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2026-10-29
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Absorb qtquick3d submodule
qt
/
qtquick3d
/
tests
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baseline
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data
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custommaterial
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customunshaded_no_uniforms.frag
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++ VARYING vec2 coord;
++
++ void MAIN()
++ {
++ FRAGCOLOR = vec4(coord, 0.0, 1.0);
++ }
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