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++ // Copyright (C) 2008-2012 NVIDIA Corporation.
++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSG_RENDER_IMAGE_TEXTURE_H
++ #define QSSG_RENDER_IMAGE_TEXTURE_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <private/qglobal_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QRhiTexture;
++
++ enum class QSSGRenderImageTextureFlagValue
++ {
++ HasTransparency = 1 << 0,
++ RGBE8 = 1 << 1,
++ Linear = 1 << 2,
++ PreMultipliedAlpha = 1 << 3,
++ };
++
++ struct QSSGRenderImageTextureFlags : public QFlags<QSSGRenderImageTextureFlagValue>
++ {
++ bool hasTransparency() const { return this->operator&(QSSGRenderImageTextureFlagValue::HasTransparency); }
++ void setHasTransparency(bool inValue) { setFlag(QSSGRenderImageTextureFlagValue::HasTransparency, inValue); }
++
++ bool isRgbe8() const { return this->operator&(QSSGRenderImageTextureFlagValue::RGBE8); }
++ void setRgbe8(bool inValue) { setFlag(QSSGRenderImageTextureFlagValue::RGBE8, inValue); }
++
++ bool isLinear() const { return this->operator&(QSSGRenderImageTextureFlagValue::Linear); }
++ void setLinear(bool inValue) { setFlag(QSSGRenderImageTextureFlagValue::Linear, inValue); }
++
++ bool isPreMultipliedAlpha() const { return this->operator&(QSSGRenderImageTextureFlagValue::PreMultipliedAlpha); }
++ void setPreMultipliedAlpha(bool inValue) { setFlag(QSSGRenderImageTextureFlagValue::PreMultipliedAlpha, inValue); }
++ };
++
++ struct QSSGRenderImageTexture
++ {
++ QRhiTexture *m_texture = nullptr; // not owned
++ int m_mipmapCount = 0;
++ QSSGRenderImageTextureFlags m_flags;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif