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++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Rectangle {
++ width: 400
++ height: 400
++ color: "lightgray"
++
++ View3D {
++ anchors.fill: parent
++ renderMode: View3D.Offscreen
++
++ camera: OrthographicCamera {
++ id: camera
++ z: 500
++ }
++
++ DirectionalLight {
++ id: dirLight1
++ eulerRotation.y: 60
++ ambientColor: Qt.rgba(0.5, 0.5, 0.5, 1.0);
++ }
++
++ Texture {
++ id: tex_miptester
++ source: "../shared/maps/miptester_bc3.ktx"
++ }
++
++ DefaultMaterial {
++ id: mat_miptester
++ diffuseMap: tex_miptester
++ }
++
++ // Row 1
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(1.3, 1.3, 1.3)
++ position: Qt.vector3d(-125, 125, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(1, 1, 1)
++ position: Qt.vector3d(0, 125, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.6, .6, .6)
++ position: Qt.vector3d(125, 125, 0)
++ materials: [ mat_miptester ]
++ }
++
++ // Row 2
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.45, .45, .45)
++ position: Qt.vector3d(-125, 0, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.3, .3, .3)
++ position: Qt.vector3d(0, 0, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.15, .15, .15)
++ position: Qt.vector3d(125, 0, 0)
++ materials: [ mat_miptester ]
++ }
++
++ // Row 3
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.08, .08, .08)
++ position: Qt.vector3d(-125, -125, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.04, .04, .04)
++ position: Qt.vector3d(0, -125, 0)
++ materials: [ mat_miptester ]
++ }
++
++ Model {
++ source: "#Cube"
++ scale: Qt.vector3d(.02, .02, .02)
++ position: Qt.vector3d(125, -125, 0)
++ materials: [ mat_miptester ]
++ }
++ }
++ }