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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QTest>
++ #include <QQuickView>
++
++ #include "../shared/util.h"
++
++ class tst_SimpleScene : public QQuick3DDataTest
++ {
++ Q_OBJECT
++
++ private slots:
++ void initTestCase() override;
++ void cube();
++ };
++
++ void tst_SimpleScene::initTestCase()
++ {
++ QQuick3DDataTest::initTestCase();
++ if (!initialized())
++ return;
++ }
++
++ const int FUZZ = 5;
++
++ void tst_SimpleScene::cube()
++ {
++ QScopedPointer<QQuickView> view(createView(QLatin1String("cube.qml"), QSize(640, 480)));
++ QVERIFY(view);
++ QVERIFY(QTest::qWaitForWindowExposed(view.data()));
++
++ const QImage result = grab(view.data());
++ if (result.isNull())
++ return; // was QFAIL'ed already
++
++ const qreal dpr = view->devicePixelRatio();
++
++ QVERIFY(comparePixel(result, 50, 50, dpr, Qt::black, FUZZ));
++
++ // front face of the cube is lighter gray-ish
++ QVERIFY(comparePixelNormPos(result, 0.5, 0.5, QColor::fromRgb(239, 239, 239), FUZZ));
++
++ // the top is darker
++ QVERIFY(comparePixelNormPos(result, 0.5, 0.375, QColor::fromRgb(181, 181, 181), FUZZ));
++ }
++
++ QTEST_MAIN(tst_SimpleScene)
++ #include "tst_simplescene.moc"