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++ <?xml version="1.0" encoding="UTF-8"?>
++ <protocol name="ivi_controller">
++
++ <copyright>
++ Copyright (C) 2013 DENSO CORPORATION
++ Copyright (c) 2013 BMW Car IT GmbH
++
++ Permission is hereby granted, free of charge, to any person obtaining a copy
++ of this software and associated documentation files (the "Software"), to deal
++ in the Software without restriction, including without limitation the rights
++ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
++ copies of the Software, and to permit persons to whom the Software is
++ furnished to do so, subject to the following conditions:
++
++ The above copyright notice and this permission notice shall be included in
++ all copies or substantial portions of the Software.
++
++ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
++ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
++ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
++ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
++ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
++ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
++ THE SOFTWARE.
++ </copyright>
++
++ <interface name="ivi_controller_surface" version="1">
++ <description summary="controller interface to surface in ivi compositor"/>
++
++ <request name="set_visibility">
++ <description summary="set the visibility of a surface in ivi compositor">
++ If visibility argument is 0, the surface in the ivi compositor is set to invisible.
++ If visibility argument is not 0, the surface in the ivi compositor is set to visible.
++ </description>
++ <arg name="visibility" type="uint"/>
++ </request>
++
++ <request name="set_opacity">
++ <description summary="set the opacity of a surface in ivi compositor">
++ The valid range for opacity is 0.0 (fully transparent) to 1.0 (fully opaque).
++ </description>
++ <arg name="opacity" type="fixed"/>
++ </request>
++
++ <request name="set_source_rectangle">
++ <description summary="set the scanout area of a surface in ivi compositor">
++ The source rectangle defines the part of the surface content, that is used for
++ compositing the surface. It can be used, if valid content of the surface is smaller
++ than the surface. Effectively it can be used to zoom the content of the surface.
++ x: horizontal start position of scanout area within the surface
++ y: vertical start position of scanout area within the surface
++ width: width of scanout area within the surface
++ height: height of scanout area within the surface
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_destination_rectangle">
++ <description summary="Set the destination area of a surface within a layer">
++ The destination rectangle defines the position and size of a surface on a layer.
++ The surface will be scaled to this rectangle for rendering.
++ x: horizontal start position of surface within the layer
++ y: vertical start position of surface within the layer
++ width : width of surface within the layer
++ height: height of surface within the layer
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_configuration">
++ <description summary="request new buffer size for application content">
++ Request the client providing content for this surface, to resize of the buffers
++ provided as surface content.
++ </description>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_orientation">
++ <description summary="set the orientation of a surface in ivi compositor">
++ The orientation of a surface in ivi compositor can be rotated in 90 degree steps,
++ as defined in orientation enum.
++ </description>
++ <arg name="orientation" type="int"/>
++ </request>
++
++ <request name="screenshot">
++ <description summary="take screenshot of surface">
++ Store a screenshot of the surface content in the file provided by argument filename.
++ </description>
++ <arg name="filename" type="string"/>
++ </request>
++
++ <event name="visibility">
++ <description summary="the visibility of the surface in ivi compositor has changed">
++ The new visibility state is provided in argument visibility.
++ If visibility is 0, the surface has become invisible.
++ If visibility is not 0, the surface has become visible.
++ </description>
++ <arg name="visibility" type="int"/>
++ </event>
++
++ <event name="opacity">
++ <description summary="the opacity of surface in ivi compositor has changed">
++ The new opacity state is provided in argument opacity.
++ The valid range for opactiy is 0.0 (fully transparent) to 1.0 (fully opaque).
++ </description>
++ <arg name="opacity" type="fixed"/>
++ </event>
++
++ <event name="source_rectangle">
++ <description summary="the source rectangle of surface in ivi compositor has changed">
++ The scanout region of the surface content has changed.
++ The new values for source rectangle are provided by
++ x: new horizontal start position of scanout area within the surface
++ y: new vertical start position of scanout area within the surface
++ width: new width of scanout area within the surface
++ height: new height of scanout area within the surface
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <event name="destination_rectangle">
++ <description summary="the destination rectangle of surface in ivi compositor has changed">
++ The new values for source rectangle are provided by
++ x: new horizontal start position of surface within the layer
++ y: new vertical start position of surface within the layer
++ width : new width of surface within the layer
++ height: new height of surface within the layer
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <event name="configuration">
++ <description summary="the configuration of surface in ivi compositor has changed">
++ The client providing content for this surface was requested to resize the buffer
++ provided as surface content. The requested buffer size is provided by arguments
++ width and height.
++ </description>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <enum name="orientation">
++ <description summary="orientation presets in degrees">
++ The surfaces in ivi controller can be rotated in 90 degrees steps.
++ This enum defines all valid orientations for surfaces.
++ </description>
++ <entry name="0_degrees" value="0" summary="not rotated"/>
++ <entry name="90_degrees" value="1" summary="rotated 90 degrees clockwise"/>
++ <entry name="180_degrees" value="2" summary="rotated 180 degrees clockwise"/>
++ <entry name="270_degrees" value="3" summary="rotated 270 degrees clockwise"/>
++ </enum>
++
++ <event name="orientation">
++ <description summary="the orientation of surface in ivi compositor has changed">
++ The new orientation status is provided by argument orientation.
++ </description>
++ <arg name="orientation" type="int"/>
++ </event>
++
++ <enum name="pixelformat">
++ <description summary="pixel format values">
++ Applications can provide buffers as surface content with differernt buffer
++ properties. This enum defines all supported buffer configurations.
++ </description>
++ <entry name="r_8" value="0" summary="8 bit luminance surface"/>
++ <entry name="rgb_888" value="1" summary="24 bit rgb surface"/>
++ <entry name="rgba_8888" value="2" summary="24 bit rgb surface with 8 bit alpha"/>
++ <entry name="rgb_565" value="3" summary="16 bit rgb surface"/>
++ <entry name="rgba_5551" value="4" summary="16 bit rgb surface with binary mask"/>
++ <entry name="rgba_6661" value="5" summary="18 bit rgb surface with binary mask"/>
++ <entry name="rgba_4444" value="6" summary="12 bit rgb surface with 4 bit alpha"/>
++ <entry name="unknown" value="7" summary="unknown"/>
++ </enum>
++
++ <event name="pixelformat">
++ <description summary="pixelformat for surface in ivi compositor has changed">
++ When client attach buffers as surface content, these buffers have a pixelformat
++ configuration. If the pixelformat of a newly attached buffer is different from
++ the previous buffer configuration, this event is raised.
++ This is also done, when the first buffer is provided by application.
++ </description>
++ <arg name="pixelformat" type="int"/>
++ </event>
++
++ <event name="layer">
++ <description summary="surface in ivi compositor was added to a layer">
++ This surface was added to the render order of the layer defined by argument layer.
++ This is essential for a surface to become visible on screen, since ivi compositors
++ will only render layers (or more precise all surfaces in the render order of a layer).
++ </description>
++ <arg name="layer" type="object" interface="ivi_controller_layer" allow-null="true"/>
++ </event>
++
++ <request name="send_stats">
++ <description summary="request statistics for surface in ivi compositor">
++ These stats contain information required for monitoring, debugging, logging
++ and tracing.
++ </description>
++ </request>
++
++ <event name="stats">
++ <description summary="receive updated statistics for surface in ivi compositor">
++ The information contained in this event is essential for monitoring, debugging,
++ logging and tracing support in IVI systems.
++ </description>
++ <arg name="redraw_count" type="uint"/>
++ <arg name="frame_count" type="uint"/>
++ <arg name="update_count" type="uint"/>
++ <arg name="pid" type="uint"/>
++ <arg name="process_name" type="string" allow-null="true"/>
++ </event>
++
++ <request name="destroy" type="destructor">
++ <description summary="destroy ivi_controller_surface">
++ Request to destroy the ivi_controller_surface. If argument
++ destroy_scene_object id not 0, the surface will be destroyed in
++ ivi compositor. If argument is 0, only the proxy object is destroyed.
++ </description>
++ <arg name="destroy_scene_object" type="int"/>
++ </request>
++
++ <event name="destroyed">
++ <description summary="ivi_controller_surface was destroyed"/>
++ </event>
++
++ <enum name="content_state">
++ <description summary="all possible states of content for a surface">
++ This enum defines all possible content states of a surface. This is
++ required, since surfaces in ivi compositor can exist without applications
++ providing content for them.
++ </description>
++ <entry name="content_available" value="1"
++ summary="application provided wl_surface for this surface"/>
++ <entry name="content_removed" value="2"
++ summary="wl_surface was removed for this surface"/>
++ </enum>
++
++ <event name="content">
++ <description summary="content state for surface has changed">
++ Surfaces in ivi compositor can exist without any application or controller
++ referencing it. All surfaces initially have no content. This event indicates
++ when content state has changed. All possible content states are defined
++ in enum content_state.
++ </description>
++ <arg name="content_state" type="int"/>
++ </event>
++
++ </interface>
++
++ <interface name="ivi_controller_layer" version="1">
++ <description summary="controller interface to layer in ivi compositor"/>
++
++ <request name="set_visibility">
++ <description summary="set visibility of layer in ivi compositor">
++ If visibility argument is 0, the layer in the ivi compositor is set to invisible.
++ If visibility argument is not 0, the layer in the ivi compositor is set to visible.
++ </description>
++ <arg name="visibility" type="uint"/>
++ </request>
++
++ <request name="set_opacity">
++ <description summary="set opacity of layer in ivi compositor">
++ The valid range for opacity is 0.0 (fully transparent) to 1.0 (fully opaque).
++ </description>
++ <arg name="opacity" type="fixed"/>
++ </request>
++
++ <request name="set_source_rectangle">
++ <description summary="set the scanout area of a layer in ivi compositor">
++ The source rectangle defines the part of the layer content, that is used for
++ compositing the screen. It can be used, if valid content of the layer is smaller
++ than the layer. Effectively it can be used to zoom the content of the layer.
++ x: horizontal start position of scanout area within the layer
++ y: vertical start position of scanout area within the layer
++ width: width of scanout area within the layer
++ height: height of scanout area within the layer
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_destination_rectangle">
++ <description summary="Set the destination area of a layer within a screen">
++ The destination rectangle defines the position and size of a layer on a screen.
++ The layer will be scaled to this rectangle for rendering.
++ x: horizontal start position of layer within the screen
++ y: vertical start position of layer within the screen
++ width : width of surface within the screen
++ height: height of surface within the screen
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_configuration">
++ <description summary="request new size for layer">
++ Layers are created with an initial size, but they can be resized at runtime.
++ This request changes the widht and height of a layer.
++ </description>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </request>
++
++ <request name="set_orientation">
++ <description summary="set the orientation of a layer in ivi compositor">
++ The orientation of a layer in ivi compositor can be rotated in 90 degree steps,
++ as defined in orientation enum.
++ </description>
++ <arg name="orientation" type="int"/>
++ </request>
++
++ <request name="screenshot">
++ <description summary="take screenshot of layer">
++ Store a screenshot of the layer content in the file provided by argument filename.
++ </description>
++ <arg name="filename" type="string"/>
++ </request>
++
++ <request name="clear_surfaces">
++ <description summary="remove all surfaces from layer render order">
++ A layer has no content assigned to itself, it is a container for surfaces.
++ This request removes all surfaces from the layer render order.
++ Note: the surfaces are not destroyed, they are just no longer contained by
++ the layer.
++ </description>
++ </request>
++
++ <request name="add_surface">
++ <description summary="add a surface to layer render order at nearest z-position">
++ A layer has no content assigned to itself, it is a container for surfaces.
++ This request adds a surface to the topmost position of the layer render order.
++ The added surface will cover all other surfaces of the layer.
++ </description>
++ <arg name="surface" type="object" interface="ivi_controller_surface"/>
++ </request>
++
++ <request name="remove_surface">
++ <description summary="remove a surface from layer render order">
++ A layer has no content assigned to itself, it is a container for surfaces.
++ This request removes one surfaces from the layer render order.
++ Note: the surface is not destroyed, it is just no longer contained by
++ the layer.
++ </description>
++ <arg name="surface" type="object" interface="ivi_controller_surface"/>
++ </request>
++
++ <request name="set_render_order">
++ <description summary="set render order of layer">
++ A layer has no content assigned to itself, it is a container for surfaces.
++ This request removes all surfaces from the layer render order and set a
++ completely new render order.
++ </description>
++ <arg name="id_surfaces" type="array"/>
++ </request>
++
++ <event name="visibility">
++ <description summary="the visibility of the layer in ivi compositor has changed">
++ The new visibility state is provided in argument visibility.
++ If visibility is 0, the layer has become invisible.
++ If visibility is not 0, the layer has become visible.
++ </description>
++ <arg name="visibility" type="int"/>
++ </event>
++
++ <event name="opacity">
++ <description summary="the opacity of layer in ivi compositor has changed">
++ The new opacity state is provided in argument opacity.
++ The valid range for opactiy is 0.0 (fully transparent) to 1.0 (fully opaque).
++ </description>
++ <arg name="opacity" type="fixed"/>
++ </event>
++
++ <event name="source_rectangle">
++ <description summary="the source rectangle of layer in ivi compositor has changed">
++ The scanout region of the layer content has changed.
++ The new values for source rectangle are provided by
++ x: new horizontal start position of scanout area within the layer
++ y: new vertical start position of scanout area within the layer
++ width: new width of scanout area within the layer
++ height: new height of scanout area within the layer
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <event name="destination_rectangle">
++ <description summary="the destination rectangle of layer in ivi compositor has changed">
++ The new values for source rectangle are provided by
++ x: new horizontal start position of layer within the screen
++ y: new vertical start position of layer within the screen
++ width : new width of layer within the screen
++ height: new height of layer within the screen
++ </description>
++ <arg name="x" type="int"/>
++ <arg name="y" type="int"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <event name="configuration">
++ <description summary="the configuration of layer in ivi compositor has changed">
++ The layer was resized. The new layer size is provided by arguments
++ width and height.
++ </description>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ </event>
++
++ <event name="orientation">
++ <description summary="the orientation of layer in ivi compositor has changed">
++ The new orientation status is provided by argument orientation.
++ </description>
++ <arg name="orientation" type="int"/>
++ </event>
++
++ <event name="screen">
++ <description summary="layer in ivi compositor was added to a screen">
++ This layer was added to the render order of the screen defined by argument screen.
++ This is essential for a layer to become visible on screen, since ivi compositors
++ will only render screens (or more precise all layers in the render order of a screen).
++ </description>
++ <arg name="screen" type="object" interface="wl_output" allow-null="true"/>
++ </event>
++
++ <request name="destroy" type="destructor">
++ <description summary="destroy ivi_controller_layer">
++ Request to destroy the ivi_controller_layer. If argument
++ destroy_scene_object id not 0, the layer will be destroyed in
++ ivi compositor. If argument is 0, only the proxy object is destroyed.
++ </description>
++ <arg name="destroy_scene_object" type="int"/>
++ </request>
++
++ <event name="destroyed">
++ <description summary="destroyed layer event"/>
++ </event>
++
++ </interface>
++
++ <interface name="ivi_controller_screen" version="1">
++ <description summary="controller interface to screen in ivi compositor"/>
++
++ <request name="destroy" type="destructor">
++ <description summary="destroy ivi_controller_screen"/>
++ </request>
++
++ <request name="clear">
++ <description summary="remove all layers from screen render order">
++ A screen has no content assigned to itself, it is a container for layers.
++ This request removes all layers from the screen render order.
++ Note: the layers are not destroyed, they are just no longer contained by
++ the screen.
++ </description>
++ </request>
++
++ <request name="add_layer">
++ <description summary="add a layer to screen render order at nearest z-position">
++ A screen has no content assigned to itself, it is a container for layers.
++ This request adds a layers to the topmost position of the screen render order.
++ The added layer will cover all other layers of the screen.
++ </description>
++ <arg name="layer" type="object" interface="ivi_controller_layer"/>
++ </request>
++
++ <request name="screenshot">
++ <description summary="take screenshot of screen">
++ Store a screenshot of the screen content in the file provided by argument filename.
++ </description>
++ <arg name="filename" type="string"/>
++ </request>
++
++ <request name="set_render_order">
++ <description summary="set render order of screen">
++ A screen has no content assigned to itself, it is a container for layers.
++ This request removes all layers from the screen render order and set a
++ completely new render order.
++ </description>
++ <arg name="id_layers" type="array"/>
++ </request>
++
++ </interface>
++
++ <interface name="ivi_controller" version="1">
++ <description summary="interface for ivi controllers to use ivi compositor features"/>
++
++ <request name="commit_changes">
++ <description summary="commit all changes requested by client">
++ All requests are not applied directly to scene object, so a controller
++ can set different properties and apply the changes all at once.
++ Note: there's an exception to this. Creation and destruction of
++ scene objects is executed immediately.
++ </description>
++ </request>
++
++ <event name="screen">
++ <description summary="new screen is available">
++ A new screen is announced to the controller. This is typically
++ the case in two cases:
++ 1. controller was just started, ivi compositor announces existing screen
++ 2. a new screen was added to the system at runtime
++ </description>
++ <arg name="id_screen" type="uint"/>
++ <arg name="screen" type="new_id" interface="ivi_controller_screen"/>
++ </event>
++
++ <request name="layer_create">
++ <description summary="create layer in ivi compositor">
++ layer_create will create a new layer with id_layer in ivi compositor,
++ if it does not yet exists. If the layer with id_layer already exists in
++ ivi compositor, a handle to the existing layer is returned and width and
++ height properties are ignored.
++ </description>
++ <arg name="id_layer" type="uint"/>
++ <arg name="width" type="int"/>
++ <arg name="height" type="int"/>
++ <arg name="id" type="new_id" interface="ivi_controller_layer"/>
++ </request>
++
++ <event name="layer">
++ <description summary="new layer is available">
++ A new layer is announced to the controller.
++ </description>
++ <arg name="id_layer" type="uint"/>
++ </event>
++
++ <request name="surface_create">
++ <description summary="create surface in ivi compositor">
++ surface_create will create a new surface with id_surface in ivi compositor,
++ if it does not yet exists. If the surface with id_surface already exists in
++ ivi compositor, a handle to the existing surface is returned.
++ </description>
++ <arg name="id_surface" type="uint"/>
++ <arg name="id" type="new_id" interface="ivi_controller_surface"/>
++ </request>
++
++ <event name="surface">
++ <description summary="new surface is available">
++ A new surface is announced to the controller.
++ </description>
++ <arg name="id_surface" type="uint"/>
++ </event>
++
++ <enum name="object_type">
++ <description summary="available object types in ivi compositor scene">
++ This enum defines all scene object available in ivi compositor.
++ </description>
++ <entry name="surface" value="1" summary="surface object type"/>
++ <entry name="layer" value="2" summary="layer object type"/>
++ <entry name="screen" value="3" summary="screen object type"/>
++ </enum>
++
++ <enum name="error_code">
++ <description summary="possible error codes returned in error event">
++ These error codes define all possible error codes returned by ivi compositor
++ on server-side errors.
++ </description>
++ <entry name="unknown_error" value="1" summary="unknown error encountered"/>
++ <entry name="file_error" value="2" summary="file i/o error encountered"/>
++ </enum>
++
++ <event name="error">
++ <description summary="server-side error detected">
++ The ivi compositor encountered error while processing a request by this
++ controller. The error is defined by argument error_code and optional
++ error_text. Additionally the object type and id is contained in the error
++ event to provide some detailes to handle the error.
++ If the controller requires to associate this error event to a request,
++ it can
++ 1. send request
++ 2. force display roundtrip
++ 3. check, if error event was received
++ but this restricts the controller to have only one open request at a time.
++ </description>
++ <arg name="object_id" type="int"/>
++ <arg name="object_type" type="int"/>
++ <arg name="error_code" type="int"/>
++ <arg name="error_text" type="string" allow-null="true"/>
++ </event>
++
++ </interface>
++
++ </protocol>
++