Revision control

++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick
++
++ CustomMaterial {
++ property TextureInput custex: TextureInput {}
++
++ shadingMode: CustomMaterial.Shaded
++ vertexShader: "qrc:/shaders/objectgradientvert"
++ fragmentShader: "qrc:/shaders/objectgradientfrag"
++ }