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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++
++ #include <QtQuick3DRuntimeRender/private/qssgrenderskeleton_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ QSSGRenderSkeleton::QSSGRenderSkeleton()
++ : QSSGRenderNode(QSSGRenderGraphObject::Type::Skeleton)
++ {
++ boneTexData.setFormat(QSSGRenderTextureFormat::RGBA32F);
++ }
++
++ QSSGRenderSkeleton::~QSSGRenderSkeleton() = default;
++
++ QT_END_NAMESPACE