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++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include "scatterchart.h"
++ #include <QtGraphs/qscatterdataproxy.h>
++ #include <QtGraphs/qscatter3dseries.h>
++ #include <QtGraphs/qvalue3daxis.h>
++ #include <QtGraphs/q3dscene.h>
++ #include <QtGraphs/qgraphstheme.h>
++ #include <qmath.h>
++ #include <qrandom.h>
++
++ //#define RANDOM_SCATTER
++
++ const int numberOfItems = 10000;
++
++ ScatterDataModifier::ScatterDataModifier(Q3DScatterWidgetItem *scatter)
++ : m_chart(scatter),
++ m_fontSize(30.0f),
++ m_loopCounter(0),
++ m_selectedItem(-1),
++ m_targetSeries(0)
++ {
++ m_chart->activeTheme()->setTheme(QGraphsTheme::Theme::QtGreen);
++ QFont font = m_chart->activeTheme()->labelFont();
++ font.setPointSize(m_fontSize);
++ m_chart->activeTheme()->setLabelFont(font);
++ m_chart->setShadowQuality(QtGraphs3D::ShadowQuality::None);
++ m_chart->setCameraPreset(QtGraphs3D::CameraPreset::Front);
++ m_chart->setAxisX(new QValue3DAxis);
++ m_chart->setAxisY(new QValue3DAxis);
++ m_chart->setAxisZ(new QValue3DAxis);
++ m_chart->axisY()->setLabelFormat(QStringLiteral("%.7f"));
++ m_chart->setZoomAtTargetEnabled(true);
++
++ createAndAddSeries();
++ createAndAddSeries();
++
++ m_chart->setSelectionMode(QtGraphs3D::SelectionFlag::Item);
++
++ QObject::connect(&m_timer, &QTimer::timeout, this, &ScatterDataModifier::timeout);
++ QObject::connect(m_chart, &Q3DScatterWidgetItem::shadowQualityChanged, this,
++ &ScatterDataModifier::shadowQualityUpdatedByVisual);
++
++ QObject::connect(m_chart, &Q3DScatterWidgetItem::axisXChanged, this,
++ &ScatterDataModifier::handleAxisXChanged);
++ QObject::connect(m_chart, &Q3DScatterWidgetItem::axisYChanged, this,
++ &ScatterDataModifier::handleAxisYChanged);
++ QObject::connect(m_chart, &Q3DScatterWidgetItem::axisZChanged, this,
++ &ScatterDataModifier::handleAxisZChanged);
++ QObject::connect(m_chart,
++ &Q3DGraphsWidgetItem::currentFpsChanged,
++ this,
++ &ScatterDataModifier::handleFpsChange);
++ }
++
++ ScatterDataModifier::~ScatterDataModifier()
++ {
++ delete m_chart;
++ }
++
++ void ScatterDataModifier::start()
++ {
++ addData();
++ }
++
++ static const int itemsPerUnit = 100; // "unit" is one unit range along Z-axis
++
++ void ScatterDataModifier::massiveDataTest()
++ {
++ static int testPhase = 0;
++ static QTimer *massiveTestTimer = 0;
++
++ if (!massiveTestTimer)
++ massiveTestTimer = new QTimer;
++
++ int items = 1000000;
++ int visibleRange = 200;
++ int unitCount = items / itemsPerUnit;
++ int cacheSize = visibleRange * itemsPerUnit * 5;
++
++ switch (testPhase) {
++ case 0: {
++ float yRangeMin = 0.0f;
++ float yRangeMax = 1.0f;
++ float yRangeMargin = 0.05f;
++ float minY = yRangeMin + yRangeMargin;
++ float maxY = yRangeMax - yRangeMargin;
++ float unitBase = minY;
++ float direction = 1.0f;
++
++ if (!m_massiveTestCacheArray.size()) {
++ m_massiveTestCacheArray.resize(cacheSize);
++ int totalIndex = 0;
++ for (int i = 0; i < unitCount && totalIndex < cacheSize; i++) {
++ unitBase += direction * (QRandomGenerator::global()->bounded(3) / 100.0f);
++ if (unitBase > maxY) {
++ unitBase = maxY;
++ direction = -1.0f;
++ } else if (unitBase < minY) {
++ unitBase = minY;
++ direction = 1.0f;
++ }
++ for (int j = 0; j < itemsPerUnit && totalIndex < cacheSize; j++) {
++ float randFactor = float(QRandomGenerator::global()->bounded(100)) / (100 / yRangeMargin);
++ m_massiveTestCacheArray[totalIndex].setPosition(
++ QVector3D(float(QRandomGenerator::global()->bounded(itemsPerUnit)),
++ unitBase + randFactor, 0.0f));
++ // Z value is irrelevant, we replace it anyway when we take item to use
++ totalIndex++;
++ }
++ }
++ }
++
++ qDebug() << __FUNCTION__ << testPhase << ": Setting the graph up...";
++ QValue3DAxis *xAxis = new QValue3DAxis();
++ QValue3DAxis *yAxis = new QValue3DAxis();
++ QValue3DAxis *zAxis = new QValue3DAxis();
++ xAxis->setRange(0.0f, float(itemsPerUnit - 1));
++ yAxis->setRange(yRangeMin, yRangeMax);
++ zAxis->setRange(0.0f, float(visibleRange - 1));
++ xAxis->setSegmentCount(1);
++ yAxis->setSegmentCount(1);
++ zAxis->setSegmentCount(1);
++ m_chart->setAxisX(xAxis);
++ m_chart->setAxisY(yAxis);
++ m_chart->setAxisZ(zAxis);
++ m_chart->setCameraPreset(QtGraphs3D::CameraPreset::Right);
++ m_chart->setShadowQuality(QtGraphs3D::ShadowQuality::None);
++ const auto scatteriesList = m_chart->seriesList();
++ for (const auto &series : scatteriesList)
++ m_chart->removeSeries(static_cast<QScatter3DSeries *>(series));
++
++ qDebug() << __FUNCTION__ << testPhase << ": Creating massive array..." << items;
++ QScatterDataArray massiveArray;
++ massiveArray.resize(items);
++
++ int cacheIndex = 0;
++ for (int i = 0; i < items; i++) {
++ // Use qreals for precicion as the numbers can overflow int
++ float currentZ = float(qreal(i) * qreal(unitCount) / qreal(items));
++ massiveArray[i] = m_massiveTestCacheArray.at(cacheIndex++);
++ massiveArray[i].setZ(currentZ);
++ if (cacheIndex >= cacheSize)
++ cacheIndex = 0;
++ }
++ qDebug() << __FUNCTION__ << testPhase << ": Massive array creation finished!";
++
++ QScatter3DSeries *series = new QScatter3DSeries;
++ series->dataProxy()->resetArray(massiveArray);
++ series->setMesh(QAbstract3DSeries::Mesh::Point);
++ m_chart->addSeries(series);
++ break;
++ }
++ case 1: {
++ qDebug() << __FUNCTION__ << testPhase << ": Scroll";
++ QObject::disconnect(massiveTestTimer, 0, this, 0);
++ QObject::connect(massiveTestTimer, &QTimer::timeout, this,
++ &ScatterDataModifier::massiveTestScroll);
++ massiveTestTimer->start(16);
++ break;
++ }
++ case 2: {
++ qDebug() << __FUNCTION__ << testPhase << ": Append and scroll";
++ massiveTestTimer->stop();
++ QObject::disconnect(massiveTestTimer, 0, this, 0);
++ QObject::connect(massiveTestTimer, &QTimer::timeout, this,
++ &ScatterDataModifier::massiveTestAppendAndScroll);
++ m_chart->axisZ()->setRange(unitCount - visibleRange, unitCount);
++ massiveTestTimer->start(16);
++ break;
++ }
++ default:
++ QObject::disconnect(massiveTestTimer, 0, this, 0);
++ massiveTestTimer->stop();
++ qDebug() << __FUNCTION__ << testPhase << ": Resetting the test";
++ testPhase = -1;
++ }
++ testPhase++;
++ }
++
++ void ScatterDataModifier::massiveTestScroll()
++ {
++ const int scrollAmount = 20;
++ int itemCount = m_chart->seriesList().at(0)->dataProxy()->itemCount();
++ int min = m_chart->axisZ()->min() + scrollAmount;
++ int max = m_chart->axisZ()->max() + scrollAmount;
++ if (max >= itemCount / itemsPerUnit) {
++ max = max - min - 1;
++ min = 0;
++ }
++ m_chart->axisZ()->setRange(min, max);
++ }
++
++ void ScatterDataModifier::massiveTestAppendAndScroll()
++ {
++ const int addedUnits = 50;
++ const int addedItems = itemsPerUnit * addedUnits;
++ int cacheSize = m_massiveTestCacheArray.size();
++ int itemCount = m_chart->seriesList().at(0)->dataProxy()->itemCount();
++ static int cacheIndex = 0;
++
++ // Copy items from cache
++ QScatterDataArray appendArray;
++ appendArray.resize(addedItems);
++
++ float zOffset = m_chart->seriesList().at(0)->dataProxy()->itemAt(itemCount - 1).z();
++ for (int i = 0; i < addedItems; i++) {
++ float currentZ = zOffset + float(qreal(i) * qreal(addedUnits) / qreal(addedItems));
++ appendArray[i] = m_massiveTestCacheArray.at(cacheIndex++);
++ appendArray[i].setZ(currentZ);
++ if (cacheIndex >= cacheSize)
++ cacheIndex = 0;
++ }
++
++ m_chart->seriesList().at(0)->dataProxy()->addItems(appendArray);
++ int min = m_chart->axisZ()->min() + addedUnits;
++ int max = m_chart->axisZ()->max() + addedUnits;
++ m_chart->axisZ()->setRange(min, max);
++ }
++
++ void ScatterDataModifier::setFpsMeasurement(int enable)
++ {
++ m_chart->setMeasureFps(enable != 0);
++ }
++
++ void ScatterDataModifier::testItemChanges()
++ {
++ static int counter = 0;
++ const int rowCount = 12;
++ const int colCount = 10;
++ static QScatter3DSeries *series0 = 0;
++ static QScatter3DSeries *series1 = 0;
++ static QScatter3DSeries *series2 = 0;
++
++ switch (counter) {
++ case 0: {
++ qDebug() << __FUNCTION__ << counter << "Setup test";
++ const auto scatterSeriesList = m_chart->seriesList();
++ for (const auto &series : scatterSeriesList)
++ m_chart->removeSeries(series);
++ const auto &axes = m_chart->axes();
++ for (const auto &axis : axes)
++ deleteAxis(axis);
++ delete series0;
++ delete series1;
++ delete series2;
++ series0 = new QScatter3DSeries;
++ series1 = new QScatter3DSeries;
++ series2 = new QScatter3DSeries;
++ populateFlatSeries(series0, rowCount, colCount, 10.0f);
++ populateFlatSeries(series1, rowCount, colCount, 30.0f);
++ populateFlatSeries(series2, rowCount, colCount, 50.0f);
++ m_chart->axisX()->setRange(3.0f, 6.0f);
++ m_chart->axisY()->setRange(0.0f, 100.0f);
++ m_chart->axisZ()->setRange(4.0f, 8.0f);
++ m_chart->addSeries(series0);
++ m_chart->addSeries(series1);
++ m_chart->addSeries(series2);
++ }
++ break;
++ case 1: {
++ qDebug() << __FUNCTION__ << counter << "Change single item, unselected";
++ int itemIndex = 3 * colCount + 5;
++ QScatterDataItem item = series0->dataProxy()->itemAt(itemIndex);
++ item.setY(75.0f);
++ series0->dataProxy()->setItem(itemIndex, item);
++ }
++ break;
++ case 2: {
++ qDebug() << __FUNCTION__ << counter << "Change single item, selected";
++ int itemIndex = 4 * colCount + 4;
++ series1->setSelectedItem(itemIndex);
++ QScatterDataItem item = series1->dataProxy()->itemAt(itemIndex);
++ item.setY(75.0f);
++ series1->dataProxy()->setItem(itemIndex, item);
++ }
++ break;
++ case 3: {
++ qDebug() << __FUNCTION__ << counter << "Change item outside visible area";
++ int itemIndex = 2;
++ QScatterDataItem item = series1->dataProxy()->itemAt(itemIndex);
++ item.setY(75.0f);
++ series1->dataProxy()->setItem(itemIndex, item);
++ }
++ break;
++ case 4: {
++ qDebug() << __FUNCTION__ << counter << "Change single item from two series, unselected";
++ int itemIndex = 4 * colCount + 6;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex);
++ item0.setY(65.0f);
++ item1.setY(85.0f);
++ series0->dataProxy()->setItem(itemIndex, item0);
++ series1->dataProxy()->setItem(itemIndex, item1);
++ }
++ break;
++ case 5: {
++ qDebug() << __FUNCTION__ << counter << "Change single item from two series, one selected";
++ int itemIndex0 = 5 * colCount + 5;
++ int itemIndex1 = 4 * colCount + 4;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex0);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex1);
++ item0.setY(65.0f);
++ item1.setY(85.0f);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series1->dataProxy()->setItem(itemIndex1, item1);
++ }
++ break;
++ case 6: {
++ qDebug() << __FUNCTION__ << counter << "Change single item from two series, one outside range";
++ int itemIndex0 = 6 * colCount + 6;
++ int itemIndex1 = 9 * colCount + 2;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex0);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex1);
++ item0.setY(65.0f);
++ item1.setY(85.0f);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series1->dataProxy()->setItem(itemIndex1, item1);
++ }
++ break;
++ case 7: {
++ qDebug() << __FUNCTION__ << counter << "Change single item from two series, both outside range";
++ int itemIndex0 = 1 * colCount + 3;
++ int itemIndex1 = 9 * colCount + 2;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex0);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex1);
++ item0.setY(65.0f);
++ item1.setY(85.0f);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series1->dataProxy()->setItem(itemIndex1, item1);
++ }
++ break;
++ case 8: {
++ qDebug() << __FUNCTION__ << counter << "Change item to same value as previously";
++ int itemIndex0 = 5 * colCount + 7;
++ int itemIndex1 = 4 * colCount + 7;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex0);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex1);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series1->dataProxy()->setItem(itemIndex1, item1);
++ }
++ break;
++ case 9: {
++ qDebug() << __FUNCTION__ << counter << "Change 3 items on each series";
++ int itemIndex0 = 5 * colCount + 6;
++ int itemIndex1 = 4 * colCount + 6;
++ QScatterDataItem item00 = series0->dataProxy()->itemAt(itemIndex0);
++ QScatterDataItem item01 = series0->dataProxy()->itemAt(itemIndex0 + 1);
++ QScatterDataItem item02 = series0->dataProxy()->itemAt(itemIndex0 + 2);
++ QScatterDataItem item10 = series1->dataProxy()->itemAt(itemIndex1);
++ QScatterDataItem item11 = series1->dataProxy()->itemAt(itemIndex1 + 1);
++ QScatterDataItem item12 = series1->dataProxy()->itemAt(itemIndex1 + 2);
++ item00.setY(65.0f);
++ item01.setY(70.0f);
++ item02.setY(75.0f);
++ item10.setY(80.0f);
++ item11.setY(85.0f);
++ item12.setY(90.0f);
++ series0->dataProxy()->setItem(itemIndex0, item00);
++ series0->dataProxy()->setItem(itemIndex0 + 1, item01);
++ series0->dataProxy()->setItem(itemIndex0 + 2, item02);
++ series1->dataProxy()->setItem(itemIndex1, item10);
++ series1->dataProxy()->setItem(itemIndex1 + 1, item11);
++ series1->dataProxy()->setItem(itemIndex1 + 2, item12);
++ }
++ break;
++ case 10: {
++ qDebug() << __FUNCTION__ << counter << "Level the field single item at a time";
++ for (int i = 0; i < rowCount; i++) {
++ for (int j = 0; j < colCount; j++) {
++ int itemIndex = i * colCount + j;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex);
++ QScatterDataItem item1 = series1->dataProxy()->itemAt(itemIndex);
++ QScatterDataItem item2 = series2->dataProxy()->itemAt(itemIndex);
++ item0.setY(10.0f);
++ item1.setY(15.0f);
++ item2.setY(20.0f);
++ series0->dataProxy()->setItem(itemIndex, item0);
++ series1->dataProxy()->setItem(itemIndex, item1);
++ series2->dataProxy()->setItem(itemIndex, item2);
++ }
++ }
++ }
++ break;
++ case 11: {
++ qDebug() << __FUNCTION__ << counter << "Change same items multiple times";
++ int itemIndex0 = 6 * colCount + 6;
++ QScatterDataItem item0 = series0->dataProxy()->itemAt(itemIndex0);
++ item0.setY(90.0f);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ series0->dataProxy()->setItem(itemIndex0, item0);
++ }
++ break;
++ default:
++ qDebug() << __FUNCTION__ << "Resetting test";
++ counter = -1;
++ }
++ counter++;
++ }
++
++ void ScatterDataModifier::testAxisReverse()
++ {
++ static int counter = 0;
++ const int rowCount = 16;
++ const int colCount = 16;
++ static QScatter3DSeries *series0 = 0;
++ static QScatter3DSeries *series1 = 0;
++
++ switch (counter) {
++ case 0: {
++ qDebug() << __FUNCTION__ << counter << "Setup test";
++ const auto scatterSeriesList = m_chart->seriesList();
++ for (const auto &series : scatterSeriesList)
++ m_chart->removeSeries(series);
++ const auto &axes = m_chart->axes();
++ for (const auto &axis : axes)
++ deleteAxis(axis);
++ delete series0;
++ delete series1;
++ series0 = new QScatter3DSeries;
++ series1 = new QScatter3DSeries;
++ populateRisingSeries(series0, rowCount, colCount, 0.0f, 50.0f);
++ populateRisingSeries(series1, rowCount, colCount, -20.0f, 30.0f);
++ m_chart->axisX()->setRange(0.0f, 10.0f);
++ m_chart->axisY()->setRange(-20.0f, 50.0f);
++ m_chart->axisZ()->setRange(5.0f, 15.0f);
++ m_chart->axisX()->setTitle("Axis X");
++ m_chart->axisZ()->setTitle("Axis Z");
++ m_chart->axisX()->setTitleVisible(true);
++ m_chart->axisZ()->setTitleVisible(true);
++ m_chart->addSeries(series0);
++ m_chart->addSeries(series1);
++ }
++ break;
++ case 1: {
++ qDebug() << __FUNCTION__ << counter << "Reverse X axis";
++ m_chart->axisX()->setReversed(true);
++ }
++ break;
++ case 2: {
++ qDebug() << __FUNCTION__ << counter << "Reverse Y axis";
++ m_chart->axisY()->setReversed(true);
++ }
++ break;
++ case 3: {
++ qDebug() << __FUNCTION__ << counter << "Reverse Z axis";
++ m_chart->axisZ()->setReversed(true);
++ }
++ break;
++ case 4: {
++ qDebug() << __FUNCTION__ << counter << "Return all axes to normal";
++ m_chart->axisX()->setReversed(false);
++ m_chart->axisY()->setReversed(false);
++ m_chart->axisZ()->setReversed(false);
++ }
++ break;
++ case 5: {
++ qDebug() << __FUNCTION__ << counter << "Reverse all axes";
++ m_chart->axisX()->setReversed(true);
++ m_chart->axisY()->setReversed(true);
++ m_chart->axisZ()->setReversed(true);
++ }
++ break;
++ default:
++ qDebug() << __FUNCTION__ << "Resetting test";
++ counter = -1;
++ }
++ counter++;
++ }
++
++ void ScatterDataModifier::testNanSeries()
++ {
++ static bool initialized = false;
++ const int rowCount = 16;
++ const int colCount = 16;
++ static QScatter3DSeries *series = 0;
++
++ if (!initialized) {
++ series = new QScatter3DSeries;
++ populateNanSeries(series, rowCount, colCount, 10.0f);
++ m_chart->addSeries(series);
++ initialized = true;
++ } else {
++ m_chart->removeSeries(series);
++ delete series;
++ initialized = false;
++ }
++ }
++
++ void ScatterDataModifier::addData()
++ {
++ // Add labels
++ m_chart->axisX()->setTitle("X - Axis");
++ m_chart->axisY()->setTitle("Y - Axis");
++ m_chart->axisZ()->setTitle("Z - Axis");
++ m_chart->axisX()->setRange(-50.0f, 50.0f);
++ m_chart->axisY()->setRange(-1.0f, 1.2f);
++ m_chart->axisZ()->setRange(-50.0f, 50.0f);
++ m_chart->axisX()->setSegmentCount(5);
++ m_chart->axisY()->setSegmentCount(4);
++ m_chart->axisZ()->setSegmentCount(10);
++ m_chart->axisX()->setSubSegmentCount(2);
++ m_chart->axisY()->setSubSegmentCount(3);
++ m_chart->axisZ()->setSubSegmentCount(1);
++
++ QScatterDataArray dataArray;
++ dataArray.resize(numberOfItems);
++ QScatterDataItem *ptrToDataArray = &dataArray.first();
++ QScatterDataArray dataArray2;
++ dataArray2.resize(numberOfItems);
++ QScatterDataItem *ptrToDataArray2 = &dataArray2.first();
++
++ #ifdef RANDOM_SCATTER
++ for (int i = 0; i < numberOfItems; i++) {
++ ptrToDataArray->setPosition(randVector());
++ ptrToDataArray++;
++ ptrToDataArray2->setPosition(randVector());
++ ptrToDataArray2++;
++ }
++ #else
++ float limit = qSqrt(numberOfItems) / 2.0f;
++ for (float i = -limit; i < limit; i++) {
++ for (float j = -limit; j < limit; j++) {
++ ptrToDataArray->setPosition(QVector3D(i, qCos(qDegreesToRadians((i * j) / 7.5)), j));
++ ptrToDataArray++;
++ ptrToDataArray2->setPosition(QVector3D(i, qCos(qDegreesToRadians((i * j) / 7.5)) + 0.2, j));
++ ptrToDataArray2++;
++ }
++ }
++ #endif
++
++ m_chart->seriesList().at(0)->dataProxy()->resetArray(dataArray);
++ m_chart->seriesList().at(1)->dataProxy()->resetArray(dataArray2);
++ m_chart->seriesList().at(0)->setItemSize(0.0f);
++ m_chart->seriesList().at(1)->setItemSize(0.0f);
++ }
++
++ void ScatterDataModifier::changeStyle()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ if (m_targetSeries->isMeshSmooth()) {
++ m_targetSeries->setMeshSmooth(false);
++ switch (m_targetSeries->mesh()) {
++ case QAbstract3DSeries::Mesh::Cube:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Pyramid);
++ break;
++ case QAbstract3DSeries::Mesh::Pyramid:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Cone);
++ break;
++ case QAbstract3DSeries::Mesh::Cone:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Cylinder);
++ break;
++ case QAbstract3DSeries::Mesh::Cylinder:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::BevelCube);
++ break;
++ case QAbstract3DSeries::Mesh::BevelCube:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Sphere);
++ break;
++ case QAbstract3DSeries::Mesh::Sphere:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Minimal);
++ break;
++ case QAbstract3DSeries::Mesh::Minimal:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Point);
++ break;
++ default:
++ m_targetSeries->setMesh(QAbstract3DSeries::Mesh::Cube);
++ break;
++ }
++ } else {
++ m_targetSeries->setMeshSmooth(true);
++ }
++
++ qDebug() << __FUNCTION__ << m_targetSeries->mesh() << m_targetSeries->isMeshSmooth();
++ }
++
++ void ScatterDataModifier::changePresetCamera()
++ {
++ static int preset = int(QtGraphs3D::CameraPreset::FrontLow);
++
++ m_chart->setCameraPreset((QtGraphs3D::CameraPreset) preset);
++
++ if (++preset > int(QtGraphs3D::CameraPreset::DirectlyAboveCCW45))
++ preset = int(QtGraphs3D::CameraPreset::FrontLow);
++ }
++
++ void ScatterDataModifier::changeTheme()
++ {
++ static int theme = int(QGraphsTheme::Theme::QtGreen);
++
++ m_chart->activeTheme()->setTheme(QGraphsTheme::Theme(theme));
++
++ if (++theme > int(QGraphsTheme::Theme::UserDefined))
++ theme = int(QGraphsTheme::Theme::QtGreen);
++ }
++
++ void ScatterDataModifier::changeLabelStyle()
++ {
++ m_chart->activeTheme()->setLabelBackgroundVisible(
++ !m_chart->activeTheme()->isLabelBackgroundVisible());
++ }
++
++ void ScatterDataModifier::changeFont(const QFont &font)
++ {
++ QFont newFont = font;
++ newFont.setPointSizeF(m_fontSize);
++ m_chart->activeTheme()->setLabelFont(newFont);
++ }
++
++ void ScatterDataModifier::changeFontSize(int fontSize)
++ {
++ m_fontSize = fontSize;
++ QFont font = m_chart->activeTheme()->labelFont();
++ font.setPointSize(m_fontSize);
++ m_chart->activeTheme()->setLabelFont(font);
++ }
++
++ void ScatterDataModifier::changeLabelSize(int labelSize)
++ {
++ m_chart->axisX()->setLabelSize(float(labelSize) * 0.1);
++ m_chart->axisY()->setLabelSize(float(labelSize) * 0.1);
++ m_chart->axisZ()->setLabelSize(float(labelSize) * 0.1);
++ }
++
++ void ScatterDataModifier::changePointSize(int pointSize)
++ {
++ m_targetSeries->setItemSize(0.01f * float(pointSize));
++ }
++
++ void ScatterDataModifier::shadowQualityUpdatedByVisual(QtGraphs3D::ShadowQuality sq)
++ {
++ int quality = int(sq);
++ // Updates the UI component to show correct shadow quality
++ emit shadowQualityChanged(quality);
++ }
++
++ void ScatterDataModifier::changeLightingMode(int mode)
++ {
++ m_targetSeries->setLightingMode(static_cast<QAbstract3DSeries::LightingMode>(mode));
++ }
++
++ void ScatterDataModifier::clear()
++ {
++ const auto scatterSeriesList = m_chart->seriesList();
++ for (const auto &series : scatterSeriesList) {
++ m_chart->removeSeries(series);
++ delete series;
++ }
++
++ m_targetSeries = 0;
++
++ qDebug() << m_loopCounter << "Cleared array";
++ }
++
++ void ScatterDataModifier::deleteAxis(QValue3DAxis *axis)
++ {
++ m_chart->releaseAxis(axis);
++ delete axis;
++ }
++
++ void ScatterDataModifier::resetAxes()
++ {
++ deleteAxis(m_chart->axisX());
++ deleteAxis(m_chart->axisY());
++ deleteAxis(m_chart->axisZ());
++
++ m_chart->setAxisX(new QValue3DAxis);
++ m_chart->setAxisY(new QValue3DAxis);
++ m_chart->setAxisZ(new QValue3DAxis);
++ m_chart->axisX()->setSegmentCount(6);
++ m_chart->axisY()->setSegmentCount(4);
++ m_chart->axisZ()->setSegmentCount(9);
++ m_chart->axisX()->setSubSegmentCount(2);
++ m_chart->axisY()->setSubSegmentCount(3);
++ m_chart->axisZ()->setSubSegmentCount(1);
++ m_chart->axisX()->setTitle("X");
++ m_chart->axisY()->setTitle("Y");
++ m_chart->axisZ()->setTitle("Z");
++ }
++
++ void ScatterDataModifier::addOne()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ QScatterDataItem item(randVector());
++ int addIndex = m_targetSeries->dataProxy()->addItem(item);
++ qDebug() << m_loopCounter << "added one to index:" << addIndex
++ << "array size:" << m_targetSeries->dataArray().size();
++ }
++
++ void ScatterDataModifier::addBunch()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ QScatterDataArray items(100);
++ for (int i = 0; i < items.size(); i++)
++ items[i].setPosition(randVector());
++ int addIndex = m_targetSeries->dataProxy()->addItems(items);
++ qDebug() << m_loopCounter << "added bunch to index:" << addIndex
++ << "array size:" << m_targetSeries->dataArray().size();
++ }
++
++ void ScatterDataModifier::insertOne()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ QScatterDataItem item(randVector());
++ m_targetSeries->dataProxy()->insertItem(0, item);
++ qDebug() << m_loopCounter << "Inserted one, array size:" << m_targetSeries->dataArray().size();
++ }
++
++ void ScatterDataModifier::insertBunch()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ QScatterDataArray items(100);
++ for (int i = 0; i < items.size(); i++)
++ items[i].setPosition(randVector());
++ m_targetSeries->dataProxy()->insertItems(0, items);
++ qDebug() << m_loopCounter
++ << "Inserted bunch, array size:" << m_targetSeries->dataArray().size();
++ }
++
++ void ScatterDataModifier::changeOne()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ if (m_selectedItem >= 0 && m_selectedItem < m_targetSeries->dataProxy()->itemCount()) {
++ QScatterDataItem item(randVector());
++ m_targetSeries->dataProxy()->setItem(m_selectedItem, item);
++ qDebug() << m_loopCounter
++ << "Changed one, array size:" << m_targetSeries->dataArray().size();
++ }
++ }
++
++ void ScatterDataModifier::changeBunch()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ if (m_targetSeries->dataArray().size()) {
++ int amount = qMin(m_targetSeries->dataArray().size(), 100);
++ QScatterDataArray items(amount);
++ for (int i = 0; i < items.size(); i++) {
++ items[i].setPosition(randVector());
++ // Change the Y-values of first few items to exact gradient boundaries
++ if (i == 0)
++ items[i].setY(0.65f);
++ else if (i == 1)
++ items[i].setY(0.1f);
++ else if (i == 2)
++ items[i].setY(-0.45f);
++ else if (i == 3)
++ items[i].setY(-1.0f);
++ else if (i == 4)
++ items[i].setY(1.2f);
++ // else
++ // items[i].setY(0.1001f - (0.00001f * float(i)));
++
++ }
++
++ m_targetSeries->dataProxy()->setItems(0, items);
++ qDebug() << m_loopCounter
++ << "Changed bunch, array size:" << m_targetSeries->dataArray().size();
++ }
++ }
++
++ void ScatterDataModifier::removeOne()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ if (m_selectedItem >= 0) {
++ m_targetSeries->dataProxy()->removeItems(m_selectedItem, 1);
++ qDebug() << m_loopCounter
++ << "Removed one, array size:" << m_targetSeries->dataArray().size();
++ }
++ }
++
++ void ScatterDataModifier::removeBunch()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ m_targetSeries->dataProxy()->removeItems(0, 100);
++ qDebug() << m_loopCounter << "Removed bunch, array size:" << m_targetSeries->dataArray().size();
++ }
++
++ void ScatterDataModifier::timeout()
++ {
++ int doWhat = QRandomGenerator::global()->bounded(10);
++ if (!(QRandomGenerator::global()->bounded(100)))
++ doWhat = -1;
++
++ switch (doWhat) {
++ case 0:
++ addOne();
++ break;
++ case 1:
++ addBunch();
++ break;
++ case 2:
++ insertOne();
++ break;
++ case 3:
++ insertBunch();
++ break;
++ case 4:
++ changeOne();
++ break;
++ case 5:
++ changeBunch();
++ break;
++ case 6:
++ removeOne();
++ break;
++ case 7:
++ removeBunch();
++ break;
++ case 8:
++ addSeries();
++ break;
++ case 9:
++ if (m_chart->seriesList().size())
++ m_targetSeries = m_chart->seriesList().at(QRandomGenerator::global()->bounded(m_chart->seriesList().size()));
++ else
++ addSeries();
++ break;
++ default:
++ clear();
++ break;
++ }
++
++ m_loopCounter++;
++ }
++
++ void ScatterDataModifier::startStopTimer()
++ {
++ if (m_timer.isActive()) {
++ m_timer.stop();
++ } else {
++ clear();
++ m_loopCounter = 0;
++ m_timer.start(0);
++ }
++ }
++
++ void ScatterDataModifier::selectItem()
++ {
++ if (!m_targetSeries)
++ createAndAddSeries();
++
++ int targetItem(3);
++ int noSelection(-1);
++ if (m_selectedItem != targetItem || m_targetSeries != m_chart->seriesList().at(0))
++ m_chart->seriesList().at(0)->setSelectedItem(targetItem);
++ else
++ m_chart->seriesList().at(0)->setSelectedItem(noSelection);
++ }
++
++ void ScatterDataModifier::handleSelectionChange(qsizetype index)
++ {
++ m_selectedItem = index;
++ m_targetSeries = static_cast<QScatter3DSeries *>(sender());
++ int seriesIndex = 0;
++
++ const auto scatterSeriesList = m_chart->seriesList();
++ for (const auto &series : scatterSeriesList) {
++ if (series == sender())
++ break;
++ seriesIndex++;
++ }
++
++ qDebug() << "Selected item index:" << index << "series:" << seriesIndex;
++ }
++
++ void ScatterDataModifier::setGradient()
++ {
++ QLinearGradient baseGradient(0, 0, 1, 100);
++ baseGradient.setColorAt(1.0, Qt::lightGray);
++ baseGradient.setColorAt(0.75001, Qt::lightGray);
++ baseGradient.setColorAt(0.75, Qt::blue);
++ baseGradient.setColorAt(0.50001, Qt::blue);
++ baseGradient.setColorAt(0.50, Qt::red);
++ baseGradient.setColorAt(0.25001, Qt::red);
++ baseGradient.setColorAt(0.25, Qt::yellow);
++ baseGradient.setColorAt(0.0, Qt::yellow);
++
++ QLinearGradient singleHighlightGradient(0, 0, 1, 100);
++ singleHighlightGradient.setColorAt(1.0, Qt::lightGray);
++ singleHighlightGradient.setColorAt(0.75, Qt::blue);
++ singleHighlightGradient.setColorAt(0.50, Qt::red);
++ singleHighlightGradient.setColorAt(0.25, Qt::yellow);
++ singleHighlightGradient.setColorAt(0.0, Qt::white);
++
++ if (m_targetSeries) {
++ m_targetSeries->setBaseColor(Qt::green);
++ m_targetSeries->setSingleHighlightColor(Qt::white);
++
++ m_targetSeries->setBaseGradient(baseGradient);
++ m_targetSeries->setSingleHighlightGradient(singleHighlightGradient);
++
++ QGraphsTheme::ColorStyle oldStyle = m_targetSeries->colorStyle();
++ if (oldStyle == QGraphsTheme::ColorStyle::Uniform)
++ m_targetSeries->setColorStyle(QGraphsTheme::ColorStyle::ObjectGradient);
++ else if (oldStyle == QGraphsTheme::ColorStyle::ObjectGradient)
++ m_targetSeries->setColorStyle(QGraphsTheme::ColorStyle::RangeGradient);
++ if (oldStyle == QGraphsTheme::ColorStyle::RangeGradient)
++ m_targetSeries->setColorStyle(QGraphsTheme::ColorStyle::Uniform);
++ }
++ }
++
++ void ScatterDataModifier::clearSeriesData()
++ {
++ if (m_targetSeries)
++ m_targetSeries->dataProxy()->resetArray();
++ }
++
++ void ScatterDataModifier::addSeries()
++ {
++ QScatter3DSeries *series = createAndAddSeries();
++
++ QScatter3DSeries *oldTargetSeries = m_targetSeries;
++ m_targetSeries = series; // adding always adds to target series, so fake it for a bit
++ addOne(); // add one random item to start the new series off
++ m_targetSeries = oldTargetSeries;
++ }
++
++ void ScatterDataModifier::removeSeries()
++ {
++ if (m_targetSeries) {
++ m_chart->removeSeries(m_targetSeries);
++ delete m_targetSeries;
++ if (m_chart->seriesList().size())
++ m_targetSeries = m_chart->seriesList().at(0);
++ else
++ m_targetSeries = 0;
++ }
++ }
++
++ void ScatterDataModifier::toggleSeriesVisibility()
++ {
++ if (m_targetSeries)
++ m_targetSeries->setVisible(!m_targetSeries->isVisible());
++ }
++
++ void ScatterDataModifier::changeSeriesName()
++ {
++ if (m_targetSeries)
++ m_targetSeries->setName(m_targetSeries->name().append("-").append(QString::number(QRandomGenerator::global()->bounded(10))));
++ }
++
++ void ScatterDataModifier::handleAxisXChanged(QValue3DAxis *axis)
++ {
++ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisX());
++ }
++
++ void ScatterDataModifier::handleAxisYChanged(QValue3DAxis *axis)
++ {
++ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisY());
++ }
++
++ void ScatterDataModifier::handleAxisZChanged(QValue3DAxis *axis)
++ {
++ qDebug() << __FUNCTION__ << axis << axis->orientation() << (axis == m_chart->axisZ());
++ }
++
++ void ScatterDataModifier::handleFpsChange(int fps)
++ {
++ static const QString fpsPrefix(QStringLiteral("FPS: "));
++ m_fpsLabel->setText(fpsPrefix + QString::number(fps));
++ }
++
++ void ScatterDataModifier::changeLabelRotation(int rotation)
++ {
++ m_chart->axisX()->setLabelAutoAngle(float(rotation));
++ m_chart->axisY()->setLabelAutoAngle(float(rotation));
++ m_chart->axisZ()->setLabelAutoAngle(float(rotation));
++ }
++
++ void ScatterDataModifier::changeTitleOffset(int offset)
++ {
++ m_chart->axisX()->setTitleOffset(float(offset) / 100);
++ m_chart->axisY()->setTitleOffset(float(offset) / 100);
++ m_chart->axisZ()->setTitleOffset(float(offset) / 100);
++ }
++
++ void ScatterDataModifier::changeRadialLabelOffset(int offset)
++ {
++ m_chart->setRadialLabelOffset(float(offset) / 100.0f);
++ }
++
++ void ScatterDataModifier::toggleAxisTitleVisibility(int enabled)
++ {
++ m_chart->axisX()->setTitleVisible(enabled);
++ m_chart->axisY()->setTitleVisible(enabled);
++ m_chart->axisZ()->setTitleVisible(enabled);
++ }
++
++ void ScatterDataModifier::toggleAxisTitleFixed(int enabled)
++ {
++ m_chart->axisX()->setTitleFixed(enabled);
++ m_chart->axisY()->setTitleFixed(enabled);
++ m_chart->axisZ()->setTitleFixed(enabled);
++ }
++
++ void ScatterDataModifier::toggleLabelAdjustment(int enabled)
++ {
++ m_chart->axisX()->setScaleLabelsByCount(enabled);
++ m_chart->axisY()->setScaleLabelsByCount(enabled);
++ m_chart->axisZ()->setScaleLabelsByCount(enabled);
++ }
++
++ void ScatterDataModifier::renderToImage()
++ {
++ QSharedPointer<QQuickItemGrabResult> grabResult = m_chart->renderToImage(QSize());
++ QObject::connect(grabResult.data(), &QQuickItemGrabResult::ready, this, [grabResult]() {
++ grabResult.data()->image().save("./renderedImage.png");
++ });
++
++ QSharedPointer<QQuickItemGrabResult> grabResult2 = m_chart->renderToImage(QSize(100, 100));
++ QObject::connect(grabResult2.data(), &QQuickItemGrabResult::ready, this, [grabResult2]() {
++ grabResult2.data()->image().save("./renderedImageSmall.png");
++ });
++ }
++
++ void ScatterDataModifier::togglePolar(int enable)
++ {
++ m_chart->setPolar(enable);
++ }
++
++ void ScatterDataModifier::toggleLegacy(int enable)
++ {
++ if (!enable)
++ m_chart->setOptimizationHint(QtGraphs3D::OptimizationHint::Default);
++ else
++ m_chart->setOptimizationHint(QtGraphs3D::OptimizationHint::Legacy);
++ }
++
++ void ScatterDataModifier::toggleOrtho(int enable)
++ {
++ m_chart->setOrthoProjection(enable);
++ }
++
++ void ScatterDataModifier::setCameraTargetX(int value)
++ {
++ // Value is (-100, 100), normalize
++ m_cameraTarget.setX(float(value) / 100.0f);
++ m_chart->setCameraTargetPosition(m_cameraTarget);
++ qDebug() << "m_cameraTarget:" << m_cameraTarget;
++ }
++
++ void ScatterDataModifier::setCameraTargetY(int value)
++ {
++ // Value is (-100, 100), normalize
++ m_cameraTarget.setY(float(value) / 100.0f);
++ m_chart->setCameraTargetPosition(m_cameraTarget);
++ qDebug() << "m_cameraTarget:" << m_cameraTarget;
++ }
++
++ void ScatterDataModifier::setCameraTargetZ(int value)
++ {
++ // Value is (-100, 100), normalize
++ m_cameraTarget.setZ(float(value) / 100.0f);
++ m_chart->setCameraTargetPosition(m_cameraTarget);
++ qDebug() << "m_cameraTarget:" << m_cameraTarget;
++ }
++
++ void ScatterDataModifier::setGraphMargin(int value)
++ {
++ m_chart->setMargin(qreal(value) / 100.0);
++ qDebug() << "Setting margin:" << m_chart->margin() << value;
++ }
++
++ void ScatterDataModifier::setXAxisSegemntCount(int count)
++ {
++ m_chart->axisX()->setSegmentCount(count);
++ }
++ void ScatterDataModifier::setYAxisSegemntCount(int count)
++ {
++ m_chart->axisY()->setSegmentCount(count);
++ }
++ void ScatterDataModifier::setZAxisSegemntCount(int count)
++ {
++ m_chart->axisZ()->setSegmentCount(count);
++ }
++
++ void ScatterDataModifier::setXAxisSubsegemntCount(int count)
++ {
++ m_chart->axisX()->setSubSegmentCount(count);
++ }
++ void ScatterDataModifier::setYAxisSubsegemntCount(int count)
++ {
++ m_chart->axisY()->setSubSegmentCount(count);
++ }
++ void ScatterDataModifier::setZAxisSubsegemntCount(int count)
++ {
++ m_chart->axisZ()->setSubSegmentCount(count);
++ }
++ void ScatterDataModifier::changeShadowQuality(int quality)
++ {
++ QtGraphs3D::ShadowQuality sq = QtGraphs3D::ShadowQuality(quality);
++ m_chart->setShadowQuality(sq);
++ emit shadowQualityChanged(quality);
++ }
++
++ void ScatterDataModifier::setBackgroundVisible(int visible)
++ {
++ m_chart->activeTheme()->setBackgroundVisible((bool)visible);
++ }
++
++ void ScatterDataModifier::setGridVisible(int visible)
++ {
++ m_chart->activeTheme()->setGridVisible((bool)visible);
++ }
++
++ void ScatterDataModifier::setMinX(int min)
++ {
++ m_chart->axisX()->setMin(min);
++ }
++
++ void ScatterDataModifier::setMinY(int min)
++ {
++ m_chart->axisY()->setMin(float(min) / 100.0f);
++ }
++
++ void ScatterDataModifier::setMinZ(int min)
++ {
++ m_chart->axisZ()->setMin(min);
++ }
++
++ void ScatterDataModifier::setMaxX(int max)
++ {
++ m_chart->axisX()->setMax(max);
++ }
++
++ void ScatterDataModifier::setMaxY(int max)
++ {
++ m_chart->axisY()->setMax(float(max) / 100.0f);
++ }
++
++ void ScatterDataModifier::setMaxZ(int max)
++ {
++ m_chart->axisZ()->setMax(max);
++ }
++
++ void ScatterDataModifier::setCutoffMargin(int margin)
++ {
++ m_chart->setCutoffMargin(float(margin) / 100.0f);
++ }
++
++ void ScatterDataModifier::setAspectRatio(int ratio)
++ {
++ qreal aspectRatio = qreal(ratio) / 10.0;
++ m_chart->setAspectRatio(aspectRatio);
++ }
++
++ void ScatterDataModifier::setHorizontalAspectRatio(int ratio)
++ {
++ qreal aspectRatio = qreal(ratio) / 100.0;
++ m_chart->setHorizontalAspectRatio(aspectRatio);
++ }
++
++ QVector3D ScatterDataModifier::randVector()
++ {
++ QVector3D retvec = QVector3D(
++ (float)(QRandomGenerator::global()->bounded(100)) / 2.0f - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f,
++ (float)(QRandomGenerator::global()->bounded(100)) / 100.0f - (float)(QRandomGenerator::global()->bounded(100)) / 100.0f,
++ (float)(QRandomGenerator::global()->bounded(100)) / 2.0f - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f);
++
++ qDebug() << __FUNCTION__ << retvec;
++
++ return retvec;
++ }
++
++ QScatter3DSeries *ScatterDataModifier::createAndAddSeries()
++ {
++ static int counter = 0;
++
++ QScatter3DSeries *series = new QScatter3DSeries;
++
++ if (!m_targetSeries)
++ m_targetSeries = series;
++
++ m_chart->addSeries(series);
++ series->setName(QString("Series %1").arg(counter++));
++ series->setItemLabelFormat(QStringLiteral("@seriesName: (X:@xLabel / Z:@zLabel) Y:@yLabel"));
++ series->setMesh(QAbstract3DSeries::Mesh::Sphere);
++ series->setMeshSmooth(true);
++ series->setBaseColor(QColor(QRandomGenerator::global()->bounded(256), QRandomGenerator::global()->bounded(256), QRandomGenerator::global()->bounded(256)));
++ series->setItemSize(float(QRandomGenerator::global()->bounded(90) + 10) / 100.0f);
++
++ QObject::connect(series, &QScatter3DSeries::selectedItemChanged, this,
++ &ScatterDataModifier::handleSelectionChange);
++
++ return series;
++ }
++
++ void ScatterDataModifier::populateFlatSeries(QScatter3DSeries *series, int rows, int columns,
++ float value)
++ {
++ QScatterDataArray dataArray;
++ dataArray.resize(rows * columns);
++ for (int i = 0; i < rows; i++) {
++ for (int j = 0; j < columns; j++)
++ dataArray[i * columns + j].setPosition(QVector3D(float(i), value, float(j)));
++ }
++ series->dataProxy()->resetArray(dataArray);
++ }
++
++ void ScatterDataModifier::populateRisingSeries(QScatter3DSeries *series, int rows, int columns,
++ float minValue, float maxValue)
++ {
++ QScatterDataArray dataArray;
++ int arraySize = rows * columns;
++ dataArray.resize(arraySize);
++ float range = maxValue - minValue;
++ for (int i = 0; i < rows; i++) {
++ for (int j = 0; j < columns; j++) {
++ float yValue = minValue + (range * i * j / arraySize);
++ dataArray[i * columns + j].setPosition(QVector3D(float(i), yValue, float(j)));
++ }
++ }
++ series->dataProxy()->resetArray(dataArray);
++ }
++
++ void ScatterDataModifier::populateNanSeries(QScatter3DSeries *series,
++ int rows,
++ int columns,
++ float value)
++ {
++ QScatterDataArray dataArray;
++ int arraySize = rows * columns;
++ dataArray.resize(arraySize);
++ for (int i = 0; i < rows; i++) {
++ for (int j = 0; j < columns; j++) {
++ float yValue = i % 2 == 0 ? value : std::numeric_limits<float>::quiet_NaN();
++ dataArray[i * columns + j].setPosition(QVector3D(float(i), yValue, float(j)));
++ }
++ }
++ series->dataProxy()->resetArray(dataArray);
++ }