Revision control
++ import QtQuick
++ import QtQuick.Window
++ import QtQuick3D
++
++ Rectangle {
++ width: 640
++ height: 480
++ color: Qt.rgba(0, 0, 0, 1)
++
++ // Two sets of view3D's since scoped lights dont work
++ View3D {
++ anchors.fill: parent
++
++ DirectionalLight {
++ color: "black"
++ ambientColor: "white"
++ }
++
++ camera: PerspectiveCamera {
++ z: 500
++ }
++
++ // Lit Diffuse
++ Node {
++ id: litAmbientNode
++ y: -200
++
++ Model {
++ source: "#Cube"
++ x: -100
++ materials: DefaultMaterial {
++ diffuseColor: "#FFA800"
++ }
++ }
++ Model {
++ source: "#Cube"
++ materials: DefaultMaterial {
++ diffuseColor: "green"
++ }
++ }
++ Model {
++ x:100
++ source: "#Cube"
++ materials: DefaultMaterial {
++ diffuseColor: "grey"
++ }
++ }
++ }
++ }
++
++
++ View3D {
++ anchors.fill: parent
++
++ camera: PerspectiveCamera {
++ z: 500
++ }
++
++
++ // Unlit
++ Model {
++ source: "#Cube"
++ x: -100
++ materials: DefaultMaterial {
++ lighting: DefaultMaterial.NoLighting
++ diffuseColor: "#FFA800"
++ }
++ }
++ Model {
++ source: "#Cube"
++ materials: DefaultMaterial {
++ lighting: DefaultMaterial.NoLighting
++ diffuseColor: "green"
++ }
++ }
++ Model {
++ x:100
++ source: "#Cube"
++ materials: DefaultMaterial {
++ lighting: DefaultMaterial.NoLighting
++ diffuseColor: "grey"
++ }
++ }
++
++ // QML in 3D
++ Node {
++ y: -50
++ x: -150
++ z: 50
++ Rectangle {
++ color: "#FFA800"
++ width: 100
++ height: 100
++ }
++
++ Rectangle {
++ color: "green"
++ x: 100
++ width: 100
++ height: 100
++ }
++
++ Rectangle {
++ color: "grey"
++ x: 200
++ width: 100
++ height: 100
++ }
++ }
++
++ DirectionalLight {
++ //color: "black"
++ //ambientColor: "white"
++ }
++
++ // Lit Diffuse
++ Node {
++ id: litNode
++ y: 100
++
++ Model {
++ source: "#Cube"
++ x: -100
++ materials: DefaultMaterial {
++ diffuseColor: "#FFA800"
++ }
++ }
++ Model {
++ source: "#Cube"
++ materials: DefaultMaterial {
++ diffuseColor: "green"
++ }
++ }
++ Model {
++ x:100
++ source: "#Cube"
++ materials: DefaultMaterial {
++ diffuseColor: "grey"
++ }
++ }
++ }
++ }
++
++ // QML in 2D
++ Item {
++ id: container
++ y: 8.5
++ x: 181
++ property real size: 92.75
++ Rectangle {
++ color: "#FFA800"
++ width: container.size
++ height: container.size
++ }
++
++ Rectangle {
++ color: "green"
++ x: container.size
++ width: container.size
++ height: container.size
++ }
++
++ Rectangle {
++ color: "grey"
++ x: container.size * 2
++ width: container.size
++ height: container.size
++ }
++ }
++ }
++