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++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick
++
++ CustomMaterial {
++ property color color
++ property vector2d sliceFrameWidth
++
++ shadingMode: CustomMaterial.Unshaded
++ sourceBlend: CustomMaterial.SrcAlpha
++ destinationBlend: CustomMaterial.OneMinusSrcAlpha
++ vertexShader: "qrc:/shaders/positionvert"
++ fragmentShader: "qrc:/shaders/3dsliceframesfrag"
++ }