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2026-10-29
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Absorb qtquick3d submodule
qt
/
qtquick3d
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tests
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baseline
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data
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custommaterial
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custommaterial_notexcoordmesh.frag
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++ VARYING vec2 texcoord;
++
++ void MAIN()
++ {
++ BASE_COLOR = texture(tex, texcoord);
++ }
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