Revision control

++ # Copyright (C) 2026 The Qt Company Ltd.
++ # SPDX-License-Identifier: BSD-3-Clause
++
++ #####################################################################
++ ## tst_qquick3drenderpass Test:
++ #####################################################################
++
++ if(NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
++ cmake_minimum_required(VERSION 3.16)
++ project(tst_qquick3drenderpass LANGUAGES CXX)
++ find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST)
++ endif()
++
++ qt_internal_add_test(tst_qquick3drenderpass
++ SOURCES
++ tst_qquick3drenderpass.cpp
++ LIBRARIES
++ Qt::Quick
++ Qt::Quick3D
++ Qt::Quick3DPrivate
++ Qt::Quick3DRuntimeRenderPrivate
++ Qt::Quick3DHelpersPrivate
++ TESTDATA "dummy_imports.qml"
++ )
++
++ # The test loads "import QtQuick" and "import QtQuick3D" via QQmlComponent at
++ # runtime, which the import scanner cannot discover from the C++ sources. On
++ # deployment-based platforms such as Android, dummy_imports.qml gives
++ # qmlimportscanner/androiddeployqt a scannable file so the QML plugins get
++ # bundled. In static builds the corresponding QML plugins must additionally be
++ # linked in explicitly (paired with the Q_IMPORT_QML_PLUGIN calls in the test
++ # source).
++ if(NOT BUILD_SHARED_LIBS)
++ target_link_libraries(tst_qquick3drenderpass PRIVATE
++ Qt6::qtquick2plugin
++ Qt6::qquick3dplugin
++ )
++ endif()