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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick.Layouts
++ import QtQuick3D
++ import QtQuick3D.Helpers
++
++ Item {
++ id: rootItem
++ width: 460
++ height: 460
++
++ PerspectiveCamera {
++ id: cam
++ z: 100
++ }
++
++ Node {
++ id: scene
++
++ DirectionalLight {
++
++ }
++
++ Model {
++ source: "#Sphere"
++ materials: [ PrincipledMaterial {
++ id: sphereMaterial
++ baseColor: "green"
++ metalness: 0.5
++ } ]
++ }
++ }
++
++ GridLayout {
++ columns: 2
++ anchors.fill: parent
++
++ View3D {
++ implicitHeight: rootItem.height / 2
++ implicitWidth: rootItem.width / 2
++ environment: ExtendedSceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../shared/maps/TestEnvironment-512.hdr"
++ mappingMode: Texture.LightProbe
++ }
++
++ probeExposure: 0
++ exposure: 1.0
++ }
++ camera: cam
++
++ importScene: scene
++ }
++
++ View3D {
++ implicitHeight: rootItem.height / 2
++ implicitWidth: rootItem.width / 2
++ environment: ExtendedSceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../shared/maps/TestEnvironment-512.hdr"
++ mappingMode: Texture.LightProbe
++ }
++
++ probeExposure: 10.0
++ exposure: 1.0
++ }
++ camera: cam
++
++ importScene: scene
++ }
++
++ View3D {
++ implicitHeight: rootItem.height / 2
++ implicitWidth: rootItem.width / 2
++ environment: ExtendedSceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../shared/maps/TestEnvironment-512.hdr"
++ mappingMode: Texture.LightProbe
++ }
++
++ probeExposure: 1.0
++ exposure: 1.0
++ }
++ camera: cam
++
++ importScene: scene
++ }
++
++ View3D {
++ implicitHeight: rootItem.height / 2
++ implicitWidth: rootItem.width / 2
++ environment: ExtendedSceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../shared/maps/TestEnvironment-512.hdr"
++ mappingMode: Texture.LightProbe
++ }
++
++ probeExposure: 1.0
++ exposure: 10.0
++ }
++ camera: cam
++
++ importScene: scene
++ }
++ }
++ }