Revision control

++ # Copyright (C) 2022 The Qt Company Ltd.
++ # SPDX-License-Identifier: BSD-3-Clause
++
++ # Don't build manual tests when targeting iOS.
++ if(UIKIT)
++ return()
++ endif()
++
++ add_subdirectory(3d_input)
++ add_subdirectory(blendmodes)
++ add_subdirectory(bakedprimitives)
++ add_subdirectory(cameralookat)
++ add_subdirectory(cones_and_cylinders)
++ add_subdirectory(dynamic3DTest)
++ add_subdirectory(dynamicenvmap)
++ add_subdirectory(dynamictexture)
++ add_subdirectory(infinitegrid)
++ add_subdirectory(instancing)
++ add_subdirectory(instance-picking)
++ add_subdirectory(lightmap_concept)
++ add_subdirectory(loader)
++ add_subdirectory(loader2)
++ add_subdirectory(lineparticles)
++ add_subdirectory(modelblendparticles)
++ add_subdirectory(modelparticles)
++ add_subdirectory(multicubetest)
++ add_subdirectory(offscreenrendermode)
++ add_subdirectory(picking)
++ add_subdirectory(principledmaterial)
++ add_subdirectory(projectionmodes)
++ add_subdirectory(reflectionprobe)
++ add_subdirectory(repeater3d)
++ add_subdirectory(shadowCasting)
++ add_subdirectory(shadowCasting2)
++ add_subdirectory(skymaterial)
++ add_subdirectory(sourceitem)
++ add_subdirectory(specularglossymaterial)
++ add_subdirectory(ssao)
++ add_subdirectory(ssr)
++ add_subdirectory(stereoscopic)
++ add_subdirectory(unlit_lit_test)
++ add_subdirectory(vertexAttributes)
++ add_subdirectory(view3DDeleteTest)
++ add_subdirectory(sharedresourceupdate)
++ add_subdirectory(volumetric)
++ add_subdirectory(extensions)
++ add_subdirectory(subset-picking)
++ add_subdirectory(proceduralgeometry)
++ add_subdirectory(shaderpoker)
++ add_subdirectory(userpasses)