Revision control
++ // Copyright (C) 2025 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSGLIGHTMAPBAKER_P_H
++ #define QSSGLIGHTMAPBAKER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DRuntimeRender/private/qtquick3druntimerenderglobal_p.h>
++ #include <QtQuick3DRuntimeRender/private/qssglightmapper_p.h>
++
++ #include <QString>
++
++ QT_BEGIN_NAMESPACE
++
++ class QSSGLayerRenderData;
++ struct QSSGLightmapBakerPrivate;
++
++ class QSSGLightmapBaker
++ {
++ public:
++ enum class Status {
++ Preparing,
++ Running,
++ Baking,
++ Finished
++ };
++
++ struct Context {
++ struct Environment {
++ QSSGRhiContext *rhiCtx = nullptr;
++ QSSGRenderer *renderer = nullptr;
++ QSSGLightmapperOptions lmOptions;
++ } env;
++
++ struct Settings {
++ bool bakeRequested = false;
++ bool denoiseRequested = false;
++ bool quitWhenFinished = false;
++ } settings;
++
++ struct Callbacks {
++ QSSGLightmapper::Callback lightmapBakingOutput;
++ std::function<QVector<QSSGBakedLightingModel>()> modelsToBake;
++ std::function<void(bool)> triggerNewFrame;
++ std::function<void(bool)> setCurrentlyBaking;
++ } callbacks;
++ };
++
++ QSSGLightmapBaker(const Context &ctx);
++ ~QSSGLightmapBaker();
++
++ Status process();
++
++ private:
++ #ifdef QT_QUICK3D_HAS_LIGHTMAPPER
++ QSSGLightmapBakerPrivate *d;
++ #endif
++ };
++
++ QT_END_NAMESPACE
++
++ #endif