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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ import "../shared/"
++
++ Rectangle {
++ width: 320
++ height: 480
++ color: "transparent"
++
++ View3D {
++ anchors.fill: parent
++
++ // This is only here to match the QQuickWindow default clear color
++ // (white), and so to provide identical results with Qt 5 and 6. It has
++ // no effect in Qt 6 due to the renderMode!
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Color
++ clearColor: "white"
++ }
++
++ renderMode: View3D.Underlay
++
++ Node {
++ id: sceneRoot
++ PerspectiveCamera {
++ id: camera2
++
++ x: -300
++ z: 300
++ rotation: Quaternion.fromEulerAngles(0, -45, 0)
++ }
++
++ DirectionalLight {
++
++ }
++
++ Model {
++ source: "#Cube"
++ materials: DefaultMaterial {
++ diffuseColor: "red"
++ }
++ }
++ }
++ camera: camera2
++ }
++
++ Image {
++ source: "../shared/maps/checkerboard_2.png"
++ anchors.fill: parent
++ }
++ }