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++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ // Augment shader for the blendEnabled test.
++ // Outputs white at 50% alpha so that blending with the blue clear colour produces
++ // a visible mix (neither fully white nor fully blue).
++
++ void MAIN_FRAGMENT_AUGMENT()
++ {
++ fragOutput = vec4(1.0, 1.0, 1.0, 0.5);
++ }