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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Item {
++ width: 480
++ height: 480
++
++ // Rectangles below and above View3D items
++ Rectangle {
++ z: 1
++ width: 200
++ height: 200
++ anchors.centerIn: parent
++ color: "#808080"
++ }
++ Rectangle {
++ z: 10
++ width: 150
++ height: 150
++ anchors.centerIn: parent
++ color: "#606060"
++ }
++
++ PerspectiveCamera {
++ id: cam
++ position: Qt.vector3d(0, 0, 350)
++ }
++
++ Node {
++ id: sceneRoot
++ DirectionalLight {
++ }
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(2,2,2)
++ materials: DefaultMaterial {
++ diffuseColor: "green"
++ }
++ eulerRotation: Qt.vector3d(45, 45, 45)
++ }
++ }
++
++ View3D {
++ z: 2
++ anchors.left: parent.left
++ anchors.top: parent.top
++ anchors.margins: 20
++ width: 200
++ height: 200
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Color
++ clearColor: "red"
++ }
++ camera: cam
++ renderMode: View3D.Offscreen
++ importScene: sceneRoot
++ Node {
++ z: 220
++ Text {
++ font.pixelSize: 22
++ text: "Offscreen"
++ }
++ }
++ }
++ View3D {
++ z: 3
++ anchors.right: parent.right
++ anchors.top: parent.top
++ anchors.margins: 20
++ width: 200
++ height: 200
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Transparent
++ }
++ camera: cam
++ renderMode: View3D.Inline
++ importScene: sceneRoot
++ Node {
++ z: 220
++ Text {
++ font.pixelSize: 22
++ text: "Inline"
++ }
++ }
++ }
++ View3D {
++ z: 4
++ anchors.left: parent.left
++ anchors.bottom: parent.bottom
++ anchors.margins: 20
++ width: 200
++ height: 200
++ // Must match the window's default clear color (white). Only here for
++ // Qt 5 compatibility. Not effective in Qt 6!
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Color
++ clearColor: "white"
++ }
++ camera: cam
++ renderMode: View3D.Underlay
++ importScene: sceneRoot
++ Node {
++ z: 220
++ Text {
++ font.pixelSize: 22
++ text: "Underlay"
++ }
++ }
++ }
++ View3D {
++ z: 5
++ anchors.right: parent.right
++ anchors.bottom: parent.bottom
++ anchors.margins: 20
++ width: 200
++ height: 200
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Transparent
++ }
++ camera: cam
++ renderMode: View3D.Overlay
++ importScene: sceneRoot
++ Node {
++ z: 220
++ Text {
++ font.pixelSize: 22
++ text: "Overlay"
++ }
++ }
++ }
++ }