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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DXRHANDTRACKERINPUT_H
++ #define QQUICK3DXRHANDTRACKERINPUT_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QObject>
++ #include <QVector2D>
++ #include <QVector3D>
++ #include <QQuaternion>
++ #include <QtQml/qqml.h>
++ #include <private/qquick3dmodel_p.h>
++
++ #include <QQuick3DGeometry>
++ #include <QtQuick3DXr/private/qtquick3dxrglobal_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuick3DXrHandInput;
++
++ class QQuick3DXrHandModel : public QQuick3DModel
++ {
++ Q_OBJECT
++
++ Q_PROPERTY(Hand hand READ hand WRITE setHand NOTIFY handChanged FINAL)
++ QML_NAMED_ELEMENT(XrHandModel)
++ QML_ADDED_IN_VERSION(6, 8)
++
++ public:
++ enum class Hand {
++ LeftHand = uint(QtQuick3DXr::Controller::LeftHand),
++ RightHand = uint(QtQuick3DXr::Controller::RightHand),
++ };
++ Q_ENUM(Hand)
++
++ QQuick3DXrHandModel(QQuick3DNode *parent = nullptr);
++
++ void componentComplete() override;
++
++ Hand hand() const;
++ void setHand(Hand newHand);
++
++ Q_SIGNALS:
++ void handChanged();
++ void handTrackerChanged();
++
++ private Q_SLOTS:
++ void updatePose();
++
++ private:
++ void setupModel();
++ QQuick3DXrHandInput *m_handTracker = nullptr;
++ bool m_initialized = false;
++ Hand m_hand;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICK3DXRHANDTRACKERINPUT_H