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++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick
++
++ Rectangle {
++ id: primitives
++ width: 800
++ height: 480
++ color: Qt.rgba(0, 0, 0, 1)
++
++ View3D {
++ id: layer
++ anchors.left: parent.left
++ anchors.leftMargin: parent.width * 0
++ width: parent.width * 1
++ anchors.top: parent.top
++ anchors.topMargin: parent.height * 0
++ height: parent.height * 1
++ environment: SceneEnvironment {
++ clearColor: Qt.rgba(0, 0, 0, 1)
++ aoDither: true
++ depthPrePassEnabled: true
++ }
++
++ InstanceListEntry {
++ id: redInstance
++ position: Qt.vector3d(100, -100, 0)
++ color: "red"
++ }
++
++ InstanceListEntry {
++ id: greenInstance
++ position: Qt.vector3d(100, 100, 0)
++ eulerRotation: Qt.vector3d(-10, 0, 30)
++ color: "green"
++ }
++
++ InstanceListEntry {
++ id: blueInstance
++ position: Qt.vector3d(-100, -100, 0)
++ scale: Qt.vector3d(0.5, 0.5, 0.5)
++ color: "blue"
++ }
++
++ InstanceList {
++ id: manualInstancing
++ instances: [ redInstance, greenInstance, blueInstance ]
++ }
++
++
++ camera: PerspectiveCamera {
++ id: camera
++ position: Qt.vector3d(0, 0, 600)
++ clipFar: 5000
++ }
++
++ DirectionalLight {
++ id: light
++ shadowFactor: 10
++ }
++
++ PrincipledMaterial {
++ id: sharedMaterial
++ baseColor: "white"
++ }
++
++ Model {
++ id: instancedCube
++ instancing: manualInstancing
++ source: "#Cube"
++ materials: sharedMaterial
++ }
++
++ Model {
++ id: cube
++ position: Qt.vector3d(-100, 100, 0)
++ source: "#Cube"
++ materials: sharedMaterial
++ }
++ }
++ }