Revision control

++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++ import QtQuick3D.Helpers
++
++ Item {
++ width: 400
++ height: 400
++
++ View3D {
++ id: view3D
++ anchors.fill: parent
++ renderOverrides: View3D.DisableInternalPasses
++
++ environment: SceneEnvironment {
++ backgroundMode: SceneEnvironment.Color
++ clearColor: "yellow" // Yellow environment
++ }
++
++ PerspectiveCamera {
++ position: Qt.vector3d(0, 0, 300)
++ }
++
++ DirectionalLight {}
++
++ RenderPassTexture {
++ id: outputTexture
++ format: RenderPassTexture.RGBA8
++ }
++
++ // Parent render pass with magenta clear color that calls a sub-render pass
++ // Parent filters to nothing, child pass actually renders the cone
++ // This proves SubRenderPass executes
++ RenderPass {
++ id: parentPass
++ objectName: "parentPass"
++ materialMode: RenderPass.OriginalMaterial
++ clearColor: "magenta" // Magenta background
++
++ commands: [
++ ColorAttachment { target: outputTexture },
++ DepthStencilAttachment {},
++ RenderablesFilter {
++ layerMask: ContentLayer.Layer0 // Parent filters to Layer0 (nothing)
++ },
++ SubRenderPass {
++ // Child pass renders Layer1 (the cone)
++ // This proves SubRenderPass executes
++ renderPass: RenderPass {
++ objectName: "childPass"
++ materialMode: RenderPass.OriginalMaterial
++ commands: [
++ RenderablesFilter {
++ layerMask: ContentLayer.Layer1 // Child renders Layer1
++ }
++ ]
++ }
++ }
++ ]
++ }
++
++ SimpleQuadRenderer {
++ texture: Texture {
++ textureProvider: RenderOutputProvider {
++ textureSource: RenderOutputProvider.UserPassTexture
++ renderPass: parentPass
++ attachmentSelector: RenderOutputProvider.Attachment0
++ }
++ }
++ }
++
++ Model {
++ layers: ContentLayer.Layer1 // Rendered by child pass
++ source: "#Cone"
++ materials: PrincipledMaterial {
++ baseColor: "cyan"
++ lighting: PrincipledMaterial.NoLighting
++ }
++ }
++ }
++ }