Revision control
++ void MAIN()
++ {
++ METALNESS = 0.5;
++ ROUGHNESS = 0.0;
++ FRESNEL_POWER = 5.0;
++ SPECULAR_AMOUNT = 1.0;
++ }
++ void MAIN()
++ {
++ METALNESS = 0.5;
++ ROUGHNESS = 0.0;
++ FRESNEL_POWER = 5.0;
++ SPECULAR_AMOUNT = 1.0;
++ }