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++ // Copyright (C) 2020 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSG_RENDER_MORPH_TARGET_H
++ #define QSSG_RENDER_MORPH_TARGET_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DRuntimeRender/private/qssgrendergraphobject_p.h>
++ #include <QtQuick3DRuntimeRender/private/qssgrendererutil_p.h>
++
++ #include <QtCore/QVector>
++
++ QT_BEGIN_NAMESPACE
++
++ struct Q_QUICK3DRUNTIMERENDER_EXPORT QSSGRenderMorphTarget : public QSSGRenderGraphObject
++ {
++ enum class InputAttribute : quint8
++ {
++ Position = 0x01,
++ Normal = 0x02,
++ Tangent = 0x04,
++ Binormal = 0x08,
++ TexCoord0 = 0x10,
++ TexCoord1 = 0x20,
++ Color = 0x40
++ };
++ Q_DECLARE_FLAGS(InputAttributes, InputAttribute);
++
++ float weight = 0.0f;
++ InputAttributes attributes;
++
++ QSSGRenderMorphTarget();
++ ~QSSGRenderMorphTarget();
++ };
++ QT_END_NAMESPACE
++
++ #endif