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++ // Copyright (C) 2025 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSGFRUSTUM_H
++ #define QSSGFRUSTUM_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DUtils/private/qssgplane_p.h>
++ #include <QtQuick3DUtils/private/qssgbounds3_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ /**
++ \brief Representation of a 6 plane frustum.
++
++ */
++ class QSSGFrustum
++ {
++ public:
++ /**
++ \brief Performs AABB test on bounds
++ */
++ Q_ALWAYS_INLINE bool contains(const QSSGBounds3 &box) const;
++
++ QSSGPlane m_planes[6]; //!< The six planes of frustum
++ };
++
++ Q_ALWAYS_INLINE bool QSSGFrustum::contains(const QSSGBounds3 &box) const
++ {
++ for (const auto &plane : m_planes) {
++ QVector3D p(plane.n.x() > 0 ? box.maximum.x() : box.minimum.x(),
++ plane.n.y() > 0 ? box.maximum.y() : box.minimum.y(),
++ plane.n.z() > 0 ? box.maximum.z() : box.minimum.z());
++ if (plane.distance(p) < 0)
++ return false;
++ }
++ return true;
++ }
++
++ QT_END_NAMESPACE
++
++ #endif // QSSGFRUSTUM_H