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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++
++ Rectangle {
++ width: 1024
++ height: 600
++ color: "black"
++
++ View3D {
++ anchors.fill: parent
++
++ DirectionalLight {
++ eulerRotation.y: -100
++ brightness: 1
++ }
++
++ environment: SceneEnvironment {
++ clearColor: "black"
++ backgroundMode: SceneEnvironment.SkyBox
++ lightProbe: Texture {
++ source: "../lighting/maps/OpenfootageNET_garage-1024.hdr"
++ }
++ probeOrientation: Qt.vector3d(0, -90, 0)
++ }
++
++ camera: PerspectiveCamera {
++ position: Qt.vector3d(0, 0, 600)
++ }
++
++ Model {
++ position: Qt.vector3d(-250, -30, 0)
++ scale: Qt.vector3d(4, 4, 4)
++ source: "#Sphere"
++ materials: [ CustomMaterial {
++ fragmentShader: "custommaterial_ibl.frag"
++ }
++ ]
++ }
++
++ Model {
++ position: Qt.vector3d(250, -30, 0)
++ scale: Qt.vector3d(4, 4, 4)
++ source: "#Sphere"
++ materials: [ CustomMaterial {
++ fragmentShader: "custommaterial_ibl2.frag"
++
++ property TextureInput baseColorMap: TextureInput {
++ enabled: true
++ texture: Texture {
++ source: "../lighting/maps/metallic/basecolor.jpg"
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ }
++ property TextureInput metalnessMap: TextureInput {
++ enabled: true
++ texture: Texture {
++ source: "../lighting/maps/metallic/metallic.jpg"
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ }
++ property TextureInput roughnessMap: TextureInput {
++ enabled: true
++ texture: Texture {
++ source: "../lighting/maps/metallic/roughness.jpg"
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ }
++ property TextureInput normalMap: TextureInput {
++ enabled: true
++ texture: Texture {
++ source: "../lighting/maps/metallic/normal.jpg"
++ generateMipmaps: true
++ mipFilter: Texture.Linear
++ }
++ }
++ }
++ ]
++ }
++ }
++ }