Revision control

++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick
++
++ Rectangle {
++ width: 400
++ height: 400
++ color: Qt.rgba(0, 0, 0, 1)
++
++ View3D {
++ id: v3d
++ anchors.fill: parent
++
++ environment: SceneEnvironment {
++ clearColor: "#444845"
++ backgroundMode: SceneEnvironment.Color
++ }
++
++ camera: OrthographicCamera {
++ position: Qt.vector3d(0, 0, 600)
++ }
++
++ DirectionalLight {
++ position: Qt.vector3d(-500, 500, -100)
++ ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
++ }
++
++ FileInstancing {
++ id: xmlInstance
++ source: "instancelist.xml"
++ }
++
++ // Verify that we default to reading from the binary file by having a source file
++ // that does not match the binary. wrongsourcedontregenerate.xml.bin is in fact generated from
++ // instancelist.xml above, so the left hand side should be identical to the right hand side
++ FileInstancing {
++ id: binaryInstance
++ source: "wrongsourcedontregenerate.xml"
++ }
++
++ Node {
++ x: -100
++ Model {
++ source: "#Sphere"
++ instancing: xmlInstance
++ materials: [
++ CustomMaterial {
++ vertexShader: "customdata.vert"
++ }
++ ]
++ }
++ }
++
++ Node {
++ x: 100
++ Model {
++ source: "#Sphere"
++ instancing: binaryInstance
++ materials: [
++ CustomMaterial {
++ vertexShader: "customdata.vert"
++ }
++ ]
++ }
++ }
++ }
++ }