Revision control
++ {
++ "QEP": {
++ "QQEM": "0.41",
++ "connections": [
++ {
++ "fromId": 0,
++ "toId": 3
++ },
++ {
++ "fromId": 3,
++ "toId": 1
++ }
++ ],
++ "exportDirectory": ".",
++ "exportFlags": 2,
++ "exportName": "lineshaderhorizontal",
++ "nodes": [
++ {
++ "fragmentCode": [
++ "void main() {",
++ " @nodes",
++ " fragColor = fragColor * qt_Opacity;",
++ "}"
++ ],
++ "name": "Main",
++ "nodeId": 0,
++ "type": 0,
++ "vertexCode": [
++ "void main() {",
++ " texCoord = qt_MultiTexCoord0;",
++ " fragCoord = qt_Vertex.xy;",
++ " vec2 vertCoord = qt_Vertex.xy;",
++ " @nodes",
++ " gl_Position = qt_Matrix * vec4(vertCoord, 0.0, 1.0);",
++ "}"
++ ],
++ "x": 140,
++ "y": 35.20000076293945
++ },
++ {
++ "name": "Output",
++ "nodeId": 1,
++ "type": 1,
++ "x": 140,
++ "y": 588.7999877929688
++ },
++ {
++ "fragmentCode": [
++ "float createBars(float coord, float spacing, float strokeWidth) {",
++ " float sbar = 1.0 / spacing;",
++ " float barWidth = strokeWidth / spacing;",
++ " float firstPos = ((barWidth + smoothing / spacing) * 1.0);",
++ " float p = firstPos + coord * sbar;",
++ " //float p = (coord - 0.5) * sbar;",
++ " float bar = abs(2.0 * fract(p) - 1.0);",
++ " float barSmoothness = smoothing / spacing;",
++ " bar = smoothstep(1.0 - barWidth - barSmoothness, 1.0 - barWidth + barSmoothness, bar);",
++ " return bar;",
++ "}",
++ "",
++ "@main",
++ "{",
++ " float line = 0.0;",
++ "#if (HORIZONTAL == 1)",
++ " float spacing = iResolution.y * 0.5 + lineWidth + smoothing;",
++ " line += createBars(fragCoord.y, spacing, lineWidth);",
++ "#else",
++ " float spacing = iResolution.x * 0.5 + lineWidth + smoothing;",
++ " line += createBars(fragCoord.x, spacing, lineWidth);",
++ "#endif",
++ " vec3 lineColor = vec3(0.0);",
++ " float alpha = line * color.a;",
++ " lineColor = mix(lineColor, color.rgb, alpha);",
++ " fragColor = vec4(lineColor, alpha);",
++ "}"
++ ],
++ "name": "Line",
++ "nodeId": 3,
++ "properties": [
++ {
++ "defaultValue": "0",
++ "name": "HORIZONTAL",
++ "type": "define",
++ "value": "1"
++ },
++ {
++ "defaultValue": "1, 1, 1, 1",
++ "name": "color",
++ "type": "color",
++ "value": "1, 1, 1, 1"
++ },
++ {
++ "defaultValue": "1",
++ "maxValue": "5",
++ "minValue": "0",
++ "name": "lineWidth",
++ "type": "float",
++ "value": "1"
++ },
++ {
++ "defaultValue": "1",
++ "maxValue": "5",
++ "minValue": "0",
++ "name": "smoothing",
++ "type": "float",
++ "value": "1"
++ }
++ ],
++ "type": 2,
++ "x": 105,
++ "y": 450.6993408203125
++ }
++ ],
++ "version": 1
++ }
++ }