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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DXINPUTMANAGER_P_H
++ #define QQUICK3DXINPUTMANAGER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DXr/private/qtquick3dxrglobal_p.h>
++
++ #include <QtCore/qobject.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuick3DGeometry;
++
++ class QQuick3DXrHandInput;
++ class QQuick3DXrController;
++ class QQuick3DXrInputManagerPrivate;
++
++ class QQuick3DXrInputManager : public QObject
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QQuick3DXrInputManager)
++
++ public:
++ using Handedness = QtQuick3DXr::Handedness;
++ using HandPoseSpace = QtQuick3DXr::HandPoseSpace;
++
++ static QQuick3DXrInputManager *instance();
++
++ QQuick3DXrHandInput *leftHandInput() const;
++ QQuick3DXrHandInput *rightHandInput() const;
++
++ void registerController(QQuick3DXrController *controller);
++ void unregisterController(QQuick3DXrController *controller);
++
++ bool isValid() const;
++
++ private:
++ explicit QQuick3DXrInputManager(QObject *parent = nullptr);
++ ~QQuick3DXrInputManager() override;
++
++ std::unique_ptr<QQuick3DXrInputManagerPrivate> d_ptr;
++ };
++
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICK3DXINPUTMANAGER_P_H