Revision control

++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DPARTICLEDIRECTION_H
++ #define QQUICK3DPARTICLEDIRECTION_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QObject>
++ #include <QVector3D>
++ #include <QtQml/qqml.h>
++
++ #include <QtQuick3DParticles/qtquick3dparticlesglobal.h>
++ #include <QtQuick3DParticles/private/qquick3dparticledata_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuick3DParticleSystem;
++
++ class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleDirection : public QObject
++ {
++ Q_OBJECT
++ QML_ANONYMOUS
++ QML_ADDED_IN_VERSION(6, 2)
++
++ public:
++ QQuick3DParticleDirection(QObject *parent = nullptr);
++ virtual QVector3D sample(const QQuick3DParticleData &d) = 0;
++
++ protected:
++ friend class QQuick3DParticleEmitter;
++
++ QQuick3DParticleSystem *m_system = nullptr;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICK3DPARTICLEDIRECTION_H