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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ // NOTE: Some of the code below is adapted from the public domain code at https://vulkan-tutorial.com/
++
++ #define GL_GLEXT_PROTOTYPES
++
++ #include "vulkanwrapper.h"
++
++ #include <QImage>
++ #include <QVarLengthArray>
++ #include <QOpenGLContext>
++ #include <QtGui/qopengl.h>
++ #include <QtOpenGL/private/qvkconvenience_p.h>
++
++ #include <set>
++
++ #include <unistd.h>
++
++ #include <QDebug>
++
++ QT_BEGIN_NAMESPACE
++
++ static constexpr bool vwExtraDebug = false;
++
++ #define DECL_VK_FUNCTION(name) \
++ PFN_ ## name name = nullptr;
++
++ #define IMPL_VK_FUNCTION(name) \
++ name = reinterpret_cast<PFN_ ## name>(f_glGetVkProcAddrNV(#name)); \
++ if (!name) { \
++ qCritical() << "ERROR in Vulkan proc lookup. Could not find " #name; \
++ }
++
++ struct QueueFamilyIndices {
++ int graphicsFamily = -1;
++ int presentFamily = -1;
++
++ bool isComplete() {
++ return graphicsFamily >= 0 && presentFamily >= 0;
++ }
++ };
++
++ class VulkanWrapperPrivate
++ {
++ public:
++ explicit VulkanWrapperPrivate(QOpenGLContext *glContext);
++
++ VulkanImageWrapper *createTextureImage(const QImage &img);
++ VulkanImageWrapper *createTextureImageFromData(const uchar *pixels, uint bufferSize, const QSize &size, VkFormat vkFormat);
++
++ void freeTextureImage(VulkanImageWrapper *imageWrapper);
++
++ private:
++ DECL_VK_FUNCTION(vkAllocateCommandBuffers);
++ DECL_VK_FUNCTION(vkAllocateMemory);
++ DECL_VK_FUNCTION(vkBeginCommandBuffer);
++ DECL_VK_FUNCTION(vkBindImageMemory);
++ DECL_VK_FUNCTION(vkCmdCopyBufferToImage);
++ DECL_VK_FUNCTION(vkCmdPipelineBarrier);
++ DECL_VK_FUNCTION(vkCreateImage);
++ DECL_VK_FUNCTION(vkDestroyImage);
++ DECL_VK_FUNCTION(vkDestroyBuffer);
++ DECL_VK_FUNCTION(vkEndCommandBuffer);
++ DECL_VK_FUNCTION(vkFreeCommandBuffers);
++ DECL_VK_FUNCTION(vkFreeMemory);
++ DECL_VK_FUNCTION(vkGetImageMemoryRequirements);
++ DECL_VK_FUNCTION(vkGetPhysicalDeviceMemoryProperties);
++ DECL_VK_FUNCTION(vkMapMemory);
++ DECL_VK_FUNCTION(vkQueueSubmit);
++ DECL_VK_FUNCTION(vkQueueWaitIdle);
++ DECL_VK_FUNCTION(vkUnmapMemory);
++ DECL_VK_FUNCTION(vkCreateBuffer);
++ DECL_VK_FUNCTION(vkGetBufferMemoryRequirements);
++ DECL_VK_FUNCTION(vkBindBufferMemory);
++
++ DECL_VK_FUNCTION(vkCreateInstance);
++ DECL_VK_FUNCTION(vkEnumeratePhysicalDevices);
++ DECL_VK_FUNCTION(vkGetPhysicalDeviceProperties);
++ DECL_VK_FUNCTION(vkCreateDevice);
++ DECL_VK_FUNCTION(vkGetPhysicalDeviceFormatProperties);
++
++ DECL_VK_FUNCTION(vkGetPhysicalDeviceQueueFamilyProperties);
++ DECL_VK_FUNCTION(vkCreateCommandPool);
++
++ DECL_VK_FUNCTION(vkGetDeviceQueue);
++ DECL_VK_FUNCTION(vkGetImageMemoryRequirements2KHR);
++ DECL_VK_FUNCTION(vkGetMemoryFdKHR);
++
++ //DECL_VK_FUNCTION(vkGetPhysicalDeviceSurfaceSupportKHR);
++
++ void initFunctions(PFNGLGETVKPROCADDRNVPROC f_glGetVkProcAddrNV) {
++ IMPL_VK_FUNCTION(vkAllocateCommandBuffers);
++ IMPL_VK_FUNCTION(vkAllocateMemory);
++ IMPL_VK_FUNCTION(vkBeginCommandBuffer);
++ IMPL_VK_FUNCTION(vkBindImageMemory);
++ IMPL_VK_FUNCTION(vkCmdCopyBufferToImage);
++ IMPL_VK_FUNCTION(vkCmdPipelineBarrier);
++ IMPL_VK_FUNCTION(vkCreateImage);
++ IMPL_VK_FUNCTION(vkDestroyImage);
++ IMPL_VK_FUNCTION(vkDestroyBuffer);
++ IMPL_VK_FUNCTION(vkEndCommandBuffer);
++ IMPL_VK_FUNCTION(vkFreeCommandBuffers);
++ IMPL_VK_FUNCTION(vkFreeMemory);
++ IMPL_VK_FUNCTION(vkGetImageMemoryRequirements);
++ IMPL_VK_FUNCTION(vkGetPhysicalDeviceMemoryProperties);
++ IMPL_VK_FUNCTION(vkMapMemory);
++ IMPL_VK_FUNCTION(vkQueueSubmit);
++ IMPL_VK_FUNCTION(vkQueueWaitIdle);
++ IMPL_VK_FUNCTION(vkUnmapMemory);
++ IMPL_VK_FUNCTION(vkCreateBuffer);
++ IMPL_VK_FUNCTION(vkGetBufferMemoryRequirements);
++ IMPL_VK_FUNCTION(vkBindBufferMemory);
++
++ IMPL_VK_FUNCTION(vkCreateInstance);
++ IMPL_VK_FUNCTION(vkEnumeratePhysicalDevices);
++ IMPL_VK_FUNCTION(vkGetPhysicalDeviceProperties);
++ IMPL_VK_FUNCTION(vkCreateDevice);
++ IMPL_VK_FUNCTION(vkGetPhysicalDeviceFormatProperties);
++
++ IMPL_VK_FUNCTION(vkGetPhysicalDeviceQueueFamilyProperties);
++ IMPL_VK_FUNCTION(vkCreateCommandPool);
++
++ IMPL_VK_FUNCTION(vkGetDeviceQueue);
++ IMPL_VK_FUNCTION(vkGetImageMemoryRequirements2KHR);
++ IMPL_VK_FUNCTION(vkGetMemoryFdKHR);
++
++ //IMPL_VK_FUNCTION(vkGetPhysicalDeviceSurfaceSupportKHR);
++ }
++
++ int findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
++
++ VulkanImageWrapper *createImage(VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, const QSize &size, int memSize);
++ bool transitionImageLayout(VkImage image, VkFormat /*format*/, VkImageLayout oldLayout, VkImageLayout newLayout);
++ bool createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory);
++ VkCommandBuffer beginSingleTimeCommands();
++ void endSingleTimeCommands(VkCommandBuffer commandBuffer);
++ void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
++ void createCommandPool();
++ QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device);
++ bool createLogicalDevice();
++
++ private:
++ VkInstance m_instance = VK_NULL_HANDLE;
++ VkPhysicalDevice m_physicalDevice = VK_NULL_HANDLE;
++ VkDevice m_device = VK_NULL_HANDLE;
++ VkCommandPool m_commandPool = VK_NULL_HANDLE;
++
++ VkQueue m_graphicsQueue = VK_NULL_HANDLE;
++
++ bool m_initFailed = false;
++ };
++
++ struct VulkanImageWrapper
++ {
++ VkImage textureImage = VK_NULL_HANDLE;
++ int imgMemSize = -1;
++ QSize imgSize;
++ int imgFd = -1;
++ VkDeviceMemory textureImageMemory = VK_NULL_HANDLE;
++ };
++
++ int VulkanWrapperPrivate::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
++ {
++ VkPhysicalDeviceMemoryProperties memProperties;
++ vkGetPhysicalDeviceMemoryProperties(m_physicalDevice, &memProperties);
++
++ for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
++ if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
++ return i;
++ }
++ }
++
++ qCritical("VulkanWrapper: failed to find suitable memory type!");
++ return -1;
++ }
++
++
++ VulkanImageWrapper *VulkanWrapperPrivate::createImage(VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, const QSize &size, int memSize)
++ {
++ VkImageCreateInfo imageInfo = {};
++ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
++ imageInfo.imageType = VK_IMAGE_TYPE_2D;
++ imageInfo.extent.width = size.width();
++ imageInfo.extent.height = size.height();
++ imageInfo.extent.depth = 1;
++ imageInfo.mipLevels = 1;
++ imageInfo.arrayLayers = 1;
++ imageInfo.format = format;
++ imageInfo.tiling = tiling;
++ imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
++ imageInfo.usage = usage;
++ imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
++ imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
++
++ VkImage image = VK_NULL_HANDLE;
++
++ if (vkCreateImage(m_device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
++ qCritical("VulkanWrapper: failed to create image!");
++ return nullptr;
++ }
++
++ std::unique_ptr imageWrapper = std::make_unique<VulkanImageWrapper>();
++ imageWrapper->textureImage = image;
++ imageWrapper->imgMemSize = memSize;
++ imageWrapper->imgSize = size;
++
++ VkMemoryRequirements memRequirements;
++ vkGetImageMemoryRequirements(m_device, image, &memRequirements);
++
++ VkExportMemoryAllocateInfoKHR exportAllocInfo = {};
++ exportAllocInfo.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR;
++ exportAllocInfo.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
++
++ VkMemoryAllocateInfo allocInfo = {};
++ allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
++ allocInfo.allocationSize = memRequirements.size;
++ int memoryType = findMemoryType(memRequirements.memoryTypeBits, properties);
++ if (memoryType < 0)
++ return nullptr;
++ allocInfo.memoryTypeIndex = memoryType;
++ allocInfo.pNext = &exportAllocInfo;
++
++ if (vkAllocateMemory(m_device, &allocInfo, nullptr, &imageWrapper->textureImageMemory) != VK_SUCCESS) {
++ qCritical("VulkanWrapper: failed to allocate image memory!");
++ return nullptr;
++ }
++
++ int res = vkBindImageMemory(m_device, image, imageWrapper->textureImageMemory, 0);
++ Q_UNUSED(res);
++ if (vwExtraDebug) qDebug() << "vkBindImageMemory res" << res;
++
++ VkMemoryGetFdInfoKHR memoryFdInfo = {};
++ memoryFdInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
++ memoryFdInfo.memory = imageWrapper->textureImageMemory;
++ memoryFdInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
++
++ res = vkGetMemoryFdKHR(m_device, &memoryFdInfo, &imageWrapper->imgFd);
++ if (vwExtraDebug) qDebug() << "vkGetMemoryFdKHR res" << res << "fd" << imageWrapper->imgFd;
++
++ return imageWrapper.release();
++ }
++
++
++ bool VulkanWrapperPrivate::transitionImageLayout(VkImage image, VkFormat /*format*/, VkImageLayout oldLayout, VkImageLayout newLayout)
++ {
++ VkCommandBuffer commandBuffer = beginSingleTimeCommands();
++
++ VkImageMemoryBarrier barrier = {};
++ barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
++ barrier.oldLayout = oldLayout;
++ barrier.newLayout = newLayout;
++ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
++ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
++ barrier.image = image;
++ barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
++ barrier.subresourceRange.baseMipLevel = 0;
++ barrier.subresourceRange.levelCount = 1;
++ barrier.subresourceRange.baseArrayLayer = 0;
++ barrier.subresourceRange.layerCount = 1;
++
++ VkPipelineStageFlags sourceStage;
++ VkPipelineStageFlags destinationStage;
++
++ if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
++ barrier.srcAccessMask = 0;
++ barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
++
++ sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
++ destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
++ } else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
++ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
++ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
++
++ sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
++ destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
++ } else {
++ qCritical("VulkanWrapper: unsupported layout transition!");
++ return false;
++ }
++
++ vkCmdPipelineBarrier(
++ commandBuffer,
++ sourceStage, destinationStage,
++ 0,
++ 0, nullptr,
++ 0, nullptr,
++ 1, &barrier
++ );
++
++ endSingleTimeCommands(commandBuffer);
++ return true;
++ }
++
++ bool VulkanWrapperPrivate::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
++ {
++ VkBufferCreateInfo bufferInfo = {};
++ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
++ bufferInfo.size = size;
++ bufferInfo.usage = usage;
++ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
++
++ if (vkCreateBuffer(m_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
++ qCritical("VulkanWrapper: failed to create buffer!");
++ return false;
++ }
++
++ VkMemoryRequirements memRequirements;
++ vkGetBufferMemoryRequirements(m_device, buffer, &memRequirements);
++
++ VkMemoryAllocateInfo allocInfo = {};
++ allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
++ allocInfo.allocationSize = memRequirements.size;
++ allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
++
++ if (vkAllocateMemory(m_device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
++ qCritical("VulkanWrapper: failed to allocate buffer memory!");
++ return false;
++ }
++
++ vkBindBufferMemory(m_device, buffer, bufferMemory, 0);
++ return true;
++ }
++
++
++ VkCommandBuffer VulkanWrapperPrivate::beginSingleTimeCommands()
++ {
++ VkCommandBufferAllocateInfo allocInfo = {};
++ allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
++ allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
++ allocInfo.commandPool = m_commandPool;
++ allocInfo.commandBufferCount = 1;
++
++ if (vwExtraDebug) qDebug() << "allocating...";
++
++ VkCommandBuffer commandBuffer;
++ int res = vkAllocateCommandBuffers(m_device, &allocInfo, &commandBuffer);
++ Q_UNUSED(res);
++ if (vwExtraDebug) qDebug() << "vkAllocateCommandBuffers res" << res;
++
++ VkCommandBufferBeginInfo beginInfo = {};
++ beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
++ beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
++
++ res = vkBeginCommandBuffer(commandBuffer, &beginInfo);
++ if (vwExtraDebug) qDebug() << "BEGIN res" << res;
++
++ return commandBuffer;
++ }
++
++ void VulkanWrapperPrivate::endSingleTimeCommands(VkCommandBuffer commandBuffer)
++ {
++ int res = vkEndCommandBuffer(commandBuffer);
++ Q_UNUSED(res);
++ if (vwExtraDebug) qDebug() << "END res" << res;
++
++ VkSubmitInfo submitInfo = {};
++ submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
++ submitInfo.commandBufferCount = 1;
++ submitInfo.pCommandBuffers = &commandBuffer;
++
++ vkQueueSubmit(m_graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
++ vkQueueWaitIdle(m_graphicsQueue);
++
++ vkFreeCommandBuffers(m_device, m_commandPool, 1, &commandBuffer);
++ }
++
++ void VulkanWrapperPrivate::copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height)
++ {
++ VkCommandBuffer commandBuffer = beginSingleTimeCommands();
++
++ VkBufferImageCopy region = {};
++ region.bufferOffset = 0;
++ region.bufferRowLength = 0;
++ region.bufferImageHeight = 0;
++ region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
++ region.imageSubresource.mipLevel = 0;
++ region.imageSubresource.baseArrayLayer = 0;
++ region.imageSubresource.layerCount = 1;
++ region.imageOffset = {0, 0, 0};
++ region.imageExtent = {
++ width,
++ height,
++ 1
++ };
++
++ vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
++
++ endSingleTimeCommands(commandBuffer);
++ }
++
++ void VulkanWrapperPrivate::createCommandPool()
++ {
++ QueueFamilyIndices queueFamilyIndices = findQueueFamilies(m_physicalDevice);
++
++ VkCommandPoolCreateInfo poolInfo = {};
++ poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
++ poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily;
++
++ if (vkCreateCommandPool(m_device, &poolInfo, nullptr, &m_commandPool) != VK_SUCCESS) {
++ m_initFailed = true;
++ qCritical("VulkanWrapperPrivate: could not create command pool");
++ }
++ }
++
++ QueueFamilyIndices VulkanWrapperPrivate::findQueueFamilies(VkPhysicalDevice device)
++ {
++ QueueFamilyIndices indices;
++
++ uint32_t queueFamilyCount = 0;
++ vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
++ if (vwExtraDebug) qDebug() << "queueFamilyCount" << queueFamilyCount;
++
++
++ std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
++ vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
++
++ #ifdef VULKAN_SERVER_BUFFER_EXTRA_DEBUG
++ for (const auto& queueFamily : queueFamilies) {
++ qDebug() << "....q" << "count" << queueFamily.queueCount << queueFamily.timestampValidBits << hex << queueFamily.queueFlags;
++ }
++ #endif
++
++ int i = 0;
++ for (const auto& queueFamily : queueFamilies) {
++ if (queueFamily.queueCount > 0 && queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
++ indices.graphicsFamily = i;
++ break;
++ }
++ i++;
++ }
++
++ return indices;
++ }
++
++ bool VulkanWrapperPrivate::createLogicalDevice()
++ {
++ QueueFamilyIndices indices = findQueueFamilies(m_physicalDevice);
++
++ std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
++ std::set<int> uniqueQueueFamilies = {indices.graphicsFamily}; //////, indices.presentFamily};
++
++ float queuePriority = 1.0f;
++ for (int queueFamily : uniqueQueueFamilies) {
++ VkDeviceQueueCreateInfo queueCreateInfo = {};
++ queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
++ queueCreateInfo.queueFamilyIndex = queueFamily;
++ queueCreateInfo.queueCount = 1;
++ queueCreateInfo.pQueuePriorities = &queuePriority;
++ queueCreateInfos.push_back(queueCreateInfo);
++ }
++
++ VkPhysicalDeviceFeatures deviceFeatures = {};
++
++ VkDeviceCreateInfo createInfo = {};
++ createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
++
++ createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
++ createInfo.pQueueCreateInfos = queueCreateInfos.data();
++
++ createInfo.pEnabledFeatures = &deviceFeatures;
++
++ if (vkCreateDevice(m_physicalDevice, &createInfo, nullptr, &m_device) != VK_SUCCESS) {
++ qCritical("VulkanWrapper: failed to create logical device!");
++ return false;
++ }
++
++ vkGetDeviceQueue(m_device, indices.graphicsFamily, 0, &m_graphicsQueue);
++ return true;
++ }
++
++ VulkanImageWrapper *VulkanWrapperPrivate::createTextureImage(const QImage &img)
++ {
++ return createTextureImageFromData(img.constBits(), img.sizeInBytes(), img.size(), VK_FORMAT_R8G8B8A8_UNORM);
++ }
++
++ VulkanImageWrapper *VulkanWrapperPrivate::createTextureImageFromData(const uchar *pixels, uint bufferSize, const QSize &size, VkFormat vkFormat)
++ {
++ if (m_initFailed)
++ return nullptr;
++
++ int texWidth = size.width();
++ int texHeight = size.height();
++ bool ok;
++ if (vwExtraDebug) qDebug("image load %p %dx%d", pixels, texWidth, texHeight);
++ if (!pixels) {
++ qCritical("VulkanWrapper: failed to load texture image!");
++ return nullptr;
++ }
++
++ VkBuffer stagingBuffer;
++ VkDeviceMemory stagingBufferMemory;
++ ok = createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
++
++ if (!ok)
++ return nullptr;
++
++ void* data;
++ vkMapMemory(m_device, stagingBufferMemory, 0, bufferSize, 0, &data);
++ if (vwExtraDebug) qDebug() << "mapped" << data << bufferSize;
++ memcpy(data, pixels, static_cast<size_t>(bufferSize));
++ vkUnmapMemory(m_device, stagingBufferMemory);
++
++ if (vwExtraDebug) qDebug() << "creating image...";
++
++ std::unique_ptr<VulkanImageWrapper> imageWrapper(createImage(vkFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, size, bufferSize));
++ if (!imageWrapper)
++ return nullptr;
++
++ if (vwExtraDebug) qDebug() << "transition...";
++
++ const VkImage textureImage = imageWrapper->textureImage;
++
++ ok = transitionImageLayout(textureImage, vkFormat, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
++
++ if (!ok)
++ return nullptr;
++
++ if (vwExtraDebug) qDebug() << "copyBufferToImage...";
++ copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
++ transitionImageLayout(textureImage, vkFormat, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
++
++ vkDestroyBuffer(m_device, stagingBuffer, nullptr);
++ vkFreeMemory(m_device, stagingBufferMemory, nullptr);
++
++ return imageWrapper.release();
++ }
++
++ void VulkanWrapperPrivate::freeTextureImage(VulkanImageWrapper *imageWrapper)
++ {
++ if (!imageWrapper)
++ return;
++
++ //"To avoid leaking resources, the application must release ownership of the file descriptor using the close system call"
++ ::close(imageWrapper->imgFd);
++
++ // clean up the image memory
++ vkDestroyImage(m_device, imageWrapper->textureImage, nullptr);
++ vkFreeMemory(m_device, imageWrapper->textureImageMemory, nullptr);
++ }
++
++ VulkanWrapperPrivate::VulkanWrapperPrivate(QOpenGLContext *glContext)
++ {
++ if (vwExtraDebug) qDebug("Creating Vulkan instance");
++ VkApplicationInfo applicationInfo = {};
++ applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
++ applicationInfo.pNext = nullptr;
++ applicationInfo.pApplicationName = nullptr;
++ applicationInfo.applicationVersion = 0;
++ applicationInfo.pEngineName = nullptr;
++ applicationInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
++ applicationInfo.apiVersion = VK_MAKE_VERSION(1, 0, 5);
++
++ VkInstanceCreateInfo instanceCreateInfo = {};
++ instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
++ instanceCreateInfo.pNext = nullptr;
++ instanceCreateInfo.flags = 0;
++ instanceCreateInfo.pApplicationInfo = &applicationInfo;
++ instanceCreateInfo.enabledLayerCount = 0;
++ instanceCreateInfo.ppEnabledLayerNames = nullptr;
++ instanceCreateInfo.enabledExtensionCount = 0;
++ instanceCreateInfo.ppEnabledExtensionNames = nullptr;
++
++ auto f_glGetVkProcAddrNV = reinterpret_cast<PFNGLGETVKPROCADDRNVPROC>(glContext->getProcAddress("glGetVkProcAddrNV"));
++
++ if (!f_glGetVkProcAddrNV) {
++ qCritical("VulkanWrapper: Could not find Vulkan/GL interop function glGetVkProcAddrNV");
++ m_initFailed = true;
++ return;
++ }
++
++ initFunctions(f_glGetVkProcAddrNV);
++
++ VkResult instanceCreationResult = vkCreateInstance(&instanceCreateInfo, nullptr, &m_instance);
++
++ if (vwExtraDebug) qDebug() << "result" << instanceCreationResult;
++
++ if (instanceCreationResult != VK_SUCCESS) {
++ qCritical() << "VulkanWrapper: Failed to create Vulkan instance: Error "
++ << instanceCreationResult;
++ m_initFailed = true;
++ return;
++ }
++
++ uint32_t devCount;
++
++ auto res = vkEnumeratePhysicalDevices(m_instance, &devCount, nullptr);
++ if (vwExtraDebug) qDebug() << "vkEnumeratePhysicalDevices res =" << res << "count =" << devCount;
++
++ QVarLengthArray<VkPhysicalDevice, 5> dev(devCount);
++
++ res = vkEnumeratePhysicalDevices(m_instance, &devCount, dev.data());
++ if (vwExtraDebug) qDebug() << "...devs res =" << res << "count =" << devCount;
++
++ #ifdef VULKAN_SERVER_BUFFER_EXTRA_DEBUG
++ VkPhysicalDeviceProperties props;
++
++ vkGetPhysicalDeviceProperties(dev[0], &props);
++
++ qDebug() << "Properties " << hex
++ << "apiVersion" << props.apiVersion
++ << "driverVersion" << props.driverVersion
++ << "vendorID" << props.vendorID
++ << "deviceID" << props.deviceID
++ << "deviceType" << props.deviceType
++ << "deviceName" << props.deviceName;
++ #endif
++
++ m_physicalDevice = dev[0]; //TODO handle the case of multiple GPUs where only some support Vulkan
++
++ bool ok = createLogicalDevice();
++ if (!ok) {
++ qCritical("VulkanWrapperPrivate: could not create logical device");
++ m_initFailed = true;
++ return;
++ }
++
++ VkPhysicalDeviceMemoryProperties memProps;
++
++
++ vkGetPhysicalDeviceMemoryProperties(dev[0], &memProps);
++
++ #ifdef VULKAN_SERVER_BUFFER_EXTRA_DEBUG
++ qDebug() << "Physical memory properties:\n" << "types:" << memProps.memoryTypeCount << "heaps:" << memProps.memoryHeapCount;
++ for (uint i = 0; i < memProps.memoryTypeCount; ++i)
++ qDebug() << " " << i << "heap" << memProps.memoryTypes[i].heapIndex << "flags" << hex << memProps.memoryTypes[i].propertyFlags;
++
++ for (uint i = 0; i < memProps.memoryHeapCount; ++i)
++ qDebug() << " " << i << "size" << memProps.memoryHeaps[i].size << "flags" << hex << memProps.memoryHeaps[i].flags;
++ #endif
++
++ int gpuMemoryType = -1;
++
++ for (uint i = 0; i < memProps.memoryTypeCount; ++i) {
++ if (memProps.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
++ gpuMemoryType = i;
++ break;
++ }
++ }
++
++ if (gpuMemoryType < 0) {
++ qCritical("VulkanWrapper: Could not find GPU memory!");
++ m_initFailed = true;
++ return;
++ }
++
++ #ifdef VULKAN_SERVER_BUFFER_EXTRA_DEBUG
++ qDebug() << "GPU memory type:" << gpuMemoryType << "heap:" << memProps.memoryTypes[gpuMemoryType].heapIndex;
++
++ for (int f = 0; f <= VK_FORMAT_ASTC_12x12_SRGB_BLOCK; f++)
++ {
++ VkFormatProperties formatProps;
++ vkGetPhysicalDeviceFormatProperties(dev[0], VkFormat(f), &formatProps);
++ qDebug() << "format" << f << "features" << hex << formatProps.linearTilingFeatures << formatProps.optimalTilingFeatures << formatProps.bufferFeatures;
++ }
++ #endif
++ createCommandPool();
++ }
++
++
++ VulkanWrapper::VulkanWrapper(QOpenGLContext *glContext)
++ : d_ptr(new VulkanWrapperPrivate(glContext))
++ {
++ }
++
++ VulkanImageWrapper *VulkanWrapper::createTextureImage(const QImage &img)
++ {
++ return d_ptr->createTextureImage(img);
++ }
++
++ VulkanImageWrapper *VulkanWrapper::createTextureImageFromData(const uchar *pixels, uint bufferSize, const QSize &size, uint glInternalFormat)
++ {
++ VkFormat vkFormat = VkFormat(QVkConvenience::vkFormatFromGlFormat(glInternalFormat));
++ if (vkFormat == VK_FORMAT_UNDEFINED)
++ return nullptr;
++
++ return d_ptr->createTextureImageFromData(pixels, bufferSize, size, vkFormat);
++ }
++
++ int VulkanWrapper::getImageInfo(const VulkanImageWrapper *imgWrapper, int *memSize, int *w, int *h)
++ {
++ if (memSize)
++ *memSize = imgWrapper->imgMemSize;
++ if (w)
++ *w = imgWrapper->imgSize.width();
++ if (h)
++ *h = imgWrapper->imgSize.height();
++ return imgWrapper->imgFd;
++ }
++
++ void VulkanWrapper::freeTextureImage(VulkanImageWrapper *imageWrapper)
++ {
++ d_ptr->freeTextureImage(imageWrapper);
++ }
++
++ QT_END_NAMESPACE