Revision control

- // Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff <milian.wolff@kdab.com>
- // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
-
- #include "websocketclientwrapper.h"
- #include "websockettransport.h"
-
- #include <QWebSocketServer>
-
- /*!
- \brief Wraps connected QWebSockets clients in WebSocketTransport objects.
-
- This code is all that is required to connect incoming WebSockets to the WebChannel. Any kind
- of remote JavaScript client that supports WebSockets can thus receive messages and access the
- published objects.
- */
-
- /*!
- Construct the client wrapper with the given parent.
-
- All clients connecting to the QWebSocketServer will be automatically wrapped
- in WebSocketTransport objects.
- */
- WebSocketClientWrapper::WebSocketClientWrapper(QWebSocketServer *server, QObject *parent)
- : QObject(parent)
- , m_server(server)
- {
- connect(server, &QWebSocketServer::newConnection,
- this, &WebSocketClientWrapper::handleNewConnection);
- }
-
- /*!
- Wrap an incoming WebSocket connection in a WebSocketTransport object.
- */
- void WebSocketClientWrapper::handleNewConnection()
- {
- emit clientConnected(new WebSocketTransport(m_server->nextPendingConnection()));
- }