Revision control
++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Rectangle {
++ width: 900
++ height: 450
++ color: "lightgray"
++
++ View3D {
++ anchors.fill: parent
++
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../shared/maps/OpenfootageNET_lowerAustria01-1024.hdr"
++ }
++ probeExposure: 3.0
++ }
++
++ camera: PerspectiveCamera {
++ id: camera1
++ z: 0.75
++ clipNear: 0.01
++ clipFar: 100
++ }
++
++ Node {
++ id: rOOT
++ Model {
++ id: labels
++ x: -0.55
++ source: "../shared/models/ior/labels.mesh"
++
++ PrincipledMaterial {
++ id: labelMat_material
++ baseColorMap: Texture {
++ source: "../shared/maps/IOR_Labels.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ opacityChannel: Material.A
++ roughness: 0.8
++ alphaMode: PrincipledMaterial.Opaque
++ }
++ materials: [
++ labelMat_material
++ ]
++ }
++ Node {
++ id: sampleRoot
++ x: 0.2
++ Model {
++ id: iOR_1_0
++ y: -0.22
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_IOR_1_0_material
++ baseColor: "#ff80b3e6"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ transmissionFactor: 1
++ thicknessFactor: 0.005
++ indexOfRefraction: 1
++ }
++ materials: [
++ mat_IOR_1_0_material
++ ]
++ }
++ Model {
++ id: iOR_1_33
++ y: -0.11
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_IOR_1_33_material
++ baseColor: "#ff80b3e6"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ transmissionFactor: 1
++ thicknessFactor: 0.005
++ indexOfRefraction: 1.33
++ }
++ materials: [
++ mat_IOR_1_33_material
++ ]
++ }
++ Model {
++ id: iOR_1_50
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_IOR_1_50_material
++ baseColor: "#ff80b3e6"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ transmissionFactor: 1
++ thicknessFactor: 0.005
++ }
++ materials: [
++ mat_IOR_1_50_material
++ ]
++ }
++ Model {
++ id: iOR_1_76
++ y: 0.11
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_IOR_1_76_material
++ baseColor: "#ff80b3e6"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ transmissionFactor: 1
++ thicknessFactor: 0.005
++ indexOfRefraction: 1.76
++ }
++ materials: [
++ mat_IOR_1_76_material
++ ]
++ }
++ Model {
++ id: iOR_2_42
++ y: 0.22
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_IOR_2_42_material
++ baseColor: "#ff80b3e6"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ transmissionFactor: 1
++ thicknessFactor: 0.005
++ indexOfRefraction: 2.42
++ }
++ materials: [
++ mat_IOR_2_42_material
++ ]
++ }
++ Model {
++ id: opaque
++ y: -0.33
++ source: "../shared/models/ior/opaque.mesh"
++
++ PrincipledMaterial {
++ id: mat_Opaque_material
++ baseColor: "#ffcccccc"
++ metalnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid-1.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ metalnessChannel: Material.B
++ roughnessMap: Texture {
++ source: "../shared/maps/RoughnessGrid-1.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ roughnessChannel: Material.G
++ metalness: 1
++ roughness: 1
++ alphaMode: PrincipledMaterial.Opaque
++ }
++ materials: [
++ mat_Opaque_material
++ ]
++ }
++ }
++ Model {
++ id: flat_Backdrop
++ z: 0.1
++ source: "../shared/models/ior/flat_Backdrop.mesh"
++
++ PrincipledMaterial {
++ id: flatBackdrop_material
++ baseColorMap: Texture {
++ source: "../shared/maps/GridWithDetails.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ opacityChannel: Material.A
++ roughness: 0.5
++ alphaMode: PrincipledMaterial.Opaque
++ }
++ materials: [
++ flatBackdrop_material
++ ]
++ }
++ Model {
++ id: smoothRoughLabels
++ source: "../shared/models/ior/smoothRoughLabels.mesh"
++
++ PrincipledMaterial {
++ id: smoothVsRough_material
++ baseColorMap: Texture {
++ source: "../shared/maps/SmoothVsRough.png"
++ minFilter: Texture.Nearest
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ opacityChannel: Material.A
++ roughness: 0.8
++ cullMode: Material.NoCulling
++ alphaMode: PrincipledMaterial.Opaque
++ }
++ materials: [
++ smoothVsRough_material
++ ]
++ }
++ }
++ }
++ }