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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++ import QtQuick3D.Effects
++
++ GridView {
++ width: 400
++ height: 400
++ cellWidth: 200
++ cellHeight: 200
++
++ model: 4
++
++ Texture {
++ id: myNoise
++ source: "../shared/maps/opacitymap.png"
++ tilingModeHorizontal: Texture.Repeat
++ tilingModeVertical: Texture.Repeat
++ }
++ BrushStrokes { id: e0 }
++ BrushStrokes { id: e1; brushLength: 3 }
++ BrushStrokes { id: e2; brushSize: 20; brushAngle: -90 }
++ BrushStrokes { id: e3; noiseSample: TextureInput { texture: myNoise } }
++
++ delegate: PlainView {
++ effect: index == 0 ? e0 : index == 1 ? e1 : index == 2 ? e2 : e3
++ }
++ }