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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #include "waylandeglstreamintegration.h"
++ #include "waylandeglstreamcontroller.h"
++
++ #include <QtWaylandCompositor/QWaylandCompositor>
++ #include <QtOpenGL/QOpenGLTexture>
++ #include <QtGui/QGuiApplication>
++ #include <QtGui/QOpenGLContext>
++ #include <QtGui/QOffscreenSurface>
++ #include <QtCore/QMutexLocker>
++
++ #include <QtGui/private/qeglstreamconvenience_p.h>
++ #include <qpa/qplatformnativeinterface.h>
++
++ #include <QtWaylandCompositor/private/qwaylandcompositor_p.h>
++ #include <QtWaylandCompositor/private/qwlbuffermanager_p.h>
++ #include <QtWaylandCompositor/private/qwltextureorphanage_p.h>
++
++ #include <EGL/egl.h>
++ #include <EGL/eglext.h>
++ #include <unistd.h>
++
++ #ifndef GL_TEXTURE_EXTERNAL_OES
++ #define GL_TEXTURE_EXTERNAL_OES 0x8D65
++ #endif
++
++ #ifndef EGL_WAYLAND_BUFFER_WL
++ #define EGL_WAYLAND_BUFFER_WL 0x31D5
++ #endif
++
++ #ifndef EGL_WAYLAND_EGLSTREAM_WL
++ #define EGL_WAYLAND_EGLSTREAM_WL 0x334B
++ #endif
++
++ #ifndef EGL_WAYLAND_PLANE_WL
++ #define EGL_WAYLAND_PLANE_WL 0x31D6
++ #endif
++
++ #ifndef EGL_WAYLAND_Y_INVERTED_WL
++ #define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
++ #endif
++
++ #ifndef EGL_TEXTURE_RGB
++ #define EGL_TEXTURE_RGB 0x305D
++ #endif
++
++ #ifndef EGL_TEXTURE_RGBA
++ #define EGL_TEXTURE_RGBA 0x305E
++ #endif
++
++ #ifndef EGL_TEXTURE_EXTERNAL_WL
++ #define EGL_TEXTURE_EXTERNAL_WL 0x31DA
++ #endif
++
++ #ifndef EGL_TEXTURE_Y_U_V_WL
++ #define EGL_TEXTURE_Y_U_V_WL 0x31D7
++ #endif
++
++ #ifndef EGL_TEXTURE_Y_UV_WL
++ #define EGL_TEXTURE_Y_UV_WL 0x31D8
++ #endif
++
++ #ifndef EGL_TEXTURE_Y_XUXV_WL
++ #define EGL_TEXTURE_Y_XUXV_WL 0x31D9
++ #endif
++
++ #ifndef EGL_PLATFORM_X11_KHR
++ #define EGL_PLATFORM_X11_KHR 0x31D5
++ #endif
++
++ QT_BEGIN_NAMESPACE
++
++ /* Needed for compatibility with Mesa older than 10.0. */
++ typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWL_compat) (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
++
++ #ifndef EGL_WL_bind_wayland_display
++ typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
++ typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
++ #endif
++
++ static const char *
++ egl_error_string(EGLint code)
++ {
++ #define MYERRCODE(x) case x: return #x;
++ switch (code) {
++ MYERRCODE(EGL_SUCCESS)
++ MYERRCODE(EGL_NOT_INITIALIZED)
++ MYERRCODE(EGL_BAD_ACCESS)
++ MYERRCODE(EGL_BAD_ALLOC)
++ MYERRCODE(EGL_BAD_ATTRIBUTE)
++ MYERRCODE(EGL_BAD_CONTEXT)
++ MYERRCODE(EGL_BAD_CONFIG)
++ MYERRCODE(EGL_BAD_CURRENT_SURFACE)
++ MYERRCODE(EGL_BAD_DISPLAY)
++ MYERRCODE(EGL_BAD_SURFACE)
++ MYERRCODE(EGL_BAD_MATCH)
++ MYERRCODE(EGL_BAD_PARAMETER)
++ MYERRCODE(EGL_BAD_NATIVE_PIXMAP)
++ MYERRCODE(EGL_BAD_NATIVE_WINDOW)
++ MYERRCODE(EGL_CONTEXT_LOST)
++ default:
++ return "unknown";
++ }
++ #undef MYERRCODE
++ }
++
++ struct ControllerBufferState
++ {
++ ControllerBufferState() = default;
++
++ EGLint egl_format = EGL_TEXTURE_EXTERNAL_WL;
++ QOpenGLTexture *textures[3] = {nullptr, nullptr, nullptr};
++ QOpenGLContext *texturesContext[3] = {nullptr, nullptr, nullptr};
++ QMetaObject::Connection texturesAboutToBeDestroyedConnection[3] = {QMetaObject::Connection(), QMetaObject::Connection(), QMetaObject::Connection()};
++ QMutex texturesLock;
++
++ EGLStreamKHR egl_stream = EGL_NO_STREAM_KHR;
++
++ bool isYInverted = false;
++ QSize size;
++ };
++
++ class WaylandEglStreamClientBufferIntegrationPrivate
++ {
++ public:
++ WaylandEglStreamClientBufferIntegrationPrivate() = default;
++
++ bool ensureContext();
++ bool initEglStream(WaylandEglStreamClientBuffer *buffer, struct ::wl_resource *bufferHandle);
++ void setupBufferAndCleanup(ControllerBufferState *bs, QOpenGLTexture *texture, int plane);
++ void handleEglstreamTexture(WaylandEglStreamClientBuffer *buffer);
++
++ EGLDisplay egl_display = EGL_NO_DISPLAY;
++ bool display_bound = false;
++ ::wl_display *wlDisplay = nullptr;
++ QOffscreenSurface *offscreenSurface = nullptr;
++ QOpenGLContext *localContext = nullptr;
++
++ WaylandEglStreamController *eglStreamController = nullptr;
++
++ PFNEGLBINDWAYLANDDISPLAYWL egl_bind_wayland_display = nullptr;
++ PFNEGLUNBINDWAYLANDDISPLAYWL egl_unbind_wayland_display = nullptr;
++ PFNEGLQUERYWAYLANDBUFFERWL_compat egl_query_wayland_buffer = nullptr;
++
++ QEGLStreamConvenience *funcs = nullptr;
++ static WaylandEglStreamClientBufferIntegrationPrivate *get(WaylandEglStreamClientBufferIntegration *integration) {
++ return shuttingDown ? nullptr : integration->d_ptr.data();
++ }
++
++ static bool shuttingDown;
++ };
++
++ bool WaylandEglStreamClientBufferIntegrationPrivate::shuttingDown = false;
++
++ bool WaylandEglStreamClientBufferIntegrationPrivate::ensureContext()
++ {
++ bool localContextNeeded = false;
++ if (!QOpenGLContext::currentContext()) {
++ if (!localContext && QOpenGLContext::globalShareContext()) {
++ localContext = new QOpenGLContext;
++ localContext->setShareContext(QOpenGLContext::globalShareContext());
++ localContext->create();
++ }
++ if (localContext) {
++ if (!offscreenSurface) {
++ offscreenSurface = new QOffscreenSurface;
++ offscreenSurface->setFormat(localContext->format());
++ offscreenSurface->create();
++ }
++ localContext->makeCurrent(offscreenSurface);
++ localContextNeeded = true;
++ }
++ }
++ return localContextNeeded;
++ }
++
++
++ void WaylandEglStreamClientBufferIntegrationPrivate::setupBufferAndCleanup(ControllerBufferState *bs, QOpenGLTexture *texture, int plane)
++ {
++ QMutexLocker locker(&bs->texturesLock);
++
++ bs->textures[plane] = texture;
++ bs->texturesContext[plane] = QOpenGLContext::currentContext();
++
++ Q_ASSERT(bs->texturesContext[plane] != nullptr);
++
++ qCDebug(qLcWaylandCompositorHardwareIntegration)
++ << Q_FUNC_INFO
++ << "(eglstream) creating a cleanup-lambda for QOpenGLContext::aboutToBeDestroyed!"
++ << ", texture: " << bs->textures[plane]
++ << ", ctx: " << (void*)bs->texturesContext[plane];
++
++ bs->texturesAboutToBeDestroyedConnection[plane] =
++ QObject::connect(bs->texturesContext[plane], &QOpenGLContext::aboutToBeDestroyed,
++ bs->texturesContext[plane], [bs, plane]() {
++
++ QMutexLocker locker(&bs->texturesLock);
++
++ // See above lock - there is a chance that this has already been removed from textures[plane]!
++ // Furthermore, we can trust that all the rest (e.g. disconnect) has also been properly executed!
++ if (bs->textures[plane] == nullptr)
++ return;
++
++ delete bs->textures[plane];
++
++ qCDebug(qLcWaylandCompositorHardwareIntegration)
++ << Q_FUNC_INFO
++ << "texture deleted due to QOpenGLContext::aboutToBeDestroyed!"
++ << "Pointer (now dead) was:" << (void*)(bs->textures[plane])
++ << " Associated context (about to die too) is: " << (void*)(bs->texturesContext[plane]);
++
++ bs->textures[plane] = nullptr;
++ bs->texturesContext[plane] = nullptr;
++
++ QObject::disconnect(bs->texturesAboutToBeDestroyedConnection[plane]);
++ bs->texturesAboutToBeDestroyedConnection[plane] = QMetaObject::Connection();
++
++ }, Qt::DirectConnection);
++ }
++
++ bool WaylandEglStreamClientBufferIntegrationPrivate::initEglStream(WaylandEglStreamClientBuffer *buffer, wl_resource *bufferHandle)
++ {
++ ControllerBufferState &state = *buffer->d;
++ state.egl_format = EGL_TEXTURE_EXTERNAL_WL;
++ state.isYInverted = false;
++
++ EGLNativeFileDescriptorKHR streamFd = EGL_NO_FILE_DESCRIPTOR_KHR;
++
++ if (egl_query_wayland_buffer(egl_display, bufferHandle, EGL_WAYLAND_BUFFER_WL, &streamFd)) {
++ state.egl_stream = funcs->create_stream_from_file_descriptor(egl_display, streamFd);
++ close(streamFd);
++ } else {
++ EGLAttrib stream_attribs[] = {
++ EGL_WAYLAND_EGLSTREAM_WL, (EGLAttrib)bufferHandle,
++ EGL_NONE
++ };
++ state.egl_stream = funcs->create_stream_attrib_nv(egl_display, stream_attribs);
++ }
++
++ if (state.egl_stream == EGL_NO_STREAM_KHR) {
++ qWarning("%s:%d: eglCreateStreamFromFileDescriptorKHR failed: 0x%x", Q_FUNC_INFO, __LINE__, eglGetError());
++ return false;
++ }
++
++ bool usingLocalContext = ensureContext();
++
++ Q_ASSERT(QOpenGLContext::currentContext());
++
++ auto texture = new QOpenGLTexture(static_cast<QOpenGLTexture::Target>(GL_TEXTURE_EXTERNAL_OES));
++ texture->create();
++ setupBufferAndCleanup(buffer->d, texture, 0);
++
++ texture->bind();
++
++ auto newStream = funcs->stream_consumer_gltexture(egl_display, state.egl_stream);
++ if (usingLocalContext)
++ localContext->doneCurrent();
++
++ if (!newStream) {
++ EGLint code = eglGetError();
++ qWarning() << "Could not initialize EGLStream:" << egl_error_string(code) << Qt::hex << (long)code;
++ funcs->destroy_stream(egl_display, state.egl_stream);
++ state.egl_stream = EGL_NO_STREAM_KHR;
++ return false;
++ }
++ return true;
++ }
++
++ void WaylandEglStreamClientBufferIntegrationPrivate::handleEglstreamTexture(WaylandEglStreamClientBuffer *buffer)
++ {
++ bool usingLocalContext = ensureContext();
++
++ ControllerBufferState &state = *buffer->d;
++ auto texture = state.textures[0];
++
++ // EGLStream requires calling acquire on every frame.
++ texture->bind();
++ EGLint stream_state;
++ funcs->query_stream(egl_display, state.egl_stream, EGL_STREAM_STATE_KHR, &stream_state);
++
++ if (stream_state == EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR) {
++ if (funcs->stream_consumer_acquire(egl_display, state.egl_stream) != EGL_TRUE)
++ qWarning("%s:%d: eglStreamConsumerAcquireKHR failed: 0x%x", Q_FUNC_INFO, __LINE__, eglGetError());
++ }
++
++ if (usingLocalContext)
++ localContext->doneCurrent();
++ }
++
++
++ WaylandEglStreamClientBufferIntegration::WaylandEglStreamClientBufferIntegration()
++ : d_ptr(new WaylandEglStreamClientBufferIntegrationPrivate)
++ {
++ }
++
++ WaylandEglStreamClientBufferIntegration::~WaylandEglStreamClientBufferIntegration()
++ {
++ Q_D(WaylandEglStreamClientBufferIntegration);
++ WaylandEglStreamClientBufferIntegrationPrivate::shuttingDown = true;
++ if (d->egl_unbind_wayland_display != nullptr && d->display_bound) {
++ Q_ASSERT(d->wlDisplay != nullptr);
++ if (!d->egl_unbind_wayland_display(d->egl_display, d->wlDisplay))
++ qCWarning(qLcWaylandCompositorHardwareIntegration) << "eglUnbindWaylandDisplayWL failed";
++ }
++ }
++
++ void WaylandEglStreamClientBufferIntegration::attachEglStreamConsumer(struct ::wl_resource *wl_surface, struct ::wl_resource *wl_buffer)
++ {
++ Q_D(WaylandEglStreamClientBufferIntegration);
++ Q_UNUSED(wl_surface);
++
++ auto *clientBuffer = new WaylandEglStreamClientBuffer(this, wl_buffer);
++ auto *bufferManager = QWaylandCompositorPrivate::get(m_compositor)->bufferManager();
++ bufferManager->registerBuffer(wl_buffer, clientBuffer);
++
++ d->initEglStream(clientBuffer, wl_buffer);
++ }
++
++ void WaylandEglStreamClientBufferIntegration::initializeHardware(struct wl_display *display)
++ {
++ Q_D(WaylandEglStreamClientBufferIntegration);
++
++ const bool ignoreBindDisplay = !qgetenv("QT_WAYLAND_IGNORE_BIND_DISPLAY").isEmpty();
++
++ QPlatformNativeInterface *nativeInterface = QGuiApplication::platformNativeInterface();
++ if (!nativeInterface) {
++ qWarning("QtCompositor: Failed to initialize EGL display. No native platform interface available.");
++ return;
++ }
++
++ d->egl_display = nativeInterface->nativeResourceForIntegration("EglDisplay");
++ if (!d->egl_display) {
++ qWarning("QtCompositor: Failed to initialize EGL display. Could not get EglDisplay for window.");
++ return;
++ }
++
++ const char *extensionString = eglQueryString(d->egl_display, EGL_EXTENSIONS);
++ if ((!extensionString || !strstr(extensionString, "EGL_WL_bind_wayland_display")) && !ignoreBindDisplay) {
++ qWarning("QtCompositor: Failed to initialize EGL display. There is no EGL_WL_bind_wayland_display extension.");
++ return;
++ }
++
++ d->egl_bind_wayland_display = reinterpret_cast<PFNEGLBINDWAYLANDDISPLAYWL>(eglGetProcAddress("eglBindWaylandDisplayWL"));
++ d->egl_unbind_wayland_display = reinterpret_cast<PFNEGLUNBINDWAYLANDDISPLAYWL>(eglGetProcAddress("eglUnbindWaylandDisplayWL"));
++ if ((!d->egl_bind_wayland_display || !d->egl_unbind_wayland_display) && !ignoreBindDisplay) {
++ qWarning("QtCompositor: Failed to initialize EGL display. Could not find eglBindWaylandDisplayWL and eglUnbindWaylandDisplayWL.");
++ return;
++ }
++
++ d->egl_query_wayland_buffer = reinterpret_cast<PFNEGLQUERYWAYLANDBUFFERWL_compat>(eglGetProcAddress("eglQueryWaylandBufferWL"));
++ if (!d->egl_query_wayland_buffer) {
++ qWarning("QtCompositor: Failed to initialize EGL display. Could not find eglQueryWaylandBufferWL.");
++ return;
++ }
++
++ if (d->egl_bind_wayland_display && d->egl_unbind_wayland_display) {
++ d->display_bound = d->egl_bind_wayland_display(d->egl_display, display);
++ if (!d->display_bound)
++ qCDebug(qLcWaylandCompositorHardwareIntegration) << "Wayland display already bound by other client buffer integration.";
++
++ d->wlDisplay = display;
++ }
++
++ d->eglStreamController = new WaylandEglStreamController(display, this);
++
++ d->funcs = new QEGLStreamConvenience;
++ d->funcs->initialize(d->egl_display);
++ }
++
++ QtWayland::ClientBuffer *WaylandEglStreamClientBufferIntegration::createBufferFor(wl_resource *buffer)
++ {
++ if (wl_shm_buffer_get(buffer))
++ return nullptr;
++
++ return new WaylandEglStreamClientBuffer(this, buffer);
++ }
++
++
++ WaylandEglStreamClientBuffer::WaylandEglStreamClientBuffer(WaylandEglStreamClientBufferIntegration *integration, wl_resource *buffer)
++ : ClientBuffer(buffer)
++ , m_integration(integration)
++ {
++ auto *p = WaylandEglStreamClientBufferIntegrationPrivate::get(m_integration);
++ d = new ControllerBufferState;
++ if (buffer && !wl_shm_buffer_get(buffer)) {
++ EGLint width, height;
++ p->egl_query_wayland_buffer(p->egl_display, buffer, EGL_WIDTH, &width);
++ p->egl_query_wayland_buffer(p->egl_display, buffer, EGL_HEIGHT, &height);
++ d->size = QSize(width, height);
++ }
++ }
++
++ WaylandEglStreamClientBuffer::~WaylandEglStreamClientBuffer()
++ {
++ auto *p = WaylandEglStreamClientBufferIntegrationPrivate::get(m_integration);
++
++ if (p) {
++ if (d->egl_stream)
++ p->funcs->destroy_stream(p->egl_display, d->egl_stream);
++ }
++
++ {
++ QMutexLocker locker(&d->texturesLock);
++
++ for (int i=0; i<3; i++) {
++ if (d->textures[i] != nullptr) {
++
++ qCDebug(qLcWaylandCompositorHardwareIntegration)
++ << Q_FUNC_INFO << " handing over texture!"
++ << (void*)d->textures[i] << "; " << (void*)d->texturesContext[i]
++ << " ... current context might be the same: " << QOpenGLContext::currentContext();
++
++ QtWayland::QWaylandTextureOrphanage::instance()->admitTexture(
++ d->textures[i], d->texturesContext[i]);
++ d->textures[i] = nullptr; // in case the aboutToBeDestroyed lambda is called while we where here
++ d->texturesContext[i] = nullptr;
++ QObject::disconnect(d->texturesAboutToBeDestroyedConnection[i]);
++ d->texturesAboutToBeDestroyedConnection[i] = QMetaObject::Connection();
++ }
++ }
++ }
++
++ delete d;
++ }
++
++
++ QWaylandBufferRef::BufferFormatEgl WaylandEglStreamClientBuffer::bufferFormatEgl() const
++ {
++ return QWaylandBufferRef::BufferFormatEgl_EXTERNAL_OES;
++ }
++
++
++ QSize WaylandEglStreamClientBuffer::size() const
++ {
++ return d->size;
++ }
++
++ QWaylandSurface::Origin WaylandEglStreamClientBuffer::origin() const
++ {
++ return d->isYInverted ? QWaylandSurface::OriginTopLeft : QWaylandSurface::OriginBottomLeft;
++ }
++
++ QOpenGLTexture *WaylandEglStreamClientBuffer::toOpenGlTexture(int plane)
++ {
++ // At this point we should have a valid OpenGL context, so it's safe to destroy textures
++ QtWayland::QWaylandTextureOrphanage::instance()->deleteTextures();
++
++ if (!m_buffer)
++ return nullptr;
++
++ return d->textures[plane];
++ }
++
++ void WaylandEglStreamClientBuffer::setCommitted(QRegion &damage)
++ {
++ ClientBuffer::setCommitted(damage);
++ auto *p = WaylandEglStreamClientBufferIntegrationPrivate::get(m_integration);
++ p->handleEglstreamTexture(this);
++ }
++
++ QT_END_NAMESPACE