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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Rectangle {
++ width: 700
++ height: 400
++ color: "lightgray"
++
++ Rectangle {
++ anchors.right: parent.right
++ anchors.top: parent.top
++ anchors.bottom: parent.bottom
++ width: 200
++ color: "green"
++ }
++
++ View3D {
++ anchors.fill: parent
++
++ environment: SceneEnvironment {
++ depthPrePassEnabled: true
++ }
++
++ Node {
++
++ Model {
++ id: car1
++ x: -200
++ y: 100
++ scale: Qt.vector3d(50, 50, 50)
++ eulerRotation.y: 45
++ source: "../shared/models/carCombined.mesh"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.OpaqueOnlyDepthDraw
++ }
++ }
++ Model {
++ id: car2
++ x: 200
++ y: 100
++ scale: Qt.vector3d(50, 50, 50)
++ eulerRotation.y: 45
++ source: "../shared/models/carCombined.mesh"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.AlwaysDepthDraw
++ }
++ }
++ Model {
++ id: car3
++ x: -200
++ y: -100
++ scale: Qt.vector3d(50, 50, 50)
++ eulerRotation.y: 45
++ source: "../shared/models/carCombined.mesh"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.NeverDepthDraw
++ }
++ }
++ Model {
++ id: car4
++ x: 200
++ y: -100
++ scale: Qt.vector3d(50, 50, 50)
++ eulerRotation.y: 45
++ source: "../shared/models/carCombined.mesh"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.OpaquePrePassDepthDraw
++ }
++ }
++ Model {
++ id: cube1
++ scale: Qt.vector3d(2, 2, 2)
++ x: 600
++ y: 200
++ source: "#Cube"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.AlwaysDepthDraw
++ }
++ }
++ Model {
++ id: cube2
++ scale: Qt.vector3d(2, 2, 2)
++ x: 600
++ y: -200
++ source: "#Cube"
++ materials: DepthDrawTestMaterial {
++ depthDrawMode: Material.OpaquePrePassDepthDraw
++ }
++ }
++ }
++
++ DirectionalLight {
++ eulerRotation.x: -20
++ }
++
++ camera: PerspectiveCamera {
++ id: camera1
++ z: 600
++ y: 250
++ x: 200
++ eulerRotation.x: -20
++ }
++ }
++ }