Revision control

++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++ import QtQuick3D.Particles3D
++
++ ParticleSystem3D {
++ id: modelBlendSystem
++ Component {
++ id: modelComponent
++ Model {
++ id: sphere
++ source: "#Sphere"
++ materials: defaultMaterial
++ DefaultMaterial {
++ id: defaultMaterial
++ diffuseColor: "#4aee45"
++ }
++ }
++ }
++
++ Node {
++ id: translateNode
++ x: 150
++ }
++ ModelBlendParticle3D {
++ id: modelBlendParticle
++ modelBlendMode: ModelBlendParticle3D.Construct
++ endNode: translateNode
++ random: true
++ delegate: modelComponent
++ endTime: 1500
++ }
++ ParticleEmitter3D {
++ id: emitter
++ velocity: modelBlendDirection
++ particle: modelBlendParticle
++ lifeSpan: 4000
++ emitRate: modelBlendParticle.maxAmount
++
++ VectorDirection3D {
++ id: modelBlendDirection
++ directionVariation.z: 50
++ directionVariation.x: 50
++ }
++ }
++ }