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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QTest>
++ #include <QSignalSpy>
++ #include <QtQuick/qquickitem.h>
++ #include <QtQuick3D/private/qquick3dtexture_p.h>
++ #include <QtQuick3D/QQuick3DTextureData>
++ #include <QtQuick3D/private/qquick3dviewport_p.h>
++ #include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
++
++ class tst_QQuick3DTexture : public QObject
++ {
++ Q_OBJECT
++
++ // Work-around to get access to updateSpatialNode
++ class Texture : public QQuick3DTexture
++ {
++ public:
++ using QQuick3DTexture::updateSpatialNode;
++ };
++
++ private slots:
++ void testSetSource();
++ void testSetSourceItem();
++ void testMappingAndTilingModes();
++ void testSamplerFilteringModes();
++ void testTransformations();
++ void testTextureData();
++ };
++
++ void tst_QQuick3DTexture::testSetSource()
++ {
++ Texture texture;
++ std::unique_ptr<QSSGRenderImage> node;
++
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QVERIFY(node);
++ // check that we get the same node out when passing in the old one
++ QCOMPARE(node.get(), texture.updateSpatialNode(node.get()));
++
++ QSignalSpy spy(&texture, SIGNAL(sourceChanged()));
++ QCOMPARE(spy.size(), 0);
++
++ const QUrl fileWithScheme {QString::fromLatin1("file:path/to/resource")};
++ const QString expectedPath {QString::fromLatin1("path/to/resource")};
++ texture.setSource(fileWithScheme);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(expectedPath, node->m_imagePath.path());
++ QCOMPARE(spy.size(), 1);
++
++ // Same url again
++ texture.setSource(fileWithScheme);
++ QCOMPARE(spy.size(), 1);
++ }
++
++ void tst_QQuick3DTexture::testSetSourceItem()
++ {
++ Texture texture;
++
++ QQuick3DViewport view3D;
++ QQuickItem item;
++ item.setParentItem(&view3D);
++
++ qRegisterMetaType<QQuickItem *>();
++ QSignalSpy spy(&texture, SIGNAL(sourceItemChanged()));
++ QCOMPARE(spy.size(), 0);
++
++ QVERIFY(!texture.sourceItem());
++ texture.setSourceItem(&item);
++ QVERIFY(texture.sourceItem());
++ QCOMPARE(spy.size(), 1);
++
++ // Same item again
++ texture.setSourceItem(&item);
++ QCOMPARE(spy.size(), 1);
++ }
++
++ void tst_QQuick3DTexture::testMappingAndTilingModes()
++ {
++ Texture texture;
++ std::unique_ptr<QSSGRenderImage> node;
++
++ // This test relies on the two different enums (QQ3DT::MappingModes & QSSGRI::MappingModes)
++ // having the same values
++ for (const auto mappingMode : {QQuick3DTexture::UV, QQuick3DTexture::LightProbe, QQuick3DTexture::Environment })
++ {
++ texture.setMappingMode(mappingMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(int(mappingMode), int(node->m_mappingMode));
++ }
++
++ // This also relies on the two enums (QQ3DT::TilingMode & QSSGRenderTextureCoordOp)
++ // having the same values
++ for (const auto tilingMode : {QQuick3DTexture::ClampToEdge, QQuick3DTexture::MirroredRepeat, QQuick3DTexture::Repeat })
++ {
++ texture.setHorizontalTiling(tilingMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(tilingMode, int(node->m_horizontalTilingMode));
++
++ texture.setVerticalTiling(tilingMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(tilingMode, int(node->m_verticalTilingMode));
++ }
++ }
++
++ void tst_QQuick3DTexture::testSamplerFilteringModes()
++ {
++ Texture texture;
++ std::unique_ptr<QSSGRenderImage> node;
++
++ for (const auto filterMode : {QQuick3DTexture::None, QQuick3DTexture::Linear, QQuick3DTexture::Nearest}) {
++ texture.setMinFilter(filterMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(int(filterMode), int(node->m_minFilterType));
++
++ texture.setMagFilter(filterMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(int(filterMode), int(node->m_magFilterType));
++
++ texture.setMipFilter(filterMode);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(int(filterMode), int(node->m_mipFilterType));
++ }
++
++ // generate mipmaps
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(node->m_generateMipmaps, false);
++
++ texture.setGenerateMipmaps(true);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(node->m_generateMipmaps, true);
++ }
++
++ void tst_QQuick3DTexture::testTransformations()
++ {
++ Texture texture;
++ std::unique_ptr<QSSGRenderImage> node;
++
++ const float scaleU = 0.7f;
++ texture.setScaleU(scaleU);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(scaleU, node->m_scale.x());
++
++ const float scaleV = 0.36f;
++ texture.setScaleV(scaleV);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(scaleV, node->m_scale.y());
++
++ const float rotationUV = 0.38f;
++ texture.setRotationUV(rotationUV);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(rotationUV, node->m_rotation);
++
++ const float positionU = 0.39f;
++ texture.setPositionU(positionU);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(positionU, node->m_position.x());
++
++ const float positionV = 0.40f;
++ texture.setPositionV(positionV);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(positionV, node->m_position.y());
++
++ const float pivotU = 0.41f;
++ texture.setPivotU(pivotU);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(pivotU, node->m_pivot.x());
++
++ const float pivotV = 0.42f;
++ texture.setPivotV(pivotV);
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QCOMPARE(pivotV, node->m_pivot.y());
++ }
++
++ void tst_QQuick3DTexture::testTextureData()
++ {
++ Texture texture;
++ QQuick3DTextureData textureData;
++ std::unique_ptr<QSSGRenderImage> node;
++
++ node.reset(static_cast<QSSGRenderImage *>(texture.updateSpatialNode(nullptr)));
++ QVERIFY(node);
++
++ // check that we get the same node out when passing in the old one
++ QCOMPARE(node.get(), texture.updateSpatialNode(node.get()));
++
++ // No textureData by default
++ QSignalSpy spy(&texture, SIGNAL(textureDataChanged()));
++ QCOMPARE(spy.size(), 0);
++
++ // Set textureData
++ QVERIFY(!texture.textureData());
++ texture.setTextureData(&textureData);
++ QVERIFY(texture.textureData());
++ QCOMPARE(spy.size(), 1);
++
++ // Same textureData again
++ texture.setTextureData(&textureData);
++ QCOMPARE(spy.size(), 1);
++ }
++
++ QTEST_APPLESS_MAIN(tst_QQuick3DTexture)
++ #include "tst_qquick3dtexture.moc"