ auto *var = compiler.maybe_get_backing_variable(args[i]);
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ // Assume we can get partial writes to this variable.
++ partial_write_variables_to_block[var->self].insert(current_block->self);
++ }
++
++ // Cannot easily prove if argument we pass to a function is completely written.
++ // Usually, functions write to a dummy variable,
++ // which is then copied to in full to the real argument.
++
++ // Might try to copy a Phi variable here.
++ notify_variable_access(args[i], current_block->self);
++ }
++ break;
++ }
++
++ case OpSelect:
++ {
++ // In case of variable pointers, we might access a variable here.
++ // We cannot prove anything about these accesses however.
++ for (uint32_t i = 1; i < length; i++)
++ {
++ if (i >= 3)
++ {
++ auto *var = compiler.maybe_get_backing_variable(args[i]);
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ // Assume we can get partial writes to this variable.
++ partial_write_variables_to_block[var->self].insert(current_block->self);
++ }
++ }
++
++ // Might try to copy a Phi variable here.
++ notify_variable_access(args[i], current_block->self);
++ }
++ break;
++ }
++
++ case OpExtInst:
++ {
++ for (uint32_t i = 4; i < length; i++)
++ notify_variable_access(args[i], current_block->self);
++ notify_variable_access(args[1], current_block->self);
++
++ uint32_t extension_set = args[2];
++ if (compiler.get<SPIRExtension>(extension_set).ext == SPIRExtension::GLSL)
++ {
++ auto op_450 = static_cast<GLSLstd450>(args[3]);
++ switch (op_450)
++ {
++ case GLSLstd450Modf:
++ case GLSLstd450Frexp:
++ {
++ uint32_t ptr = args[5];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++ if (var)
++ {
++ accessed_variables_to_block[var->self].insert(current_block->self);
++ if (var->self == ptr)
++ complete_write_variables_to_block[var->self].insert(current_block->self);
++ else
++ partial_write_variables_to_block[var->self].insert(current_block->self);
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++ break;
++ }
++
++ case OpArrayLength:
++ // Only result is a temporary.
++ notify_variable_access(args[1], current_block->self);
++ break;
++
++ case OpLine:
++ case OpNoLine:
++ // Uses literals, but cannot be a phi variable or temporary, so ignore.
++ break;
++
++ // Atomics shouldn't be able to access function-local variables.
++ // Some GLSL builtins access a pointer.
++
++ case OpCompositeInsert:
++ case OpVectorShuffle:
++ // Specialize for opcode which contains literals.
++ for (uint32_t i = 1; i < 4; i++)
++ notify_variable_access(args[i], current_block->self);
++ break;
++
++ case OpCompositeExtract:
++ // Specialize for opcode which contains literals.
++ for (uint32_t i = 1; i < 3; i++)
++ notify_variable_access(args[i], current_block->self);
++ break;
++
++ case OpImageWrite:
++ for (uint32_t i = 0; i < length; i++)
++ {
++ // Argument 3 is a literal.
++ if (i != 3)
++ notify_variable_access(args[i], current_block->self);
++ }
++ break;
++
++ case OpImageSampleImplicitLod:
++ case OpImageSampleExplicitLod:
++ case OpImageSparseSampleImplicitLod:
++ case OpImageSparseSampleExplicitLod:
++ case OpImageSampleProjImplicitLod:
++ case OpImageSampleProjExplicitLod:
++ case OpImageSparseSampleProjImplicitLod:
++ case OpImageSparseSampleProjExplicitLod:
++ case OpImageFetch:
++ case OpImageSparseFetch:
++ case OpImageRead:
++ case OpImageSparseRead:
++ for (uint32_t i = 1; i < length; i++)
++ {
++ // Argument 4 is a literal.
++ if (i != 4)
++ notify_variable_access(args[i], current_block->self);
++ }
++ break;
++
++ case OpImageSampleDrefImplicitLod:
++ case OpImageSampleDrefExplicitLod:
++ case OpImageSparseSampleDrefImplicitLod:
++ case OpImageSparseSampleDrefExplicitLod:
++ case OpImageSampleProjDrefImplicitLod:
++ case OpImageSampleProjDrefExplicitLod:
++ case OpImageSparseSampleProjDrefImplicitLod:
++ case OpImageSparseSampleProjDrefExplicitLod:
++ case OpImageGather:
++ case OpImageSparseGather:
++ case OpImageDrefGather:
++ case OpImageSparseDrefGather:
++ for (uint32_t i = 1; i < length; i++)
++ {
++ // Argument 5 is a literal.
++ if (i != 5)
++ notify_variable_access(args[i], current_block->self);
++ }
++ break;
++
++ default:
++ {
++ // Rather dirty way of figuring out where Phi variables are used.
++ // As long as only IDs are used, we can scan through instructions and try to find any evidence that
++ // the ID of a variable has been used.
++ // There are potential false positives here where a literal is used in-place of an ID,
++ // but worst case, it does not affect the correctness of the compile.
++ // Exhaustive analysis would be better here, but it's not worth it for now.
++ for (uint32_t i = 0; i < length; i++)
++ notify_variable_access(args[i], current_block->self);
++ break;
++ }
++ }
++ return true;
++ }
++
++ Compiler::StaticExpressionAccessHandler::StaticExpressionAccessHandler(Compiler &compiler_, uint32_t variable_id_)
++ : OpcodeHandler(compiler_)
++ , variable_id(variable_id_)
++ {
++ }
++
++ bool Compiler::StaticExpressionAccessHandler::follow_function_call(const SPIRFunction &)
++ {
++ return false;
++ }
++
++ bool Compiler::StaticExpressionAccessHandler::handle(Op op, const uint32_t *args, uint32_t length)
++ {
++ switch (op)
++ {
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ if (length < 2)
++ return false;
++ if (args[0] == variable_id)
++ {
++ static_expression = args[1];
++ write_count++;
++ }
++ break;
++
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ if (length < 3)
++ return false;
++ if (args[2] == variable_id && static_expression == 0) // Tried to read from variable before it was initialized.
++ return false;
++ break;
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ if (length < 3)
++ return false;
++ if (args[2] == variable_id) // If we try to access chain our candidate variable before we store to it, bail.
++ return false;
++ break;
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ void Compiler::find_function_local_luts(SPIRFunction &entry, const AnalyzeVariableScopeAccessHandler &handler,
++ bool single_function)
++ {
++ auto &cfg = *function_cfgs.find(entry.self)->second;
++
++ // For each variable which is statically accessed.
++ for (auto &accessed_var : handler.accessed_variables_to_block)
++ {
++ auto &blocks = accessed_var.second;
++ auto &var = get<SPIRVariable>(accessed_var.first);
++ auto &type = expression_type(accessed_var.first);
++
++ // First check if there are writes to the variable. Later, if there are none, we'll
++ // reconsider it as globally accessed LUT.
++ if (!var.is_written_to)
++ {
++ var.is_written_to = handler.complete_write_variables_to_block.count(var.self) != 0 ||
++ handler.partial_write_variables_to_block.count(var.self) != 0;
++ }
++
++ // Only consider function local variables here.
++ // If we only have a single function in our CFG, private storage is also fine,
++ // since it behaves like a function local variable.
++ bool allow_lut = var.storage == StorageClassFunction || (single_function && var.storage == StorageClassPrivate);
++ if (!allow_lut)
++ continue;
++
++ // We cannot be a phi variable.
++ if (var.phi_variable)
++ continue;
++
++ // Only consider arrays here.
++ if (type.array.empty())
++ continue;
++
++ // If the variable has an initializer, make sure it is a constant expression.
++ uint32_t static_constant_expression = 0;
++ if (var.initializer)
++ {
++ if (ir.ids[var.initializer].get_type() != TypeConstant)
++ continue;
++ static_constant_expression = var.initializer;
++
++ // There can be no stores to this variable, we have now proved we have a LUT.
++ if (var.is_written_to)
++ continue;
++ }
++ else
++ {
++ // We can have one, and only one write to the variable, and that write needs to be a constant.
++
++ // No partial writes allowed.
++ if (handler.partial_write_variables_to_block.count(var.self) != 0)
++ continue;
++
++ auto itr = handler.complete_write_variables_to_block.find(var.self);
++
++ // No writes?
++ if (itr == end(handler.complete_write_variables_to_block))
++ continue;
++
++ // We write to the variable in more than one block.
++ auto &write_blocks = itr->second;
++ if (write_blocks.size() != 1)
++ continue;
++
++ // The write needs to happen in the dominating block.
++ DominatorBuilder builder(cfg);
++ for (auto &block : blocks)
++ builder.add_block(block);
++ uint32_t dominator = builder.get_dominator();
++
++ // The complete write happened in a branch or similar, cannot deduce static expression.
++ if (write_blocks.count(dominator) == 0)
++ continue;
++
++ // Find the static expression for this variable.
++ StaticExpressionAccessHandler static_expression_handler(*this, var.self);
++ traverse_all_reachable_opcodes(get<SPIRBlock>(dominator), static_expression_handler);
++
++ // We want one, and exactly one write
++ if (static_expression_handler.write_count != 1 || static_expression_handler.static_expression == 0)
++ continue;
++
++ // Is it a constant expression?
++ if (ir.ids[static_expression_handler.static_expression].get_type() != TypeConstant)
++ continue;
++
++ // We found a LUT!
++ static_constant_expression = static_expression_handler.static_expression;
++ }
++
++ get<SPIRConstant>(static_constant_expression).is_used_as_lut = true;
++ var.static_expression = static_constant_expression;
++ var.statically_assigned = true;
++ var.remapped_variable = true;
++ }
++ }
++
++ void Compiler::analyze_variable_scope(SPIRFunction &entry, AnalyzeVariableScopeAccessHandler &handler)
++ {
++ // First, we map out all variable access within a function.
++ // Essentially a map of block -> { variables accessed in the basic block }
++ traverse_all_reachable_opcodes(entry, handler);
++
++ auto &cfg = *function_cfgs.find(entry.self)->second;
++
++ // Analyze if there are parameters which need to be implicitly preserved with an "in" qualifier.
++ analyze_parameter_preservation(entry, cfg, handler.accessed_variables_to_block,
++ handler.complete_write_variables_to_block);
++
++ unordered_map<uint32_t, uint32_t> potential_loop_variables;
++
++ // Find the loop dominator block for each block.
++ for (auto &block_id : entry.blocks)
++ {
++ auto &block = get<SPIRBlock>(block_id);
++
++ auto itr = ir.continue_block_to_loop_header.find(block_id);
++ if (itr != end(ir.continue_block_to_loop_header) && itr->second != block_id)
++ {
++ // Continue block might be unreachable in the CFG, but we still like to know the loop dominator.
++ // Edge case is when continue block is also the loop header, don't set the dominator in this case.
++ block.loop_dominator = itr->second;
++ }
++ else
++ {
++ uint32_t loop_dominator = cfg.find_loop_dominator(block_id);
++ if (loop_dominator != block_id)
++ block.loop_dominator = loop_dominator;
++ else
++ block.loop_dominator = SPIRBlock::NoDominator;
++ }
++ }
++
++ // For each variable which is statically accessed.
++ for (auto &var : handler.accessed_variables_to_block)
++ {
++ // Only deal with variables which are considered local variables in this function.
++ if (find(begin(entry.local_variables), end(entry.local_variables), VariableID(var.first)) ==
++ end(entry.local_variables))
++ continue;
++
++ DominatorBuilder builder(cfg);
++ auto &blocks = var.second;
++ auto &type = expression_type(var.first);
++ BlockID potential_continue_block = 0;
++
++ // Figure out which block is dominating all accesses of those variables.
++ for (auto &block : blocks)
++ {
++ // If we're accessing a variable inside a continue block, this variable might be a loop variable.
++ // We can only use loop variables with scalars, as we cannot track static expressions for vectors.
++ if (is_continue(block))
++ {
++ // Potentially awkward case to check for.
++ // We might have a variable inside a loop, which is touched by the continue block,
++ // but is not actually a loop variable.
++ // The continue block is dominated by the inner part of the loop, which does not make sense in high-level
++ // language output because it will be declared before the body,
++ // so we will have to lift the dominator up to the relevant loop header instead.
++ builder.add_block(ir.continue_block_to_loop_header[block]);
++
++ // Arrays or structs cannot be loop variables.
++ if (type.vecsize == 1 && type.columns == 1 && type.basetype != SPIRType::Struct && type.array.empty())
++ {
++ // The variable is used in multiple continue blocks, this is not a loop
++ // candidate, signal that by setting block to -1u.
++ if (potential_continue_block == 0)
++ potential_continue_block = block;
++ else
++ potential_continue_block = ~(0u);
++ }
++ }
++
++ builder.add_block(block);
++ }
++
++ builder.lift_continue_block_dominator();
++
++ // Add it to a per-block list of variables.
++ BlockID dominating_block = builder.get_dominator();
++
++ if (dominating_block && potential_continue_block != 0 && potential_continue_block != ~0u)
++ {
++ auto &inner_block = get<SPIRBlock>(dominating_block);
++
++ BlockID merge_candidate = 0;
++
++ // Analyze the dominator. If it lives in a different loop scope than the candidate continue
++ // block, reject the loop variable candidate.
++ if (inner_block.merge == SPIRBlock::MergeLoop)
++ merge_candidate = inner_block.merge_block;
++ else if (inner_block.loop_dominator != SPIRBlock::NoDominator)
++ merge_candidate = get<SPIRBlock>(inner_block.loop_dominator).merge_block;
++
++ if (merge_candidate != 0 && cfg.is_reachable(merge_candidate))
++ {
++ // If the merge block has a higher post-visit order, we know that continue candidate
++ // cannot reach the merge block, and we have two separate scopes.
++ if (!cfg.is_reachable(potential_continue_block) ||
++ cfg.get_visit_order(merge_candidate) > cfg.get_visit_order(potential_continue_block))
++ {
++ potential_continue_block = 0;
++ }
++ }
++ }
++
++ if (potential_continue_block != 0 && potential_continue_block != ~0u)
++ potential_loop_variables[var.first] = potential_continue_block;
++
++ // For variables whose dominating block is inside a loop, there is a risk that these variables
++ // actually need to be preserved across loop iterations. We can express this by adding
++ // a "read" access to the loop header.
++ // In the dominating block, we must see an OpStore or equivalent as the first access of an OpVariable.
++ // Should that fail, we look for the outermost loop header and tack on an access there.
++ // Phi nodes cannot have this problem.
++ if (dominating_block)
++ {
++ auto &variable = get<SPIRVariable>(var.first);
++ if (!variable.phi_variable)
++ {
++ auto *block = &get<SPIRBlock>(dominating_block);
++ bool preserve = may_read_undefined_variable_in_block(*block, var.first);
++ if (preserve)
++ {
++ // Find the outermost loop scope.
++ while (block->loop_dominator != BlockID(SPIRBlock::NoDominator))
++ block = &get<SPIRBlock>(block->loop_dominator);
++
++ if (block->self != dominating_block)
++ {
++ builder.add_block(block->self);
++ dominating_block = builder.get_dominator();
++ }
++ }
++ }
++ }
++
++ // If all blocks here are dead code, this will be 0, so the variable in question
++ // will be completely eliminated.
++ if (dominating_block)
++ {
++ auto &block = get<SPIRBlock>(dominating_block);
++ block.dominated_variables.push_back(var.first);
++ get<SPIRVariable>(var.first).dominator = dominating_block;
++ }
++ }
++
++ for (auto &var : handler.accessed_temporaries_to_block)
++ {
++ auto itr = handler.result_id_to_type.find(var.first);
++
++ if (itr == end(handler.result_id_to_type))
++ {
++ // We found a false positive ID being used, ignore.
++ // This should probably be an assert.
++ continue;
++ }
++
++ // There is no point in doing domination analysis for opaque types.
++ auto &type = get<SPIRType>(itr->second);
++ if (type_is_opaque_value(type))
++ continue;
++
++ DominatorBuilder builder(cfg);
++ bool force_temporary = false;
++ bool used_in_header_hoisted_continue_block = false;
++
++ // Figure out which block is dominating all accesses of those temporaries.
++ auto &blocks = var.second;
++ for (auto &block : blocks)
++ {
++ builder.add_block(block);
++
++ if (blocks.size() != 1 && is_continue(block))
++ {
++ // The risk here is that inner loop can dominate the continue block.
++ // Any temporary we access in the continue block must be declared before the loop.
++ // This is moot for complex loops however.
++ auto &loop_header_block = get<SPIRBlock>(ir.continue_block_to_loop_header[block]);
++ assert(loop_header_block.merge == SPIRBlock::MergeLoop);
++ builder.add_block(loop_header_block.self);
++ used_in_header_hoisted_continue_block = true;
++ }
++ }
++
++ uint32_t dominating_block = builder.get_dominator();
++
++ if (blocks.size() != 1 && is_single_block_loop(dominating_block))
++ {
++ // Awkward case, because the loop header is also the continue block,
++ // so hoisting to loop header does not help.
++ force_temporary = true;
++ }
++
++ if (dominating_block)
++ {
++ // If we touch a variable in the dominating block, this is the expected setup.
++ // SPIR-V normally mandates this, but we have extra cases for temporary use inside loops.
++ bool first_use_is_dominator = blocks.count(dominating_block) != 0;
++
++ if (!first_use_is_dominator || force_temporary)
++ {
++ if (handler.access_chain_expressions.count(var.first))
++ {
++ // Exceptionally rare case.
++ // We cannot declare temporaries of access chains (except on MSL perhaps with pointers).
++ // Rather than do that, we force the indexing expressions to be declared in the right scope by
++ // tracking their usage to that end. There is no temporary to hoist.
++ // However, we still need to observe declaration order of the access chain.
++
++ if (used_in_header_hoisted_continue_block)
++ {
++ // For this scenario, we used an access chain inside a continue block where we also registered an access to header block.
++ // This is a problem as we need to declare an access chain properly first with full definition.
++ // We cannot use temporaries for these expressions,
++ // so we must make sure the access chain is declared ahead of time.
++ // Force a complex for loop to deal with this.
++ // TODO: Out-of-order declaring for loops where continue blocks are emitted last might be another option.
++ auto &loop_header_block = get<SPIRBlock>(dominating_block);
++ assert(loop_header_block.merge == SPIRBlock::MergeLoop);
++ loop_header_block.complex_continue = true;
++ }
++ }
++ else
++ {
++ // This should be very rare, but if we try to declare a temporary inside a loop,
++ // and that temporary is used outside the loop as well (spirv-opt inliner likes this)
++ // we should actually emit the temporary outside the loop.
++ hoisted_temporaries.insert(var.first);
++ forced_temporaries.insert(var.first);
++
++ auto &block_temporaries = get<SPIRBlock>(dominating_block).declare_temporary;
++ block_temporaries.emplace_back(handler.result_id_to_type[var.first], var.first);
++ }
++ }
++ else if (blocks.size() > 1)
++ {
++ // Keep track of the temporary as we might have to declare this temporary.
++ // This can happen if the loop header dominates a temporary, but we have a complex fallback loop.
++ // In this case, the header is actually inside the for (;;) {} block, and we have problems.
++ // What we need to do is hoist the temporaries outside the for (;;) {} block in case the header block
++ // declares the temporary.
++ auto &block_temporaries = get<SPIRBlock>(dominating_block).potential_declare_temporary;
++ block_temporaries.emplace_back(handler.result_id_to_type[var.first], var.first);
++ }
++ }
++ }
++
++ unordered_set<uint32_t> seen_blocks;
++
++ // Now, try to analyze whether or not these variables are actually loop variables.
++ for (auto &loop_variable : potential_loop_variables)
++ {
++ auto &var = get<SPIRVariable>(loop_variable.first);
++ auto dominator = var.dominator;
++ BlockID block = loop_variable.second;
++
++ // The variable was accessed in multiple continue blocks, ignore.
++ if (block == BlockID(~(0u)) || block == BlockID(0))
++ continue;
++
++ // Dead code.
++ if (dominator == ID(0))
++ continue;
++
++ BlockID header = 0;
++
++ // Find the loop header for this block if we are a continue block.
++ {
++ auto itr = ir.continue_block_to_loop_header.find(block);
++ if (itr != end(ir.continue_block_to_loop_header))
++ {
++ header = itr->second;
++ }
++ else if (get<SPIRBlock>(block).continue_block == block)
++ {
++ // Also check for self-referential continue block.
++ header = block;
++ }
++ }
++
++ assert(header);
++ auto &header_block = get<SPIRBlock>(header);
++ auto &blocks = handler.accessed_variables_to_block[loop_variable.first];
++
++ // If a loop variable is not used before the loop, it's probably not a loop variable.
++ bool has_accessed_variable = blocks.count(header) != 0;
++
++ // Now, there are two conditions we need to meet for the variable to be a loop variable.
++ // 1. The dominating block must have a branch-free path to the loop header,
++ // this way we statically know which expression should be part of the loop variable initializer.
++
++ // Walk from the dominator, if there is one straight edge connecting
++ // dominator and loop header, we statically know the loop initializer.
++ bool static_loop_init = true;
++ while (dominator != header)
++ {
++ if (blocks.count(dominator) != 0)
++ has_accessed_variable = true;
++
++ auto &succ = cfg.get_succeeding_edges(dominator);
++ if (succ.size() != 1)
++ {
++ static_loop_init = false;
++ break;
++ }
++
++ auto &pred = cfg.get_preceding_edges(succ.front());
++ if (pred.size() != 1 || pred.front() != dominator)
++ {
++ static_loop_init = false;
++ break;
++ }
++
++ dominator = succ.front();
++ }
++
++ if (!static_loop_init || !has_accessed_variable)
++ continue;
++
++ // The second condition we need to meet is that no access after the loop
++ // merge can occur. Walk the CFG to see if we find anything.
++
++ seen_blocks.clear();
++ cfg.walk_from(seen_blocks, header_block.merge_block, [&](uint32_t walk_block) -> bool {
++ // We found a block which accesses the variable outside the loop.
++ if (blocks.find(walk_block) != end(blocks))
++ static_loop_init = false;
++ return true;
++ });
++
++ if (!static_loop_init)
++ continue;
++
++ // We have a loop variable.
++ header_block.loop_variables.push_back(loop_variable.first);
++ // Need to sort here as variables come from an unordered container, and pushing stuff in wrong order
++ // will break reproducability in regression runs.
++ sort(begin(header_block.loop_variables), end(header_block.loop_variables));
++ get<SPIRVariable>(loop_variable.first).loop_variable = true;
++ }
++ }
++
++ bool Compiler::may_read_undefined_variable_in_block(const SPIRBlock &block, uint32_t var)
++ {
++ for (auto &op : block.ops)
++ {
++ auto *ops = stream(op);
++ switch (op.op)
++ {
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ case OpCopyMemory:
++ if (ops[0] == var)
++ return false;
++ break;
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ // Access chains are generally used to partially read and write. It's too hard to analyze
++ // if all constituents are written fully before continuing, so just assume it's preserved.
++ // This is the same as the parameter preservation analysis.
++ if (ops[2] == var)
++ return true;
++ break;
++
++ case OpSelect:
++ // Variable pointers.
++ // We might read before writing.
++ if (ops[3] == var || ops[4] == var)
++ return true;
++ break;
++
++ case OpPhi:
++ {
++ // Variable pointers.
++ // We might read before writing.
++ if (op.length < 2)
++ break;
++
++ uint32_t count = op.length - 2;
++ for (uint32_t i = 0; i < count; i += 2)
++ if (ops[i + 2] == var)
++ return true;
++ break;
++ }
++
++ case OpCopyObject:
++ case OpLoad:
++ case OpCooperativeVectorLoadNV:
++ case OpCooperativeMatrixLoadKHR:
++ if (ops[2] == var)
++ return true;
++ break;
++
++ case OpFunctionCall:
++ {
++ if (op.length < 3)
++ break;
++
++ // May read before writing.
++ uint32_t count = op.length - 3;
++ for (uint32_t i = 0; i < count; i++)
++ if (ops[i + 3] == var)
++ return true;
++ break;
++ }
++
++ default:
++ break;
++ }
++ }
++
++ // Not accessed somehow, at least not in a usual fashion.
++ // It's likely accessed in a branch, so assume we must preserve.
++ return true;
++ }
++
++ bool Compiler::GeometryEmitDisocveryHandler::handle(Op opcode, const uint32_t *, uint32_t)
++ {
++ if (opcode == OpEmitVertex || opcode == OpEndPrimitive)
++ {
++ for (auto *func : function_stack)
++ func->emits_geometry = true;
++ }
++
++ return true;
++ }
++
++ bool Compiler::GeometryEmitDisocveryHandler::begin_function_scope(const uint32_t *stream, uint32_t)
++ {
++ auto &callee = compiler.get<SPIRFunction>(stream[2]);
++ function_stack.push_back(&callee);
++ return true;
++ }
++
++ bool Compiler::GeometryEmitDisocveryHandler::end_function_scope(const uint32_t *stream, uint32_t)
++ {
++ (void)stream;
++ assert(function_stack.back() == &compiler.get<SPIRFunction>(stream[2]));
++ function_stack.pop_back();
++
++ return true;
++ }
++
++ void Compiler::discover_geometry_emitters()
++ {
++ GeometryEmitDisocveryHandler handler(*this);
++
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ }
++
++ Bitset Compiler::get_buffer_block_flags(VariableID id) const
++ {
++ return ir.get_buffer_block_flags(get<SPIRVariable>(id));
++ }
++
++ bool Compiler::get_common_basic_type(const SPIRType &type, SPIRType::BaseType &base_type)
++ {
++ if (type.basetype == SPIRType::Struct)
++ {
++ base_type = SPIRType::Unknown;
++ for (auto &member_type : type.member_types)
++ {
++ SPIRType::BaseType member_base;
++ if (!get_common_basic_type(get<SPIRType>(member_type), member_base))
++ return false;
++
++ if (base_type == SPIRType::Unknown)
++ base_type = member_base;
++ else if (base_type != member_base)
++ return false;
++ }
++ return true;
++ }
++ else
++ {
++ base_type = type.basetype;
++ return true;
++ }
++ }
++
++ void Compiler::ActiveBuiltinHandler::handle_builtin(const SPIRType &type, BuiltIn builtin,
++ const Bitset &decoration_flags)
++ {
++ // If used, we will need to explicitly declare a new array size for these builtins.
++
++ if (builtin == BuiltInClipDistance)
++ {
++ if (!type.array_size_literal[0])
++ SPIRV_CROSS_THROW("Array size for ClipDistance must be a literal.");
++ uint32_t array_size = type.array[0];
++ if (array_size == 0)
++ SPIRV_CROSS_THROW("Array size for ClipDistance must not be unsized.");
++ compiler.clip_distance_count = array_size;
++ }
++ else if (builtin == BuiltInCullDistance)
++ {
++ if (!type.array_size_literal[0])
++ SPIRV_CROSS_THROW("Array size for CullDistance must be a literal.");
++ uint32_t array_size = type.array[0];
++ if (array_size == 0)
++ SPIRV_CROSS_THROW("Array size for CullDistance must not be unsized.");
++ compiler.cull_distance_count = array_size;
++ }
++ else if (builtin == BuiltInPosition)
++ {
++ if (decoration_flags.get(DecorationInvariant))
++ compiler.position_invariant = true;
++ }
++ }
++
++ void Compiler::ActiveBuiltinHandler::add_if_builtin(uint32_t id, bool allow_blocks)
++ {
++ // Only handle plain variables here.
++ // Builtins which are part of a block are handled in AccessChain.
++ // If allow_blocks is used however, this is to handle initializers of blocks,
++ // which implies that all members are written to.
++
++ auto *var = compiler.maybe_get<SPIRVariable>(id);
++ auto *m = compiler.ir.find_meta(id);
++ if (var && m)
++ {
++ auto &type = compiler.get<SPIRType>(var->basetype);
++ auto &decorations = m->decoration;
++ auto &flags = type.storage == StorageClassInput ?
++ compiler.active_input_builtins : compiler.active_output_builtins;
++ if (decorations.builtin)
++ {
++ flags.set(decorations.builtin_type);
++ handle_builtin(type, decorations.builtin_type, decorations.decoration_flags);
++ }
++ else if (allow_blocks && compiler.has_decoration(type.self, DecorationBlock))
++ {
++ uint32_t member_count = uint32_t(type.member_types.size());
++ for (uint32_t i = 0; i < member_count; i++)
++ {
++ if (compiler.has_member_decoration(type.self, i, DecorationBuiltIn))
++ {
++ auto &member_type = compiler.get<SPIRType>(type.member_types[i]);
++ BuiltIn builtin = BuiltIn(compiler.get_member_decoration(type.self, i, DecorationBuiltIn));
++ flags.set(builtin);
++ handle_builtin(member_type, builtin, compiler.get_member_decoration_bitset(type.self, i));
++ }
++ }
++ }
++ }
++ }
++
++ void Compiler::ActiveBuiltinHandler::add_if_builtin(uint32_t id)
++ {
++ add_if_builtin(id, false);
++ }
++
++ void Compiler::ActiveBuiltinHandler::add_if_builtin_or_block(uint32_t id)
++ {
++ add_if_builtin(id, true);
++ }
++
++ bool Compiler::ActiveBuiltinHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ switch (opcode)
++ {
++ case OpStore:
++ case OpCooperativeMatrixStoreKHR:
++ if (length < 1)
++ return false;
++
++ add_if_builtin(args[0]);
++ break;
++
++ case OpCopyMemory:
++ if (length < 2)
++ return false;
++
++ add_if_builtin(args[0]);
++ add_if_builtin(args[1]);
++ break;
++
++ case OpCopyObject:
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ if (length < 3)
++ return false;
++
++ add_if_builtin(args[2]);
++ break;
++
++ case OpSelect:
++ if (length < 5)
++ return false;
++
++ add_if_builtin(args[3]);
++ add_if_builtin(args[4]);
++ break;
++
++ case OpPhi:
++ {
++ if (length < 2)
++ return false;
++
++ uint32_t count = length - 2;
++ args += 2;
++ for (uint32_t i = 0; i < count; i += 2)
++ add_if_builtin(args[i]);
++ break;
++ }
++
++ case OpFunctionCall:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t count = length - 3;
++ args += 3;
++ for (uint32_t i = 0; i < count; i++)
++ add_if_builtin(args[i]);
++ break;
++ }
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ {
++ if (length < 4)
++ return false;
++
++ // Only consider global variables, cannot consider variables in functions yet, or other
++ // access chains as they have not been created yet.
++ auto *var = compiler.maybe_get<SPIRVariable>(args[2]);
++ if (!var)
++ break;
++
++ // Required if we access chain into builtins like gl_GlobalInvocationID.
++ add_if_builtin(args[2]);
++
++ // Start traversing type hierarchy at the proper non-pointer types.
++ auto *type = &compiler.get_variable_data_type(*var);
++
++ auto &flags =
++ var->storage == StorageClassInput ? compiler.active_input_builtins : compiler.active_output_builtins;
++
++ uint32_t count = length - 3;
++ args += 3;
++ for (uint32_t i = 0; i < count; i++)
++ {
++ // Pointers
++ // PtrAccessChain functions more like a pointer offset. Type remains the same.
++ if (opcode == OpPtrAccessChain && i == 0)
++ continue;
++
++ // Arrays
++ if (!type->array.empty())
++ {
++ type = &compiler.get<SPIRType>(type->parent_type);
++ }
++ // Structs
++ else if (type->basetype == SPIRType::Struct)
++ {
++ uint32_t index = compiler.get<SPIRConstant>(args[i]).scalar();
++
++ if (index < uint32_t(compiler.ir.meta[type->self].members.size()))
++ {
++ auto &decorations = compiler.ir.meta[type->self].members[index];
++ if (decorations.builtin)
++ {
++ flags.set(decorations.builtin_type);
++ handle_builtin(compiler.get<SPIRType>(type->member_types[index]), decorations.builtin_type,
++ decorations.decoration_flags);
++ }
++ }
++
++ type = &compiler.get<SPIRType>(type->member_types[index]);
++ }
++ else
++ {
++ // No point in traversing further. We won't find any extra builtins.
++ break;
++ }
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ void Compiler::update_active_builtins()
++ {
++ active_input_builtins.reset();
++ active_output_builtins.reset();
++ cull_distance_count = 0;
++ clip_distance_count = 0;
++ ActiveBuiltinHandler handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ ir.for_each_typed_id<SPIRVariable>([&](uint32_t, const SPIRVariable &var) {
++ if (var.storage != StorageClassOutput)
++ return;
++ if (!interface_variable_exists_in_entry_point(var.self))
++ return;
++
++ // Also, make sure we preserve output variables which are only initialized, but never accessed by any code.
++ if (var.initializer != ID(0))
++ handler.add_if_builtin_or_block(var.self);
++ });
++ }
++
++ // Returns whether this shader uses a builtin of the storage class
++ bool Compiler::has_active_builtin(BuiltIn builtin, StorageClass storage) const
++ {
++ const Bitset *flags;
++ switch (storage)
++ {
++ case StorageClassInput:
++ flags = &active_input_builtins;
++ break;
++ case StorageClassOutput:
++ flags = &active_output_builtins;
++ break;
++
++ default:
++ return false;
++ }
++ return flags->get(builtin);
++ }
++
++ void Compiler::analyze_image_and_sampler_usage()
++ {
++ CombinedImageSamplerDrefHandler dref_handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), dref_handler);
++
++ CombinedImageSamplerUsageHandler handler(*this, dref_handler.dref_combined_samplers);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ // Need to run this traversal twice. First time, we propagate any comparison sampler usage from leaf functions
++ // down to main().
++ // In the second pass, we can propagate up forced depth state coming from main() up into leaf functions.
++ handler.dependency_hierarchy.clear();
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ comparison_ids = std::move(handler.comparison_ids);
++ need_subpass_input = handler.need_subpass_input;
++ need_subpass_input_ms = handler.need_subpass_input_ms;
++
++ // Forward information from separate images and samplers into combined image samplers.
++ for (auto &combined : combined_image_samplers)
++ if (comparison_ids.count(combined.sampler_id))
++ comparison_ids.insert(combined.combined_id);
++ }
++
++ bool Compiler::CombinedImageSamplerDrefHandler::handle(Op opcode, const uint32_t *args, uint32_t)
++ {
++ // Mark all sampled images which are used with Dref.
++ switch (opcode)
++ {
++ case OpImageSampleDrefExplicitLod:
++ case OpImageSampleDrefImplicitLod:
++ case OpImageSampleProjDrefExplicitLod:
++ case OpImageSampleProjDrefImplicitLod:
++ case OpImageSparseSampleProjDrefImplicitLod:
++ case OpImageSparseSampleDrefImplicitLod:
++ case OpImageSparseSampleProjDrefExplicitLod:
++ case OpImageSparseSampleDrefExplicitLod:
++ case OpImageDrefGather:
++ case OpImageSparseDrefGather:
++ dref_combined_samplers.insert(args[2]);
++ return true;
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ const CFG &Compiler::get_cfg_for_current_function() const
++ {
++ assert(current_function);
++ return get_cfg_for_function(current_function->self);
++ }
++
++ const CFG &Compiler::get_cfg_for_function(uint32_t id) const
++ {
++ auto cfg_itr = function_cfgs.find(id);
++ assert(cfg_itr != end(function_cfgs));
++ assert(cfg_itr->second);
++ return *cfg_itr->second;
++ }
++
++ void Compiler::build_function_control_flow_graphs_and_analyze()
++ {
++ CFGBuilder handler(*this);
++ handler.function_cfgs[ir.default_entry_point].reset(new CFG(*this, get<SPIRFunction>(ir.default_entry_point)));
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ if (ir.is_library_module)
++ {
++ // In library mode, default_entry_point is just the first exported
++ // function. Build a CFG for every other exported function (and its
++ // callees) so per-function analyses below cover all of them.
++ for (auto export_id : ir.library_exported_functions)
++ {
++ auto &func = get<SPIRFunction>(export_id);
++ if (handler.follow_function_call(func))
++ traverse_all_reachable_opcodes(func, handler);
++ }
++ }
++ function_cfgs = std::move(handler.function_cfgs);
++ bool single_function = function_cfgs.size() <= 1;
++
++ for (auto &f : function_cfgs)
++ {
++ auto &func = get<SPIRFunction>(f.first);
++ AnalyzeVariableScopeAccessHandler scope_handler(*this, func);
++ analyze_variable_scope(func, scope_handler);
++ find_function_local_luts(func, scope_handler, single_function);
++
++ // Check if we can actually use the loop variables we found in analyze_variable_scope.
++ // To use multiple initializers, we need the same type and qualifiers.
++ for (auto block : func.blocks)
++ {
++ auto &b = get<SPIRBlock>(block);
++ if (b.loop_variables.size() < 2)
++ continue;
++
++ auto &flags = get_decoration_bitset(b.loop_variables.front());
++ uint32_t type = get<SPIRVariable>(b.loop_variables.front()).basetype;
++ bool invalid_initializers = false;
++ for (auto loop_variable : b.loop_variables)
++ {
++ if (flags != get_decoration_bitset(loop_variable) ||
++ type != get<SPIRVariable>(b.loop_variables.front()).basetype)
++ {
++ invalid_initializers = true;
++ break;
++ }
++ }
++
++ if (invalid_initializers)
++ {
++ for (auto loop_variable : b.loop_variables)
++ get<SPIRVariable>(loop_variable).loop_variable = false;
++ b.loop_variables.clear();
++ }
++ }
++ }
++
++ // Find LUTs which are not function local. Only consider this case if the CFG is multi-function,
++ // otherwise we treat Private as Function trivially.
++ // Needs to be analyzed from the outside since we have to block the LUT optimization if at least
++ // one function writes to it.
++ if (!single_function)
++ {
++ for (auto &id : global_variables)
++ {
++ auto &var = get<SPIRVariable>(id);
++ auto &type = get_variable_data_type(var);
++
++ if (is_array(type) && var.storage == StorageClassPrivate &&
++ var.initializer && !var.is_written_to &&
++ ir.ids[var.initializer].get_type() == TypeConstant)
++ {
++ get<SPIRConstant>(var.initializer).is_used_as_lut = true;
++ var.static_expression = var.initializer;
++ var.statically_assigned = true;
++ var.remapped_variable = true;
++ }
++ }
++ }
++ }
++
++ Compiler::CFGBuilder::CFGBuilder(Compiler &compiler_)
++ : OpcodeHandler(compiler_)
++ {
++ }
++
++ bool Compiler::CFGBuilder::handle(Op, const uint32_t *, uint32_t)
++ {
++ return true;
++ }
++
++ bool Compiler::CFGBuilder::follow_function_call(const SPIRFunction &func)
++ {
++ if (function_cfgs.find(func.self) == end(function_cfgs))
++ {
++ function_cfgs[func.self].reset(new CFG(compiler, func));
++ return true;
++ }
++ else
++ return false;
++ }
++
++ void Compiler::CombinedImageSamplerUsageHandler::add_dependency(uint32_t dst, uint32_t src)
++ {
++ dependency_hierarchy[dst].insert(src);
++ // Propagate up any comparison state if we're loading from one such variable.
++ if (comparison_ids.count(src))
++ comparison_ids.insert(dst);
++ }
++
++ bool Compiler::CombinedImageSamplerUsageHandler::begin_function_scope(const uint32_t *args, uint32_t length)
++ {
++ if (length < 3)
++ return false;
++
++ auto &func = compiler.get<SPIRFunction>(args[2]);
++ const auto *arg = &args[3];
++ length -= 3;
++
++ for (uint32_t i = 0; i < length; i++)
++ {
++ auto &argument = func.arguments[i];
++ add_dependency(argument.id, arg[i]);
++ }
++
++ return true;
++ }
++
++ void Compiler::CombinedImageSamplerUsageHandler::add_hierarchy_to_comparison_ids(uint32_t id)
++ {
++ // Traverse the variable dependency hierarchy and tag everything in its path with comparison ids.
++ comparison_ids.insert(id);
++
++ for (auto &dep_id : dependency_hierarchy[id])
++ add_hierarchy_to_comparison_ids(dep_id);
++ }
++
++ bool Compiler::CombinedImageSamplerUsageHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ switch (opcode)
++ {
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ case OpLoad:
++ {
++ if (length < 3)
++ return false;
++
++ add_dependency(args[1], args[2]);
++
++ // Ideally defer this to OpImageRead, but then we'd need to track loaded IDs.
++ // If we load an image, we're going to use it and there is little harm in declaring an unused gl_FragCoord.
++ auto &type = compiler.get<SPIRType>(args[0]);
++ if (type.image.dim == DimSubpassData)
++ {
++ need_subpass_input = true;
++ if (type.image.ms)
++ need_subpass_input_ms = true;
++ }
++
++ // If we load a SampledImage and it will be used with Dref, propagate the state up.
++ if (dref_combined_samplers.count(args[1]) != 0)
++ add_hierarchy_to_comparison_ids(args[1]);
++ break;
++ }
++
++ case OpSampledImage:
++ {
++ if (length < 4)
++ return false;
++
++ // If the underlying resource has been used for comparison then duplicate loads of that resource must be too.
++ // This image must be a depth image.
++ uint32_t result_id = args[1];
++ uint32_t image = args[2];
++ uint32_t sampler = args[3];
++
++ if (dref_combined_samplers.count(result_id) != 0)
++ {
++ add_hierarchy_to_comparison_ids(image);
++
++ // This sampler must be a SamplerComparisonState, and not a regular SamplerState.
++ add_hierarchy_to_comparison_ids(sampler);
++
++ // Mark the OpSampledImage itself as being comparison state.
++ comparison_ids.insert(result_id);
++ }
++ return true;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ bool Compiler::buffer_is_hlsl_counter_buffer(VariableID id) const
++ {
++ auto *m = ir.find_meta(id);
++ return m && m->hlsl_is_magic_counter_buffer;
++ }
++
++ bool Compiler::buffer_get_hlsl_counter_buffer(VariableID id, uint32_t &counter_id) const
++ {
++ auto *m = ir.find_meta(id);
++
++ // First, check for the proper decoration.
++ if (m && m->hlsl_magic_counter_buffer != 0)
++ {
++ counter_id = m->hlsl_magic_counter_buffer;
++ return true;
++ }
++ else
++ return false;
++ }
++
++ void Compiler::make_constant_null(uint32_t id, uint32_t type)
++ {
++ auto &constant_type = get<SPIRType>(type);
++
++ if (constant_type.pointer)
++ {
++ auto &constant = set<SPIRConstant>(id, type);
++ constant.make_null(constant_type);
++ }
++ else if (!constant_type.array.empty())
++ {
++ assert(constant_type.parent_type);
++ uint32_t parent_id = ir.increase_bound_by(1);
++ make_constant_null(parent_id, constant_type.parent_type);
++
++ // The array size of OpConstantNull can be either literal or specialization constant.
++ // In the latter case, we cannot take the value as-is, as it can be changed to anything.
++ // Rather, we assume it to be *one* for the sake of initializer.
++ bool is_literal_array_size = constant_type.array_size_literal.back();
++ uint32_t count = is_literal_array_size ? constant_type.array.back() : 1;
++ SmallVector<uint32_t> elements(count);
++ for (uint32_t i = 0; i < count; i++)
++ elements[i] = parent_id;
++ auto &constant = set<SPIRConstant>(id, type, elements.data(), uint32_t(elements.size()), false);
++ constant.is_null_array_specialized_length = !is_literal_array_size;
++ }
++ else if (!constant_type.member_types.empty())
++ {
++ uint32_t member_ids = ir.increase_bound_by(uint32_t(constant_type.member_types.size()));
++ SmallVector<uint32_t> elements(constant_type.member_types.size());
++ for (uint32_t i = 0; i < constant_type.member_types.size(); i++)
++ {
++ make_constant_null(member_ids + i, constant_type.member_types[i]);
++ elements[i] = member_ids + i;
++ }
++ set<SPIRConstant>(id, type, elements.data(), uint32_t(elements.size()), false);
++ }
++ else
++ {
++ auto &constant = set<SPIRConstant>(id, type);
++ constant.make_null(constant_type);
++ }
++ }
++
++ const SmallVector<Capability> &Compiler::get_declared_capabilities() const
++ {
++ return ir.declared_capabilities;
++ }
++
++ const SmallVector<std::string> &Compiler::get_declared_extensions() const
++ {
++ return ir.declared_extensions;
++ }
++
++ std::string Compiler::get_remapped_declared_block_name(VariableID id) const
++ {
++ return get_remapped_declared_block_name(id, false);
++ }
++
++ std::string Compiler::get_remapped_declared_block_name(uint32_t id, bool fallback_prefer_instance_name) const
++ {
++ auto itr = declared_block_names.find(id);
++ if (itr != end(declared_block_names))
++ {
++ return itr->second;
++ }
++ else
++ {
++ auto &var = get<SPIRVariable>(id);
++
++ if (fallback_prefer_instance_name)
++ {
++ return to_name(var.self);
++ }
++ else
++ {
++ auto &type = get<SPIRType>(var.basetype);
++ auto *type_meta = ir.find_meta(type.self);
++ auto *block_name = type_meta ? &type_meta->decoration.alias : nullptr;
++ return (!block_name || block_name->empty()) ? get_block_fallback_name(id) : *block_name;
++ }
++ }
++ }
++
++ bool Compiler::reflection_ssbo_instance_name_is_significant() const
++ {
++ if (!ir.sources.empty() && ir.sources[0].known)
++ {
++ // UAVs from HLSL source tend to be declared in a way where the type is reused
++ // but the instance name is significant, and that's the name we should report.
++ // For GLSL, SSBOs each have their own block type as that's how GLSL is written.
++ return ir.sources[0].hlsl;
++ }
++
++ unordered_set<uint32_t> ssbo_type_ids;
++ bool aliased_ssbo_types = false;
++
++ // If we don't have any OpSource information, we need to perform some shaky heuristics.
++ ir.for_each_typed_id<SPIRVariable>([&](uint32_t, const SPIRVariable &var) {
++ auto &type = this->get<SPIRType>(var.basetype);
++ if (!type.pointer || var.storage == StorageClassFunction)
++ return;
++
++ bool ssbo = var.storage == StorageClassStorageBuffer ||
++ (var.storage == StorageClassUniform && has_decoration(type.self, DecorationBufferBlock));
++
++ if (ssbo)
++ {
++ if (ssbo_type_ids.count(type.self))
++ aliased_ssbo_types = true;
++ else
++ ssbo_type_ids.insert(type.self);
++ }
++ });
++
++ // If the block name is aliased, assume we have HLSL-style UAV declarations.
++ return aliased_ssbo_types;
++ }
++
++ bool Compiler::instruction_to_result_type(uint32_t &result_type, uint32_t &result_id, Op op,
++ const uint32_t *args, uint32_t length)
++ {
++ if (length < 2)
++ return false;
++
++ bool has_result_id = false, has_result_type = false;
++ HasResultAndType(op, &has_result_id, &has_result_type);
++ if (has_result_id && has_result_type)
++ {
++ result_type = args[0];
++ result_id = args[1];
++ return true;
++ }
++ else
++ return false;
++ }
++
++ Bitset Compiler::combined_decoration_for_member(const SPIRType &type, uint32_t index) const
++ {
++ Bitset flags;
++ auto *type_meta = ir.find_meta(type.self);
++
++ if (type_meta)
++ {
++ auto &members = type_meta->members;
++ if (index >= members.size())
++ return flags;
++ auto &dec = members[index];
++
++ flags.merge_or(dec.decoration_flags);
++
++ auto &member_type = get<SPIRType>(type.member_types[index]);
++
++ // If our member type is a struct, traverse all the child members as well recursively.
++ auto &member_childs = member_type.member_types;
++ for (uint32_t i = 0; i < member_childs.size(); i++)
++ {
++ auto &child_member_type = get<SPIRType>(member_childs[i]);
++ if (!child_member_type.pointer)
++ flags.merge_or(combined_decoration_for_member(member_type, i));
++ }
++ }
++
++ return flags;
++ }
++
++ bool Compiler::is_desktop_only_format(ImageFormat format)
++ {
++ switch (format)
++ {
++ // Desktop-only formats
++ case ImageFormatR11fG11fB10f:
++ case ImageFormatR16f:
++ case ImageFormatRgb10A2:
++ case ImageFormatR8:
++ case ImageFormatRg8:
++ case ImageFormatR16:
++ case ImageFormatRg16:
++ case ImageFormatRgba16:
++ case ImageFormatR16Snorm:
++ case ImageFormatRg16Snorm:
++ case ImageFormatRgba16Snorm:
++ case ImageFormatR8Snorm:
++ case ImageFormatRg8Snorm:
++ case ImageFormatR8ui:
++ case ImageFormatRg8ui:
++ case ImageFormatR16ui:
++ case ImageFormatRgb10a2ui:
++ case ImageFormatR8i:
++ case ImageFormatRg8i:
++ case ImageFormatR16i:
++ return true;
++ default:
++ break;
++ }
++
++ return false;
++ }
++
++ // An image is determined to be a depth image if it is marked as a depth image and is not also
++ // explicitly marked with a color format, or if there are any sample/gather compare operations on it.
++ bool Compiler::is_depth_image(const SPIRType &type, uint32_t id) const
++ {
++ return (type.image.depth && type.image.format == ImageFormatUnknown) || comparison_ids.count(id);
++ }
++
++ bool Compiler::type_is_opaque_value(const SPIRType &type) const
++ {
++ return !type.pointer && (type.basetype == SPIRType::SampledImage || type.basetype == SPIRType::Image ||
++ type.basetype == SPIRType::Sampler || type.basetype == SPIRType::Tensor);
++ }
++
++ // Make these member functions so we can easily break on any force_recompile events.
++ void Compiler::force_recompile()
++ {
++ is_force_recompile = true;
++ }
++
++ void Compiler::force_recompile_guarantee_forward_progress()
++ {
++ force_recompile();
++ is_force_recompile_forward_progress = true;
++ }
++
++ bool Compiler::is_forcing_recompilation() const
++ {
++ return is_force_recompile;
++ }
++
++ void Compiler::clear_force_recompile()
++ {
++ is_force_recompile = false;
++ is_force_recompile_forward_progress = false;
++ }
++
++ Compiler::PhysicalStorageBufferPointerHandler::PhysicalStorageBufferPointerHandler(Compiler &compiler_)
++ : OpcodeHandler(compiler_)
++ {
++ }
++
++ Compiler::PhysicalBlockMeta *Compiler::PhysicalStorageBufferPointerHandler::find_block_meta(uint32_t id) const
++ {
++ auto chain_itr = access_chain_to_physical_block.find(id);
++ if (chain_itr != access_chain_to_physical_block.end())
++ return chain_itr->second;
++ else
++ return nullptr;
++ }
++
++ void Compiler::PhysicalStorageBufferPointerHandler::mark_aligned_access(uint32_t id, const uint32_t *args, uint32_t length)
++ {
++ uint32_t mask = *args;
++ args++;
++ length--;
++ if (length && (mask & MemoryAccessVolatileMask) != 0)
++ {
++ args++;
++ length--;
++ }
++
++ if (length && (mask & MemoryAccessAlignedMask) != 0)
++ {
++ uint32_t alignment = *args;
++ auto *meta = find_block_meta(id);
++
++ // This makes the assumption that the application does not rely on insane edge cases like:
++ // Bind buffer with ADDR = 8, use block offset of 8 bytes, load/store with 16 byte alignment.
++ // If we emit the buffer with alignment = 16 here, the first element at offset = 0 should
++ // actually have alignment of 8 bytes, but this is too theoretical and awkward to support.
++ // We could potentially keep track of any offset in the access chain, but it's
++ // practically impossible for high level compilers to emit code like that,
++ // so deducing overall alignment requirement based on maximum observed Alignment value is probably fine.
++ if (meta && alignment > meta->alignment)
++ meta->alignment = alignment;
++ }
++ }
++
++ bool Compiler::PhysicalStorageBufferPointerHandler::type_is_bda_block_entry(uint32_t type_id) const
++ {
++ auto &type = compiler.get<SPIRType>(type_id);
++ return compiler.is_physical_pointer(type);
++ }
++
++ uint32_t Compiler::PhysicalStorageBufferPointerHandler::get_minimum_scalar_alignment(const SPIRType &type) const
++ {
++ if (type.storage == StorageClassPhysicalStorageBuffer)
++ return 8;
++ else if (type.basetype == SPIRType::Struct)
++ {
++ uint32_t alignment = 0;
++ for (auto &member_type : type.member_types)
++ {
++ uint32_t member_align = get_minimum_scalar_alignment(compiler.get<SPIRType>(member_type));
++ if (member_align > alignment)
++ alignment = member_align;
++ }
++ return alignment;
++ }
++ else
++ return type.width / 8;
++ }
++
++ void Compiler::PhysicalStorageBufferPointerHandler::setup_meta_chain(uint32_t type_id, uint32_t var_id)
++ {
++ if (type_is_bda_block_entry(type_id))
++ {
++ auto &meta = physical_block_type_meta[type_id];
++ access_chain_to_physical_block[var_id] = &meta;
++
++ auto &type = compiler.get<SPIRType>(type_id);
++
++ if (!compiler.is_physical_pointer_to_buffer_block(type))
++ non_block_types.insert(type_id);
++
++ if (meta.alignment == 0)
++ meta.alignment = get_minimum_scalar_alignment(compiler.get_pointee_type(type));
++ }
++ }
++
++ bool Compiler::PhysicalStorageBufferPointerHandler::handle(Op op, const uint32_t *args, uint32_t length)
++ {
++ // When a BDA pointer comes to life, we need to keep a mapping of SSA ID -> type ID for the pointer type.
++ // For every load and store, we'll need to be able to look up the type ID being accessed and mark any alignment
++ // requirements.
++ switch (op)
++ {
++ case OpConvertUToPtr:
++ case OpBitcast:
++ case OpCompositeExtract:
++ // Extract can begin a new chain if we had a struct or array of pointers as input.
++ // We don't begin chains before we have a pure scalar pointer.
++ setup_meta_chain(args[0], args[1]);
++ break;
++
++ case OpAccessChain:
++ case OpInBoundsAccessChain:
++ case OpPtrAccessChain:
++ case OpCopyObject:
++ {
++ auto itr = access_chain_to_physical_block.find(args[2]);
++ if (itr != access_chain_to_physical_block.end())
++ access_chain_to_physical_block[args[1]] = itr->second;
++ break;
++ }
++
++ case OpLoad:
++ {
++ setup_meta_chain(args[0], args[1]);
++ if (length >= 4)
++ mark_aligned_access(args[2], args + 3, length - 3);
++ break;
++ }
++
++ case OpStore:
++ {
++ if (length >= 3)
++ mark_aligned_access(args[0], args + 2, length - 2);
++ break;
++ }
++
++ case OpCooperativeMatrixLoadKHR:
++ case OpCooperativeMatrixStoreKHR:
++ {
++ // TODO: Can we meaningfully deal with this?
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ uint32_t Compiler::PhysicalStorageBufferPointerHandler::get_base_non_block_type_id(uint32_t type_id) const
++ {
++ auto *type = &compiler.get<SPIRType>(type_id);
++ while (compiler.is_physical_pointer(*type) && !type_is_bda_block_entry(type_id))
++ {
++ type_id = type->parent_type;
++ type = &compiler.get<SPIRType>(type_id);
++ }
++
++ assert(type_is_bda_block_entry(type_id));
++ return type_id;
++ }
++
++ void Compiler::PhysicalStorageBufferPointerHandler::analyze_non_block_types_from_block(const SPIRType &type)
++ {
++ if (analyzed_type_ids.count(type.self))
++ return;
++ analyzed_type_ids.insert(type.self);
++
++ for (auto &member : type.member_types)
++ {
++ auto &subtype = compiler.get<SPIRType>(member);
++
++ if (compiler.is_physical_pointer(subtype) && !compiler.is_physical_pointer_to_buffer_block(subtype))
++ non_block_types.insert(get_base_non_block_type_id(member));
++ else if (subtype.basetype == SPIRType::Struct && !compiler.is_pointer(subtype))
++ analyze_non_block_types_from_block(subtype);
++ }
++ }
++
++ void Compiler::analyze_non_block_pointer_types()
++ {
++ PhysicalStorageBufferPointerHandler handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ // Analyze any block declaration we have to make. It might contain
++ // physical pointers to POD types which we never used, and thus never added to the list.
++ // We'll need to add those pointer types to the set of types we declare.
++ ir.for_each_typed_id<SPIRType>([&](uint32_t id, SPIRType &type) {
++ // Only analyze the raw block struct, not any pointer-to-struct, since that's just redundant.
++ if (type.self == id &&
++ (has_decoration(type.self, DecorationBlock) ||
++ has_decoration(type.self, DecorationBufferBlock)))
++ {
++ handler.analyze_non_block_types_from_block(type);
++ }
++ });
++
++ physical_storage_non_block_pointer_types.reserve(handler.non_block_types.size());
++ for (auto type : handler.non_block_types)
++ physical_storage_non_block_pointer_types.push_back(type);
++ sort(begin(physical_storage_non_block_pointer_types), end(physical_storage_non_block_pointer_types));
++ physical_storage_type_to_alignment = std::move(handler.physical_block_type_meta);
++ }
++
++ void Compiler::analyze_descriptor_heap_types()
++ {
++ struct HeapHandler : OpcodeHandler
++ {
++ bool handle(Op opcode, const uint32_t *args, uint32_t) override
++ {
++ switch (opcode)
++ {
++ case OpBufferPointerEXT:
++ {
++ auto &ptr_type = compiler.get<SPIRType>(args[0]);
++ // BufferPointerEXT can return untyped or typed pointers.
++ // If it's typed, we resolve it here.
++ if (ptr_type.basetype == SPIRType::Struct)
++ {
++ DescriptorHeapMeta meta = {};
++ meta.type = ptr_type.self;
++ meta.hlsl_style_stride = hlsl_style_stride_access_chains.count(args[2]);
++ meta.buffer_pointer_id = args[1];
++ meta.storage = ptr_type.storage;
++ meta.nonreadable = compiler.has_decoration(args[1], DecorationNonReadable);
++ meta.nonwritable = compiler.has_decoration(args[1], DecorationNonWritable);
++ meta.coherent = compiler.has_decoration(args[1], DecorationCoherent);
++ meta.is_restrict = compiler.has_decoration(args[1], DecorationRestrict);
++ meta.is_volatile = compiler.has_decoration(args[1], DecorationVolatile);
++ add_unique_type(meta);
++ }
++ buffer_pointers[args[1]] = { args[0], hlsl_style_stride_access_chains.count(args[2]) != 0 };
++ break;
++ }
++
++ case OpUntypedAccessChainKHR:
++ case OpUntypedInBoundsAccessChainKHR:
++ case OpUntypedArrayLengthKHR:
++ {
++ auto &data_type = compiler.get<SPIRType>(args[2]);
++
++ if (compiler.is_pointer(data_type))
++ SPIRV_CROSS_THROW("pointer type not allowed.");
++
++ bool hlsl_style_stride = false;
++
++ // Need to validate the array stride and types. HLLs are not flexible enough to support the full flexibility of SPIR-V.
++ if (BuiltIn(compiler.get_decoration(args[3], DecorationBuiltIn)) == BuiltInResourceHeapEXT)
++ {
++ if (!compiler.is_runtime_size_array(data_type))
++ SPIRV_CROSS_THROW("Descriptor heap must be accessed as a runtime array.");
++
++ // The only meaningful use of this is ArrayStride equal to sizeof(type) right now.
++ uint32_t array_stride_id = compiler.get_decoration(args[2], DecorationArrayStrideIdEXT);
++ if (!array_stride_id)
++ SPIRV_CROSS_THROW("Expected ArrayStrideIdEXT to be set for resource heap.");
++
++ auto *spec_c = compiler.maybe_get<SPIRConstantOp>(array_stride_id);
++ auto *c = compiler.maybe_get<SPIRConstant>(array_stride_id);
++
++ if (!spec_c && !c)
++ SPIRV_CROSS_THROW("Array stride must be some constant expression.");
++
++ if (spec_c)
++ {
++ // This gets potentially infinitely weird, but if we get HLSL-style shaders
++ // we expect the array stride to be max(buffer, image) since all descriptors have equal size in D3D12.
++ // We just have to be a bit loose here since it's impossible to anticipate every theoretical formulation.
++ // Anything non-conforming to strict GLSL is flagged in the codegen output.
++ if (spec_c->opcode == OpSelect)
++ {
++ auto *true_value = compiler.maybe_get<SPIRConstant>(spec_c->arguments[1]);
++ auto *false_value = compiler.maybe_get<SPIRConstant>(spec_c->arguments[2]);
++ hlsl_style_stride = true_value && true_value->size_of_type &&
++ false_value && false_value->size_of_type;
++ }
++
++ if (!hlsl_style_stride)
++ SPIRV_CROSS_THROW("Unusual pattern of descriptor stride detected. This probably cannot be expressed in current GLSL.");
++ }
++
++ if (c && !c->size_of_type)
++ SPIRV_CROSS_THROW("Resource heap array stride must be ConstantSizeOfEXT for high level languages.");
++
++ auto &element_type = compiler.get<SPIRType>(data_type.parent_type);
++
++ if (element_type.basetype == SPIRType::DescriptorHeapBuffer)
++ {
++ if (c && compiler.get<SPIRType>(c->size_of_type).basetype != SPIRType::DescriptorHeapBuffer)
++ SPIRV_CROSS_THROW("Buffer descriptors in heap must be ConstantSizeOfEXT(OpTypeBufferEXT) for GLSL.");
++ }
++ else if (data_type.basetype == SPIRType::Image)
++ {
++ if (c && compiler.get<SPIRType>(c->size_of_type).basetype != SPIRType::Image)
++ SPIRV_CROSS_THROW("Image descriptors in heap must be ConstantSizeOfEXT(OpTypeImage) for GLSL.");
++ }
++ else if (data_type.basetype == SPIRType::AccelerationStructure)
++ {
++ if (c && compiler.get<SPIRType>(c->size_of_type).basetype != SPIRType::AccelerationStructure)
++ SPIRV_CROSS_THROW("RTAS descriptors in heap must be ConstantSizeOfEXT(OpTypeAccelerationStructure) for GLSL.");
++ }
++ }
++ else if (BuiltIn(compiler.get_decoration(args[3], DecorationBuiltIn)) == BuiltInSamplerHeapEXT)
++ {
++ if (!compiler.is_runtime_size_array(data_type))
++ SPIRV_CROSS_THROW("Descriptor heap must be accessed as a runtime array.");
++
++ // The only meaningful use of this is ArrayStride equal to sizeof(sampler) right now.
++ uint32_t array_stride_id = compiler.get_decoration(args[2], DecorationArrayStrideIdEXT);
++ if (!array_stride_id)
++ SPIRV_CROSS_THROW("Expected ArrayStrideIdEXT to be set for sampler heap.");
++
++ auto *c = compiler.maybe_get<SPIRConstant>(array_stride_id);
++ if (!c || !c->size_of_type || compiler.get<SPIRType>(c->size_of_type).basetype != SPIRType::Sampler)
++ SPIRV_CROSS_THROW("Sampler heap array stride must be ConstantSizeOfEXT(OpTypeSampler) for high level languages.");
++ }
++
++ // Remember this for OpBufferPointerEXT.
++ if (hlsl_style_stride)
++ hlsl_style_stride_access_chains.insert(args[1]);
++
++ if (data_type.basetype == SPIRType::SampledImage)
++ {
++ SPIRV_CROSS_THROW("Attempting to access heap as combined sampler image. This does not make sense.");
++ }
++ else if (data_type.basetype == SPIRType::Image ||
++ data_type.basetype == SPIRType::AccelerationStructure ||
++ data_type.basetype == SPIRType::Sampler)
++ {
++ DescriptorHeapMeta meta = {};
++ meta.type = data_type.self;
++ meta.hlsl_style_stride = hlsl_style_stride;
++ add_unique_type(meta);
++ }
++ else if (buffer_pointers.count(args[3]) != 0)
++ {
++ if (!compiler.has_decoration(data_type.self, DecorationBlock) &&
++ !compiler.has_decoration(data_type.self, DecorationBufferBlock))
++ {
++ SPIRV_CROSS_THROW("BufferPointerEXT must reference a block type.");
++ }
++
++ auto &pointer_meta = buffer_pointers[args[3]];
++ auto &buffer_type = compiler.get<SPIRType>(pointer_meta.type);
++ if (buffer_type.basetype == SPIRType::Void)
++ {
++ // This is where the pointer becomes typed, so register it here.
++ DescriptorHeapMeta meta = {};
++ meta.type = data_type.self;
++ meta.hlsl_style_stride = pointer_meta.hlsl_style_stride;
++ meta.buffer_pointer_id = args[3];
++ meta.storage = buffer_type.storage;
++ meta.nonreadable = compiler.has_decoration(args[3], DecorationNonReadable);
++ meta.nonwritable = compiler.has_decoration(args[3], DecorationNonWritable);
++ meta.coherent = compiler.has_decoration(args[3], DecorationCoherent);
++ meta.is_volatile = compiler.has_decoration(args[3], DecorationVolatile);
++ meta.is_restrict = compiler.has_decoration(args[3], DecorationRestrict);
++ add_unique_type(meta);
++ }
++ }
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ explicit HeapHandler(Compiler &compiler_) : OpcodeHandler(compiler_) {}
++
++ std::vector<DescriptorHeapMeta> heap_types;
++
++ struct BufferPointerMeta
++ {
++ TypeID type;
++ bool hlsl_style_stride;
++ };
++ std::unordered_map<uint32_t, BufferPointerMeta> buffer_pointers;
++ std::unordered_set<uint32_t> hlsl_style_stride_access_chains;
++
++ void add_unique_type(const DescriptorHeapMeta &meta)
++ {
++ assert(meta.type != 0);
++
++ for (auto &type : heap_types)
++ {
++ if (type.type == meta.type && type.storage == meta.storage &&
++ type.buffer_pointer_id == meta.buffer_pointer_id &&
++ type.nonreadable == meta.nonreadable &&
++ type.nonwritable == meta.nonwritable &&
++ type.coherent == meta.coherent &&
++ type.is_restrict == meta.is_restrict &&
++ type.hlsl_style_stride == meta.hlsl_style_stride &&
++ type.is_volatile == meta.is_volatile)
++ {
++ return;
++ }
++ }
++
++ heap_types.push_back(meta);
++ }
++ };
++
++ HeapHandler handler(*this);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++ descriptor_heap_types = std::move(handler.heap_types);
++ }
++
++ bool Compiler::InterlockedResourceAccessPrepassHandler::handle(Op op, const uint32_t *, uint32_t)
++ {
++ if (op == OpBeginInvocationInterlockEXT || op == OpEndInvocationInterlockEXT)
++ {
++ if (interlock_function_id != 0 && interlock_function_id != call_stack.back())
++ {
++ // Most complex case, we have no sensible way of dealing with this
++ // other than taking the 100% conservative approach, exit early.
++ split_function_case = true;
++ return false;
++ }
++ else
++ {
++ interlock_function_id = call_stack.back();
++ // If this call is performed inside control flow we have a problem.
++ auto &cfg = compiler.get_cfg_for_function(interlock_function_id);
++
++ uint32_t from_block_id = compiler.get<SPIRFunction>(interlock_function_id).entry_block;
++ bool outside_control_flow = cfg.node_terminates_control_flow_in_sub_graph(from_block_id, current_block_id);
++ if (!outside_control_flow)
++ control_flow_interlock = true;
++ }
++ }
++ return true;
++ }
++
++ void Compiler::InterlockedResourceAccessPrepassHandler::rearm_current_block(const SPIRBlock &block)
++ {
++ current_block_id = block.self;
++ }
++
++ bool Compiler::InterlockedResourceAccessPrepassHandler::begin_function_scope(const uint32_t *args, uint32_t length)
++ {
++ if (length < 3)
++ return false;
++ call_stack.push_back(args[2]);
++ return true;
++ }
++
++ bool Compiler::InterlockedResourceAccessPrepassHandler::end_function_scope(const uint32_t *, uint32_t)
++ {
++ call_stack.pop_back();
++ return true;
++ }
++
++ bool Compiler::InterlockedResourceAccessHandler::begin_function_scope(const uint32_t *args, uint32_t length)
++ {
++ if (length < 3)
++ return false;
++
++ if (args[2] == interlock_function_id)
++ call_stack_is_interlocked = true;
++
++ call_stack.push_back(args[2]);
++ return true;
++ }
++
++ bool Compiler::InterlockedResourceAccessHandler::end_function_scope(const uint32_t *, uint32_t)
++ {
++ if (call_stack.back() == interlock_function_id)
++ call_stack_is_interlocked = false;
++
++ call_stack.pop_back();
++ return true;
++ }
++
++ void Compiler::InterlockedResourceAccessHandler::access_potential_resource(uint32_t id)
++ {
++ if ((use_critical_section && in_crit_sec) || (control_flow_interlock && call_stack_is_interlocked) ||
++ split_function_case)
++ {
++ compiler.interlocked_resources.insert(id);
++ }
++ }
++
++ bool Compiler::InterlockedResourceAccessHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
++ {
++ // Only care about critical section analysis if we have simple case.
++ if (use_critical_section)
++ {
++ if (opcode == OpBeginInvocationInterlockEXT)
++ {
++ in_crit_sec = true;
++ return true;
++ }
++
++ if (opcode == OpEndInvocationInterlockEXT)
++ {
++ // End critical section--nothing more to do.
++ return false;
++ }
++ }
++
++ // We need to figure out where images and buffers are loaded from, so do only the bare bones compilation we need.
++ switch (opcode)
++ {
++ case OpLoad:
++ case OpCooperativeMatrixLoadKHR:
++ case OpCooperativeVectorLoadNV:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t ptr = args[2];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++
++ // We're only concerned with buffer and image memory here.
++ if (!var)
++ break;
++
++ switch (var->storage)
++ {
++ default:
++ break;
++
++ case StorageClassUniformConstant:
++ {
++ uint32_t result_type = args[0];
++ uint32_t id = args[1];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++ break;
++ }
++
++ case StorageClassUniform:
++ // Must have BufferBlock; we only care about SSBOs.
++ if (!compiler.has_decoration(compiler.get<SPIRType>(var->basetype).self, DecorationBufferBlock))
++ break;
++ // fallthrough
++ case StorageClassStorageBuffer:
++ access_potential_resource(var->self);
++ break;
++ }
++ break;
++ }
++
++ case OpInBoundsAccessChain:
++ case OpAccessChain:
++ case OpPtrAccessChain:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t result_type = args[0];
++
++ auto &type = compiler.get<SPIRType>(result_type);
++ if (type.storage == StorageClassUniform || type.storage == StorageClassUniformConstant ||
++ type.storage == StorageClassStorageBuffer)
++ {
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ compiler.set<SPIRExpression>(id, "", result_type, true);
++ compiler.register_read(id, ptr, true);
++ compiler.ir.ids[id].set_allow_type_rewrite();
++ }
++ break;
++ }
++
++ case OpImageTexelPointer:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t result_type = args[0];
++ uint32_t id = args[1];
++ uint32_t ptr = args[2];
++ auto &e = compiler.set<SPIRExpression>(id, "", result_type, true);
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++ if (var)
++ e.loaded_from = var->self;
++ break;
++ }
++
++ case OpStore:
++ case OpImageWrite:
++ case OpAtomicStore:
++ case OpCooperativeMatrixStoreKHR:
++ case OpCooperativeVectorStoreNV:
++ {
++ if (length < 1)
++ return false;
++
++ uint32_t ptr = args[0];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++ if (var && (var->storage == StorageClassUniform || var->storage == StorageClassUniformConstant ||
++ var->storage == StorageClassStorageBuffer))
++ {
++ access_potential_resource(var->self);
++ }
++
++ break;
++ }
++
++ case OpCopyMemory:
++ {
++ if (length < 2)
++ return false;
++
++ uint32_t dst = args[0];
++ uint32_t src = args[1];
++ auto *dst_var = compiler.maybe_get_backing_variable(dst);
++ auto *src_var = compiler.maybe_get_backing_variable(src);
++
++ if (dst_var && (dst_var->storage == StorageClassUniform || dst_var->storage == StorageClassStorageBuffer))
++ access_potential_resource(dst_var->self);
++
++ if (src_var)
++ {
++ if (src_var->storage != StorageClassUniform && src_var->storage != StorageClassStorageBuffer)
++ break;
++
++ if (src_var->storage == StorageClassUniform &&
++ !compiler.has_decoration(compiler.get<SPIRType>(src_var->basetype).self, DecorationBufferBlock))
++ {
++ break;
++ }
++
++ access_potential_resource(src_var->self);
++ }
++
++ break;
++ }
++
++ case OpImageRead:
++ case OpAtomicLoad:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t ptr = args[2];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++
++ // We're only concerned with buffer and image memory here.
++ if (!var)
++ break;
++
++ switch (var->storage)
++ {
++ default:
++ break;
++
++ case StorageClassUniform:
++ // Must have BufferBlock; we only care about SSBOs.
++ if (!compiler.has_decoration(compiler.get<SPIRType>(var->basetype).self, DecorationBufferBlock))
++ break;
++ // fallthrough
++ case StorageClassUniformConstant:
++ case StorageClassStorageBuffer:
++ access_potential_resource(var->self);
++ break;
++ }
++ break;
++ }
++
++ case OpAtomicExchange:
++ case OpAtomicCompareExchange:
++ case OpAtomicIIncrement:
++ case OpAtomicIDecrement:
++ case OpAtomicIAdd:
++ case OpAtomicISub:
++ case OpAtomicSMin:
++ case OpAtomicUMin:
++ case OpAtomicSMax:
++ case OpAtomicUMax:
++ case OpAtomicAnd:
++ case OpAtomicOr:
++ case OpAtomicXor:
++ {
++ if (length < 3)
++ return false;
++
++ uint32_t ptr = args[2];
++ auto *var = compiler.maybe_get_backing_variable(ptr);
++ if (var && (var->storage == StorageClassUniform || var->storage == StorageClassUniformConstant ||
++ var->storage == StorageClassStorageBuffer))
++ {
++ access_potential_resource(var->self);
++ }
++
++ break;
++ }
++
++ default:
++ break;
++ }
++
++ return true;
++ }
++
++ void Compiler::analyze_interlocked_resource_usage()
++ {
++ if (get_execution_model() == ExecutionModelFragment &&
++ (get_entry_point().flags.get(ExecutionModePixelInterlockOrderedEXT) ||
++ get_entry_point().flags.get(ExecutionModePixelInterlockUnorderedEXT) ||
++ get_entry_point().flags.get(ExecutionModeSampleInterlockOrderedEXT) ||
++ get_entry_point().flags.get(ExecutionModeSampleInterlockUnorderedEXT)))
++ {
++ InterlockedResourceAccessPrepassHandler prepass_handler(*this, ir.default_entry_point);
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), prepass_handler);
++
++ InterlockedResourceAccessHandler handler(*this, ir.default_entry_point);
++ handler.interlock_function_id = prepass_handler.interlock_function_id;
++ handler.split_function_case = prepass_handler.split_function_case;
++ handler.control_flow_interlock = prepass_handler.control_flow_interlock;
++ handler.use_critical_section = !handler.split_function_case && !handler.control_flow_interlock;
++
++ traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
++
++ // For GLSL. If we hit any of these cases, we have to fall back to conservative approach.
++ interlocked_is_complex =
++ !handler.use_critical_section || handler.interlock_function_id != ir.default_entry_point;
++ }
++ }
++
++ // Helper function
++ bool Compiler::check_internal_recursion(const SPIRType &type, std::unordered_set<uint32_t> &checked_ids)
++ {
++ if (type.basetype != SPIRType::Struct)
++ return false;
++
++ if (checked_ids.count(type.self))
++ return true;
++
++ // Recurse into struct members
++ bool is_recursive = false;
++ checked_ids.insert(type.self);
++ uint32_t mbr_cnt = uint32_t(type.member_types.size());
++ for (uint32_t mbr_idx = 0; !is_recursive && mbr_idx < mbr_cnt; mbr_idx++)
++ {
++ uint32_t mbr_type_id = type.member_types[mbr_idx];
++ auto &mbr_type = get<SPIRType>(mbr_type_id);
++ is_recursive |= check_internal_recursion(mbr_type, checked_ids);
++ }
++ checked_ids.erase(type.self);
++ return is_recursive;
++ }
++
++ // Return whether the struct type contains a structural recursion nested somewhere within its content.
++ bool Compiler::type_contains_recursion(const SPIRType &type)
++ {
++ std::unordered_set<uint32_t> checked_ids;
++ return check_internal_recursion(type, checked_ids);
++ }
++
++ bool Compiler::type_is_array_of_pointers(const SPIRType &type) const
++ {
++ if (!is_array(type))
++ return false;
++
++ // BDA types must have parent type hierarchy.
++ if (!type.parent_type)
++ return false;
++
++ // Punch through all array layers.
++ auto *parent = &get<SPIRType>(type.parent_type);
++ while (is_array(*parent))
++ parent = &get<SPIRType>(parent->parent_type);
++
++ return is_pointer(*parent);
++ }
++
++ bool Compiler::flush_phi_required(BlockID from, BlockID to) const
++ {
++ auto &child = get<SPIRBlock>(to);
++ for (auto &phi : child.phi_variables)
++ if (phi.parent == from)
++ return true;
++ return false;
++ }
++
++ void Compiler::add_loop_level()
++ {
++ current_loop_level++;
++ }
++
++ const SPIRType *Compiler::OpcodeHandler::get_expression_result_type(uint32_t id) const
++ {
++ auto itr = result_types.find(id);
++ if (itr == result_types.end())
++ return nullptr;
++
++ return &compiler.get<SPIRType>(itr->second);
++ }