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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DPARTICLEREPELLER_H
++ #define QQUICK3DPARTICLEREPELLER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DParticles/private/qquick3dparticleaffector_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleRepeller : public QQuick3DParticleAffector
++ {
++ Q_OBJECT
++ Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
++ Q_PROPERTY(float outerRadius READ outerRadius WRITE setOuterRadius NOTIFY outerRadiusChanged)
++ Q_PROPERTY(float strength READ strength WRITE setStrength NOTIFY strengthChanged)
++ QML_NAMED_ELEMENT(Repeller3D)
++ QML_ADDED_IN_VERSION(6, 4)
++ public:
++ QQuick3DParticleRepeller(QQuick3DNode *parent = nullptr);
++
++ float radius() const;
++ float outerRadius() const;
++ float strength() const;
++
++ public Q_SLOTS:
++ void setRadius(float radius);
++ void setOuterRadius(float radius);
++ void setStrength(float strength);
++
++ Q_SIGNALS:
++ void radiusChanged();
++ void outerRadiusChanged();
++ void strengthChanged();
++
++ protected:
++ void prepareToAffect() override;
++ void affectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time) override;
++
++ private:
++ float m_radius = 0.0f;
++ float m_outerRadius = 50.0f;
++ float m_strength = 50.0f;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif