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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Rectangle {
++ id: lightProbe
++ width: 800
++ height: 480
++ color: Qt.rgba(1, 1, 1, 1)
++
++ View3D {
++ id: layer
++ anchors.fill: parent
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: layer_lightprobe
++ debugSettings: DebugSettings {
++ materialOverride: DebugSettings.Metalness
++ }
++ }
++
++ camera: PerspectiveCamera {
++ id: camera
++ position.z: 600
++ }
++
++ DirectionalLight {
++ castsShadow: true
++ }
++
++ TonemappingTestScene {
++ }
++
++ Texture {
++ id: layer_lightprobe
++ source: "../shared/maps/TestEnvironment-512.hdr"
++ mappingMode: Texture.LightProbe
++ tilingModeHorizontal: Texture.Repeat
++ }
++ }
++ }