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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick
++
++ Node {
++ id: componentRoot
++
++ property var blendMode: DefaultMaterial.Screen
++
++ Model {
++ position: Qt.vector3d(-10, -10, 0)
++ scale: Qt.vector3d(2,2,0.05)
++ opacity: 0.5
++ source: "#Cube"
++ materials: DefaultMaterial {
++ blendMode: componentRoot.blendMode
++ diffuseColor: Qt.rgba(1.0, 0.0, 0.0, 1)
++ }
++ }
++ Model {
++ position: Qt.vector3d(10, 10, 10)
++ scale: Qt.vector3d(2,2,0.05)
++ opacity: 0.5
++ source: "#Cube"
++ materials: DefaultMaterial {
++ blendMode: componentRoot.blendMode
++ diffuseColor: Qt.rgba(0.0, 1.0, 0.0, 1)
++ }
++ }
++ Model {
++ id: cone
++ position: Qt.vector3d(-30, 30, 50)
++ scale: Qt.vector3d(1,1,1)
++ source: "#Cone"
++ materials: DefaultMaterial {
++ blendMode: componentRoot.blendMode
++ diffuseColor: Qt.rgba(0.0, 0.0, 1.0, 1)
++ }
++ }
++ Model {
++ id: cylinder
++ position: Qt.vector3d(30, -30, 100)
++ scale: Qt.vector3d(1,1,1)
++ opacity: 0.5
++ source: "#Cylinder"
++ materials: DefaultMaterial {
++ blendMode: componentRoot.blendMode
++ diffuseColor: Qt.rgba(0.0, 1.0, 1.0, 1)
++ }
++ }
++ }