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++ // Copyright (C) 2008-2012 NVIDIA Corporation.
++ // Copyright (C) 2023 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSGRENDERGRAPHOBJECT_P_H
++ #define QSSGRENDERGRAPHOBJECT_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <ssg/qssgrendergraphobject.h>
++
++ #include <ssg/qssgrenderbasetypes.h>
++
++ #include <QtQuick3DUtils/private/qssgassert_p.h>
++
++ namespace QSSGRenderGraphObjectUtils {
++
++ enum class InternalFlags : quint32
++ {
++ AutoRegisterExtension = 0x10000,
++ };
++
++ constexpr QSSGResourceId getResourceId(const QSSGRenderGraphObject &o)
++ {
++ QSSG_ASSERT(QSSGRenderGraphObject::isResource(o.type), return QSSGResourceId::Invalid);
++ return QSSGResourceId{ quintptr(&o) };
++ }
++
++ template <typename T = QSSGRenderGraphObject>
++ T *getResource(QSSGResourceId resId)
++ {
++ return static_cast<T *>(reinterpret_cast<QSSGRenderGraphObject *>(resId));
++ }
++
++ constexpr QSSGNodeId getNodeId(const QSSGRenderGraphObject &o)
++ {
++ QSSG_ASSERT(QSSGRenderGraphObject::isNodeType(o.type), return QSSGNodeId::Invalid);
++ return QSSGNodeId{ quintptr(&o) };
++ }
++
++ template <typename T = QSSGRenderGraphObject>
++ T *getNode(QSSGNodeId nodeId)
++ {
++ return static_cast<T *>(reinterpret_cast<QSSGRenderGraphObject *>(nodeId));
++ }
++
++ constexpr QSSGCameraId getCameraId(const QSSGRenderGraphObject &o)
++ {
++ QSSG_ASSERT(QSSGRenderGraphObject::isCamera(o.type), return QSSGCameraId::Invalid);
++ return QSSGCameraId{ quintptr(&o) };
++ }
++
++ template <typename T = QSSGRenderGraphObject>
++ T *getCamera(QSSGCameraId cameraId)
++ {
++ return static_cast<T *>(reinterpret_cast<QSSGRenderGraphObject *>(cameraId));
++ }
++
++ constexpr QSSGExtensionId getExtensionId(const QSSGRenderGraphObject &o)
++ {
++ QSSG_ASSERT(QSSGRenderGraphObject::isExtension(o.type), return QSSGExtensionId::Invalid);
++ return QSSGExtensionId{ quintptr(&o) };
++ }
++
++ template <typename T = QSSGRenderGraphObject>
++ T *getExtension(QSSGExtensionId extensionId)
++ {
++ return static_cast<T *>(reinterpret_cast<QSSGRenderGraphObject *>(extensionId));
++ }
++
++ template <typename QSSGTypeId>
++ constexpr bool isNull(QSSGTypeId id) { return (id == QSSGTypeId::Invalid); }
++
++ [[nodiscard]] static constexpr QSSGRenderGraphObject::BaseType getBaseType(QSSGRenderGraphObject::Type type) noexcept
++ {
++ constexpr auto BaseTypeMask = QSSGRenderGraphObject::TypeT(~0xFFF);
++ return static_cast<QSSGRenderGraphObject::BaseType>(QSSGRenderGraphObject::TypeT(type) & BaseTypeMask);
++ }
++
++ // The TextureProvider type is not a BaseType but it's a special type of Extension that is user
++ // facing and requires special handling in some places, so we keep this helper here for convenience.
++ [[nodiscard]] static constexpr bool isTextureProvider(QSSGRenderGraphObject::Type type) noexcept
++ {
++ return (QSSGRenderGraphObject::TypeT(type) & QSSGRenderGraphObject::TypeT(QSSGRenderGraphObject::Type::TextureProvider));
++ }
++
++ // A scene root is a special node that acts as the root of a single viewport's part of the scene graph.
++ [[nodiscard]] static constexpr bool isSceneRoot(QSSGRenderGraphObject::Type type) noexcept
++ {
++ return (type == QSSGRenderGraphObject::Type::SceneRoot);
++ }
++
++ [[nodiscard]] static constexpr bool isUserRenderPass(QSSGRenderGraphObject::Type type) noexcept
++ {
++ return (type == QSSGRenderGraphObject::Type::RenderPass);
++ }
++
++ [[nodiscard]] static constexpr bool hasInternalFlags(const QSSGRenderGraphObject &obj)
++ {
++ return (obj.flags & QSSGRenderGraphObject::FlagT(QSSGRenderGraphObject::Flags::InternallyReserved));
++ }
++
++ [[nodiscard]] static constexpr bool hasInternalFlag(const QSSGRenderGraphObject &obj, InternalFlags flag)
++ {
++ return (obj.flags & QSSGRenderGraphObject::FlagT(flag));
++
++ }
++
++ } // namespace QSSGRenderGraphObjectUtils
++
++ #endif // QSSGRENDERGRAPHOBJECT_P_H