Revision control

++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ // The material's MAIN() has already sampled the unbound sampler2DArray and
++ // encoded the verdict into BASE_COLOR. All this has to do is put it on screen,
++ // unlit, so the grab is a flat colour.
++
++ void MAIN_FRAGMENT_AUGMENT()
++ {
++ fragOutput = vec4(BASE_COLOR.rgb, 1.0);
++ }